Files
renderdoc/qrenderdoc/Code/QRDUtils.h
T
baldurk 43fda618f3 Add a packing rules struct to contain important packing rules
* There are several different API packing rulesets - GL has std140 and std430
  (and packed/shared, which is implementation defined but is likely to be
  similar to one of these or more conservative), VK effectively has rules for
  those both, as well as scalar packing which is close to C packing. D3D has one
  ruleset for cbuffer packing similar to std140, and effectively scalar for
  structured resources.
* These rulesets are quite similar and only differ by the properties here. There
  is one exception in the handling of empty structs - but in GLSL these are
  illegal so we will take the HLSL interpretation and always treat them as 0
  bytes.
2022-05-20 13:37:26 +01:00

926 lines
34 KiB
C++

/******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2019-2022 Baldur Karlsson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/
#pragma once
#include <QCheckBox>
#include <QCoreApplication>
#include <QDebug>
#include <QDoubleSpinBox>
#include <QFileDialog>
#include <QMessageBox>
#include <QProcess>
#include <QSemaphore>
#include <QSharedPointer>
#include <QSortFilterProxyModel>
#include <QStyledItemDelegate>
#include "Code/Interface/QRDInterface.h"
class QHeaderView;
template <typename T>
inline T AlignUp(T x, T a)
{
return (x + (a - 1)) & (~(a - 1));
}
#ifndef ARRAY_COUNT
#define ARRAY_COUNT(arr) (sizeof(arr) / sizeof(arr[0]))
#endif
// this will be here to lighten the burden of converting from rdcstr to
// QString everywhere.
template <typename T>
inline QString ToQStr(const T &el)
{
return QString(ToStr(el));
}
// overloads for a couple of things that need to know the pipeline type when converting
QString ToQStr(const ResourceUsage usage, const GraphicsAPI apitype);
QString ToQStr(const ShaderStage stage, const GraphicsAPI apitype);
QString ToQStr(const AddressMode addr, const GraphicsAPI apitype);
QString ToQStr(const ShadingRateCombiner addr, const GraphicsAPI apitype);
inline QMetaType::Type GetVariantMetatype(const QVariant &v)
{
// this is explicitly called out by the documentation as the recommended process:
// "Although this function is declared as returning QVariant::Type, the return value should be
// interpreted as QMetaType::Type."
// Suppress static analysis complaints about the enums mismatching:
// coverity[mixed_enums]
return (QMetaType::Type)v.type();
}
namespace Packing
{
enum APIConfig
{
// property | vector_align_component | vector_straddle_16b | tight_arrays | trailing_overlap
std140, // | false | false | false | false
std430, // | false | false | true | false
D3DCB, // | true | false | false | true
C, // | true | true | true | false
Scalar, // | true | true | true | true
// D3D UAVs are assumed to be the same as C packing. With only 4 and 8 byte types this can't be
// fully verified and it's not documented at all.
D3DUAV = C,
};
// individual rules for packing. In general, true is more lenient on packing than false for each
// property
struct Rules
{
Rules() = default;
Rules(APIConfig config)
{
// default to the most conservative packing ruleset
switch(config)
{
case std140: { break;
}
case std430:
{
tight_arrays = true;
break;
}
case D3DCB:
{
vector_align_component = true;
trailing_overlap = true;
break;
}
case C:
{
vector_align_component = true;
vector_straddle_16b = true;
tight_arrays = true;
break;
}
case Scalar:
{
vector_align_component = true;
vector_straddle_16b = true;
tight_arrays = true;
trailing_overlap = true;
break;
}
}
}
bool operator==(Packing::Rules o) const
{
return vector_align_component == o.vector_align_component &&
vector_straddle_16b == o.vector_straddle_16b && tight_arrays == o.tight_arrays &&
trailing_overlap == o.trailing_overlap;
}
// is a vector's alignment equal to its component alignment? If not, vectors must have an
// a larger alignment e.g. for floats a float2 has 8 byte alignment, float3 and float4 have
// 16-byte alignment
bool vector_align_component = false;
// can vectors straddle a 16-byte boundary?
