Files
renderdoc/renderdoc
baldurk 47df902b46 Add support for encoding/writing DXBC bytecode
* In a couple of places we need to store information that's redundant/pointless
  to try and stay bitwise identical to DXBC (so we can parse a file, then write
  it out and get the exact same result).
* This also means staying bug-compatible with fxc:
  - it sometimes outputs an extra 0x00000000 DWORD after an operation.
  - it outputs interpolation modifiers which the spec says should be 0, and are ignored.
  - it also sometimes outputs extended operands with no actual use of the extended bits.
  - there's ambiguity between swizzle mode and mask mode for .xyzw swizzles, and fxc uses both so we need to ensure we match.
2021-07-09 16:38:52 +01:00
..
2021-01-13 13:56:10 +00:00