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mirror of https://github.com/baldurk/renderdoc.git synced 2026-07-30 11:21:01 +00:00
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44b1ab7ef2a87011eabb2e0221ba13ae14ec6066
renderdoc/qrenderdoc/Windows/PipelineState
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baldurk 695ffaaf24 When viewing a texture from pipeline state, default to view typecast
2020-10-30 16:28:03 +00:00
..
D3D11PipelineStateViewer.cpp
When viewing a texture from pipeline state, default to view typecast
2020-10-30 16:28:03 +00:00
D3D11PipelineStateViewer.h
…
D3D11PipelineStateViewer.ui
…
D3D12PipelineStateViewer.cpp
When viewing a texture from pipeline state, default to view typecast
2020-10-30 16:28:03 +00:00
D3D12PipelineStateViewer.h
…
D3D12PipelineStateViewer.ui
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GLPipelineStateViewer.cpp
When viewing a texture from pipeline state, default to view typecast
2020-10-30 16:28:03 +00:00
GLPipelineStateViewer.h
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GLPipelineStateViewer.ui
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PipelineStateViewer.cpp
Save and load edited shaders as capture modifications
2020-10-21 14:14:20 +01:00
PipelineStateViewer.h
Display stencil values in binary and decimal in tooltips. Closes #2052
2020-10-01 15:56:52 +01:00
PipelineStateViewer.ui
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VulkanPipelineStateViewer.cpp
When viewing a texture from pipeline state, default to view typecast
2020-10-30 16:28:03 +00:00
VulkanPipelineStateViewer.h
Optimise UI for large descriptor arrays with few dynamically used binds
2020-09-03 18:09:47 +01:00
VulkanPipelineStateViewer.ui
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