mirror of
https://github.com/baldurk/renderdoc.git
synced 2026-05-04 17:10:47 +00:00
15 lines
935 B
ReStructuredText
15 lines
935 B
ReStructuredText
Python Shell
|
|
============
|
|
|
|
The python shell allows a limited form of scripting for RenderDoc, including the ability to run simple scripts over the whole dataset in ways not easy to do in the UI.
|
|
|
|
Overview
|
|
--------
|
|
|
|
You can open the python shell from the window menu. It offers both an interactive shell and a window that can open and run scripts and display the output.
|
|
|
|
Currently the support is fairly bare bones, and typically you will need some understanding of the code to use the scripting support well. The :code:`pyrenderdoc` object corresponds to the :code:`Core` object type used throughout the UI, and the :code:`renderdoc` python module corresponds to the :code:`renderdoc` namespace in C# and it provides a jumping off point for most operations from there.
|
|
|
|
So while not particularly friendly to discovery, you can use this to perform an automated iteration over e.g. all events or all textures for something of interest.
|
|
|