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mirror of https://github.com/baldurk/renderdoc.git synced 2026-07-20 22:41:36 +00:00
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50e919af65e2a2e8ffbdffa1e66aaafc156fcd0f
renderdoc/renderdocui/Interop
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baldurk 8213281921 Fix up fetching layer/mip for FBOs on replay
2015-07-18 18:27:34 +02:00
..
Camera.cs
Better arcball controls in the mesh viewer
2015-07-07 15:38:00 +02:00
CaptureOptions.cs
…
CustomMarshaling.cs
Generalise drawcall timing to get arbitrary sets of counter values
2015-01-28 21:15:19 +00:00
D3D11PipelineState.cs
Combine and compress some of the data tables in the D3D11 pipe view
2015-01-15 22:14:03 +00:00
Enums.cs
Implement replay-side resource tracking for OpenGL
2015-04-11 11:03:19 +01:00
FetchInfo.cs
Add warning if dispatch has 0 dimension, and bounds-check on debugging
2015-07-09 20:42:34 +02:00
Formatter.cs
…
GLPipelineState.cs
Fix up fetching layer/mip for FBOs on replay
2015-07-18 18:27:34 +02:00
ReplayRenderer.cs
Add FileChanged notification, use to reload data in image viewer
2015-07-15 22:06:33 +02:00
Shader.cs
Add warning if dispatch has 0 dimension, and bounds-check on debugging
2015-07-09 20:42:34 +02:00
StaticExports.cs
…
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