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renderdoc/renderdoc/driver/vulkan/vk_common.cpp
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2350 lines
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/******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2015 Baldur Karlsson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/
#include "vk_common.h"
#include "vk_manager.h"
#include "vk_resources.h"
// VKTODOMED need a Deserialise or otherwise deallocate function to release buffers or new'd memory
VulkanResourceManager *manager = NULL;
#define MGR() VulkanResourceManager::GetInstance()
template<>
string ToStrHelper<false, DescriptorSlotType>::Get(const DescriptorSlotType &el)
{
switch(el)
{
case DescSetSlot_DescSet: return "Nested Descriptor";
case DescSetSlot_Image: return "Image View";
case DescSetSlot_Memory: return "Memory";
case DescSetSlot_Sampler: return "Sampler";
case DescSetSlot_None: return "None";
}
return "Unknown";
}
template<>
string ToStrHelper<false, VkDeviceCreateFlagBits>::Get(const VkDeviceCreateFlagBits &el)
{
string ret;
if(el & VK_DEVICE_CREATE_VALIDATION_BIT) ret += " | VK_DEVICE_CREATE_VALIDATION_BIT";
if(!ret.empty())
ret = ret.substr(3);
return ret;
}
template<>
string ToStrHelper<false, VkQueueFlagBits>::Get(const VkQueueFlagBits &el)
{
string ret;
if(el & VK_QUEUE_GRAPHICS_BIT) ret += " | VK_QUEUE_GRAPHICS_BIT";
if(el & VK_QUEUE_COMPUTE_BIT) ret += " | VK_QUEUE_COMPUTE_BIT";
if(el & VK_QUEUE_DMA_BIT) ret += " | VK_QUEUE_DMA_BIT";
if(el & VK_QUEUE_SPARSE_MEMMGR_BIT) ret += " | VK_QUEUE_SPARSE_MEMMGR_BIT";
if(el & VK_QUEUE_EXTENDED_BIT) ret += " | VK_QUEUE_EXTENDED_BIT";
if(!ret.empty())
ret = ret.substr(3);
return ret;
}
template<>
string ToStrHelper<false, VkPipelineCreateFlagBits>::Get(const VkPipelineCreateFlagBits &el)
{
string ret;
if(el & VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT) ret += " | VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT";
if(el & VK_PIPELINE_CREATE_ALLOW_DERIVATIVES_BIT) ret += " | VK_PIPELINE_CREATE_ALLOW_DERIVATIVES_BIT";
if(el & VK_PIPELINE_CREATE_DERIVATIVE_BIT) ret += " | VK_PIPELINE_CREATE_DERIVATIVE_BIT";
if(!ret.empty())
ret = ret.substr(3);
return ret;
}
template<>
string ToStrHelper<false, VkBufferUsageFlagBits>::Get(const VkBufferUsageFlagBits &el)
{
string ret = "VK_BUFFER_USAGE_GENERAL";
if(el & VK_BUFFER_USAGE_TRANSFER_SOURCE_BIT) ret += " | VK_BUFFER_USAGE_TRANSFER_SOURCE_BIT";
if(el & VK_BUFFER_USAGE_TRANSFER_DESTINATION_BIT) ret += " | VK_BUFFER_USAGE_TRANSFER_DESTINATION_BIT";
if(el & VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT) ret += " | VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT";
if(el & VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT) ret += " | VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT";
if(el & VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT) ret += " | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT";
if(el & VK_BUFFER_USAGE_STORAGE_BUFFER_BIT) ret += " | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT";
if(el & VK_BUFFER_USAGE_INDEX_BUFFER_BIT) ret += " | VK_BUFFER_USAGE_INDEX_BUFFER_BIT";
if(el & VK_BUFFER_USAGE_VERTEX_BUFFER_BIT) ret += " | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT";
if(el & VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT) ret += " | VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT";
return ret;
}
template<>
string ToStrHelper<false, VkImageUsageFlagBits>::Get(const VkImageUsageFlagBits &el)
{
string ret = "VK_IMAGE_USAGE_GENERAL";
if(el & VK_IMAGE_USAGE_TRANSFER_SOURCE_BIT) ret += " | VK_IMAGE_USAGE_TRANSFER_SOURCE_BIT";
if(el & VK_IMAGE_USAGE_TRANSFER_DESTINATION_BIT) ret += " | VK_IMAGE_USAGE_TRANSFER_DESTINATION_BIT";
if(el & VK_IMAGE_USAGE_SAMPLED_BIT) ret += " | VK_IMAGE_USAGE_SAMPLED_BIT";
if(el & VK_IMAGE_USAGE_STORAGE_BIT) ret += " | VK_IMAGE_USAGE_STORAGE_BIT";
if(el & VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT) ret += " | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT";
if(el & VK_IMAGE_USAGE_DEPTH_STENCIL_BIT) ret += " | VK_IMAGE_USAGE_DEPTH_STENCIL_BIT";
