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renderdoc/renderdoc/core/core.cpp
T

2117 lines
57 KiB
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/******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2019-2022 Baldur Karlsson
* Copyright (c) 2014 Crytek
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/
#include "core/core.h"
#include <time.h>
#include <algorithm>
#include "api/replay/version.h"
#include "common/common.h"
#include "common/threading.h"
#include "core/settings.h"
#include "hooks/hooks.h"
#include "maths/formatpacking.h"
#include "replay/replay_driver.h"
#include "serialise/rdcfile.h"
#include "serialise/serialiser.h"
#include "stb/stb_image_write.h"
#include "strings/string_utils.h"
#include "superluminal/superluminal.h"
#include "crash_handler.h"
#include "api/replay/renderdoc_tostr.inl"
#include "api/replay/pipestate.inl"
#include "replay/renderdoc_serialise.inl"
RDOC_DEBUG_CONFIG(bool, Capture_Debug_SnapshotDiagnosticLog, false,
"Snapshot the diagnostic log at capture time and embed in the capture.");
// this is declared centrally so it can be shared with any backend - the name is a misnomer but kept
// for backwards compatibility reasons.
RDOC_CONFIG(rdcarray<rdcstr>, DXBC_Debug_SearchDirPaths, {},
"Paths to search for separated shader debug PDBs.");
void LogReplayOptions(const ReplayOptions &opts)
{
RDCLOG("%s API validation during replay", (opts.apiValidation ? "Enabling" : "Not enabling"));
if(opts.forceGPUVendor == GPUVendor::Unknown && opts.forceGPUDeviceID == 0 &&
opts.forceGPUDriverName.empty())
{
RDCLOG("Using default GPU replay selection algorithm");
}
else
{
RDCLOG("Overriding GPU replay selection:");
RDCLOG(" Vendor %s, device %u, driver \"%s\"", ToStr(opts.forceGPUVendor).c_str(),
opts.forceGPUDeviceID, opts.forceGPUDriverName.c_str());
}
RDCLOG("Replay optimisation level: %s", ToStr(opts.optimisation).c_str());
}
// these one is done by hand as we format it
template <>
rdcstr DoStringise(const ResourceId &el)
{
RDCCOMPILE_ASSERT(sizeof(el) == sizeof(uint64_t), "ResourceId is no longer 1:1 with uint64_t");
// below is equivalent to:
// return StringFormat::Fmt("ResourceId::%llu", el);
uint64_t num = 0;
memcpy(&num, &el, sizeof(uint64_t));
#define PREFIX "ResourceId::"
// hardcode empty/null ResourceId to both avoid special case below and fast-path a common case as
// a string literal.
if(num == 0)
return PREFIX "0";
// enough for prefix and a 64-bit value in decimal
char str[48] = {};
RDCCOMPILE_ASSERT(ARRAY_COUNT(str) > sizeof(PREFIX) + 20, "Scratch buffer is not large enough");
// ARRAY_COUNT(str) - 1 would point us at the last element, we go one further back to leave a
// trailing NUL character
char *c = str + ARRAY_COUNT(str) - 2;
// build up digits in reverse order from the end of the buffer
while(num)
{
*(c--) = char((num % 10) + '0');
num /= 10;
}
// the length is sizeof(PREFIX) - 1, the index of the last actual character is - 2. Saves us a -1
// in the loop below.
const size_t prefixlast = sizeof(PREFIX) - 2;
// add the prefix (in reverse order)
for(size_t i = 0; i <= prefixlast; i++)
*(c--) = PREFIX[prefixlast - i];
#undef PREFIX
// the loop will have stepped us to the first NULL before our string, so return c+1
return c + 1;
}
template <>
rdcstr DoStringise(const PointerVal &el)
{
if(el.shader != ResourceId())
{
// we don't want to format as an ID, we need to encode the raw value
uint64_t num;
memcpy(&num, &el.shader, sizeof(num));
return StringFormat::Fmt("GPUAddress::%llu::%llu::%u", el.pointer, num, el.pointerTypeID);
}
else
{
return StringFormat::Fmt("GPUAddress::%llu", el.pointer);
}
}
template <class SerialiserType>
void DoSerialise(SerialiserType &ser, ResourceId &el)
{
ser.SerialiseValue(SDBasic::Resource, 8, (uint64_t &)el);
}
INSTANTIATE_SERIALISE_TYPE(ResourceId);
template <class SerialiserType>
void DoSerialise(SerialiserType &ser, RDResult &el)
{
SERIALISE_MEMBER(code);
SERIALISE_MEMBER(message);
SIZE_CHECK(16);
}
INSTANTIATE_SERIALISE_TYPE(RDResult);
#if ENABLED(RDOC_LINUX) && ENABLED(RDOC_XLIB)
#include <X11/Xlib.h>
#endif
// from image_viewer.cpp
RDResult IMG_CreateReplayDevice(RDCFile *rdc, IReplayDriver **driver);
template <>
rdcstr DoStringise(const CaptureState &el)
{
BEGIN_ENUM_STRINGISE(CaptureState);
{
STRINGISE_ENUM_CLASS(LoadingReplaying);
STRINGISE_ENUM_CLASS(ActiveReplaying);
STRINGISE_ENUM_CLASS(StructuredExport);
STRINGISE_ENUM_CLASS(BackgroundCapturing);
STRINGISE_ENUM_CLASS(ActiveCapturing);
}
END_ENUM_STRINGISE();
}
template <>
rdcstr DoStringise(const RDCDriver &el)
{
BEGIN_ENUM_STRINGISE(RDCDriver);
{
STRINGISE_ENUM_CLASS(Unknown);
STRINGISE_ENUM_CLASS(OpenGL);
STRINGISE_ENUM_CLASS(OpenGLES);
STRINGISE_ENUM_CLASS(Mantle);
STRINGISE_ENUM_CLASS(D3D12);
STRINGISE_ENUM_CLASS(D3D11);
STRINGISE_ENUM_CLASS(D3D10);
STRINGISE_ENUM_CLASS(D3D9);
STRINGISE_ENUM_CLASS(D3D8);
STRINGISE_ENUM_CLASS(Image);
STRINGISE_ENUM_CLASS(Vulkan);
STRINGISE_ENUM_CLASS(Metal);
}
END_ENUM_STRINGISE();
}
template <>
rdcstr DoStringise(const ReplayLogType &el)
{
BEGIN_ENUM_STRINGISE(ReplayLogType);
{
STRINGISE_ENUM_NAMED(eReplay_Full, "Full replay including action");
STRINGISE_ENUM_NAMED(eReplay_WithoutDraw, "Replay without action");
STRINGISE_ENUM_NAMED(eReplay_OnlyDraw, "Replay only action");
}
END_ENUM_STRINGISE();
}
template <>
rdcstr DoStringise(const VendorExtensions &el)
{
BEGIN_ENUM_STRINGISE(VendorExtensions);
{
STRINGISE_ENUM_CLASS(NvAPI);
STRINGISE_ENUM_CLASS_NAMED(OpenGL_Ext, "Unsupported GL extensions");
STRINGISE_ENUM_CLASS_NAMED(Vulkan_Ext, "Unsupported Vulkan extensions");
}
END_ENUM_STRINGISE();
}
template <>
rdcstr DoStringise(const RENDERDOC_InputButton &el)
{
char alphanumericbuf[2] = {'A', 0};
// enums map straight to ascii
if((el >= eRENDERDOC_Key_A && el <= eRENDERDOC_Key_Z) ||
(el >= eRENDERDOC_Key_0 && el <= eRENDERDOC_Key_9))
{
alphanumericbuf[0] = (char)el;
return alphanumericbuf;
}
BEGIN_ENUM_STRINGISE(RENDERDOC_InputButton);
{
STRINGISE_ENUM_NAMED(eRENDERDOC_Key_Divide, "/");
STRINGISE_ENUM_NAMED(eRENDERDOC_Key_Multiply, "*");
STRINGISE_ENUM_NAMED(eRENDERDOC_Key_Subtract, "-");
STRINGISE_ENUM_NAMED(eRENDERDOC_Key_Plus, "+");
STRINGISE_ENUM_NAMED(eRENDERDOC_Key_F1, "F1");
STRINGISE_ENUM_NAMED(eRENDERDOC_Key_F2, "F2");
STRINGISE_ENUM_NAMED(eRENDERDOC_Key_F3, "F3");
STRINGISE_ENUM_NAMED(eRENDERDOC_Key_F4, "F4");
STRINGISE_ENUM_NAMED(eRENDERDOC_Key_F5, "F5");
STRINGISE_ENUM_NAMED(eRENDERDOC_Key_F6, "F6");
