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mirror of https://github.com/baldurk/renderdoc.git synced 2026-05-05 09:30:44 +00:00
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4fde9b065f9020e7c4e165c244b6f39a5d3f7ad2
renderdoc/renderdocui/Code
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baldurk 4fde9b065f Expand remote host selection for attaching to handle remote servers
* Also remove some of the old remote-replay single-shot code handling.
2016-08-19 17:26:07 +02:00
..
AppMain.cs
Rename RemoteAccess to TargetControl to better disambiguate RemoteServer
2016-08-19 12:23:19 +02:00
Cameras.cs
Batch update copyright years everywhere
2016-02-07 18:50:45 +01:00
CommonPipelineState.cs
Add missing handling of uscaled and sscaled formats
2016-07-21 16:06:10 +02:00
Core.cs
Rename ModalPopup to ProgressPopup
2016-08-19 17:26:06 +02:00
FormatElement.cs
Calculate bytesize properly for packed formats in mesh viewer
2016-07-25 18:27:13 +02:00
Helpers.cs
Fix a lot of high-contrast inconsistencies or brokenness. Refs #315
2016-08-05 12:46:56 +02:00
LogViewerForm.cs
Remove antiquated 'multiple frames in one capture' support.
2016-04-13 00:28:09 +02:00
PersistantConfig.cs
Expand remote host selection for attaching to handle remote servers
2016-08-19 17:26:07 +02:00
RenderManager.cs
Expand remote host selection for attaching to handle remote servers
2016-08-19 17:26:07 +02:00
Win32PInvoke.cs
Always convert paths to full UNC paths. Refs #177
2016-02-18 15:05:46 +01:00
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