if(el & VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT) ret += " | VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT";
if(el & VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT) ret += " | VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT";
return ret;
}
template<>
string ToStrHelper<false, VkBufferCreateFlagBits>::Get(const VkBufferCreateFlagBits &el)
{
string ret;
if(el & VK_BUFFER_CREATE_SPARSE_BIT) ret += " | VK_BUFFER_CREATE_SPARSE_BIT";
if(el & VK_BUFFER_CREATE_SPARSE_RESIDENCY_BIT) ret += " | VK_BUFFER_CREATE_SPARSE_RESIDENCY_BIT";
if(el & VK_BUFFER_CREATE_SPARSE_ALIASED_BIT) ret += " | VK_BUFFER_CREATE_SPARSE_ALIASED_BIT";
if(!ret.empty())
ret = ret.substr(3);
return ret;
}
template<>
string ToStrHelper<false, VkImageCreateFlagBits>::Get(const VkImageCreateFlagBits &el)
{
string ret;
if(el & VK_IMAGE_CREATE_SPARSE_BIT) ret += " | VK_IMAGE_CREATE_SPARSE_BIT";
if(el & VK_IMAGE_CREATE_SPARSE_RESIDENCY_BIT) ret += " | VK_IMAGE_CREATE_SPARSE_RESIDENCY_BIT";
if(el & VK_IMAGE_CREATE_SPARSE_ALIASED_BIT) ret += " | VK_IMAGE_CREATE_SPARSE_ALIASED_BIT";
if(el & VK_IMAGE_CREATE_INVARIANT_DATA_BIT) ret += " | VK_IMAGE_CREATE_INVARIANT_DATA_BIT";
if(el & VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT) ret += " | VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT";
if(el & VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT) ret += " | VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT";
if(!ret.empty())
ret = ret.substr(3);
return ret;
}
template<>
string ToStrHelper<false, VkCmdPoolCreateFlagBits>::Get(const VkCmdPoolCreateFlagBits &el)
{
string ret;
if(el & VK_CMD_POOL_CREATE_TRANSIENT_BIT) ret += " | VK_CMD_POOL_CREATE_TRANSIENT_BIT";
if(el & VK_CMD_POOL_CREATE_RESET_COMMAND_BUFFER_BIT) ret += " | VK_CMD_POOL_CREATE_RESET_COMMAND_BUFFER_BIT";
if(!ret.empty())
ret = ret.substr(3);
return ret;
}
template<>
string ToStrHelper<false, VkCmdPoolResetFlagBits>::Get(const VkCmdPoolResetFlagBits &el)
{
string ret;
if(el & VK_CMD_POOL_RESET_RELEASE_RESOURCES) ret += " | VK_CMD_POOL_RESET_RELEASE_RESOURCES";
if(!ret.empty())
ret = ret.substr(3);
return ret;
}
template<>
string ToStrHelper<false, VkCmdBufferOptimizeFlagBits>::Get(const VkCmdBufferOptimizeFlagBits &el)
{
string ret;
if(el & VK_CMD_BUFFER_OPTIMIZE_SMALL_BATCH_BIT) ret += " | VK_CMD_BUFFER_OPTIMIZE_SMALL_BATCH_BIT";
if(el & VK_CMD_BUFFER_OPTIMIZE_PIPELINE_SWITCH_BIT) ret += " | VK_CMD_BUFFER_OPTIMIZE_PIPELINE_SWITCH_BIT";
if(el & VK_CMD_BUFFER_OPTIMIZE_PIPELINE_SWITCH_BIT) ret += " | VK_CMD_BUFFER_OPTIMIZE_PIPELINE_SWITCH_BIT";
if(el & VK_CMD_BUFFER_OPTIMIZE_DESCRIPTOR_SET_SWITCH_BIT) ret += " | VK_CMD_BUFFER_OPTIMIZE_DESCRIPTOR_SET_SWITCH_BIT";
if(el & VK_CMD_BUFFER_OPTIMIZE_NO_SIMULTANEOUS_USE_BIT) ret += " | VK_CMD_BUFFER_OPTIMIZE_NO_SIMULTANEOUS_USE_BIT";
if(!ret.empty())
ret = ret.substr(3);
return ret;
}
template<>
string ToStrHelper<false, VkShaderStageFlagBits>::Get(const VkShaderStageFlagBits &el)
{
string ret;
if(el == VK_SHADER_STAGE_ALL)
return "VK_SHADER_STAGE_ALL";
if(el & VK_SHADER_STAGE_VERTEX_BIT) ret += " | VK_SHADER_STAGE_VERTEX_BIT";
if(el & VK_SHADER_STAGE_TESS_CONTROL_BIT) ret += " | VK_SHADER_STAGE_TESS_CONTROL_BIT";
if(el & VK_SHADER_STAGE_TESS_EVALUATION_BIT) ret += " | VK_SHADER_STAGE_TESS_EVALUATION_BIT";
if(el & VK_SHADER_STAGE_GEOMETRY_BIT) ret += " | VK_SHADER_STAGE_GEOMETRY_BIT";
if(el & VK_SHADER_STAGE_FRAGMENT_BIT) ret += " | VK_SHADER_STAGE_FRAGMENT_BIT";
if(el & VK_SHADER_STAGE_COMPUTE_BIT) ret += " | VK_SHADER_STAGE_COMPUTE_BIT";
if(!ret.empty())
ret = ret.substr(3);
return ret;
}
template<>
string ToStrHelper<false, VkSubpassDescriptionFlagBits>::Get(const VkSubpassDescriptionFlagBits &el)
{
string ret;
if(el & VK_SUBPASS_DESCRIPTION_NO_OVERDRAW_BIT) ret += " | VK_SUBPASS_DESCRIPTION_NO_OVERDRAW_BIT";
if(!ret.empty())
ret = ret.substr(3);
return ret;
}
template<>
string ToStrHelper<false, VkPipelineBindPoint>::Get(const VkPipelineBindPoint &el)
{
switch(el)
{
TOSTR_CASE_STRINGIZE(VK_PIPELINE_BIND_POINT_COMPUTE)
TOSTR_CASE_STRINGIZE(VK_PIPELINE_BIND_POINT_GRAPHICS)
default: break;
}
return StringFormat::Fmt("VkPipelineBindPoint<%d>", el);