STRINGISE_ENUM_NAMED(eRENDERDOC_Key_F7, "F7");
STRINGISE_ENUM_NAMED(eRENDERDOC_Key_F8, "F8");
STRINGISE_ENUM_NAMED(eRENDERDOC_Key_F9, "F9");
STRINGISE_ENUM_NAMED(eRENDERDOC_Key_F10, "F10");
STRINGISE_ENUM_NAMED(eRENDERDOC_Key_F11, "F11");
STRINGISE_ENUM_NAMED(eRENDERDOC_Key_F12, "F12");
STRINGISE_ENUM_NAMED(eRENDERDOC_Key_Home, "Home");
STRINGISE_ENUM_NAMED(eRENDERDOC_Key_End, "End");
STRINGISE_ENUM_NAMED(eRENDERDOC_Key_Insert, "Insert");
STRINGISE_ENUM_NAMED(eRENDERDOC_Key_Delete, "Delete");
STRINGISE_ENUM_NAMED(eRENDERDOC_Key_PageUp, "PageUp");
STRINGISE_ENUM_NAMED(eRENDERDOC_Key_PageDn, "PageDn");
STRINGISE_ENUM_NAMED(eRENDERDOC_Key_Backspace, "Backspace");
STRINGISE_ENUM_NAMED(eRENDERDOC_Key_Tab, "Tab");
STRINGISE_ENUM_NAMED(eRENDERDOC_Key_PrtScrn, "PrtScrn");
STRINGISE_ENUM_NAMED(eRENDERDOC_Key_Pause, "Pause");
}
END_ENUM_STRINGISE();
}
template <>
rdcstr DoStringise(const SystemChunk &el)
{
BEGIN_ENUM_STRINGISE(SystemChunk);
{
STRINGISE_ENUM_CLASS_NAMED(DriverInit, "Internal::Driver Initialisation Parameters");
STRINGISE_ENUM_CLASS_NAMED(InitialContentsList, "Internal::List of Initial Contents Resources");
STRINGISE_ENUM_CLASS_NAMED(InitialContents, "Internal::Initial Contents");
STRINGISE_ENUM_CLASS_NAMED(CaptureBegin, "Internal::Beginning of Capture");
STRINGISE_ENUM_CLASS_NAMED(CaptureScope, "Internal::Frame Metadata");
STRINGISE_ENUM_CLASS_NAMED(CaptureEnd, "Internal::End of Capture");
}
END_ENUM_STRINGISE();
}
RenderDoc &RenderDoc::Inst()
{
static RenderDoc realInst;
return realInst;
}
void RenderDoc::RecreateCrashHandler()
{
SCOPED_WRITELOCK(m_ExHandlerLock);
#if ENABLED(RDOC_CRASH_HANDLER)
rdcstr exename;
FileIO::GetExecutableFilename(exename);
exename = strlower(exename);
// only create crash handler when we're not in renderdoccmd (to prevent infinite loop as
// the crash handler itself launches renderdoccmd)
if(exename.contains("renderdoccmd"))
return;
#if ENABLED(RDOC_WIN32)
// there are way too many invalid reports coming from chrome, completely disable the crash handler
// in that case.
if(exename.find("chrome.exe") &&
(GetModuleHandleA("chrome_elf.dll") || GetModuleHandleA("chrome_child.dll")))
{
RDCWARN("Disabling crash handling server due to detected chrome.");
return;
}
// some people use vivaldi which is just chrome
if(exename.find("vivaldi.exe") &&
(GetModuleHandleA("vivaldi_elf.dll") || GetModuleHandleA("vivaldi_child.dll")))
{
RDCWARN("Disabling crash handling server due to detected chrome.");
return;
}
// ditto opera
if(exename.find("opera.exe") && GetModuleHandleA("opera_browser.dll"))
{
RDCWARN("Disabling crash handling server due to detected chrome.");
return;
}
// ditto edge
if(exename.find("msedge.exe") && GetModuleHandleA("msedge.dll"))
{
RDCWARN("Disabling crash handling server due to detected chrome.");
return;
}
#endif
m_ExHandler = new CrashHandler(m_ExHandler);
m_ExHandler->RegisterMemoryRegion(this, sizeof(RenderDoc));
#endif
}
void RenderDoc::UnloadCrashHandler()
{
SCOPED_WRITELOCK(m_ExHandlerLock);
if(!m_ExHandler)
return;
m_ExHandler->UnregisterMemoryRegion(this);
SAFE_DELETE(m_ExHandler);
}
void RenderDoc::RegisterMemoryRegion(void *mem, size_t size)
{
SCOPED_READLOCK(m_ExHandlerLock);
if(m_ExHandler)
m_ExHandler->RegisterMemoryRegion(mem, size);
}
void RenderDoc::UnregisterMemoryRegion(void *mem)
{
SCOPED_READLOCK(m_ExHandlerLock);
if(m_ExHandler)
m_ExHandler->UnregisterMemoryRegion(mem);
}
RenderDoc::RenderDoc()
{
m_CaptureFileTemplate = "";
m_MarkerIndentLevel = 0;
m_CapturesActive = 0;
m_RemoteIdent = 0;
m_RemoteThread = 0;
m_Replay = false;
m_Cap = 0;
m_FocusKeys.clear();
m_FocusKeys.push_back(eRENDERDOC_Key_F11);
m_CaptureKeys.clear();
m_CaptureKeys.push_back(eRENDERDOC_Key_F12);
m_CaptureKeys.push_back(eRENDERDOC_Key_PrtScrn);
m_ExHandler = NULL;
m_Overlay = eRENDERDOC_Overlay_Default;
m_VulkanCheck = NULL;
m_VulkanInstall = NULL;
m_TargetControlThreadShutdown = false;
m_ControlClientThreadShutdown = false;
}
void RenderDoc::Initialise()
{
Callstack::Init();
Network::Init();
Threading::Init();
#if !RENDERDOC_STABLE_BUILD
Superluminal::Init();
#endif
m_RemoteIdent = 0;
m_RemoteThread = 0;
m_TimeBase = 0;
m_TimeFrequency = 1.0;
if(!IsReplayApp())
{
m_TimeBase = Timing::GetTick();
m_TimeFrequency = Timing::GetTickFrequency() / 1000.0;
Process::ApplyEnvironmentModification();
uint32_t port = RenderDoc_FirstTargetControlPort;
Network::Socket *sock = Network::CreateServerSocket("0.0.0.0", port & 0xffff, 4);
while(sock == NULL)
{
port++;
if(port > RenderDoc_LastTargetControlPort)
{
m_RemoteIdent = 0;
break;
}
sock = Network::CreateServerSocket("0.0.0.0", port & 0xffff, 4);
}
if(sock)
{
m_RemoteIdent = port;
m_TargetControlThreadShutdown = false;
m_RemoteThread = Threading::CreateThread([sock]() { TargetControlServerThread(sock); });
RDCLOG("Listening for target control on %u", port);
}
else
{
RDCWARN("Couldn't open socket for target control");
}
}
// set default capture log - useful for when hooks aren't setup
// through the UI (and a log file isn't set manually)
{
rdcstr capture_filename;
const rdcstr base = IsReplayApp() ? "RenderDoc" : "RenderDoc_app";
FileIO::GetDefaultFiles(base, capture_filename, m_LoggingFilename, m_Target);
if(m_CaptureFileTemplate.empty())
SetCaptureFileTemplate(capture_filename);
RDCLOGFILE(m_LoggingFilename.c_str());
}
const char *platform =
#if ENABLED(RDOC_WIN32)
"Windows";
#elif ENABLED(RDOC_LINUX)
"Linux";
#elif ENABLED(RDOC_ANDROID)
"Android";
#elif ENABLED(RDOC_APPLE)
"macOS";
#elif ENABLED(RDOC_GGP)
"GGP";
#else
"Unknown";
#endif
RDCLOG("RenderDoc v%s %s %s %s (%s) %s", MAJOR_MINOR_VERSION_STRING, platform,
sizeof(uintptr_t) == sizeof(uint64_t) ? "64-bit" : "32-bit",
ENABLED(RDOC_RELEASE) ? "Release" : "Development", GitVersionHash,
IsReplayApp() ? "loaded in replay application" : "capturing application");
#if defined(DISTRIBUTION_VERSION)
RDCLOG("Packaged for %s (%s) - %s", DISTRIBUTION_NAME, DISTRIBUTION_VERSION, DISTRIBUTION_CONTACT);
#endif
#if defined(RENDERDOC_HOOK_DLSYM)
RDCWARN("dlsym() hooking enabled!");
#endif
if(!IsReplayApp())
{
if(m_RemoteIdent == 0)
RDCWARN("Couldn't open socket for target control");
else
RDCDEBUG("Listening for target control on %u", m_RemoteIdent);
}
Keyboard::Init();
m_FrameTimer.InitTimers();
m_ExHandler = NULL;
RecreateCrashHandler();
// begin printing to stdout/stderr after this point, earlier logging is debugging
// cruft that we don't want cluttering output.
