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* It's not particularly scalable and can be brittle to driver changes, and we can use targeted specific pixel tests to check what we really want - to see if the output has rendered correctly. * Overlay tests still check files directly - this is a future refactor to remove.
89 lines
2.9 KiB
Python
89 lines
2.9 KiB
Python
import renderdoc as rd
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import rdtest
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class GL_Separable_Geometry_Shaders(rdtest.TestCase):
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demos_test_name = 'GL_Separable_Geometry_Shaders'
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def check_capture(self):
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draw = self.find_draw("Draw")
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self.controller.SetFrameEvent(draw.eventId, False)
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postvs_data = self.get_postvs(rd.MeshDataStage.VSOut, 0, draw.numIndices)
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postvs_ref = {
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0: {
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'vtx': 0,
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'idx': 0,
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'gl_Position': [-0.5, -0.5, 0.0, 1.0],
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'v2f_block.col': [0.0, 1.0, 0.0, 1.0],
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'v2f_block.uv': [0.0, 0.0, 0.0, 1.0],
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},
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1: {
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'vtx': 1,
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'idx': 1,
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'gl_Position': [0.0, 0.5, 0.0, 1.0],
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'v2f_block.col': [0.0, 1.0, 0.0, 1.0],
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'v2f_block.uv': [0.0, 1.0, 0.0, 1.0],
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},
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2: {
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'vtx': 2,
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'idx': 2,
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'gl_Position': [0.5, -0.5, 0.0, 1.0],
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'v2f_block.col': [0.0, 1.0, 0.0, 1.0],
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'v2f_block.uv': [1.0, 0.0, 0.0, 1.0],
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},
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}
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self.check_mesh_data(postvs_ref, postvs_data)
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postgs_data = self.get_postvs(rd.MeshDataStage.GSOut, 0, draw.numIndices*3)
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postgs_ref = {
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0: {
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'vtx': 0,
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'idx': 0,
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'gl_Position': [0.2, -0.5, 0.0, 1.0],
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'v2f_block.col': [0.0, 1.0, 0.0, 1.0],
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'v2f_block.uv': [0.0, 0.0, 0.0, 1.0],
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},
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1: {
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'vtx': 1,
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'idx': 1,
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'gl_Position': [0.7, 0.5, 0.0, 1.0],
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'v2f_block.col': [0.0, 1.0, 0.0, 1.0],
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'v2f_block.uv': [0.0, 1.0, 0.0, 1.0],
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},
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4: {
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'vtx': 4,
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'idx': 4,
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'gl_Position': [-0.7, 0.5, 0.0, 1.0],
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'v2f_block.col': [1.0, 0.0, 1.0, 0.0],
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'v2f_block.uv': [0.0, 1.0, 0.0, 1.0],
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},
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5: {
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'vtx': 5,
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'idx': 5,
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'gl_Position': [-0.2, -0.5, 0.0, 1.0],
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'v2f_block.col': [1.0, 0.0, 1.0, 0.0],
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'v2f_block.uv': [1.0, 0.0, 0.0, 1.0],
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},
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8: {
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'vtx': 8,
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'idx': 8,
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'gl_Position': [0.5, 0.2, 0.0, 1.0],
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'v2f_block.col': [1.0, 0.0, 0.0, 1.0],
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'v2f_block.uv': [1.0, 0.0, 0.0, 1.0],
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},
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}
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self.check_mesh_data(postgs_ref, postgs_data)
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pipe: rd.PipeState = self.controller.GetPipelineState()
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out = pipe.GetOutputTargets()[0].resourceId
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self.check_pixel_value(out, 0.5, 0.1, [1.0, 0.0, 0.0, 1.0])
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self.check_pixel_value(out, 0.75, 0.5, [0.0, 1.0, 0.0, 1.0])
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self.check_pixel_value(out, 0.25, 0.5, [1.0, 0.0, 1.0, 0.0])
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