}
template<>
string ToStrHelper<false, VkIndexType>::Get(const VkIndexType &el)
{
switch(el)
{
TOSTR_CASE_STRINGIZE(VK_INDEX_TYPE_UINT16)
TOSTR_CASE_STRINGIZE(VK_INDEX_TYPE_UINT32)
default: break;
}
return StringFormat::Fmt("VkIndexType<%d>", el);
}
template<>
string ToStrHelper<false, VkTimestampType>::Get(const VkTimestampType &el)
{
switch(el)
{
TOSTR_CASE_STRINGIZE(VK_TIMESTAMP_TYPE_TOP)
TOSTR_CASE_STRINGIZE(VK_TIMESTAMP_TYPE_BOTTOM)
default: break;
}
return StringFormat::Fmt("VkTimestampType<%d>", el);
}
template<>
string ToStrHelper<false, VkImageType>::Get(const VkImageType &el)
{
switch(el)
{
TOSTR_CASE_STRINGIZE(VK_IMAGE_TYPE_1D)
TOSTR_CASE_STRINGIZE(VK_IMAGE_TYPE_2D)
TOSTR_CASE_STRINGIZE(VK_IMAGE_TYPE_3D)
default: break;
}
return StringFormat::Fmt("VkImageType<%d>", el);
}
template<>
string ToStrHelper<false, VkImageTiling>::Get(const VkImageTiling &el)
{
switch(el)
{
TOSTR_CASE_STRINGIZE(VK_IMAGE_TILING_LINEAR)
TOSTR_CASE_STRINGIZE(VK_IMAGE_TILING_OPTIMAL)
default: break;
}
return StringFormat::Fmt("VkImageTiling<%d>", el);
}
template<>
string ToStrHelper<false, VkImageViewType>::Get(const VkImageViewType &el)
{
switch(el)
{
TOSTR_CASE_STRINGIZE(VK_IMAGE_VIEW_TYPE_1D)
TOSTR_CASE_STRINGIZE(VK_IMAGE_VIEW_TYPE_2D)
TOSTR_CASE_STRINGIZE(VK_IMAGE_VIEW_TYPE_3D)
TOSTR_CASE_STRINGIZE(VK_IMAGE_VIEW_TYPE_CUBE)
default: break;
}
return StringFormat::Fmt("VkImageViewType<%d>", el);
}
template<>
string ToStrHelper<false, VkVertexInputStepRate>::Get(const VkVertexInputStepRate &el)
{
switch(el)
{
TOSTR_CASE_STRINGIZE(VK_VERTEX_INPUT_STEP_RATE_VERTEX)
TOSTR_CASE_STRINGIZE(VK_VERTEX_INPUT_STEP_RATE_INSTANCE)
default: break;
}
return StringFormat::Fmt("VkVertexInputStepRate<%d>", el);
}
template<>
string ToStrHelper<false, VkFillMode>::Get(const VkFillMode &el)
{
switch(el)
{
TOSTR_CASE_STRINGIZE(VK_FILL_MODE_POINTS)
TOSTR_CASE_STRINGIZE(VK_FILL_MODE_WIREFRAME)
TOSTR_CASE_STRINGIZE(VK_FILL_MODE_SOLID)
default: break;
}
return StringFormat::Fmt("VkFillMode<%d>", el);
}
template<>
string ToStrHelper<false, VkCullMode>::Get(const VkCullMode &el)
{
switch(el)
{
TOSTR_CASE_STRINGIZE(VK_CULL_MODE_NONE)
TOSTR_CASE_STRINGIZE(VK_CULL_MODE_FRONT)
TOSTR_CASE_STRINGIZE(VK_CULL_MODE_BACK)
TOSTR_CASE_STRINGIZE(VK_CULL_MODE_FRONT_AND_BACK)
default: break;
}
return StringFormat::Fmt("VkCullMode<%d>", el);
}
template<>
string ToStrHelper<false, VkFrontFace>::Get(const VkFrontFace &el)
{
switch(el)
{
TOSTR_CASE_STRINGIZE(VK_FRONT_FACE_CCW)
TOSTR_CASE_STRINGIZE(VK_FRONT_FACE_CW)
default: break;
}
return StringFormat::Fmt("VkFrontFace<%d>", el);
}
template<>
string ToStrHelper<false, VkBlend>::Get(const VkBlend &el)
{
switch(el)
{
TOSTR_CASE_STRINGIZE(VK_BLEND_ZERO)
TOSTR_CASE_STRINGIZE(VK_BLEND_ONE)
TOSTR_CASE_STRINGIZE(VK_BLEND_SRC_COLOR)
TOSTR_CASE_STRINGIZE(VK_BLEND_ONE_MINUS_SRC_COLOR)
TOSTR_CASE_STRINGIZE(VK_BLEND_DEST_COLOR)
TOSTR_CASE_STRINGIZE(VK_BLEND_ONE_MINUS_DEST_COLOR)
TOSTR_CASE_STRINGIZE(VK_BLEND_SRC_ALPHA)
TOSTR_CASE_STRINGIZE(VK_BLEND_ONE_MINUS_SRC_ALPHA)
TOSTR_CASE_STRINGIZE(VK_BLEND_DEST_ALPHA)
TOSTR_CASE_STRINGIZE(VK_BLEND_ONE_MINUS_DEST_ALPHA)
TOSTR_CASE_STRINGIZE(VK_BLEND_CONSTANT_COLOR)
TOSTR_CASE_STRINGIZE(VK_BLEND_ONE_MINUS_CONSTANT_COLOR)
TOSTR_CASE_STRINGIZE(VK_BLEND_CONSTANT_ALPHA)
TOSTR_CASE_STRINGIZE(VK_BLEND_ONE_MINUS_CONSTANT_ALPHA)
TOSTR_CASE_STRINGIZE(VK_BLEND_SRC_ALPHA_SATURATE)
TOSTR_CASE_STRINGIZE(VK_BLEND_SRC1_COLOR)
TOSTR_CASE_STRINGIZE(VK_BLEND_ONE_MINUS_SRC1_COLOR)
TOSTR_CASE_STRINGIZE(VK_BLEND_SRC1_ALPHA)
TOSTR_CASE_STRINGIZE(VK_BLEND_ONE_MINUS_SRC1_ALPHA)
default: break;
}
return StringFormat::Fmt("VK_BLEND<%d>", el);
}
template<>
string ToStrHelper<false, VkAttachmentLoadOp>::Get(const VkAttachmentLoadOp &el)
{
switch(el)
{
TOSTR_CASE_STRINGIZE(VK_ATTACHMENT_LOAD_OP_LOAD)
TOSTR_CASE_STRINGIZE(VK_ATTACHMENT_LOAD_OP_CLEAR)
TOSTR_CASE_STRINGIZE(VK_ATTACHMENT_LOAD_OP_DONT_CARE)
default: break;
}
return StringFormat::Fmt("VkAttachmentLoadOp<%d>", el);
}
template<>
string ToStrHelper<false, VkAttachmentStoreOp>::Get(const VkAttachmentStoreOp &el)
{
switch(el)
{
TOSTR_CASE_STRINGIZE(VK_ATTACHMENT_STORE_OP_STORE)