// However we don't want to print in captured applications, since they may be outputting important
// information to stdout/stderr and being piped around and processed!
if(IsReplayApp())
RDCLOGOUTPUT();
ProcessConfig();
}
RenderDoc::~RenderDoc()
{
if(m_ExHandler)
{
UnloadCrashHandler();
}
for(auto it = m_ShutdownFunctions.begin(); it != m_ShutdownFunctions.end(); ++it)
(*it)();
m_ShutdownFunctions.clear();
for(size_t i = 0; i < m_Captures.size(); i++)
{
if(m_Captures[i].retrieved)
{
RDCLOG("Removing remotely retrieved capture %s", m_Captures[i].path.c_str());
FileIO::Delete(m_Captures[i].path);
}
else
{
RDCLOG("'Leaking' unretrieved capture %s", m_Captures[i].path.c_str());
}
}
RDCSTOPLOGGING();
if(m_RemoteThread)
{
m_TargetControlThreadShutdown = true;
// On windows we can't join to this thread as it could lead to deadlocks, since we're
// performing this destructor in the middle of module unloading. However we want to
// ensure that the thread gets properly tidied up and closes its socket, so wait a little
// while to give it time to notice the shutdown signal and close itself.
Threading::Sleep(50);
Threading::CloseThread(m_RemoteThread);
m_RemoteThread = 0;
}
delete m_Config;
Process::Shutdown();
Network::Shutdown();
Threading::Shutdown();
StringFormat::Shutdown();
}
void RenderDoc::RemoveHooks()
{
if(m_ExHandler)
{
UnloadCrashHandler();
}
if(m_RemoteThread)
{
// explicitly wait for thread to shutdown, this call is not from module unloading and
// we want to be sure everything is gone before we remove our module & hooks
m_TargetControlThreadShutdown = true;
Threading::JoinThread(m_RemoteThread);
Threading::CloseThread(m_RemoteThread);
m_RemoteThread = 0;
}
}
void RenderDoc::InitialiseReplay(GlobalEnvironment env, const rdcarray<rdcstr> &args)
{
m_GlobalEnv = env;
#if ENABLED(RDOC_LINUX) && ENABLED(RDOC_XLIB)
if(!m_GlobalEnv.xlibDisplay)
m_GlobalEnv.xlibDisplay = XOpenDisplay(NULL);
#endif
rdcstr exename;
FileIO::GetExecutableFilename(exename);
RDCLOG("Replay application '%s' launched", exename.c_str());
if(!args.empty())
{
for(size_t i = 0; i < args.size(); i++)
RDCLOG("Parameter [%u]: %s", (uint32_t)i, args[i].c_str());
}
if(args.contains("--crash"))
UnloadCrashHandler();
else
RecreateCrashHandler();
if(env.enumerateGPUs)
{
m_AvailableGPUThread = Threading::CreateThread([this]() {
for(GraphicsAPI api : {GraphicsAPI::D3D11, GraphicsAPI::D3D12, GraphicsAPI::Vulkan})
{
RDCDriver driverType = RDCDriver::Unknown;
switch(api)
{
case GraphicsAPI::D3D11: driverType = RDCDriver::D3D11; break;
case GraphicsAPI::D3D12: driverType = RDCDriver::D3D12; break;
case GraphicsAPI::OpenGL: break;
case GraphicsAPI::Vulkan: driverType = RDCDriver::Vulkan; break;
}
if(driverType == RDCDriver::Unknown || !HasReplayDriver(driverType))
continue;
IReplayDriver *driver = NULL;
RDResult result = m_ReplayDriverProviders[driverType](NULL, ReplayOptions(), &driver);
if(result == ResultCode::Succeeded)
{
rdcarray<GPUDevice> gpus = driver->GetAvailableGPUs();
for(const GPUDevice &newgpu : gpus)
{
bool addnew = true;
for(GPUDevice &oldgpu : m_AvailableGPUs)
{
// if we have this GPU listed already, just add its API to the previous list
if(oldgpu == newgpu)
{
oldgpu.apis.push_back(api);
addnew = false;
}
}
if(addnew)
m_AvailableGPUs.push_back(newgpu);
}
}
else
{
RDCWARN("Couldn't create proxy replay driver for %s: %s", ToStr(driverType).c_str(),
ResultDetails(result).Message().c_str());
}
if(driver)
driver->Shutdown();
}
// we now have a list of GPUs, however we might have some duplicates if some APIs have
// multiple drivers for a single device. To compact this list, for each GPU with no driver
// we find all matching multi-drive GPUs and merge it into all matching copies.
bool hasDriverNames = false;
for(size_t i = 0; i < m_AvailableGPUs.size(); i++)
hasDriverNames |= !m_AvailableGPUs[i].driver.empty();
if(hasDriverNames)
{
for(size_t i = 0; i < m_AvailableGPUs.size();)
{
bool applied = false;
if(!m_AvailableGPUs[i].driver.empty())
{
i++;
continue;
}
// scan all subsequent GPUs, if we find a duplicate, merge the APIs
for(size_t j = i + 1; j < m_AvailableGPUs.size(); j++)
{
if(m_AvailableGPUs[i].vendor == m_AvailableGPUs[j].vendor &&
m_AvailableGPUs[i].deviceID == m_AvailableGPUs[j].deviceID)
{
RDCASSERT(!m_AvailableGPUs[j].driver.empty());
for(GraphicsAPI a : m_AvailableGPUs[i].apis)
{
if(m_AvailableGPUs[j].apis.indexOf(a) == -1)
m_AvailableGPUs[j].apis.push_back(a);
}
applied = true;
}
}
// we "applied" this GPU to all its driver-based duplicates, so we can remove it now
if(applied)
{
m_AvailableGPUs.erase(i);
}
else
{
i++;
}
}
}
// sort the APIs list in each GPU, and sort the GPUs
std::sort(m_AvailableGPUs.begin(), m_AvailableGPUs.end());
for(GPUDevice &dev : m_AvailableGPUs)
{
std::sort(dev.apis.begin(), dev.apis.end());
}
});
}
}
void RenderDoc::ShutdownReplay()
{
SyncAvailableGPUThread();
// call shutdown functions early, as we only want to do these in the RenderDoc destructor if we
// have no other choice (i.e. we're capturing).
