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mirror of https://github.com/baldurk/renderdoc.git synced 2026-05-12 13:00:32 +00:00
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45a78df2ae223d768a5b478c0a5a47eb5abbda25
renderdoc/renderdocui/Windows/PipelineState
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baldurk 45a78df2ae Fix vertex input attribute/buffer mutual highlighting
2015-01-20 13:52:06 +00:00
..
D3D11PipelineStateViewer.cs
Improve GL shader reflection to include Atomic bufs, SSBOs and images
2015-01-19 02:04:08 +00:00
D3D11PipelineStateViewer.Designer.cs
Combine and compress some of the data tables in the D3D11 pipe view
2015-01-15 22:14:03 +00:00
D3D11PipelineStateViewer.resx
Combine and compress some of the data tables in the D3D11 pipe view
2015-01-15 22:14:03 +00:00
GLPipelineStateViewer.cs
Fix vertex input attribute/buffer mutual highlighting
2015-01-20 13:52:06 +00:00
GLPipelineStateViewer.Designer.cs
Make sure TES and TCS are the right way around
2015-01-20 11:51:31 +00:00
GLPipelineStateViewer.resx
Display 'read-write' type objects grouped together in GL pipe state
2015-01-19 02:04:29 +00:00
PipelineStateViewer.cs
Initial commit of existing code.
2014-05-02 08:33:01 +01:00
PipelineStateViewer.Designer.cs
Initial commit of existing code.
2014-05-02 08:33:01 +01:00
PipelineStateViewer.resx
Initial commit of existing code.
2014-05-02 08:33:01 +01:00
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