TOSTR_CASE_STRINGIZE(VK_ATTACHMENT_STORE_OP_DONT_CARE)
default: break;
}
return StringFormat::Fmt("VkAttachmentLoadOp<%d>", el);
}
template<>
string ToStrHelper<false, VkBlendOp>::Get(const VkBlendOp &el)
{
switch(el)
{
TOSTR_CASE_STRINGIZE(VK_BLEND_OP_ADD)
TOSTR_CASE_STRINGIZE(VK_BLEND_OP_SUBTRACT)
TOSTR_CASE_STRINGIZE(VK_BLEND_OP_REVERSE_SUBTRACT)
TOSTR_CASE_STRINGIZE(VK_BLEND_OP_MIN)
TOSTR_CASE_STRINGIZE(VK_BLEND_OP_MAX)
default: break;
}
return StringFormat::Fmt("VkBlendOp<%d>", el);
}
template<>
string ToStrHelper<false, VkStencilOp>::Get(const VkStencilOp &el)
{
switch(el)
{
TOSTR_CASE_STRINGIZE(VK_STENCIL_OP_KEEP)
TOSTR_CASE_STRINGIZE(VK_STENCIL_OP_ZERO)
TOSTR_CASE_STRINGIZE(VK_STENCIL_OP_REPLACE)
TOSTR_CASE_STRINGIZE(VK_STENCIL_OP_INC_CLAMP)
TOSTR_CASE_STRINGIZE(VK_STENCIL_OP_DEC_CLAMP)
TOSTR_CASE_STRINGIZE(VK_STENCIL_OP_INVERT)
TOSTR_CASE_STRINGIZE(VK_STENCIL_OP_INC_WRAP)
TOSTR_CASE_STRINGIZE(VK_STENCIL_OP_DEC_WRAP)
default: break;
}
return StringFormat::Fmt("VkStencilOp<%d>", el);
}
template<>
string ToStrHelper<false, VkLogicOp>::Get(const VkLogicOp &el)
{
switch(el)
{
TOSTR_CASE_STRINGIZE(VK_LOGIC_OP_COPY)
TOSTR_CASE_STRINGIZE(VK_LOGIC_OP_CLEAR)
TOSTR_CASE_STRINGIZE(VK_LOGIC_OP_AND)
TOSTR_CASE_STRINGIZE(VK_LOGIC_OP_AND_REVERSE)
TOSTR_CASE_STRINGIZE(VK_LOGIC_OP_AND_INVERTED)
TOSTR_CASE_STRINGIZE(VK_LOGIC_OP_NOOP)
TOSTR_CASE_STRINGIZE(VK_LOGIC_OP_XOR)
TOSTR_CASE_STRINGIZE(VK_LOGIC_OP_OR)
TOSTR_CASE_STRINGIZE(VK_LOGIC_OP_NOR)
TOSTR_CASE_STRINGIZE(VK_LOGIC_OP_EQUIV)
TOSTR_CASE_STRINGIZE(VK_LOGIC_OP_INVERT)
TOSTR_CASE_STRINGIZE(VK_LOGIC_OP_OR_REVERSE)
TOSTR_CASE_STRINGIZE(VK_LOGIC_OP_COPY_INVERTED)
TOSTR_CASE_STRINGIZE(VK_LOGIC_OP_OR_INVERTED)
TOSTR_CASE_STRINGIZE(VK_LOGIC_OP_NAND)
TOSTR_CASE_STRINGIZE(VK_LOGIC_OP_SET)
default: break;
}
return StringFormat::Fmt("VkLogicOp<%d>", el);
}
template<>
string ToStrHelper<false, VkCompareOp>::Get(const VkCompareOp &el)
{
switch(el)
{
TOSTR_CASE_STRINGIZE(VK_COMPARE_OP_NEVER)
TOSTR_CASE_STRINGIZE(VK_COMPARE_OP_LESS)
TOSTR_CASE_STRINGIZE(VK_COMPARE_OP_EQUAL)
TOSTR_CASE_STRINGIZE(VK_COMPARE_OP_LESS_EQUAL)
TOSTR_CASE_STRINGIZE(VK_COMPARE_OP_GREATER)
TOSTR_CASE_STRINGIZE(VK_COMPARE_OP_NOT_EQUAL)
TOSTR_CASE_STRINGIZE(VK_COMPARE_OP_GREATER_EQUAL)
TOSTR_CASE_STRINGIZE(VK_COMPARE_OP_ALWAYS)
default: break;
}
return StringFormat::Fmt("VkCompareOp<%d>", el);
}
template<>
string ToStrHelper<false, VkTexFilter>::Get(const VkTexFilter &el)
{
switch(el)
{
TOSTR_CASE_STRINGIZE(VK_TEX_FILTER_NEAREST)
TOSTR_CASE_STRINGIZE(VK_TEX_FILTER_LINEAR)
default: break;
}
return StringFormat::Fmt("VkTexFilter<%d>", el);
}
template<>
string ToStrHelper<false, VkTexMipmapMode>::Get(const VkTexMipmapMode &el)
{
switch(el)
{
TOSTR_CASE_STRINGIZE(VK_TEX_MIPMAP_MODE_BASE)
TOSTR_CASE_STRINGIZE(VK_TEX_MIPMAP_MODE_NEAREST)
TOSTR_CASE_STRINGIZE(VK_TEX_MIPMAP_MODE_LINEAR)
default: break;
}
return StringFormat::Fmt("VkTexMipmapMode<%d>", el);
}
template<>
string ToStrHelper<false, VkTexAddress>::Get(const VkTexAddress &el)
{
switch(el)
{
TOSTR_CASE_STRINGIZE(VK_TEX_ADDRESS_WRAP)
TOSTR_CASE_STRINGIZE(VK_TEX_ADDRESS_MIRROR)
TOSTR_CASE_STRINGIZE(VK_TEX_ADDRESS_CLAMP)
TOSTR_CASE_STRINGIZE(VK_TEX_ADDRESS_MIRROR_ONCE)
TOSTR_CASE_STRINGIZE(VK_TEX_ADDRESS_CLAMP_BORDER)
default: break;
}
return StringFormat::Fmt("VkTexAddress<%d>", el);
}
template<>
string ToStrHelper<false, VkBorderColor>::Get(const VkBorderColor &el)
{
switch(el)
{
TOSTR_CASE_STRINGIZE(VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK)
TOSTR_CASE_STRINGIZE(VK_BORDER_COLOR_INT_TRANSPARENT_BLACK)
TOSTR_CASE_STRINGIZE(VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK)
TOSTR_CASE_STRINGIZE(VK_BORDER_COLOR_INT_OPAQUE_BLACK)
TOSTR_CASE_STRINGIZE(VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE)
TOSTR_CASE_STRINGIZE(VK_BORDER_COLOR_INT_OPAQUE_WHITE)
default: break;
}
return StringFormat::Fmt("VkBorderColor<%d>", el);
}
template<>
string ToStrHelper<false, VkImageAspect>::Get(const VkImageAspect &el)
{
switch(el)
{
TOSTR_CASE_STRINGIZE(VK_IMAGE_ASPECT_COLOR)
TOSTR_CASE_STRINGIZE(VK_IMAGE_ASPECT_DEPTH)
TOSTR_CASE_STRINGIZE(VK_IMAGE_ASPECT_STENCIL)