for(auto it = m_ShutdownFunctions.begin(); it != m_ShutdownFunctions.end(); ++it)
(*it)();
m_ShutdownFunctions.clear();
}
void RenderDoc::RegisterShutdownFunction(ShutdownFunction func)
{
auto it = std::lower_bound(m_ShutdownFunctions.begin(), m_ShutdownFunctions.end(), func);
if(it == m_ShutdownFunctions.end() || *it != func)
m_ShutdownFunctions.insert(it - m_ShutdownFunctions.begin(), func);
}
bool RenderDoc::MatchClosestWindow(DeviceOwnedWindow &devWnd)
{
// lower_bound and the DeviceWnd ordering (pointer compares, dev over wnd) means that if either
// element in devWnd is NULL we can go forward from this iterator and find the first wildcardMatch
// note that if dev is specified and wnd is NULL, this will actually point at the first
// wildcardMatch already and we can use it immediately (since which window of multiple we
// choose is undefined, so up to us). If dev is NULL there is no window ordering (since dev is
// the primary sorting value) so we just iterate through the whole map. It should be small in
// the majority of cases
auto it = m_WindowFrameCapturers.lower_bound(devWnd);
while(it != m_WindowFrameCapturers.end())
{
if(it->first.wildcardMatch(devWnd))
break;
++it;
}
if(it != m_WindowFrameCapturers.end())
{
devWnd = it->first;
return true;
}
return false;
}
IFrameCapturer *RenderDoc::MatchFrameCapturer(DeviceOwnedWindow devWnd)
{
// try and find the closest frame capture registered, and update
// the values in devWnd to point to it precisely
bool exactMatch = MatchClosestWindow(devWnd);
if(!exactMatch)
{
// handle off-screen rendering where there are no device/window pairs in
// m_WindowFrameCapturers, instead we use the first matching device frame capturer
if(devWnd.windowHandle == NULL)
{
auto defaultit = m_DeviceFrameCapturers.find(devWnd.device);
if(defaultit == m_DeviceFrameCapturers.end() && !m_DeviceFrameCapturers.empty())
defaultit = m_DeviceFrameCapturers.begin();
if(defaultit != m_DeviceFrameCapturers.end())
return defaultit->second;
}
RDCERR(
"Couldn't find matching frame capturer for device %p window %p "
"from %zu device frame capturers and %zu frame capturers",
devWnd.device, devWnd.windowHandle, m_DeviceFrameCapturers.size(),
m_WindowFrameCapturers.size());
return NULL;
}
auto it = m_WindowFrameCapturers.find(devWnd);
if(it == m_WindowFrameCapturers.end())
{
RDCERR("Couldn't find frame capturer after exact match!");
return NULL;
}
return it->second.FrameCapturer;
}
void RenderDoc::StartFrameCapture(DeviceOwnedWindow devWnd)
{
IFrameCapturer *frameCap = MatchFrameCapturer(devWnd);
if(frameCap)
{
frameCap->StartFrameCapture(devWnd);
m_CapturesActive++;
}
}
void RenderDoc::SetActiveWindow(DeviceOwnedWindow devWnd)
{
auto it = m_WindowFrameCapturers.find(devWnd);
if(it == m_WindowFrameCapturers.end())
{
RDCERR("Couldn't find frame capturer for device %p window %p", devWnd.device,
devWnd.windowHandle);
return;
}
m_ActiveWindow = devWnd;
}
bool RenderDoc::EndFrameCapture(DeviceOwnedWindow devWnd)
{
IFrameCapturer *frameCap = MatchFrameCapturer(devWnd);
if(frameCap)
{
bool ret = frameCap->EndFrameCapture(devWnd);
m_CapturesActive--;
return ret;
}
return false;
}
bool RenderDoc::DiscardFrameCapture(DeviceOwnedWindow devWnd)
{
IFrameCapturer *frameCap = MatchFrameCapturer(devWnd);
if(frameCap)
{
bool ret = frameCap->DiscardFrameCapture(devWnd);
m_CapturesActive--;
return ret;
}
return false;
}
bool RenderDoc::IsTargetControlConnected()
{
SCOPED_LOCK(m_SingleClientLock);
return !m_SingleClientName.empty();
}
rdcstr RenderDoc::GetTargetControlUsername()
{
SCOPED_LOCK(m_SingleClientLock);
return m_SingleClientName;
}
bool RenderDoc::ShowReplayUI()
{
SCOPED_LOCK(m_SingleClientLock);
if(m_SingleClientName.empty())
return false;
m_RequestControllerShow = true;
return true;
}
void RenderDoc::Tick()
{
bool cur_focus = false;
for(size_t i = 0; i < m_FocusKeys.size(); i++)
cur_focus |= Keyboard::GetKeyState(m_FocusKeys[i]);
bool cur_cap = false;
for(size_t i = 0; i < m_CaptureKeys.size(); i++)
cur_cap |= Keyboard::GetKeyState(m_CaptureKeys[i]);
m_FrameTimer.UpdateTimers();
if(!m_PrevFocus && cur_focus)
{
CycleActiveWindow();
}
if(!m_PrevCap && cur_cap)
{
TriggerCapture(1);
}
m_PrevFocus = cur_focus;
m_PrevCap = cur_cap;
// check for any child threads that need to be waited on, remove them from the list
rdcarray<Threading::ThreadHandle> waitThreads;
{
SCOPED_LOCK(m_ChildLock);
for(rdcpair<uint32_t, Threading::ThreadHandle> &c : m_ChildThreads)
{
if(c.first == 0)
waitThreads.push_back(c.second);
}
m_ChildThreads.removeIf(
[](const rdcpair<uint32_t, Threading::ThreadHandle> &c) { return c.first == 0; });
}
// clean up the threads now
for(Threading::ThreadHandle t : waitThreads)
{
Threading::JoinThread(t);
Threading::CloseThread(t);
}
}
void RenderDoc::CycleActiveWindow()
{
m_Cap = 0;
// can only shift focus if we have multiple windows
if(m_WindowFrameCapturers.size() > 1)
{
for(auto it = m_WindowFrameCapturers.begin(); it != m_WindowFrameCapturers.end(); ++it)
{
if(it->first == m_ActiveWindow)
{
auto nextit = it;
++nextit;
if(nextit != m_WindowFrameCapturers.end())
m_ActiveWindow = nextit->first;
else
m_ActiveWindow = m_WindowFrameCapturers.begin()->first;
break;
}
}
}
}
rdcstr RenderDoc::GetOverlayText(RDCDriver driver, DeviceOwnedWindow devWnd, uint32_t frameNumber,
int flags)
{
const bool activeWindow = (devWnd == m_ActiveWindow);
const bool capturesEnabled = (flags & eOverlay_CaptureDisabled) == 0;
uint32_t overlay = GetOverlayBits();
RDCDriver activeDriver = RDCDriver::Unknown;
RDCDriver curDriver = RDCDriver::Unknown;
int activeIdx = -1, curIdx = -1, idx = 0;
for(auto it = m_WindowFrameCapturers.begin(); it != m_WindowFrameCapturers.end(); ++it, ++idx)
{
if(it->first == m_ActiveWindow)
{
activeIdx = idx;
activeDriver = it->second.FrameCapturer->GetFrameCaptureDriver();
}
if(it->first == devWnd)
{
curIdx = idx;
curDriver = it->second.FrameCapturer->GetFrameCaptureDriver();
}
}
if(activeDriver == RDCDriver::Unknown)
activeDriver = curDriver;
if(activeDriver == RDCDriver::Unknown)
activeDriver = driver;
// example layout:
//
// Capturing D3D11. Frame: 1234. 33ms (30 FPS)
// F12, PrtScrn to capture. 3 Captures saved.
// Captured frame 1200.
//
// Frame number, FPS, capture list are optional. If capture list is disabled
// the second line still displays the keys as long as capturing is allowed.
// if capturing is disabled, only the first line displays.
//
// On platforms without keyboards, the keys are replaced by a remote access connection status
// message.
//
// with multiple windows the active window will look like:
//
// Capturing D3D11. Window 1 active. Frame: 1234. 33ms (30 FPS)
// F12, PrtScrn to capture. 3 Captures saved.
// Captured frame 1200.
//
// Inactive windows will look like:
//
// Capturing D3D11. Window 1 active.
