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lee
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renderdoc
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https://github.com/baldurk/renderdoc.git
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434534d2e35c30a225c584b72c984cb437a21a2e
renderdoc
/
renderdocui
/
Interop
T
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baldurk
515c933545
Rename Maths_* and Topology_* to make RENDERDOC_ a consistent prefix
...
* This will make it easier for a linker script on linux
2017-07-17 15:14:15 +01:00
..
Camera.cs
…
CaptureOptions.cs
…
CustomMarshaling.cs
…
D3D11PipelineState.cs
…
D3D12PipelineState.cs
…
Enums.cs
Rename Maths_* and Topology_* to make RENDERDOC_ a consistent prefix
2017-07-17 15:14:15 +01:00
FetchInfo.cs
Rename Maths_* and Topology_* to make RENDERDOC_ a consistent prefix
2017-07-17 15:14:15 +01:00
Formatter.cs
…
GLPipelineState.cs
…
ReplayRenderer.cs
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Shader.cs
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StaticExports.cs
Refactor global hooking, to bring it into the C++ OS-specific code
2017-07-12 12:41:39 +01:00
VulkanPipelineState.cs
…