default: break;
}
return StringFormat::Fmt("VkImageAspect<%d>", el);
}
template<>
string ToStrHelper<false, VkPrimitiveTopology>::Get(const VkPrimitiveTopology &el)
{
switch(el)
{
TOSTR_CASE_STRINGIZE(VK_PRIMITIVE_TOPOLOGY_POINT_LIST)
TOSTR_CASE_STRINGIZE(VK_PRIMITIVE_TOPOLOGY_LINE_LIST)
TOSTR_CASE_STRINGIZE(VK_PRIMITIVE_TOPOLOGY_LINE_STRIP)
TOSTR_CASE_STRINGIZE(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST)
TOSTR_CASE_STRINGIZE(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP)
TOSTR_CASE_STRINGIZE(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN)
TOSTR_CASE_STRINGIZE(VK_PRIMITIVE_TOPOLOGY_LINE_LIST_ADJ)
TOSTR_CASE_STRINGIZE(VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_ADJ)
TOSTR_CASE_STRINGIZE(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_ADJ)
TOSTR_CASE_STRINGIZE(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_ADJ)
TOSTR_CASE_STRINGIZE(VK_PRIMITIVE_TOPOLOGY_PATCH)
default: break;
}
return StringFormat::Fmt("VkPrimitiveTopology<%d>", el);
}
template<>
string ToStrHelper<false, VkDescriptorType>::Get(const VkDescriptorType &el)
{
switch(el)
{
TOSTR_CASE_STRINGIZE(VK_DESCRIPTOR_TYPE_SAMPLER)
TOSTR_CASE_STRINGIZE(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER)
TOSTR_CASE_STRINGIZE(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE)
TOSTR_CASE_STRINGIZE(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE)
TOSTR_CASE_STRINGIZE(VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER)
TOSTR_CASE_STRINGIZE(VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER)
TOSTR_CASE_STRINGIZE(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER)
TOSTR_CASE_STRINGIZE(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER)
TOSTR_CASE_STRINGIZE(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC)
TOSTR_CASE_STRINGIZE(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC)
TOSTR_CASE_STRINGIZE(VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT)
default: break;
}
return StringFormat::Fmt("VkDescriptorType<%d>", el);
}
template<>
string ToStrHelper<false, VkDescriptorPoolUsage>::Get(const VkDescriptorPoolUsage &el)
{
switch(el)
{
TOSTR_CASE_STRINGIZE(VK_DESCRIPTOR_POOL_USAGE_ONE_SHOT)
TOSTR_CASE_STRINGIZE(VK_DESCRIPTOR_POOL_USAGE_DYNAMIC)
default: break;
}
return StringFormat::Fmt("VkDescriptorPoolUsage<%d>", el);
}
template<>
string ToStrHelper<false, VkDescriptorSetUsage>::Get(const VkDescriptorSetUsage &el)
{
switch(el)
{
TOSTR_CASE_STRINGIZE(VK_DESCRIPTOR_SET_USAGE_ONE_SHOT)
TOSTR_CASE_STRINGIZE(VK_DESCRIPTOR_SET_USAGE_STATIC)
default: break;
}
return StringFormat::Fmt("VkDescriptorSetUsage<%d>", el);
}
template<>
string ToStrHelper<false, VkMemoryInputFlagBits>::Get(const VkMemoryInputFlagBits &el)
{
string ret;
if(el & VK_MEMORY_INPUT_HOST_READ_BIT) ret += " | VK_MEMORY_INPUT_HOST_READ_BIT";
if(el & VK_MEMORY_INPUT_INDIRECT_COMMAND_BIT) ret += " | VK_MEMORY_INPUT_INDIRECT_COMMAND_BIT";
if(el & VK_MEMORY_INPUT_INDEX_FETCH_BIT) ret += " | VK_MEMORY_INPUT_INDEX_FETCH_BIT";
if(el & VK_MEMORY_INPUT_VERTEX_ATTRIBUTE_FETCH_BIT) ret += " | VK_MEMORY_INPUT_VERTEX_ATTRIBUTE_FETCH_BIT";
if(el & VK_MEMORY_INPUT_UNIFORM_READ_BIT) ret += " | VK_MEMORY_INPUT_UNIFORM_READ_BIT";
if(el & VK_MEMORY_INPUT_SHADER_READ_BIT) ret += " | VK_MEMORY_INPUT_SHADER_READ_BIT";
if(el & VK_MEMORY_INPUT_COLOR_ATTACHMENT_BIT) ret += " | VK_MEMORY_INPUT_COLOR_ATTACHMENT_BIT";
if(el & VK_MEMORY_INPUT_DEPTH_STENCIL_ATTACHMENT_BIT) ret += " | VK_MEMORY_INPUT_DEPTH_STENCIL_ATTACHMENT_BIT";
if(el & VK_MEMORY_INPUT_INPUT_ATTACHMENT_BIT) ret += " | VK_MEMORY_INPUT_INPUT_ATTACHMENT_BIT";
if(el & VK_MEMORY_INPUT_TRANSFER_BIT) ret += " | VK_MEMORY_INPUT_TRANSFER_BIT";
if(!ret.empty())
ret = ret.substr(3);
return ret;
}
template<>
string ToStrHelper<false, VkMemoryOutputFlagBits>::Get(const VkMemoryOutputFlagBits &el)
{
string ret;
if(el & VK_MEMORY_OUTPUT_HOST_WRITE_BIT) ret += " | VK_MEMORY_OUTPUT_HOST_WRITE_BIT";
if(el & VK_MEMORY_OUTPUT_SHADER_WRITE_BIT) ret += " | VK_MEMORY_OUTPUT_SHADER_WRITE_BIT";
if(el & VK_MEMORY_OUTPUT_COLOR_ATTACHMENT_BIT) ret += " | VK_MEMORY_OUTPUT_COLOR_ATTACHMENT_BIT";