// if not, offsets of vectors are padded as necessary so they do not cross the boundary
//
// note that vectors can only straddle the 16-byte boundary if they are not component aligned, so
// this can only be true if vector_align_component is also true.
bool vector_straddle_16b = false;
// are arrays packed tightly with all elements contiguous? if not, each element starts on a
// 16-byte aligned offset
bool tight_arrays = false;
// do non-tightly packed arrays and structs have reserved padding up to a multiple of their
// alignment?
// if so, subsequent elements must be placed after that padding region, if not subsequent elements
// can be inside that padding region.
//
// For D3D this is allowed for cbuffers, but *not* for UAVs/structured types. This is only
// applicable for structs since structured types have tight arrays, but in that case trailing
// padding is not usable - matching C
//
// note this is compatible with C packing for structs (C structs have a size that includes their
// trailing padding and members after a struct are not packed in that padding). For arrays it does
// not apply since C arrays are packed.
bool trailing_overlap = false;
};
}; // namespace Packing
struct BufferFormatter
{
private:
Q_DECLARE_TR_FUNCTIONS(BufferFormatter);
static GraphicsAPI m_API;
static QString DeclareStruct(QList<QString> &declaredStructs, const QString &name,
const rdcarray<ShaderConstant> &members, uint32_t requiredByteStride,
QString innerSkippedPrefixString);
static uint32_t GetVarSize(const ShaderConstant &var);
public:
BufferFormatter() = default;
static void Init(GraphicsAPI api) { m_API = api; }
static ShaderConstant ParseFormatString(const QString &formatString, uint64_t maxLen,
bool tightPacking, QString &errors);
static QString GetTextureFormatString(const TextureDescription &tex);
static QString GetBufferFormatString(const ShaderResource &res, const ResourceFormat &viewFormat,
uint64_t &baseByteOffset);
static QString DeclareStruct(const QString &name, const rdcarray<ShaderConstant> &members,
uint32_t requiredByteStride);
static uint32_t GetStructVarSize(const rdcarray<ShaderConstant> &members);
};
QVariantList GetVariants(ResourceFormat format, const ShaderConstant &var, const byte *&data,
const byte *end);
ResourceFormat GetInterpretedResourceFormat(const ShaderConstant &elem);
void SetInterpretedResourceFormat(ShaderConstant &elem, ResourceFormatType interpretType,
CompType interpretCompType);
ShaderVariable InterpretShaderVar(const ShaderConstant &elem, const byte *data, const byte *end);
QString TypeString(const ShaderVariable &v);
QString RowString(const ShaderVariable &v, uint32_t row, VarType type = VarType::Unknown);
QString VarString(const ShaderVariable &v);
QString RowTypeString(const ShaderVariable &v);
QString TypeString(const SigParameter &sig);
QString D3DSemanticString(const SigParameter &sig);
QString GetComponentString(byte mask);
void CombineUsageEvents(
ICaptureContext &ctx, const rdcarray<EventUsage> &usage,
std::function<void(uint32_t startEID, uint32_t endEID, ResourceUsage use)> callback);
class RDTreeWidgetItem;
QVariant SDObject2Variant(const SDObject *obj, bool inlineImportant);
void addStructuredChildren(RDTreeWidgetItem *parent, const SDObject &parentObj);
struct PointerTypeRegistry
{
public:
static void Init();
static void CacheShader(const ShaderReflection *reflection);
static uint32_t GetTypeID(ResourceId shader, uint32_t pointerTypeId);
static uint32_t GetTypeID(PointerVal val) { return GetTypeID(val.shader, val.pointerTypeID); }
static uint32_t GetTypeID(const ShaderConstantType &structDef);
static const ShaderConstantType &GetTypeDescriptor(uint32_t typeId);
static const ShaderConstantType &GetTypeDescriptor(ResourceId shader, uint32_t pointerTypeId)
{
return GetTypeDescriptor(GetTypeID(shader, pointerTypeId));
}
static const ShaderConstantType &GetTypeDescriptor(PointerVal val)
{
return GetTypeDescriptor(GetTypeID(val));
}
private:
static void CacheSubTypes(const ShaderReflection *reflection, ShaderConstantType &structDef);
static QMap<QPair<ResourceId, uint32_t>, uint32_t> typeMapping;
static rdcarray<ShaderConstantType> typeDescriptions;
};
struct GPUAddress
{
GPUAddress() = default;
GPUAddress(const PointerVal &v) : val(v) {}
PointerVal val;
// cached data
ResourceId base;
uint64_t offset = 0;
// cache the context once we've obtained it.
