Files
renderdoc/qrenderdoc/Code/CaptureContext.cpp
T

1036 lines
28 KiB
C++

/******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2016-2017 Baldur Karlsson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/
#include "CaptureContext.h"
#include <QApplication>
#include <QDir>
#include <QFileInfo>
#include <QLabel>
#include <QMenu>
#include <QMessageBox>
#include <QMetaObject>
#include <QProgressDialog>
#include <QTimer>
#include "Windows/APIInspector.h"
#include "Windows/BufferViewer.h"
#include "Windows/ConstantBufferPreviewer.h"
#include "Windows/DebugMessageView.h"
#include "Windows/Dialogs/CaptureDialog.h"
#include "Windows/Dialogs/LiveCapture.h"
#include "Windows/EventBrowser.h"
#include "Windows/MainWindow.h"
#include "Windows/PerformanceCounterViewer.h"
#include "Windows/PipelineState/PipelineStateViewer.h"
#include "Windows/PixelHistoryView.h"
#include "Windows/PythonShell.h"
#include "Windows/ShaderViewer.h"
#include "Windows/StatisticsViewer.h"
#include "Windows/TextureViewer.h"
#include "Windows/TimelineBar.h"
#include "QRDUtils.h"
CaptureContext::CaptureContext(QString paramFilename, QString remoteHost, uint32_t remoteIdent,
bool temp, PersistantConfig &cfg)
: m_Config(cfg)
{
m_LogLoaded = false;
m_LoadInProgress = false;
m_EventID = 0;
memset(&m_APIProps, 0, sizeof(m_APIProps));
qApp->setApplicationVersion(QString::fromLatin1(RENDERDOC_GetVersionString()));
m_Icon = new QIcon();
m_Icon->addFile(QStringLiteral(":/logo.svg"), QSize(), QIcon::Normal, QIcon::Off);
m_MainWindow = new MainWindow(*this);
m_MainWindow->show();
if(remoteIdent != 0)
{
m_MainWindow->ShowLiveCapture(
new LiveCapture(*this, remoteHost, remoteHost, remoteIdent, m_MainWindow, m_MainWindow));
}
if(!paramFilename.isEmpty())
{
QFileInfo fi(paramFilename);
m_MainWindow->LoadFromFilename(paramFilename, temp);
if(temp)
m_MainWindow->takeLogOwnership();
}
}
CaptureContext::~CaptureContext()
{
delete m_Icon;
m_Renderer.CloseThread();
delete m_MainWindow;
}
bool CaptureContext::isRunning()
{
return m_MainWindow && m_MainWindow->isVisible();
}
QString CaptureContext::TempLogFilename(QString appname)
{
QString folder = Config().TemporaryCaptureDirectory;
QDir dir(folder);
if(folder.isEmpty() || !dir.exists())
{
dir = QDir(QDir::tempPath());
dir.mkdir(lit("RenderDoc"));
dir = QDir(dir.absoluteFilePath(lit("RenderDoc")));
}
return dir.absoluteFilePath(
QFormatStr("%1_%2.rdc")
.arg(appname)
.arg(QDateTime::currentDateTimeUtc().toString(lit("yyyy.MM.dd_HH.mm.ss"))));
}
void CaptureContext::LoadLogfile(const QString &logFile, const QString &origFilename,
bool temporary, bool local)
{
m_LoadInProgress = true;
LambdaThread *thread = new LambdaThread([this, logFile, origFilename, temporary, local]() {
LoadLogfileThreaded(logFile, origFilename, temporary, local);
});
thread->selfDelete(true);
thread->start();
ShowProgressDialog(m_MainWindow, tr("Loading Capture: %1").arg(origFilename),
[this]() { return !m_LoadInProgress; },
[this]() { return UpdateLoadProgress(); });
m_MainWindow->setProgress(-1.0f);
if(m_LogLoaded)
{
QVector<ILogViewer *> logviewers(m_LogViewers);
// make sure we're on a consistent event before invoking log viewer forms
if(m_LastDrawcall)
SetEventID(logviewers, m_LastDrawcall->eventID, true);
else if(!m_Drawcalls.empty())
SetEventID(logviewers, m_Drawcalls.back().eventID, true);
GUIInvoke::blockcall([&logviewers]() {
// notify all the registers log viewers that a log has been loaded
for(ILogViewer *logviewer : logviewers)
{
if(logviewer)
logviewer->OnLogfileLoaded();
}
});
}
}
float CaptureContext::UpdateLoadProgress()
{
float val = 0.8f * m_LoadProgress + 0.19f * m_PostloadProgress + 0.01f;
m_MainWindow->setProgress(val);
return val;
}
void CaptureContext::LoadLogfileThreaded(const QString &logFile, const QString &origFilename,
bool temporary, bool local)
{
m_LogFile = origFilename;
m_LogLocal = local;
Config().Save();
m_LoadProgress = 0.0f;
m_PostloadProgress = 0.0f;
// this function call will block until the log is either loaded, or there's some failure
m_Renderer.OpenCapture(logFile, &m_LoadProgress);
// if the renderer isn't running, we hit a failure case so display an error message
if(!m_Renderer.IsRunning())
{
QString errmsg = ToQStr(m_Renderer.GetCreateStatus());
QString messageText = tr("%1\nFailed to open logfile for replay: %2.\n\n"
"Check diagnostic log in Help menu for more details.")
