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mirror of https://github.com/baldurk/renderdoc.git synced 2026-10-20 19:11:11 +00:00
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428862d7379963d2ec974bcb6bf0342faa7d85bf
renderdoc/util/test/tests/GL
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baldurk 00d7827d06 Allow a ~500 difference between PS invocations and samples passed
* This can be caused by overshading/rasterization differences
2022-09-19 16:44:56 +01:00
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__init__.py
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GL_Buffer_Resizing.py
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GL_Buffer_Spam.py
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GL_Buffer_Truncation.py
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GL_Buffer_Updates.py
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GL_Callstacks.py
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GL_CBuffer_Zoo.py
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GL_Counters.py
Allow a ~500 difference between PS invocations and samples passed
2022-09-19 16:44:56 +01:00
GL_Depth_Bounds.py
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GL_Discard_Zoo.py
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GL_Draw_Zoo.py
Enable primitive restart for list topologies
2022-08-29 14:59:14 +01:00
GL_DX_Interop.py
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GL_Empty_Capture.py
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GL_Entry_Points.py
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GL_Frame0.py
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GL_Large_Buffer.py
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GL_Leak_Check.py
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GL_Marker_Test.py
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GL_Mesh_Zoo.py
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GL_Multithread_Rendering.py
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GL_Overlay_Test.py
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GL_Parameter_Zoo.py
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GL_Per_Type_Tex_Units.py
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GL_Queries_In_Use.py
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GL_Renderbuffer_Zoo.py
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GL_Resource_Lifetimes.py
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GL_Separable_Geometry_Shaders.py
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GL_Shader_Editing.py
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GL_Shader_ISA.py
Use non-legacy ASIC to generate AMDIL
2022-06-30 15:41:45 +01:00
GL_Simple_Triangle.py
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GL_State_Trashing.py
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GL_Texture_Zoo.py
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GL_Unshared_Context.py
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GL_VAO_0.py
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GL_Vertex_Attr_Zoo.py
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