ICaptureContext *ctxptr = NULL;
void cacheAddress(const QWidget *widget);
};
ICaptureContext *getCaptureContext(const QWidget *widget);
// this will check the variant, and if it contains a ResourceId directly or text with ResourceId
// identifiers then it will be converted into a RichResourceTextPtr or ResourceId in-place. The new
// QVariant will still convert to QString so it doesn't have to be special-cased. However it must be
// processed through one of the functions below (generally painting) to cache the rendered text. If
// the variant doesn't match the above conditions, it's unchanged. So it's safe to apply this
// reasonably liberally.
//
// In this case the variant may not actually be a complex RichResourceText object, that's only used
// when there is text with ResourceId(s) inside it. If the text is just a ResourceId on its own
// (which is quite common) it will be stored as just a ResourceId but will still be painted & mouse
// handled the same way, and all of the below functions can be used on the variant either way.
//
// NOTE: It is not possible to move a RichResourceText instance from one ICaptureContext to another
// as the pointer is cached internally. Instead you should delete the old and re-initialise from
// scratch.
void RichResourceTextInitialise(QVariant &var, ICaptureContext *ctx = NULL, bool parseURLs = false);
// Checks if a variant is rich resource text and should be treated specially
// Particularly meaning we need mouse tracking on the widget to handle the on-hover highlighting
// and mouse clicks
bool RichResourceTextCheck(const QVariant &var);
// Paint the given variant containing rich text with the given parameters.
void RichResourceTextPaint(const QWidget *owner, QPainter *painter, QRect rect, QFont font,
QPalette palette, QStyle::State state, QPoint mousePos,
const QVariant &var);
// Gives the width/height for a size hint for the rich text (since it might be larger than the
// original text)
int RichResourceTextWidthHint(const QWidget *owner, const QFont &font, const QVariant &var);
int RichResourceTextHeightHint(const QWidget *owner, const QFont &font, const QVariant &var);
// Handle a mouse event on some rich resource text.
// Returns true if the event is processed - for mouse move events, this means that the mouse is over
// a resource link (which can be used to change the cursor to a pointing hand, for example).
bool RichResourceTextMouseEvent(const QWidget *owner, const QVariant &var, QRect rect,
const QFont &font, QMouseEvent *event);
// immediately format a variant that may contain rich resource text. For use in places where we
// can't paint rich resource text but we still want to display the string nicely
QString RichResourceTextFormat(ICaptureContext &ctx, QVariant var);
// Register runtime conversions for custom Qt metatypes
void RegisterMetatypeConversions();
struct Formatter
{
static void setParams(const PersistantConfig &config);
static void setPalette(QPalette palette);
static void shutdown();
static QString Format(double f, bool hex = false);
static QString Format(rdhalf f, bool hex = false) { return Format((float)f, hex); }
static QString HumanFormat(uint64_t u);
static QString Format(uint64_t u, bool hex = false)
{
return QFormatStr("%1").arg(u, hex ? 16 : 0, hex ? 16 : 10, QLatin1Char('0')).toUpper();
}
static QString Format(uint32_t u, bool hex = false)
{
return QFormatStr("%1").arg(u, hex ? 8 : 0, hex ? 16 : 10, QLatin1Char('0')).toUpper();
}
static QString Format(uint16_t u, bool hex = false)
{
return QFormatStr("%1").arg(u, hex ? 4 : 0, hex ? 16 : 10, QLatin1Char('0')).toUpper();
}
static QString Format(uint8_t u, bool hex = false)