.arg(logFile)
.arg(errmsg);
RDDialog::critical(NULL, tr("Error opening log"), messageText);
m_LoadInProgress = false;
return;
}
if(!temporary)
{
AddRecentFile(Config().RecentLogFiles, origFilename, 10);
Config().Save();
}
m_EventID = 0;
m_FirstDrawcall = m_LastDrawcall = NULL;
// fetch initial data like drawcalls, textures and buffers
m_Renderer.BlockInvoke([this](IReplayController *r) {
m_FrameInfo = r->GetFrameInfo();
m_APIProps = r->GetAPIProperties();
m_PostloadProgress = 0.2f;
m_Drawcalls = r->GetDrawcalls();
AddFakeProfileMarkers();
m_FirstDrawcall = &m_Drawcalls[0];
while(!m_FirstDrawcall->children.empty())
m_FirstDrawcall = &m_FirstDrawcall->children[0];
m_LastDrawcall = &m_Drawcalls.back();
while(!m_LastDrawcall->children.empty())
m_LastDrawcall = &m_LastDrawcall->children.back();
m_PostloadProgress = 0.4f;
m_WinSystems = r->GetSupportedWindowSystems();
#if defined(RENDERDOC_PLATFORM_WIN32)
m_CurWinSystem = WindowingSystem::Win32;
#elif defined(RENDERDOC_PLATFORM_LINUX)
m_CurWinSystem = WindowingSystem::Xlib;
// prefer XCB, if supported
for(WindowingSystem sys : m_WinSystems)
{
if(sys == WindowingSystem::XCB)
{
m_CurWinSystem = WindowingSystem::XCB;
break;
}
}
if(m_CurWinSystem == WindowingSystem::XCB)
m_XCBConnection = QX11Info::connection();
else
m_X11Display = QX11Info::display();
#endif
m_BufferList = r->GetBuffers();
for(BufferDescription &b : m_BufferList)
m_Buffers[b.ID] = &b;
m_PostloadProgress = 0.8f;
m_TextureList = r->GetTextures();
for(TextureDescription &t : m_TextureList)
m_Textures[t.ID] = &t;
m_PostloadProgress = 0.9f;
m_CurD3D11PipelineState = &r->GetD3D11PipelineState();
m_CurD3D12PipelineState = &r->GetD3D12PipelineState();
m_CurGLPipelineState = &r->GetGLPipelineState();
m_CurVulkanPipelineState = &r->GetVulkanPipelineState();
m_CurPipelineState.SetStates(m_APIProps, m_CurD3D11PipelineState, m_CurD3D12PipelineState,
m_CurGLPipelineState, m_CurVulkanPipelineState);
m_UnreadMessageCount = 0;
AddMessages(m_FrameInfo.debugMessages);
m_PostloadProgress = 1.0f;
});
QThread::msleep(20);
QDateTime today = QDateTime::currentDateTimeUtc();
QDateTime compare = today.addDays(-21);
if(compare > Config().DegradedLog_LastUpdate && m_APIProps.degraded)
{
Config().DegradedLog_LastUpdate = today;
RDDialog::critical(
NULL, tr("Degraded support of log"),
tr("%1\nThis log opened with degraded support - "
"this could mean missing hardware support caused a fallback to software rendering.\n\n"
"This warning will not appear every time this happens, "
"check debug errors/warnings window for more details.")