if(el & VK_MEMORY_OUTPUT_DEPTH_STENCIL_ATTACHMENT_BIT) ret += " | VK_MEMORY_OUTPUT_DEPTH_STENCIL_ATTACHMENT_BIT";
if(el & VK_MEMORY_OUTPUT_TRANSFER_BIT) ret += " | VK_MEMORY_OUTPUT_TRANSFER_BIT";
if(!ret.empty())
ret = ret.substr(3);
return ret;
}
template<>
string ToStrHelper<false, VkSharingMode>::Get(const VkSharingMode &el)
{
switch(el)
{
TOSTR_CASE_STRINGIZE(VK_SHARING_MODE_EXCLUSIVE)
TOSTR_CASE_STRINGIZE(VK_SHARING_MODE_CONCURRENT)
default: break;
}
return StringFormat::Fmt("VkSharingMode<%d>", el);
}
template<>
string ToStrHelper<false, VkBufferViewType>::Get(const VkBufferViewType &el)
{
switch(el)
{
TOSTR_CASE_STRINGIZE(VK_BUFFER_VIEW_TYPE_RAW)
TOSTR_CASE_STRINGIZE(VK_BUFFER_VIEW_TYPE_FORMATTED)
default: break;
}
return StringFormat::Fmt("VkBufferViewType<%d>", el);
}
template<>
string ToStrHelper<false, VkCmdBufferLevel>::Get(const VkCmdBufferLevel &el)
{
switch(el)
{
TOSTR_CASE_STRINGIZE(VK_CMD_BUFFER_LEVEL_PRIMARY)
TOSTR_CASE_STRINGIZE(VK_CMD_BUFFER_LEVEL_SECONDARY)
default: break;
}
return StringFormat::Fmt("VkCmdBufferLevel<%d>", el);
}
template<>
string ToStrHelper<false, VkRenderPassContents>::Get(const VkRenderPassContents &el)
{
switch(el)
{
TOSTR_CASE_STRINGIZE(VK_RENDER_PASS_CONTENTS_INLINE)
TOSTR_CASE_STRINGIZE(VK_RENDER_PASS_CONTENTS_SECONDARY_CMD_BUFFERS)
default: break;
}
return StringFormat::Fmt("VkRenderPassContents<%d>", el);
}
template<>
string ToStrHelper<false, VkImageLayout>::Get(const VkImageLayout &el)
{
// cast to int for WSI enum
switch((int)el)
{
TOSTR_CASE_STRINGIZE(VK_IMAGE_LAYOUT_UNDEFINED)
TOSTR_CASE_STRINGIZE(VK_IMAGE_LAYOUT_GENERAL)
TOSTR_CASE_STRINGIZE(VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL)
TOSTR_CASE_STRINGIZE(VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL)
TOSTR_CASE_STRINGIZE(VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL)
TOSTR_CASE_STRINGIZE(VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL)
TOSTR_CASE_STRINGIZE(VK_IMAGE_LAYOUT_TRANSFER_SOURCE_OPTIMAL)
TOSTR_CASE_STRINGIZE(VK_IMAGE_LAYOUT_TRANSFER_DESTINATION_OPTIMAL)
TOSTR_CASE_STRINGIZE(VK_IMAGE_LAYOUT_PRESENT_SOURCE_WSI)
default: break;
}
return StringFormat::Fmt("VkImageLayout<%d>", el);
}
template<>
string ToStrHelper<false, VkStructureType>::Get(const VkStructureType &el)
{
// cast to int for WSI enum
switch((int)el)
{
TOSTR_CASE_STRINGIZE(VK_STRUCTURE_TYPE_APPLICATION_INFO)
TOSTR_CASE_STRINGIZE(VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO)
TOSTR_CASE_STRINGIZE(VK_STRUCTURE_TYPE_MEMORY_ALLOC_INFO)
TOSTR_CASE_STRINGIZE(VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO)
TOSTR_CASE_STRINGIZE(VK_STRUCTURE_TYPE_ATTACHMENT_VIEW_CREATE_INFO)
TOSTR_CASE_STRINGIZE(VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO)
TOSTR_CASE_STRINGIZE(VK_STRUCTURE_TYPE_SHADER_CREATE_INFO)
TOSTR_CASE_STRINGIZE(VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO)
TOSTR_CASE_STRINGIZE(VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO)
TOSTR_CASE_STRINGIZE(VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO)
TOSTR_CASE_STRINGIZE(VK_STRUCTURE_TYPE_DYNAMIC_VIEWPORT_STATE_CREATE_INFO)
TOSTR_CASE_STRINGIZE(VK_STRUCTURE_TYPE_DYNAMIC_RASTER_STATE_CREATE_INFO)
TOSTR_CASE_STRINGIZE(VK_STRUCTURE_TYPE_DYNAMIC_COLOR_BLEND_STATE_CREATE_INFO)
TOSTR_CASE_STRINGIZE(VK_STRUCTURE_TYPE_DYNAMIC_DEPTH_STENCIL_STATE_CREATE_INFO)
TOSTR_CASE_STRINGIZE(VK_STRUCTURE_TYPE_CMD_BUFFER_CREATE_INFO)
TOSTR_CASE_STRINGIZE(VK_STRUCTURE_TYPE_EVENT_CREATE_INFO)
TOSTR_CASE_STRINGIZE(VK_STRUCTURE_TYPE_FENCE_CREATE_INFO)
TOSTR_CASE_STRINGIZE(VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO)
TOSTR_CASE_STRINGIZE(VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO)
TOSTR_CASE_STRINGIZE(VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO)
TOSTR_CASE_STRINGIZE(VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO)
TOSTR_CASE_STRINGIZE(VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO)
TOSTR_CASE_STRINGIZE(VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO)
TOSTR_CASE_STRINGIZE(VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO)
TOSTR_CASE_STRINGIZE(VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO)