{
return QFormatStr("%1").arg(u, hex ? 2 : 0, hex ? 16 : 10, QLatin1Char('0')).toUpper();
}
static QString Format(bool b, bool hex = false) { return b ? lit("true") : lit("false"); }
static QString HexFormat(uint32_t u, uint32_t byteSize)
{
if(byteSize == 1)
return Format(uint8_t(u & 0xff), true);
else if(byteSize == 2)
return Format(uint16_t(u & 0xffff), true);
else
return Format(u, true);
}
static QString BinFormat(uint64_t u, uint32_t byteSize)
{
return QFormatStr("%1").arg(u, byteSize * 8, 2, QLatin1Char('0')).toUpper();
}
static QString BinFormat(uint64_t u) { return BinFormat(u, 8); }
static QString BinFormat(uint32_t u) { return BinFormat(u, 4); }
static QString BinFormat(uint16_t u) { return BinFormat(u, 2); }
static QString BinFormat(uint8_t u) { return BinFormat(u, 1); }
static QString BinFormat(int64_t i) { return Format(i); }
static QString BinFormat(int32_t i) { return Format(i); }
static QString BinFormat(int16_t i) { return Format(i); }
static QString BinFormat(int8_t i) { return Format(i); }
static QString BinFormat(float f) { return Format(f); }
static QString BinFormat(rdhalf f) { return Format(f); }
static QString BinFormat(double d) { return Format(d); }
static QString BinFormat(bool b) { return b ? lit("true") : lit("false"); }
static QString Format(int32_t i, bool hex = false) { return QString::number(i); }
static QString Format(int64_t i, bool hex = false) { return QString::number(i); }
static const QFont &PreferredFont() { return *m_Font; }
static const QFont &FixedFont() { return *m_FixedFont; }
static const QColor DarkCheckerColor() { return m_DarkChecker; }
static const QColor LightCheckerColor() { return m_LightChecker; }
static QString DefaultFontFamily() { return m_DefaultFontFamily; }
static QString DefaultMonoFontFamily() { return m_DefaultMonoFontFamily; }
private:
static int m_minFigures, m_maxFigures, m_expNegCutoff, m_expPosCutoff;
static double m_expNegValue, m_expPosValue;
static QFont *m_Font, *m_FixedFont;
static float m_FontBaseSize, m_FixedFontBaseSize;
static QString m_DefaultFontFamily, m_DefaultMonoFontFamily;
static QColor m_DarkChecker, m_LightChecker;
};
bool SaveToJSON(QVariantMap &data, QIODevice &f, const char *magicIdentifier, uint32_t magicVersion);
bool LoadFromJSON(QVariantMap &data, QIODevice &f, const char *magicIdentifier,
uint32_t magicVersion);
QString VariantToJSON(const QVariantMap &data);
QVariantMap JSONToVariant(const QString &json);
// implementation of QOverload, to avoid depending on 5.7.
// From: http://stackoverflow.com/a/16795664/4070143
template <typename... Args>
struct OverloadedSlot
{
template <typename C, typename R>
static constexpr auto of(R (C::*pmf)(Args...)) -> decltype(pmf)
{
return pmf;
}
};
// Utility class for invoking a lambda on the GUI thread.
// This is supported by QTimer::singleShot on Qt 5.4 but it's probably
// wise not to require a higher version that necessary.
#include <functional>
#include <QPointer>
class GUIInvoke : public QObject
{
private:
Q_OBJECT
GUIInvoke(QObject *obj, const std::function<void()> &f) : ptr(obj), func(f) {}
QPointer<QObject> ptr;
std::function<void()> func;
static int methodIndex;
public:
static void init();
static void call(QObject *obj, const std::function<void()> &f);
static void blockcall(QObject *obj, const std::function<void()> &f);
static bool onUIThread();
// same as call() above, but it doesn't check for an instant call on the UI thread
static void defer(QObject *obj, const std::function<void()> &f);
protected slots:
void doInvoke()
{
if(ptr)
func();
deleteLater();
}
};
// Utility class for calling a lambda on a new thread.