.arg(origFilename));
}
m_LoadInProgress = false;
m_LogLoaded = true;
}
bool CaptureContext::PassEquivalent(const DrawcallDescription &a, const DrawcallDescription &b)
{
// executing command lists can have children
if(!a.children.empty() || !b.children.empty())
return false;
// don't group draws and compute executes
if((a.flags & DrawFlags::Dispatch) != (b.flags & DrawFlags::Dispatch))
return false;
// don't group present with anything
if((a.flags & DrawFlags::Present) != (b.flags & DrawFlags::Present))
return false;
// don't group things with different depth outputs
if(a.depthOut != b.depthOut)
return false;
int numAOuts = 0, numBOuts = 0;
for(int i = 0; i < 8; i++)
{
if(a.outputs[i] != ResourceId())
numAOuts++;
if(b.outputs[i] != ResourceId())
numBOuts++;
}
int numSame = 0;
if(a.depthOut != ResourceId())
{
numAOuts++;
numBOuts++;
numSame++;
}
for(int i = 0; i < 8; i++)
{
if(a.outputs[i] != ResourceId())
{
for(int j = 0; j < 8; j++)
{
if(a.outputs[i] == b.outputs[j])
{
numSame++;
break;
}
}
}
else if(b.outputs[i] != ResourceId())
{
for(int j = 0; j < 8; j++)
{
if(a.outputs[j] == b.outputs[i])
{
numSame++;
break;
}
}
}
}
// use a kind of heuristic to group together passes where the outputs are similar enough.
// could be useful for example if you're rendering to a gbuffer and sometimes you render
// without one target, but the draws are still batched up.
if(numSame > qMax(numAOuts, numBOuts) / 2 && qMax(numAOuts, numBOuts) > 1)
return true;
if(numSame == qMax(numAOuts, numBOuts))
return true;
return false;
}
bool CaptureContext::ContainsMarker(const rdctype::array<DrawcallDescription> &draws)
{
bool ret = false;
for(const DrawcallDescription &d : draws)
{
ret |=
(d.flags & DrawFlags::PushMarker) && !(d.flags & DrawFlags::CmdList) && !d.children.empty();
ret |= ContainsMarker(d.children);
if(ret)
break;
}
return ret;
}
void CaptureContext::AddFakeProfileMarkers()
{
rdctype::array<DrawcallDescription> &draws = m_Drawcalls;
if(!Config().EventBrowser_AddFake)
return;
if(ContainsMarker(draws))
return;
QList<DrawcallDescription> ret;
int depthpassID = 1;
int copypassID = 1;
int computepassID = 1;
int passID = 1;
int start = 0;
int refdraw = 0;
DrawFlags drawFlags =
DrawFlags::Copy | DrawFlags::Resolve | DrawFlags::SetMarker | DrawFlags::CmdList;
for(int i = 1; i < draws.count; i++)
{
if(draws[refdraw].flags & drawFlags)
{
refdraw = i;
continue;
}
if(draws[i].flags & drawFlags)
continue;
if(PassEquivalent(draws[i], draws[refdraw]))
continue;
int end = i - 1;
if(end - start < 2 || !draws[i].children.empty() || !draws[refdraw].children.empty())
{
for(int j = start; j <= end; j++)
ret.push_back(draws[j]);
start = i;
refdraw = i;
continue;
}
int minOutCount = 100;
int maxOutCount = 0;
bool copyOnly = true;
for(int j = start; j <= end; j++)
{
int outCount = 0;
if(!(draws[j].flags & (DrawFlags::Copy | DrawFlags::Resolve | DrawFlags::Clear)))
copyOnly = false;
for(ResourceId o : draws[j].outputs)
if(o != ResourceId())
outCount++;
minOutCount = qMin(minOutCount, outCount);
maxOutCount = qMax(maxOutCount, outCount);
}
DrawcallDescription mark;
mark.eventID = draws[start].eventID;
mark.drawcallID = draws[start].drawcallID;
mark.flags = DrawFlags::PushMarker;
memcpy(mark.outputs, draws[end].outputs, sizeof(mark.outputs));
mark.depthOut = draws[end].depthOut;
mark.name = "Guessed Pass";
minOutCount = qMax(1, minOutCount);
QString targets = draws[end].depthOut == ResourceId() ? tr("Targets") : tr("Targets + Depth");