// F11 to cycle. OpenGL window 2.
rdcstr overlayText = ToStr(activeDriver) + ".";
// pad this so it's the same length regardless of API length
while(overlayText.length() < 8)
overlayText.push_back(' ');
overlayText = "Capturing " + overlayText;
size_t numWindows = m_WindowFrameCapturers.size();
if(numWindows > 1)
{
if(activeIdx >= 0)
overlayText += StringFormat::Fmt(" Window %d active.", activeIdx);
else
overlayText += " No window active.";
}
if(activeWindow)
{
if(overlay & eRENDERDOC_Overlay_FrameNumber)
overlayText += StringFormat::Fmt(" Frame: %d.", frameNumber);
if(overlay & eRENDERDOC_Overlay_FrameRate)
{
const double frameTime = m_FrameTimer.GetAvgFrameTime();
// max with 0.01ms so that we don't divide by zero
const double fps = 1000.0f / RDCMAX(0.01, frameTime);
if(frameTime < 0.0001)
{
overlayText += " --- ms (--- FPS)";
}
else
{
// only display frametime fractions if it's relevant (sub-integer frame time or FPS)
if(frameTime < 1.0)
overlayText += StringFormat::Fmt(" %.2lf ms", m_FrameTimer.GetAvgFrameTime());
else
overlayText += StringFormat::Fmt(" %d ms", int(m_FrameTimer.GetAvgFrameTime()));
if(fps < 1.0)
overlayText += StringFormat::Fmt(" (%.2lf FPS)", fps);
else
overlayText += StringFormat::Fmt(" (%d FPS)", int(fps));
}
}
}
overlayText += "\n";
#if ENABLED(RDOC_DEVEL)
{
overlayText += StringFormat::Fmt("%llu chunks - %.2f MB\n", Chunk::NumLiveChunks(),
float(Chunk::TotalMem()) / 1024.0f / 1024.0f);
}
#endif
if(capturesEnabled)
{
if(activeWindow)
{
rdcarray<RENDERDOC_InputButton> keys = GetCaptureKeys();
if(Keyboard::PlatformHasKeyInput())
{
for(size_t i = 0; i < keys.size(); i++)
{
if(i > 0)
overlayText += ", ";
overlayText += ToStr(keys[i]);
}
if(!keys.empty())
overlayText += " to capture.";
}
else
{
if(IsTargetControlConnected())
overlayText += "Connected by " + GetTargetControlUsername() + ".";
else
overlayText += "No remote access connection.";
}
if(overlay & eRENDERDOC_Overlay_CaptureList)
{
overlayText += StringFormat::Fmt(" %d Captures saved.\n", (uint32_t)m_Captures.size());
uint64_t now = Timing::GetUnixTimestamp();
for(size_t i = 0; i < m_Captures.size(); i++)
{
if(now - m_Captures[i].timestamp < 20)
{
if(m_Captures[i].frameNumber == ~0U)
overlayText += "Captured user-defined capture.\n";
else
overlayText += StringFormat::Fmt("Captured frame %d.\n", m_Captures[i].frameNumber);
}
}
}
}
else
{
rdcarray<RENDERDOC_InputButton> keys = GetFocusKeys();
if(Keyboard::PlatformHasKeyInput())
{
for(size_t i = 0; i < keys.size(); i++)
{
if(i > 0)
overlayText += ", ";
overlayText += ToStr(keys[i]);
}
if(!keys.empty())
overlayText += " to cycle.";
}
else
{
if(IsTargetControlConnected())
overlayText += "Connected by " + GetTargetControlUsername() + ".";
else
overlayText += "No remote access connection.";
}
if(curIdx >= 0)
overlayText += StringFormat::Fmt(" %s window %d.", ToStr(curDriver).c_str(), curIdx);
else if(curDriver != RDCDriver::Unknown)
overlayText += StringFormat::Fmt(" Unknown %s window.", ToStr(curDriver).c_str());
else
overlayText += " Unknown window.";
}
}
return overlayText;
}
void RenderDoc::QueueCapture(uint32_t frameNumber)
{
auto it = std::lower_bound(m_QueuedFrameCaptures.begin(), m_QueuedFrameCaptures.end(), frameNumber);
if(it == m_QueuedFrameCaptures.end() || *it != frameNumber)
m_QueuedFrameCaptures.insert(it - m_QueuedFrameCaptures.begin(), frameNumber);
}
bool RenderDoc::ShouldTriggerCapture(uint32_t frameNumber)
{
bool ret = m_Cap > 0;
if(m_Cap > 0)
m_Cap--;
rdcarray<uint32_t> frames;
frames.swap(m_QueuedFrameCaptures);
for(auto it = frames.begin(); it != frames.end(); ++it)
{
if(*it < frameNumber)
{
// discard, this frame is past.
}
else if((*it) == frameNumber)
{
// we want to capture the next frame
ret = true;
}
else
{
// not hit this yet, keep it around
m_QueuedFrameCaptures.push_back(*it);
}
}
return ret;
}
void RenderDoc::ResamplePixels(const FramePixels &in, RDCThumb &out)
{
if(in.width == 0 || in.height == 0)
{
out = RDCThumb();
return;
}
// code below assumes pitch_requirement is a power of 2 number
RDCASSERT((in.pitch_requirement & (in.pitch_requirement - 1)) == 0);
out.width = (uint16_t)RDCMIN(in.max_width, in.width);
out.width &= ~(in.pitch_requirement - 1); // align down to multiple of in.
out.height = uint16_t(out.width * in.height / in.width);
out.pixels.resize(3 * out.width * out.height);
out.format = FileType::Raw;
byte *dst = (byte *)out.pixels.data();
byte *source = (byte *)in.data;
for(uint32_t y = 0; y < out.height; y++)
{
for(uint32_t x = 0; x < out.width; x++)
{
uint32_t xSource = x * in.width / out.width;
uint32_t ySource = y * in.height / out.height;
byte *src = &source[in.stride * xSource + in.pitch * ySource];
if(in.buf1010102)
{
uint32_t *src1010102 = (uint32_t *)src;
Vec4f unorm = ConvertFromR10G10B10A2(*src1010102);
dst[0] = (byte)(unorm.x * 255.0f);
dst[1] = (byte)(unorm.y * 255.0f);
dst[2] = (byte)(unorm.z * 255.0f);
}
else if(in.buf565)
{
uint16_t *src565 = (uint16_t *)src;
Vec3f unorm = ConvertFromB5G6R5(*src565);
dst[0] = (byte)(unorm.x * 255.0f);
dst[1] = (byte)(unorm.y * 255.0f);
dst[2] = (byte)(unorm.z * 255.0f);
}
else if(in.buf5551)
{
uint16_t *src5551 = (uint16_t *)src;
Vec4f unorm = ConvertFromB5G5R5A1(*src5551);
dst[0] = (byte)(unorm.x * 255.0f);
dst[1] = (byte)(unorm.y * 255.0f);
dst[2] = (byte)(unorm.z * 255.0f);
}
else if(in.bgra)
{
dst[0] = src[2];
dst[1] = src[1];
dst[2] = src[0];
}
else if(in.bpc == 2) // R16G16B16A16 backbuffer
{
uint16_t *src16 = (uint16_t *)src;
float linearR = RDCCLAMP(ConvertFromHalf(src16[0]), 0.0f, 1.0f);
float linearG = RDCCLAMP(ConvertFromHalf(src16[1]), 0.0f, 1.0f);
float linearB = RDCCLAMP(ConvertFromHalf(src16[2]), 0.0f, 1.0f);
dst[0] = byte(255.0f * ConvertLinearToSRGB(linearR));
dst[1] = byte(255.0f * ConvertLinearToSRGB(linearG));
dst[2] = byte(255.0f * ConvertLinearToSRGB(linearB));
}
else
{
dst[0] = src[0];
dst[1] = src[1];
dst[2] = src[2];
}
dst += 3;
}
}
if(!in.is_y_flipped)
{
for(uint16_t y = 0; y <= out.height / 2; y++)
{
uint16_t flipY = (out.height - 1 - y);
for(uint16_t x = 0; x < out.width; x++)
{
byte *src = (byte *)out.pixels.data();
byte save[3];
save[0] = src[(y * out.width + x) * 3 + 0];
save[1] = src[(y * out.width + x) * 3 + 1];
save[2] = src[(y * out.width + x) * 3 + 2];
src[(y * out.width + x) * 3 + 0] = src[(flipY * out.width + x) * 3 + 0];
src[(y * out.width + x) * 3 + 1] = src[(flipY * out.width + x) * 3 + 1];
src[(y * out.width + x) * 3 + 2] = src[(flipY * out.width + x) * 3 + 2];
src[(flipY * out.width + x) * 3 + 0] = save[0];
src[(flipY * out.width + x) * 3 + 1] = save[1];
src[(flipY * out.width + x) * 3 + 2] = save[2];
}
}
}
}
void RenderDoc::EncodePixelsPNG(const RDCThumb &in, RDCThumb &out)
{
if(in.width == 0 || in.height == 0)
{
out = RDCThumb();
return;
}
struct WriteCallbackData
{
bytebuf buffer;
static void writeData(void *context, void *data, int size)
{
WriteCallbackData *pThis = (WriteCallbackData *)context;
pThis->buffer.append((const byte *)data, size);
}
};
WriteCallbackData callbackData;
stbi_write_png_to_func(&WriteCallbackData::writeData, &callbackData, in.width, in.height, 3,
in.pixels.data(), 0);
out.width = in.width;
out.height = in.height;
out.pixels.swap(callbackData.buffer);
out.format = FileType::PNG;
}
RDCFile *RenderDoc::CreateRDC(RDCDriver driver, uint32_t frameNum, const FramePixels &fp)
{
RDCFile *ret = new RDCFile;
rdcstr suffix = StringFormat::Fmt("_frame%u", frameNum);
if(frameNum == ~0U)
suffix = "_capture";
m_CurrentLogFile = StringFormat::Fmt("%s%s.rdc", m_CaptureFileTemplate.c_str(), suffix.c_str());
// make sure we don't stomp another capture if we make multiple captures in the same frame.
