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- Use Shader feedback to get the accessed resource array index - Use Shader feedback to show accessed elements in unbounded resource arrays Before tex1 [128] tex1[0] _100[0] Resource Colour Tex tex1[1] _100[1] Resource Black Tex inbuf _166[unbounded] [unbounded] tex2 _208[unbounded] [unbounded] tex3 [3] tex3[0] _221[0] Resource Colour Tex After tex1 [128] tex1[4] _100[4] Resource Colour Tex tex1[19] _100[19] Resource Black Tex inbuf unbounded inbuf[15] _166[15] RW Resource Buffer 171 tex2 unbounded tex2[381] _208[381] Resource Colour Tex tex2[386] _208[386] Resource Colour Tex tex3 [3] tex3[1] _221[1] Resource Colour Tex