if(copyOnly)
mark.name = tr("Copy/Clear Pass #%1").arg(copypassID++).toUtf8().data();
else if(draws[refdraw].flags & DrawFlags::Dispatch)
mark.name = tr("Compute Pass #%1").arg(computepassID++).toUtf8().data();
else if(maxOutCount == 0)
mark.name = tr("Depth-only Pass #%1").arg(depthpassID++).toUtf8().data();
else if(minOutCount == maxOutCount)
mark.name =
tr("Colour Pass #%1 (%2 %3)").arg(passID++).arg(minOutCount).arg(targets).toUtf8().data();
else
mark.name = tr("Colour Pass #%1 (%2-%3 %4)")
.arg(passID++)
.arg(minOutCount)
.arg(maxOutCount)
.arg(targets)
.toUtf8()
.data();
mark.children.create(end - start + 1);
for(int j = start; j <= end; j++)
{
mark.children[j - start] = draws[j];
draws[j].parent = mark.eventID;
}
ret.push_back(mark);
start = i;
refdraw = i;
}
if(start < draws.count)
{
for(int j = start; j < draws.count; j++)
ret.push_back(draws[j]);
}
m_Drawcalls.clear();
m_Drawcalls.create(ret.count());
for(int i = 0; i < ret.count(); i++)
m_Drawcalls[i] = ret[i];
}
void CaptureContext::CloseLogfile()
{
if(!m_LogLoaded)
return;
m_LogFile = QString();
m_Renderer.CloseThread();
memset(&m_APIProps, 0, sizeof(m_APIProps));
memset(&m_FrameInfo, 0, sizeof(m_FrameInfo));
m_Buffers.clear();
m_BufferList.clear();
m_Textures.clear();
m_TextureList.clear();
m_Drawcalls.clear();
m_FirstDrawcall = m_LastDrawcall = NULL;
m_CurD3D11PipelineState = NULL;
m_CurD3D12PipelineState = NULL;
m_CurGLPipelineState = NULL;
m_CurVulkanPipelineState = NULL;
m_CurPipelineState.SetStates(m_APIProps, m_CurD3D11PipelineState, m_CurD3D12PipelineState,
m_CurGLPipelineState, m_CurVulkanPipelineState);
m_DebugMessages.clear();
m_UnreadMessageCount = 0;
m_LogLoaded = false;
QVector<ILogViewer *> logviewers(m_LogViewers);
for(ILogViewer *logviewer : logviewers)
{
if(logviewer)
logviewer->OnLogfileClosed();
}
}
void CaptureContext::SetEventID(const QVector<ILogViewer *> &exclude, uint32_t selectedEventID,
uint32_t eventID, bool force)
{
uint32_t prevSelectedEventID = m_SelectedEventID;
m_SelectedEventID = selectedEventID;
uint32_t prevEventID = m_EventID;
m_EventID = eventID;
m_Renderer.BlockInvoke([this, eventID, force](IReplayController *r) {
r->SetFrameEvent(eventID, force);
m_CurD3D11PipelineState = &r->GetD3D11PipelineState();
m_CurD3D12PipelineState = &r->GetD3D12PipelineState();
m_CurGLPipelineState = &r->GetGLPipelineState();
m_CurVulkanPipelineState = &r->GetVulkanPipelineState();
m_CurPipelineState.SetStates(m_APIProps, m_CurD3D11PipelineState, m_CurD3D12PipelineState,
m_CurGLPipelineState, m_CurVulkanPipelineState);
});
for(ILogViewer *logviewer : m_LogViewers)
{
if(exclude.contains(logviewer))
continue;
if(force || prevSelectedEventID != selectedEventID)
logviewer->OnSelectedEventChanged(selectedEventID);
if(force || prevEventID != eventID)
logviewer->OnEventChanged(eventID);
}
}
void CaptureContext::AddMessages(const rdctype::array<DebugMessage> &msgs)
{
m_UnreadMessageCount += msgs.count;
for(const DebugMessage &msg : msgs)
m_DebugMessages.push_back(msg);
if(m_DebugMessageView)
{
GUIInvoke::call([this]() { m_DebugMessageView->RefreshMessageList(); });
}
}
void *CaptureContext::FillWindowingData(uintptr_t widget)
{
#if defined(WIN32)
return (void *)widget;
#elif defined(RENDERDOC_PLATFORM_LINUX)
static XCBWindowData xcb;
static XlibWindowData xlib;
if(m_CurWinSystem == WindowingSystem::XCB)
{
xcb.connection = m_XCBConnection;