{
SCOPED_LOCK(m_CaptureLock);
int altnum = 2;
while(std::find_if(m_Captures.begin(), m_Captures.end(), [this](const CaptureData &o) {
return o.path == m_CurrentLogFile;
}) != m_Captures.end())
{
m_CurrentLogFile =
StringFormat::Fmt("%s%s_%d.rdc", m_CaptureFileTemplate.c_str(), suffix.c_str(), altnum);
altnum++;
}
}
RDCThumb outRaw, outPng;
if(fp.data)
{
// point sample info into raw buffer
ResamplePixels(fp, outRaw);
EncodePixelsPNG(outRaw, outPng);
}
ret->SetData(driver, ToStr(driver).c_str(), OSUtility::GetMachineIdent(), &outPng, m_TimeBase,
m_TimeFrequency);
FileIO::CreateParentDirectory(m_CurrentLogFile);
ret->Create(m_CurrentLogFile.c_str());
if(ret->Error() != ResultCode::Succeeded)
SAFE_DELETE(ret);
return ret;
}
bool RenderDoc::HasReplayDriver(RDCDriver driver) const
{
// Image driver is handled specially and isn't registered in the map
if(driver == RDCDriver::Image)
return true;
return m_ReplayDriverProviders.find(driver) != m_ReplayDriverProviders.end();
}
bool RenderDoc::HasRemoteDriver(RDCDriver driver) const
{
if(m_RemoteDriverProviders.find(driver) != m_RemoteDriverProviders.end())
return true;
return HasReplayDriver(driver);
}
void RenderDoc::RegisterReplayProvider(RDCDriver driver, ReplayDriverProvider provider)
{
if(HasReplayDriver(driver))
RDCERR("Re-registering provider for %s", ToStr(driver).c_str());
if(HasRemoteDriver(driver))
RDCWARN("Registering local provider for existing remote provider %s", ToStr(driver).c_str());
m_ReplayDriverProviders[driver] = provider;
}
void RenderDoc::RegisterRemoteProvider(RDCDriver driver, RemoteDriverProvider provider)
{
if(HasRemoteDriver(driver))
RDCERR("Re-registering provider for %s", ToStr(driver).c_str());
if(HasReplayDriver(driver))
RDCWARN("Registering remote provider for existing local provider %s", ToStr(driver).c_str());
m_RemoteDriverProviders[driver] = provider;
}
void RenderDoc::RegisterStructuredProcessor(RDCDriver driver, StructuredProcessor provider)
{
RDCASSERT(m_StructProcesssors.find(driver) == m_StructProcesssors.end());
m_StructProcesssors[driver] = provider;
}
void RenderDoc::RegisterCaptureExporter(CaptureExporter exporter, CaptureFileFormat description)
{
rdcstr filetype = description.extension;
for(const CaptureFileFormat &fmt : m_ImportExportFormats)
{
if(fmt.extension == filetype)
{
RDCERR("Duplicate exporter for '%s' found", filetype.c_str());
return;
}
}
description.openSupported = false;
description.convertSupported = true;
m_ImportExportFormats.push_back(description);
m_Exporters[filetype] = exporter;
}
void RenderDoc::RegisterCaptureImportExporter(CaptureImporter importer, CaptureExporter exporter,
CaptureFileFormat description)
{
rdcstr filetype = description.extension;
for(const CaptureFileFormat &fmt : m_ImportExportFormats)
{
if(fmt.extension == filetype)
{
RDCERR("Duplicate import/exporter for '%s' found", filetype.c_str());
return;
}
}
description.openSupported = true;
description.convertSupported = true;
m_ImportExportFormats.push_back(description);
m_Importers[filetype] = importer;
m_Exporters[filetype] = exporter;
}
void RenderDoc::RegisterDeviceProtocol(const rdcstr &protocol, ProtocolHandler handler)
{
if(m_Protocols[protocol] != NULL)
{
RDCERR("Duplicate protocol registration: %s", protocol.c_str());
return;
}
m_Protocols[protocol] = handler;
}
StructuredProcessor RenderDoc::GetStructuredProcessor(RDCDriver driver)
{
auto it = m_StructProcesssors.find(driver);
if(it == m_StructProcesssors.end())
return NULL;
return it->second;
}
CaptureExporter RenderDoc::GetCaptureExporter(const rdcstr &filetype)
{
auto it = m_Exporters.find(filetype);
if(it == m_Exporters.end())
return NULL;
return it->second;
}
CaptureImporter RenderDoc::GetCaptureImporter(const rdcstr &filetype)
{
auto it = m_Importers.find(filetype);
if(it == m_Importers.end())
return NULL;
return it->second;
}
rdcarray<rdcstr> RenderDoc::GetSupportedDeviceProtocols()
{
rdcarray<rdcstr> ret;
for(auto it = m_Protocols.begin(); it != m_Protocols.end(); ++it)
ret.push_back(it->first);
return ret;
}
IDeviceProtocolHandler *RenderDoc::GetDeviceProtocol(const rdcstr &protocol)
{
rdcstr p = protocol;
// allow passing in an URL with ://
int32_t offs = p.find("://");
if(offs >= 0)
p.erase(offs, p.size() - offs);
auto it = m_Protocols.find(p);
if(it != m_Protocols.end())
return it->second();
return NULL;
}
rdcarray<CaptureFileFormat> RenderDoc::GetCaptureFileFormats()
{
rdcarray<CaptureFileFormat> ret = m_ImportExportFormats;
std::sort(ret.begin(), ret.end());
{
CaptureFileFormat rdc;
rdc.extension = "rdc";
rdc.name = "Native RDC capture file format.";
rdc.description = "The format produced by frame-captures from applications directly.";
rdc.openSupported = true;
rdc.convertSupported = true;
ret.insert(0, rdc);
}
return ret;
}
rdcarray<GPUDevice> RenderDoc::GetAvailableGPUs()
{
SyncAvailableGPUThread();
return m_AvailableGPUs;
}
void RenderDoc::SyncAvailableGPUThread()
{
if(m_AvailableGPUThread)
{
Threading::JoinThread(m_AvailableGPUThread);
Threading::CloseThread(m_AvailableGPUThread);
m_AvailableGPUThread = 0;
}
}
bool RenderDoc::HasReplaySupport(RDCDriver driverType)
{
if(driverType == RDCDriver::Image)
return true;
if(driverType == RDCDriver::Unknown && !m_ReplayDriverProviders.empty())
return true;
return m_ReplayDriverProviders.find(driverType) != m_ReplayDriverProviders.end();
}
RDResult RenderDoc::CreateProxyReplayDriver(RDCDriver proxyDriver, IReplayDriver **driver)
{
SyncAvailableGPUThread();
// passing RDCDriver::Unknown means 'I don't care, give me a proxy driver of any type'
if(proxyDriver == RDCDriver::Unknown)
{
if(!m_ReplayDriverProviders.empty())
return m_ReplayDriverProviders.begin()->second(NULL, ReplayOptions(), driver);
}
if(m_ReplayDriverProviders.find(proxyDriver) != m_ReplayDriverProviders.end())
return m_ReplayDriverProviders[proxyDriver](NULL, ReplayOptions(), driver);
RETURN_ERROR_RESULT(ResultCode::APIUnsupported, "Unsupported replay driver requested: %s",
ToStr(proxyDriver).c_str());
}
RDResult RenderDoc::CreateReplayDriver(RDCFile *rdc, const ReplayOptions &opts, IReplayDriver **driver)
{
if(driver == NULL)
return ResultCode::InvalidParameter;
SyncAvailableGPUThread();
// allows passing NULL rdcfile as 'I don't care, give me a proxy driver of any type'
if(rdc == NULL)
{
if(!m_ReplayDriverProviders.empty())
return m_ReplayDriverProviders.begin()->second(NULL, opts, driver);