#include <QThread>
class LambdaThread : public QObject
{
private:
Q_OBJECT
std::function<void()> m_func;
QThread *m_Thread;
QSemaphore completed;
bool m_SelfDelete = false;
QString m_Name;
void windowsSetName();
public slots:
void process()
{
if(!m_Name.isEmpty())
windowsSetName();
m_func();
m_Thread->quit();
if(m_SelfDelete)
deleteLater();
completed.acquire();
}
void selfDelete(bool d) { m_SelfDelete = d; }
public:
explicit LambdaThread(std::function<void()> f)
{
completed.release();
m_Thread = new QThread();
m_func = f;
moveToThread(m_Thread);
QObject::connect(m_Thread, &QThread::started, this, &LambdaThread::process);
}
~LambdaThread() { m_Thread->deleteLater(); }
void setName(QString name)
{
m_Name = name;
m_Thread->setObjectName(name);
}
void start(QThread::Priority prio = QThread::InheritPriority) { m_Thread->start(prio); }
bool isRunning() { return completed.available(); }
bool wait(unsigned long time = ULONG_MAX)
{
if(m_Thread)
return m_Thread->wait(time);
return true;
}
void moveObjectToThread(QObject *o) { o->moveToThread(m_Thread); }
bool isCurrentThread() { return QThread::currentThread() == m_Thread; }
};
class RDProcess : public QProcess
{
public:
RDProcess(QObject *parent = NULL) : QProcess(parent) {}
void detach() { setProcessState(QProcess::NotRunning); }
};
class RegisteredMenuItem : public QObject
{
private:
Q_OBJECT
public:
ContextMenu context;
PanelMenu panel;
rdcarray<rdcstr> submenus;
IExtensionManager::ExtensionCallback callback;
};
class QFileFilterModel : public QSortFilterProxyModel
{
Q_OBJECT
public:
explicit QFileFilterModel(QObject *parent = Q_NULLPTR) : QSortFilterProxyModel(parent) {}
void setRequirePermissions(QDir::Filters mask) { m_requireMask = mask; }
void setExcludePermissions(QDir::Filters mask) { m_excludeMask = mask; }
protected:
virtual bool filterAcceptsRow(int source_row, const QModelIndex &source_parent) const override;
private:
QDir::Filters m_requireMask, m_excludeMask;
};
class QCollator;
class QCollatorSortFilterProxyModel : public QSortFilterProxyModel
{
Q_OBJECT
public:
explicit QCollatorSortFilterProxyModel(QObject *parent = Q_NULLPTR);
~QCollatorSortFilterProxyModel();
QCollator *collator() { return m_collator; }
protected:
virtual bool lessThan(const QModelIndex &source_left,
const QModelIndex &source_right) const override;
private:
QCollator *m_collator;
};
// Simple QStyledItemDelegate child that will either forward to an external delegate (allowing
// chaining) or to the base implementation. Delegates can derive from this and specialise a couple
// of functions to still be able to chain
class ForwardingDelegate : public QStyledItemDelegate
{
Q_OBJECT
public:
explicit ForwardingDelegate(QObject *parent = NULL) : QStyledItemDelegate(parent) {}
~ForwardingDelegate() {}
void setForwardDelegate(QAbstractItemDelegate *real)
{
if(m_delegate)
{
QObject::disconnect(m_delegate, &QAbstractItemDelegate::commitData, this,
&QAbstractItemDelegate::commitData);
QObject::disconnect(m_delegate, &QAbstractItemDelegate::closeEditor, this,
&QAbstractItemDelegate::closeEditor);
QObject::disconnect(m_delegate, &QAbstractItemDelegate::sizeHintChanged, this,
&QAbstractItemDelegate::sizeHintChanged);
}
m_delegate = real;
if(m_delegate)
{
QObject::connect(m_delegate, &QAbstractItemDelegate::commitData, this,
&QAbstractItemDelegate::commitData);
QObject::connect(m_delegate, &QAbstractItemDelegate::closeEditor, this,
&QAbstractItemDelegate::closeEditor);
QObject::connect(m_delegate, &QAbstractItemDelegate::sizeHintChanged, this,
&QAbstractItemDelegate::sizeHintChanged);
}
}
void paint(QPainter *painter, const QStyleOptionViewItem &option,
const QModelIndex &index) const override
{
if(m_delegate)
return m_delegate->paint(painter, option, index);
return QStyledItemDelegate::paint(painter, option, index);
}
QSize sizeHint(const QStyleOptionViewItem &option, const QModelIndex &index) const override
{
if(m_delegate)
return m_delegate->sizeHint(option, index);
return QStyledItemDelegate::sizeHint(option, index);
}
QWidget *createEditor(QWidget *parent, const QStyleOptionViewItem &option,
const QModelIndex &index) const override
{
if(m_delegate)
return m_delegate->createEditor(parent, option, index);
