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c38affcded
* All renderdoc code up to this point was written by me, history is available by request
98 lines
2.8 KiB
C#
98 lines
2.8 KiB
C#
/******************************************************************************
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* The MIT License (MIT)
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*
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* Copyright (c) 2014 Crytek
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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******************************************************************************/
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Windows.Forms;
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using renderdocui.Code;
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namespace renderdocui.Windows
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{
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public delegate bool ModalCloseCallback();
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public partial class ModalPopup : Form, ILogLoadProgressListener
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{
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ModalCloseCallback m_Callback;
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public ModalPopup(ModalCloseCallback callback, bool realProgress)
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{
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InitializeComponent();
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m_Callback = callback;
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if (realProgress)
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progressBar.Style = ProgressBarStyle.Continuous;
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}
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#region ILogLoadProgressListener
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public void LogfileProgressBegin()
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{
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}
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public void LogfileProgress(float f)
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{
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if (!Visible)
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return;
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BeginInvoke(new Action(() =>
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{
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if (m_Callback())
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{
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Close();
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return;
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}
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progressBar.Value = (int)(progressBar.Maximum * f);
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}));
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}
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#endregion
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public void SetModalText(String text)
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{
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ModalMessage.Text = text;
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}
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private void checkTimer_Tick(object sender, EventArgs e)
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{
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if (m_Callback())
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{
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Close();
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checkTimer.Stop();
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return;
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}
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checkTimer.Stop();
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checkTimer.Start();
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}
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}
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}
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