Files
renderdoc/qrenderdoc/Windows/Dialogs/SettingsDialog.h
T
2025-03-14 18:54:37 +00:00

136 lines
4.7 KiB
C++

/******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2019-2025 Baldur Karlsson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/
#pragma once
#include <QDialog>
namespace Ui
{
class SettingsDialog;
}
class QTableWidgetItem;
class QListWidgetItem;
struct ShaderProcessingTool;
class ReplayOptionsSelector;
struct ICaptureContext;
class SettingsDialog : public QDialog
{
Q_OBJECT
public:
explicit SettingsDialog(ICaptureContext &ctx, QWidget *parent = 0);
~SettingsDialog();
void focusItem(QString item);
private slots:
// automatic slots
// global
void on_pages_itemSelectionChanged();
void on_okButton_accepted();
// general
void on_Font_Family_currentIndexChanged(int index);
void on_Font_MonoFamily_currentIndexChanged(int index);
void on_Font_GlobalScale_currentIndexChanged(int index);
void Font_GlobalScale_returnPressed();
void on_UIStyle_currentIndexChanged(int index);
void on_tempDirectory_textEdited(const QString &temp);
void on_saveDirectory_textEdited(const QString &save);
void on_browseSaveCaptureDirectory_clicked();
void on_AllowGlobalHook_toggled(bool checked);
void on_AllowProcessInject_toggled(bool checked);
void on_CheckUpdate_AllowChecks_toggled(bool checked);
void on_Font_PreferMonospaced_toggled(bool checked);
void on_AlwaysReplayLocally_toggled(bool checked);
void on_analyticsAutoSubmit_toggled(bool checked);
void on_analyticsManualCheck_toggled(bool checked);
void on_analyticsOptOut_toggled(bool checked);
// core
void on_configEditor_clicked();
void on_chooseSearchPaths_clicked();
void on_chooseIgnores_clicked();
void on_ExternalTool_RGPIntegration_toggled(bool checked);
void on_ExternalTool_RadeonGPUProfiler_textEdited(const QString &rgp);
void on_browseRGPPath_clicked();
// texture viewer
void on_TextureViewer_PerTexSettings_toggled(bool checked);
void on_TextureViewer_ResetRange_toggled(bool checked);
void on_TextureViewer_PerTexYFlip_toggled(bool checked);
void on_TextureViewer_ChooseShaderDirectories_clicked();
// shader viewer
void on_ShaderViewer_FriendlyNaming_toggled(bool checked);
void on_addShaderTool_clicked();
void on_editShaderTool_clicked();
void on_deleteShaderTool_clicked();
void on_shaderTools_itemSelectionChanged();
void on_shaderTools_keyPress(QKeyEvent *event);
void on_shaderTools_itemDoubleClicked(QTableWidgetItem *item);
void shaderTools_rowMoved(int logicalIndex, int oldVisualIndex, int newVisualIndex);
// event browser
void on_EventBrowser_TimeUnit_currentIndexChanged(int index);
void on_EventBrowser_AddFake_toggled(bool checked);
void on_EventBrowser_ApplyColors_toggled(bool checked);
void on_EventBrowser_ColorEventRow_toggled(bool checked);
// comments
void on_Comments_ShowOnLoad_toggled(bool checked);
// android
void on_browseTempCaptureDirectory_clicked();
void on_browseAndroidSDKPath_clicked();
void on_browseJDKPath_clicked();
void on_Android_MaxConnectTimeout_valueChanged(double timeout);
void on_Android_SDKPath_textEdited(const QString &sdk);
void on_Android_JDKPath_textEdited(const QString &jdk);
// manual slots
void formatter_valueChanged(int value);
void on_Formatter_OffsetSizeDisplayMode_currentIndexChanged(int index);
void on_analyticsDescribeLabel_linkActivated(const QString &link);
private:
Ui::SettingsDialog *ui;
void addProcessor(const ShaderProcessingTool &disasm);
bool editTool(int existing, ShaderProcessingTool &disasm);
ReplayOptionsSelector *m_ReplayOptions;
ICaptureContext &m_Ctx;
bool m_NeedRefresh = false;
bool m_Init = false;
};