xcb.window = (xcb_window_t)widget;
return &xcb;
}
else
{
xlib.display = m_X11Display;
xlib.window = (Drawable)widget;
return &xlib;
}
#elif defined(RENDERDOC_PLATFORM_APPLE)
return (void *)widget;
#else
#error "Unknown platform"
#endif
}
IMainWindow *CaptureContext::GetMainWindow()
{
return m_MainWindow;
}
IEventBrowser *CaptureContext::GetEventBrowser()
{
if(m_EventBrowser)
return m_EventBrowser;
m_EventBrowser = new EventBrowser(*this, m_MainWindow);
m_EventBrowser->setObjectName(lit("eventBrowser"));
setupDockWindow(m_EventBrowser);
return m_EventBrowser;
}
IAPIInspector *CaptureContext::GetAPIInspector()
{
if(m_APIInspector)
return m_APIInspector;
m_APIInspector = new APIInspector(*this, m_MainWindow);
m_APIInspector->setObjectName(lit("apiInspector"));
setupDockWindow(m_APIInspector);
return m_APIInspector;
}
ITextureViewer *CaptureContext::GetTextureViewer()
{
if(m_TextureViewer)
return m_TextureViewer;
m_TextureViewer = new TextureViewer(*this, m_MainWindow);
m_TextureViewer->setObjectName(lit("textureViewer"));
setupDockWindow(m_TextureViewer);
return m_TextureViewer;
}
IBufferViewer *CaptureContext::GetMeshPreview()
{
if(m_MeshPreview)
return m_MeshPreview;
m_MeshPreview = new BufferViewer(*this, true, m_MainWindow);
m_MeshPreview->setObjectName(lit("meshPreview"));
setupDockWindow(m_MeshPreview);
return m_MeshPreview;
}
IPipelineStateViewer *CaptureContext::GetPipelineViewer()
{
if(m_PipelineViewer)
return m_PipelineViewer;
m_PipelineViewer = new PipelineStateViewer(*this, m_MainWindow);
m_PipelineViewer->setObjectName(lit("pipelineViewer"));
setupDockWindow(m_PipelineViewer);
return m_PipelineViewer;
}
ICaptureDialog *CaptureContext::GetCaptureDialog()
{
if(m_CaptureDialog)
return m_CaptureDialog;
m_CaptureDialog = new CaptureDialog(
*this,
[this](const QString &exe, const QString &workingDir, const QString &cmdLine,
const QList<EnvironmentModification> &env, CaptureOptions opts,
std::function<void(LiveCapture *)> callback) {
return m_MainWindow->OnCaptureTrigger(exe, workingDir, cmdLine, env, opts, callback);
},
[this](uint32_t PID, const QList<EnvironmentModification> &env, const QString &name,
CaptureOptions opts, std::function<void(LiveCapture *)> callback) {
return m_MainWindow->OnInjectTrigger(PID, env, name, opts, callback);
},
m_MainWindow, m_MainWindow);
m_CaptureDialog->setObjectName(lit("capDialog"));
m_CaptureDialog->setWindowIcon(*m_Icon);
return m_CaptureDialog;
}
IDebugMessageView *CaptureContext::GetDebugMessageView()
{
if(m_DebugMessageView)
return m_DebugMessageView;
m_DebugMessageView = new DebugMessageView(*this, m_MainWindow);
m_DebugMessageView->setObjectName(lit("debugMessageView"));
setupDockWindow(m_DebugMessageView);
return m_DebugMessageView;
}
IPerformanceCounterViewer *CaptureContext::GetPerformanceCounterViewer()
{
if(m_PerformanceCounterViewer)
return m_PerformanceCounterViewer;
m_PerformanceCounterViewer = new PerformanceCounterViewer(*this, m_MainWindow);
m_PerformanceCounterViewer->setObjectName(lit("performanceCounterViewer"));
setupDockWindow(m_PerformanceCounterViewer);
return m_PerformanceCounterViewer;
}
IStatisticsViewer *CaptureContext::GetStatisticsViewer()
{
if(m_StatisticsViewer)
return m_StatisticsViewer;
m_StatisticsViewer = new StatisticsViewer(*this, m_MainWindow);
m_StatisticsViewer->setObjectName(lit("statisticsViewer"));
setupDockWindow(m_StatisticsViewer);
return m_StatisticsViewer;
}
ITimelineBar *CaptureContext::GetTimelineBar()