RETURN_ERROR_RESULT(ResultCode::APIUnsupported,
"Request for proxy replay device, but no replay providers are available.");
}
RDCDriver driverType = rdc->GetDriver();
// image support is special, handle it here
if(driverType == RDCDriver::Image)
return IMG_CreateReplayDevice(rdc, driver);
if(m_ReplayDriverProviders.find(driverType) != m_ReplayDriverProviders.end())
return m_ReplayDriverProviders[driverType](rdc, opts, driver);
RDCERR("Unsupported replay driver requested: %s", ToStr(driverType).c_str());
return ResultCode::APIUnsupported;
}
RDResult RenderDoc::CreateRemoteDriver(RDCFile *rdc, const ReplayOptions &opts, IRemoteDriver **driver)
{
if(rdc == NULL || driver == NULL)
return ResultCode::InvalidParameter;
SyncAvailableGPUThread();
RDCDriver driverType = rdc->GetDriver();
if(m_RemoteDriverProviders.find(driverType) != m_RemoteDriverProviders.end())
return m_RemoteDriverProviders[driverType](rdc, opts, driver);
// replay drivers are remote drivers, fall back and try them
if(m_ReplayDriverProviders.find(driverType) != m_ReplayDriverProviders.end())
{
IReplayDriver *dr = NULL;
RDResult result = m_ReplayDriverProviders[driverType](rdc, opts, &dr);
if(result == ResultCode::Succeeded)
*driver = (IRemoteDriver *)dr;
else
RDCASSERT(dr == NULL);
return result;
}
RETURN_ERROR_RESULT(ResultCode::APIUnsupported, "Unsupported replay driver requested: %s",
ToStr(driverType).c_str());
}
void RenderDoc::AddActiveDriver(RDCDriver driver, bool present)
{
if(driver == RDCDriver::Unknown)
return;
uint64_t timestamp = present ? Timing::GetUnixTimestamp() : 0;
{
SCOPED_LOCK(m_DriverLock);
uint64_t &active = m_ActiveDrivers[driver];
active = RDCMAX(active, timestamp);
}
}
void RenderDoc::SetDriverUnsupportedMessage(RDCDriver driver, rdcstr message)
{
if(driver == RDCDriver::Unknown)
return;
SCOPED_LOCK(m_DriverLock);
m_APISupportMessages[driver] = message;
}
std::map<RDCDriver, RDCDriverStatus> RenderDoc::GetActiveDrivers()
{
std::map<RDCDriver, uint64_t> drivers;
{
SCOPED_LOCK(m_DriverLock);
drivers = m_ActiveDrivers;
}
std::map<RDCDriver, RDCDriverStatus> ret;
for(auto it = drivers.begin(); it != drivers.end(); ++it)
{
RDCDriverStatus &status = ret[it->first];
// driver is presenting if the timestamp is greater than 0 and less than 10 seconds ago (gives a
// little leeway for loading screens or something where the presentation stops temporarily).
// we also assume that during a capture if it was presenting, then it's still capturing.
// Otherwise a long capture would temporarily set it as not presenting.
status.presenting = it->second > 0;
if(status.presenting && !IsFrameCapturing() && it->second < Timing::GetUnixTimestamp() - 10)
status.presenting = false;
status.supported = (HasRemoteDriver(it->first) || HasReplayDriver(it->first)) &&
HasActiveFrameCapturer(it->first);
if(!status.supported)
{
SCOPED_LOCK(m_DriverLock);
status.supportMessage = m_APISupportMessages[it->first];
}
}
return ret;
}
std::map<RDCDriver, rdcstr> RenderDoc::GetReplayDrivers()
{
std::map<RDCDriver, rdcstr> ret;
for(auto it = m_ReplayDriverProviders.begin(); it != m_ReplayDriverProviders.end(); ++it)
ret[it->first] = ToStr(it->first);
return ret;
}
std::map<RDCDriver, rdcstr> RenderDoc::GetRemoteDrivers()
{
std::map<RDCDriver, rdcstr> ret;
for(auto it = m_RemoteDriverProviders.begin(); it != m_RemoteDriverProviders.end(); ++it)
ret[it->first] = ToStr(it->first);
// replay drivers are remote drivers.
for(auto it = m_ReplayDriverProviders.begin(); it != m_ReplayDriverProviders.end(); ++it)
ret[it->first] = ToStr(it->first);
return ret;
}
DriverInformation RenderDoc::GetDriverInformation(GraphicsAPI api)
{
DriverInformation ret = {};
RDCDriver driverType = RDCDriver::Unknown;
switch(api)
{
case GraphicsAPI::D3D11: driverType = RDCDriver::D3D11; break;
case GraphicsAPI::D3D12: driverType = RDCDriver::D3D12; break;
case GraphicsAPI::OpenGL: driverType = RDCDriver::OpenGL; break;
case GraphicsAPI::Vulkan: driverType = RDCDriver::Vulkan; break;
}
if(driverType == RDCDriver::Unknown || !HasReplayDriver(driverType))
return ret;
IReplayDriver *driver = NULL;
RDResult result = CreateProxyReplayDriver(driverType, &driver);
if(result == ResultCode::Succeeded)
{
ret = driver->GetDriverInfo();
}
else
{
RDCERR("Couldn't create proxy replay driver for %s: %s", ToStr(driverType).c_str(),
ResultDetails(result).Message().c_str());
}
if(driver)
driver->Shutdown();
return ret;
}
void RenderDoc::EnableVendorExtensions(VendorExtensions ext)
{
m_VendorExts[(int)ext] = true;
RDCWARN("!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!");
RDCWARN("!!! Vendor Extension enabled: %s", ToStr(ext).c_str());
RDCWARN("!!! ");
RDCWARN("!!! This can cause crashes, incorrect replay, or other problems and");
RDCWARN("!!! is explicitly unsupported. Do not enable without understanding.");
RDCWARN("!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!");
}
void RenderDoc::SetCaptureOptions(const CaptureOptions &opts)
{
m_Options = opts;
LibraryHooks::OptionsUpdated();
}
void RenderDoc::SetCaptureFileTemplate(const rdcstr &pathtemplate)
{
if(pathtemplate.empty())
return;
m_CaptureFileTemplate = pathtemplate;
if(m_CaptureFileTemplate.length() > 4 &&
m_CaptureFileTemplate.substr(m_CaptureFileTemplate.length() - 4) == ".rdc")
m_CaptureFileTemplate = m_CaptureFileTemplate.substr(0, m_CaptureFileTemplate.length() - 4);
FileIO::CreateParentDirectory(m_CaptureFileTemplate);
}
void RenderDoc::FinishCaptureWriting(RDCFile *rdc, uint32_t frameNumber)
{
RenderDoc::Inst().SetProgress(CaptureProgress::FileWriting, 0.0f);
if(rdc)
{
// add the resolve database if we were capturing callstacks.
if(m_Options.captureCallstacks)
{
SectionProperties props = {};
props.type = SectionType::ResolveDatabase;
props.version = 1;
StreamWriter *w = rdc->WriteSection(props);
size_t sz = 0;
Callstack::GetLoadedModules(NULL, sz);
byte *buf = new byte[sz];
Callstack::GetLoadedModules(buf, sz);
w->Write(buf, sz);
w->Finish();
delete w;
}
const RDCThumb &thumb = rdc->GetThumbnail();
if(thumb.format != FileType::JPG && thumb.width > 0 && thumb.height > 0)
{
SectionProperties props = {};
props.type = SectionType::ExtendedThumbnail;
props.version = 1;
StreamWriter *w = rdc->WriteSection(props);
// if this file format ever changes, be sure to update the XML export which has a special
// handling for this case.
