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renderdoc/qrenderdoc/3rdparty/python/include/pydtrace.d
T
baldurk 768e812e45 Commit binary dependencies necessary for compilation on windows
* On windows it's strongly desired to be able to compile straight out of
  a clean checkout or source download. This means anyone can download
  the source and investigate something quickly, without having to worry
  about the hassle of figuring out how the project downloads 3rd party
  dependencies, fetching them, getting them registered in the right
  place.
* This can't be put in a submodule as git submodules don't get
  downloaded by default so people new to git will get confusing
  compilation messages, and someone downloading the source from github
  directly without cloning via git won't get submodules included.
* It does add some extra size to a fresh download/checkout which is
  unfortunate, but absolutely worth the cost. Shallow checkouts still
  aren't unfeasibly large, and it's only a one-off cost at clone time.
2018-02-02 20:49:35 +00:00

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863 B
D

/* Python DTrace provider */
provider python {
probe function__entry(const char *, const char *, int);
probe function__return(const char *, const char *, int);
probe instance__new__start(const char *, const char *);
probe instance__new__done(const char *, const char *);
probe instance__delete__start(const char *, const char *);
probe instance__delete__done(const char *, const char *);
probe line(const char *, const char *, int);
probe gc__start(int);
probe gc__done(long);
};
#pragma D attributes Evolving/Evolving/Common provider python provider
#pragma D attributes Evolving/Evolving/Common provider python module
#pragma D attributes Evolving/Evolving/Common provider python function
#pragma D attributes Evolving/Evolving/Common provider python name
#pragma D attributes Evolving/Evolving/Common provider python args