{
if(m_TimelineBar)
return m_TimelineBar;
m_TimelineBar = new TimelineBar(*this, m_MainWindow);
m_TimelineBar->setObjectName(lit("timelineBar"));
setupDockWindow(m_TimelineBar);
return m_TimelineBar;
}
IPythonShell *CaptureContext::GetPythonShell()
{
if(m_PythonShell)
return m_PythonShell;
m_PythonShell = new PythonShell(*this, m_MainWindow);
m_PythonShell->setObjectName(lit("pythonShell"));
setupDockWindow(m_PythonShell);
return m_PythonShell;
}
void CaptureContext::ShowEventBrowser()
{
m_MainWindow->showEventBrowser();
}
void CaptureContext::ShowAPIInspector()
{
m_MainWindow->showAPIInspector();
}
void CaptureContext::ShowTextureViewer()
{
m_MainWindow->showTextureViewer();
}
void CaptureContext::ShowMeshPreview()
{
m_MainWindow->showMeshPreview();
}
void CaptureContext::ShowPipelineViewer()
{
m_MainWindow->showPipelineViewer();
}
void CaptureContext::ShowCaptureDialog()
{
m_MainWindow->showCaptureDialog();
}
void CaptureContext::ShowDebugMessageView()
{
m_MainWindow->showDebugMessageView();
}
void CaptureContext::ShowPerformanceCounterViewer()
{
m_MainWindow->showPerformanceCounterViewer();
}
void CaptureContext::ShowStatisticsViewer()
{
m_MainWindow->showStatisticsViewer();
}
void CaptureContext::ShowTimelineBar()
{
m_MainWindow->showTimelineBar();
}
void CaptureContext::ShowPythonShell()
{
m_MainWindow->showPythonShell();
}
IShaderViewer *CaptureContext::EditShader(bool customShader, const QString &entryPoint,
const QStringMap &files,
IShaderViewer::SaveCallback saveCallback,
IShaderViewer::CloseCallback closeCallback)
{
return ShaderViewer::EditShader(*this, customShader, entryPoint, files, saveCallback,
closeCallback, m_MainWindow->Widget());
}
IShaderViewer *CaptureContext::DebugShader(const ShaderBindpointMapping *bind,
const ShaderReflection *shader, ResourceId pipeline,
ShaderStage stage, ShaderDebugTrace *trace,
const QString &debugContext)
{
return ShaderViewer::DebugShader(*this, bind, shader, pipeline, stage, trace, debugContext,
m_MainWindow->Widget());
}
IShaderViewer *CaptureContext::ViewShader(const ShaderBindpointMapping *bind,
const ShaderReflection *shader, ResourceId pipeline,
ShaderStage stage)
{
return ShaderViewer::ViewShader(*this, bind, shader, pipeline, stage, m_MainWindow->Widget());
}
IBufferViewer *CaptureContext::ViewBuffer(uint64_t byteOffset, uint64_t byteSize, ResourceId id,
const QString &format)
{
BufferViewer *viewer = new BufferViewer(*this, false, m_MainWindow);
viewer->ViewBuffer(byteOffset, byteSize, id, format);
return viewer;
}
IBufferViewer *CaptureContext::ViewTextureAsBuffer(uint32_t arrayIdx, uint32_t mip, ResourceId id,
const QString &format)
{
BufferViewer *viewer = new BufferViewer(*this, false, m_MainWindow);
viewer->ViewTexture(arrayIdx, mip, id, format);
return viewer;
}
IConstantBufferPreviewer *CaptureContext::ViewConstantBuffer(ShaderStage stage, uint32_t slot,
uint32_t idx)
{
ConstantBufferPreviewer *existing = ConstantBufferPreviewer::has(stage, slot, idx);
if(existing != NULL)
return existing;
return new ConstantBufferPreviewer(*this, stage, slot, idx, m_MainWindow);
}
IPixelHistoryView *CaptureContext::ViewPixelHistory(ResourceId texID, int x, int y,
const TextureDisplay &display)
{
return new PixelHistoryView(*this, texID, QPoint(x, y), display, m_MainWindow);
}
QWidget *CaptureContext::CreateBuiltinWindow(const QString &objectName)
{
if(objectName == lit("textureViewer"))
{