return QStyledItemDelegate::createEditor(parent, option, index);
}
void destroyEditor(QWidget *editor, const QModelIndex &index) const override
{
if(m_delegate)
return m_delegate->destroyEditor(editor, index);
return QStyledItemDelegate::destroyEditor(editor, index);
}
void setEditorData(QWidget *editor, const QModelIndex &index) const override
{
if(m_delegate)
return m_delegate->setEditorData(editor, index);
return QStyledItemDelegate::setEditorData(editor, index);
}
void setModelData(QWidget *editor, QAbstractItemModel *model, const QModelIndex &index) const override
{
if(m_delegate)
return m_delegate->setModelData(editor, model, index);
return QStyledItemDelegate::setModelData(editor, model, index);
}
void updateEditorGeometry(QWidget *editor, const QStyleOptionViewItem &option,
const QModelIndex &index) const override
{
if(m_delegate)
return m_delegate->updateEditorGeometry(editor, option, index);
return QStyledItemDelegate::updateEditorGeometry(editor, option, index);
}
bool eventFilter(QObject *watched, QEvent *event) override
{
if(m_delegate)
return m_delegate->eventFilter(watched, event);
return QStyledItemDelegate::eventFilter(watched, event);
}
bool editorEvent(QEvent *event, QAbstractItemModel *model, const QStyleOptionViewItem &option,
const QModelIndex &index) override
{
if(m_delegate)
return m_delegate->editorEvent(event, model, option, index);
return QStyledItemDelegate::editorEvent(event, model, option, index);
}
bool helpEvent(QHelpEvent *event, QAbstractItemView *view, const QStyleOptionViewItem &option,
const QModelIndex &index) override
{
if(m_delegate)
return m_delegate->helpEvent(event, view, option, index);
return QStyledItemDelegate::helpEvent(event, view, option, index);
}
QVector<int> paintingRoles() const override
{
if(m_delegate)
return m_delegate->paintingRoles();
return QStyledItemDelegate::paintingRoles();
}
private:
QAbstractItemDelegate *m_delegate = NULL;
};
// delegate that will handle painting, hovering and clicking on rich text items.
// owning view needs to call linkHover, and adjust its cursor and repaint as necessary.
class RichTextViewDelegate : public ForwardingDelegate
{
Q_OBJECT
public:
explicit RichTextViewDelegate(QAbstractItemView *parent);
~RichTextViewDelegate();
void paint(QPainter *painter, const QStyleOptionViewItem &option,
const QModelIndex &index) const override;
QSize sizeHint(const QStyleOptionViewItem &option, const QModelIndex &index) const override;
bool editorEvent(QEvent *event, QAbstractItemModel *model, const QStyleOptionViewItem &option,
const QModelIndex &index) override;
bool linkHover(QMouseEvent *e, const QFont &font, const QModelIndex &index);
private:
QAbstractItemView *m_widget;
};
class StructuredDataItemModel : public QAbstractItemModel
{
public:
enum SDColumn
{
Name,
Value,
Type,
};
void setColumns(QStringList names, rdcarray<SDColumn> values)
{
m_ColumnNames = names;
m_ColumnValues = values;
}
const rdcarray<SDObject *> &objects() const;
void setObjects(const rdcarray<SDObject *> &objs);
StructuredDataItemModel(QWidget *parent) : QAbstractItemModel(parent) {}
QModelIndex index(int row, int column, const QModelIndex &parent = QModelIndex()) const override;
QModelIndex parent(const QModelIndex &index) const override;
int rowCount(const QModelIndex &parent = QModelIndex()) const override;
int columnCount(const QModelIndex &parent = QModelIndex()) const override;
Qt::ItemFlags flags(const QModelIndex &index) const override;
QVariant headerData(int section, Qt::Orientation orientation, int role) const override;
QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const override;
private:
enum IndexTag
{
Direct,
PageNode,
ArrayMember,
};
struct Index
{
IndexTag tag;
SDObject *obj;
int indexInArray;
};
Index decodeIndex(QModelIndex idx) const;
quintptr encodeIndex(Index idx) const;
bool isLargeArray(SDObject *obj) const;
rdcarray<SDObject *> m_Objects;
QStringList m_ColumnNames;
rdcarray<SDColumn> m_ColumnValues;
// these below members have to be mutable since we update these caches in const functions
// set of large arrays, so we can refer to them by compressed index instead of needing a full
// pointer.