ExtThumbnailHeader header;
header.width = thumb.width;
header.height = thumb.height;
header.format = thumb.format;
header.len = (uint32_t)thumb.pixels.size();
w->Write(header);
w->Write(thumb.pixels.data(), thumb.pixels.size());
w->Finish();
delete w;
}
if(Capture_Debug_SnapshotDiagnosticLog())
{
rdcstr logcontents = FileIO::logfile_readall(0, RDCGETLOGFILE());
SectionProperties props = {};
props.type = SectionType::EmbeddedLogfile;
props.version = 1;
props.flags = SectionFlags::LZ4Compressed;
StreamWriter *w = rdc->WriteSection(props);
w->Write(logcontents.data(), logcontents.size());
w->Finish();
delete w;
}
RDCLOG("Written to disk: %s", m_CurrentLogFile.c_str());
CaptureData cap(m_CurrentLogFile, Timing::GetUnixTimestamp(), rdc->GetDriver(), frameNumber);
{
SCOPED_LOCK(m_CaptureLock);
m_Captures.push_back(cap);
}
delete rdc;
}
else
{
RDCLOG("Discarded capture, Frame %u", frameNumber);
}
RenderDoc::Inst().SetProgress(CaptureProgress::FileWriting, 1.0f);
}
void RenderDoc::AddChildProcess(uint32_t pid, uint32_t ident)
{
if(ident == 0 || ident == m_RemoteIdent)
{
RDCERR("Child process %u returned invalid ident %u. Possibly too many listen sockets in use!",
pid, ident);
return;
}
SCOPED_LOCK(m_ChildLock);
m_Children.push_back(make_rdcpair(pid, ident));
}
rdcarray<rdcpair<uint32_t, uint32_t>> RenderDoc::GetChildProcesses()
{
SCOPED_LOCK(m_ChildLock);
return m_Children;
}
void RenderDoc::CompleteChildThread(uint32_t pid)
{
SCOPED_LOCK(m_ChildLock);
// the thread for this PID is done, mark it as ready to wait on by zero-ing out the PID
for(rdcpair<uint32_t, Threading::ThreadHandle> &c : m_ChildThreads)
{
if(c.first == pid)
c.first = 0;
}
}
void RenderDoc::AddChildThread(uint32_t pid, Threading::ThreadHandle thread)
{
SCOPED_LOCK(m_ChildLock);
m_ChildThreads.push_back(make_rdcpair(pid, thread));
}
void RenderDoc::ValidateCaptures()
{
SCOPED_LOCK(m_CaptureLock);
m_Captures.removeIf([](const CaptureData &cap) { return !FileIO::exists(cap.path); });
}
rdcarray<CaptureData> RenderDoc::GetCaptures()
{
SCOPED_LOCK(m_CaptureLock);
return m_Captures;
}
void RenderDoc::MarkCaptureRetrieved(uint32_t idx)
{
SCOPED_LOCK(m_CaptureLock);
if(idx < m_Captures.size())
{
m_Captures[idx].retrieved = true;
}
}
void RenderDoc::AddDeviceFrameCapturer(void *dev, IFrameCapturer *cap)
{
if(IsReplayApp())
return;
if(dev == NULL || cap == NULL)
{
RDCERR("Invalid FrameCapturer %#p for device: %#p", cap, dev);
return;
}
RDCLOG("Adding %s device frame capturer for %#p", ToStr(cap->GetFrameCaptureDriver()).c_str(), dev);
m_DeviceFrameCapturers[dev] = cap;
}
void RenderDoc::RemoveDeviceFrameCapturer(void *dev)
{
if(IsReplayApp())
return;
if(dev == NULL)
{
RDCERR("Invalid device pointer: %#p", dev);
return;
}
RDCLOG("Removing device frame capturer for %#p", dev);
m_DeviceFrameCapturers.erase(dev);
}
void RenderDoc::AddFrameCapturer(DeviceOwnedWindow devWnd, IFrameCapturer *cap)
{
if(IsReplayApp())
return;
if(devWnd.device == NULL || devWnd.windowHandle == NULL || cap == NULL)
{
RDCERR("Invalid FrameCapturer %#p for combination: %#p / %#p", cap, devWnd.device,
devWnd.windowHandle);
return;
}
RDCLOG("Adding %s frame capturer for %#p / %#p", ToStr(cap->GetFrameCaptureDriver()).c_str(),
devWnd.device, devWnd.windowHandle);
auto it = m_WindowFrameCapturers.find(devWnd);
if(it != m_WindowFrameCapturers.end())
{
if(it->second.FrameCapturer != cap)
RDCERR("New different FrameCapturer being registered for known device/window pair!");
it->second.RefCount++;
}
else
{
m_WindowFrameCapturers[devWnd].FrameCapturer = cap;
}
// the first one we see becomes the default
if(m_ActiveWindow == DeviceOwnedWindow())
m_ActiveWindow = devWnd;
}
void RenderDoc::RemoveFrameCapturer(DeviceOwnedWindow devWnd)
{
if(IsReplayApp())
return;
RDCLOG("Removing frame capturer for %#p / %#p", devWnd.device, devWnd.windowHandle);
auto it = m_WindowFrameCapturers.find(devWnd);
if(it != m_WindowFrameCapturers.end())
{
it->second.RefCount--;
if(it->second.RefCount <= 0)
{
RDCLOG("Removed last refcount");
if(m_ActiveWindow == devWnd)
{
RDCLOG("Removed active window");
if(m_WindowFrameCapturers.size() == 1)
{
m_ActiveWindow = DeviceOwnedWindow();
}
else
{
auto newactive = m_WindowFrameCapturers.begin();
// active window could be the first in our list, move
// to second (we know from above there are at least 2)
if(m_ActiveWindow == newactive->first)
newactive++;
m_ActiveWindow = newactive->first;
}
}
m_WindowFrameCapturers.erase(it);
}
}
else
{
RDCERR("Removing FrameCapturer for unknown window!");
}
}
bool RenderDoc::HasActiveFrameCapturer(RDCDriver driver) const
{
for(auto cap = m_WindowFrameCapturers.begin(); cap != m_WindowFrameCapturers.end(); cap++)
if(cap->second.FrameCapturer->GetFrameCaptureDriver() == driver)
return true;
for(auto cap = m_DeviceFrameCapturers.begin(); cap != m_DeviceFrameCapturers.end(); cap++)
if(cap->second->GetFrameCaptureDriver() == driver)
return true;
return false;
}
#if ENABLED(ENABLE_UNIT_TESTS)
#undef None
#undef Always
#include "catch/catch.hpp"
TEST_CASE("Check ResourceId tostr", "[tostr]")
{
union
{
ResourceId *id;
uint64_t *num;
} u;
uint64_t data = 0;
u.num = &data;
*u.num = 0;
CHECK(ToStr(*u.id) == "ResourceId::0");
*u.num = 1;
CHECK(ToStr(*u.id) == "ResourceId::1");
*u.num = 7;
CHECK(ToStr(*u.id) == "ResourceId::7");
*u.num = 17;
CHECK(ToStr(*u.id) == "ResourceId::17");
*u.num = 32;
CHECK(ToStr(*u.id) == "ResourceId::32");
*u.num = 913;
CHECK(ToStr(*u.id) == "ResourceId::913");
*u.num = 454;
CHECK(ToStr(*u.id) == "ResourceId::454");
*u.num = 123456;
CHECK(ToStr(*u.id) == "ResourceId::123456");
*u.num = 1234567;
CHECK(ToStr(*u.id) == "ResourceId::1234567");
*u.num = 0x1234567812345678ULL;
CHECK(ToStr(*u.id) == "ResourceId::1311768465173141112");
}
#endif