return GetTextureViewer()->Widget();
}
else if(objectName == lit("eventBrowser"))
{
return GetEventBrowser()->Widget();
}
else if(objectName == lit("pipelineViewer"))
{
return GetPipelineViewer()->Widget();
}
else if(objectName == lit("meshPreview"))
{
return GetMeshPreview()->Widget();
}
else if(objectName == lit("apiInspector"))
{
return GetAPIInspector()->Widget();
}
else if(objectName == lit("capDialog"))
{
return GetCaptureDialog()->Widget();
}
else if(objectName == lit("debugMessageView"))
{
return GetDebugMessageView()->Widget();
}
else if(objectName == lit("statisticsViewer"))
{
return GetStatisticsViewer()->Widget();
}
else if(objectName == lit("timelineBar"))
{
return GetTimelineBar()->Widget();
}
else if(objectName == lit("pythonShell"))
{
return GetPythonShell()->Widget();
}
else if(objectName == lit("performanceCounterViewer"))
{
return GetPerformanceCounterViewer()->Widget();
}
return NULL;
}
void CaptureContext::BuiltinWindowClosed(QWidget *window)
{
if(m_EventBrowser && m_EventBrowser->Widget() == window)
m_EventBrowser = NULL;
else if(m_TextureViewer && m_TextureViewer->Widget() == window)
m_TextureViewer = NULL;
else if(m_CaptureDialog && m_CaptureDialog->Widget() == window)
m_CaptureDialog = NULL;
else if(m_APIInspector && m_APIInspector->Widget() == window)
m_APIInspector = NULL;
else if(m_PipelineViewer && m_PipelineViewer->Widget() == window)
m_PipelineViewer = NULL;
else if(m_MeshPreview && m_MeshPreview->Widget() == window)
m_MeshPreview = NULL;
else if(m_DebugMessageView && m_DebugMessageView->Widget() == window)
m_DebugMessageView = NULL;
else if(m_StatisticsViewer && m_StatisticsViewer->Widget() == window)
m_StatisticsViewer = NULL;
else if(m_TimelineBar && m_TimelineBar->Widget() == window)
m_TimelineBar = NULL;
else if(m_PythonShell && m_PythonShell->Widget() == window)
m_PythonShell = NULL;
else if(m_PerformanceCounterViewer && m_PerformanceCounterViewer->Widget() == window)
m_PerformanceCounterViewer = NULL;
else
qCritical() << "Unrecognised window being closed: " << window;
}
void CaptureContext::setupDockWindow(QWidget *shad)
{
shad->setWindowIcon(*m_Icon);
}
void CaptureContext::RaiseDockWindow(QWidget *dockWindow)
{
ToolWindowManager::raiseToolWindow(dockWindow);
}
void CaptureContext::AddDockWindow(QWidget *newWindow, DockReference ref, QWidget *refWindow,
float percentage)
{
if(!newWindow)
{
qCritical() << "Unexpected NULL newWindow in AddDockWindow";
return;
}
setupDockWindow(newWindow);
if(ref == DockReference::MainToolArea)
{
m_MainWindow->mainToolManager()->addToolWindow(newWindow, m_MainWindow->mainToolArea());
return;
}
if(ref == DockReference::LeftToolArea)
{
m_MainWindow->mainToolManager()->addToolWindow(newWindow, m_MainWindow->leftToolArea());
return;
}
if(!refWindow)
{
qCritical() << "Unexpected NULL refWindow in AddDockWindow";
return;
}
if(ref == DockReference::ConstantBufferArea)
{
if(ConstantBufferPreviewer::getOne())
{
ToolWindowManager *manager = ToolWindowManager::managerOf(refWindow);
manager->addToolWindow(newWindow, ToolWindowManager::AreaReference(
ToolWindowManager::AddTo,
manager->areaOf(ConstantBufferPreviewer::getOne())));
return;
}
ref = DockReference::RightOf;
}
ToolWindowManager *manager = ToolWindowManager::managerOf(refWindow);
ToolWindowManager::AreaReference areaRef((ToolWindowManager::AreaReferenceType)ref,
manager->areaOf(refWindow), percentage);
manager->addToolWindow(newWindow, areaRef);
}