mutable rdcarray<SDObject *> m_Arrays;
// objects that are in large arrays. This map gives us the index they are in their parent.
// This is only used for parent() when the parent is an array member, so we only add into this
// list when creating a child index of such an array member - which only happens when the array
// member is expanded. That keeps to a minimum the number of entries.
mutable QMap<SDObject *, int> m_ArrayMembers;
};
// helper functions for using a double spinbox for 64-bit integers. We do this because it's
// infeasible in Qt to actually derive and create a real 64-bit integer spinbox because critical
// functionality depends on deriving QAbstractSpinBoxPrivate which is unavailable. So instead we use
// a QDoubleSpinBox and restrict ourselves to the 53 bits of mantissa. This struct only has inline
// helpers so we can cast a QDoubleSpinBox to one of these and use it as-is.
class RDSpinBox64 : public QDoubleSpinBox
{
private:
static const qlonglong mask = (1ULL << 53U) - 1;
public:
void configure() { QDoubleSpinBox::setDecimals(0); }
void setSingleStep(qlonglong val) { QDoubleSpinBox::setSingleStep(makeValue(val)); }
void setMinimum(qlonglong min) { QDoubleSpinBox::setMinimum(makeValue(min)); }
void setMaximum(qlonglong max) { QDoubleSpinBox::setMaximum(makeValue(max)); }
void setRange(qlonglong min, qlonglong max)
{
RDSpinBox64::setMinimum(min);
RDSpinBox64::setMaximum(max);
}
void setSingleStep(qulonglong val) { QDoubleSpinBox::setSingleStep(makeValue(val)); }
void setMinimum(qulonglong min) { QDoubleSpinBox::setMinimum(makeValue(min)); }
void setMaximum(qulonglong max) { QDoubleSpinBox::setMaximum(makeValue(max)); }
void setRange(qulonglong min, qulonglong max)
{
RDSpinBox64::setMinimum(min);
RDSpinBox64::setMaximum(max);
}
static qlonglong getValue(double d) { return qlonglong(d); }
static qulonglong getUValue(double d) { return qulonglong(d); }
static double makeValue(qlonglong l) { return l < 0 ? -double((-l) & mask) : double(l & mask); }
static double makeValue(qulonglong l) { return double(l & mask); }
};
class QMenu;
// helper for doing a manual blocking invoke of a dialog
struct RDDialog
{
static const QMessageBox::StandardButtons YesNoCancel;
static QString DefaultBrowsePath;
static void show(QMenu *menu, QPoint pos);
static int show(QDialog *dialog);
static QMessageBox::StandardButton messageBox(
QMessageBox::Icon, QWidget *parent, const QString &title, const QString &text,
QMessageBox::StandardButtons buttons = QMessageBox::Ok,
QMessageBox::StandardButton defaultButton = QMessageBox::NoButton);
static QMessageBox::StandardButton messageBoxChecked(
QMessageBox::Icon, QWidget *parent, const QString &title, const QString &text,
QCheckBox *checkBox, bool &checked, QMessageBox::StandardButtons buttons = QMessageBox::Ok,
QMessageBox::StandardButton defaultButton = QMessageBox::NoButton);
static QMessageBox::StandardButton information(
QWidget *parent, const QString &title, const QString &text,
QMessageBox::StandardButtons buttons = QMessageBox::Ok,
QMessageBox::StandardButton defaultButton = QMessageBox::NoButton)
{
return messageBox(QMessageBox::Information, parent, title, text, buttons, defaultButton);
}
static QMessageBox::StandardButton question(
QWidget *parent, const QString &title, const QString &text,
QMessageBox::StandardButtons buttons = QMessageBox::StandardButtons(QMessageBox::Yes |
QMessageBox::No),
QMessageBox::StandardButton defaultButton = QMessageBox::NoButton)
{
return messageBox(QMessageBox::Question, parent, title, text, buttons, defaultButton);
}
static QMessageBox::StandardButton questionChecked(
QWidget *parent, const QString &title, const QString &text, QCheckBox *checkBox, bool &checked,
QMessageBox::StandardButtons buttons = QMessageBox::StandardButtons(QMessageBox::Yes |
QMessageBox::No),
QMessageBox::StandardButton defaultButton = QMessageBox::NoButton)
{
return messageBoxChecked(QMessageBox::Question, parent, title, text, checkBox, checked, buttons,
defaultButton);
}
static QMessageBox::StandardButton warning(
QWidget *parent, const QString &title, const QString &text,
QMessageBox::StandardButtons buttons = QMessageBox::Ok,
QMessageBox::StandardButton defaultButton = QMessageBox::NoButton)
{
return messageBox(QMessageBox::Warning, parent, title, text, buttons, defaultButton);
}
static QMessageBox::StandardButton critical(
QWidget *parent, const QString &title, const QString &text,
QMessageBox::StandardButtons buttons = QMessageBox::Ok,
QMessageBox::StandardButton defaultButton = QMessageBox::NoButton)
{
return messageBox(QMessageBox::Critical, parent, title, text, buttons, defaultButton);
}
static QString getExistingDirectory(QWidget *parent = NULL, const QString &caption = QString(),
const QString &dir = QString(),
QFileDialog::Options options = QFileDialog::ShowDirsOnly);
static QString getOpenFileName(QWidget *parent = NULL, const QString &caption = QString(),
const QString &dir = QString(), const QString &filter = QString(),
QString *selectedFilter = NULL,
QFileDialog::Options options = QFileDialog::Options());
static QString getExecutableFileName(QWidget *parent = NULL, const QString &caption = QString(),
const QString &dir = QString(),
const QString &defaultExe = QString(),
QFileDialog::Options options = QFileDialog::Options());
static QString getSaveFileName(QWidget *parent = NULL, const QString &caption = QString(),
const QString &dir = QString(), const QString &filter = QString(),
QString *selectedFilter = NULL,
QFileDialog::Options options = QFileDialog::Options());
};
class QGridLayout;
void addGridLines(QGridLayout *grid, QColor gridColor);
class QProgressDialog;
class QProgressBar;
class QElapsedTimer;
typedef std::function<float()> ProgressUpdateMethod;
typedef std::function<bool()> ProgressFinishedMethod;
typedef std::function<void()> ProgressCancelMethod;
QStringList ParseArgsList(const QString &args);
bool IsRunningAsAdmin();
bool RunProcessAsAdmin(const QString &fullExecutablePath, const QStringList &params,
QWidget *parent = NULL, bool hidden = false,
std::function<void()> finishedCallback = std::function<void()>());
void RevealFilenameInExternalFileBrowser(const QString &filePath);
void ShowProgressDialog(QWidget *window, const QString &labelText, ProgressFinishedMethod finished,
ProgressUpdateMethod update = ProgressUpdateMethod(),
ProgressCancelMethod cancel = ProgressCancelMethod());
void UpdateTransferProgress(qint64 xfer, qint64 total, QElapsedTimer *timer,
QProgressBar *progressBar, QLabel *progressLabel, QString progressText);
void setEnabledMultiple(const QList<QWidget *> &widgets, bool enabled);
QString GetSystemUsername();
void BringToForeground(QWidget *window);
bool IsDarkTheme();
float getLuminance(const QColor &col);
QColor contrastingColor(const QColor &col, const QColor &defaultCol);
void *AccessWaylandPlatformInterface(const QByteArray &resource, QWindow *window);
void UpdateVisibleColumns(rdcstr windowTitle, int columnCount, QHeaderView *header,
const QStringList &headers);