TOSTR_CASE_STRINGIZE(VK_STRUCTURE_TYPE_PIPELINE_RASTER_STATE_CREATE_INFO)
TOSTR_CASE_STRINGIZE(VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO)
TOSTR_CASE_STRINGIZE(VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO)
TOSTR_CASE_STRINGIZE(VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO)
TOSTR_CASE_STRINGIZE(VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO)
TOSTR_CASE_STRINGIZE(VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO)
TOSTR_CASE_STRINGIZE(VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO)
TOSTR_CASE_STRINGIZE(VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO)
TOSTR_CASE_STRINGIZE(VK_STRUCTURE_TYPE_CMD_BUFFER_BEGIN_INFO)
TOSTR_CASE_STRINGIZE(VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO)
TOSTR_CASE_STRINGIZE(VK_STRUCTURE_TYPE_MEMORY_BARRIER)
TOSTR_CASE_STRINGIZE(VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER)
TOSTR_CASE_STRINGIZE(VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER)
TOSTR_CASE_STRINGIZE(VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO)
TOSTR_CASE_STRINGIZE(VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET)
TOSTR_CASE_STRINGIZE(VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET)
TOSTR_CASE_STRINGIZE(VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO)
TOSTR_CASE_STRINGIZE(VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO)
TOSTR_CASE_STRINGIZE(VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE)
TOSTR_CASE_STRINGIZE(VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO)
TOSTR_CASE_STRINGIZE(VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION)
TOSTR_CASE_STRINGIZE(VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION)
TOSTR_CASE_STRINGIZE(VK_STRUCTURE_TYPE_SUBPASS_DEPENDENCY)
TOSTR_CASE_STRINGIZE(VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO)
TOSTR_CASE_STRINGIZE(VK_STRUCTURE_TYPE_CMD_POOL_CREATE_INFO)
TOSTR_CASE_STRINGIZE(VK_STRUCTURE_TYPE_SWAP_CHAIN_CREATE_INFO_WSI)
default: break;
}
return StringFormat::Fmt("VkStructureType<%d>", el);
}
template<>
string ToStrHelper<false, VkChannelSwizzle>::Get(const VkChannelSwizzle &el)
{
switch(el)
{
TOSTR_CASE_STRINGIZE(VK_CHANNEL_SWIZZLE_ZERO)
TOSTR_CASE_STRINGIZE(VK_CHANNEL_SWIZZLE_ONE)
TOSTR_CASE_STRINGIZE(VK_CHANNEL_SWIZZLE_R)
TOSTR_CASE_STRINGIZE(VK_CHANNEL_SWIZZLE_G)
TOSTR_CASE_STRINGIZE(VK_CHANNEL_SWIZZLE_B)
TOSTR_CASE_STRINGIZE(VK_CHANNEL_SWIZZLE_A)
default: break;
}
return StringFormat::Fmt("VkChannelSwizzle<%d>", el);
}
template<>
string ToStrHelper<false, VkShaderStage>::Get(const VkShaderStage &el)
{
switch(el)
{
TOSTR_CASE_STRINGIZE(VK_SHADER_STAGE_VERTEX)
TOSTR_CASE_STRINGIZE(VK_SHADER_STAGE_TESS_CONTROL)
TOSTR_CASE_STRINGIZE(VK_SHADER_STAGE_TESS_EVALUATION)
TOSTR_CASE_STRINGIZE(VK_SHADER_STAGE_GEOMETRY)
TOSTR_CASE_STRINGIZE(VK_SHADER_STAGE_FRAGMENT)
TOSTR_CASE_STRINGIZE(VK_SHADER_STAGE_COMPUTE)
default: break;
}
return StringFormat::Fmt("VkShaderStage<%d>", el);
}
template<>
string ToStrHelper<false, VkFormat>::Get(const VkFormat &el)
{
switch(el)
{
TOSTR_CASE_STRINGIZE(VK_FORMAT_UNDEFINED)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R4G4_UNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R4G4_USCALED)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R4G4B4A4_UNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R4G4B4A4_USCALED)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R5G6B5_UNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R5G6B5_USCALED)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R5G5B5A1_UNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R5G5B5A1_USCALED)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R8_UNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R8_SNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R8_USCALED)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R8_SSCALED)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R8_UINT)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R8_SINT)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R8_SRGB)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R8G8_UNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R8G8_SNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R8G8_USCALED)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R8G8_SSCALED)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R8G8_UINT)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R8G8_SINT)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R8G8_SRGB)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R8G8B8_UNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R8G8B8_SNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R8G8B8_USCALED)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R8G8B8_SSCALED)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R8G8B8_UINT)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R8G8B8_SINT)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R8G8B8_SRGB)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R8G8B8A8_UNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R8G8B8A8_SNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R8G8B8A8_USCALED)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R8G8B8A8_SSCALED)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R8G8B8A8_UINT)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R8G8B8A8_SINT)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R8G8B8A8_SRGB)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R10G10B10A2_UNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R10G10B10A2_SNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R10G10B10A2_USCALED)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R10G10B10A2_SSCALED)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R10G10B10A2_UINT)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R10G10B10A2_SINT)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R16_UNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R16_SNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R16_USCALED)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R16_SSCALED)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R16_UINT)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R16_SINT)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R16_SFLOAT)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R16G16_UNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R16G16_SNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R16G16_USCALED)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R16G16_SSCALED)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R16G16_UINT)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R16G16_SINT)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R16G16_SFLOAT)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R16G16B16_UNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R16G16B16_SNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R16G16B16_USCALED)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R16G16B16_SSCALED)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R16G16B16_UINT)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R16G16B16_SINT)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R16G16B16_SFLOAT)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R16G16B16A16_UNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R16G16B16A16_SNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R16G16B16A16_USCALED)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R16G16B16A16_SSCALED)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R16G16B16A16_UINT)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R16G16B16A16_SINT)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R16G16B16A16_SFLOAT)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R32_UINT)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R32_SINT)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R32_SFLOAT)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R32G32_UINT)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R32G32_SINT)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R32G32_SFLOAT)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R32G32B32_UINT)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R32G32B32_SINT)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R32G32B32_SFLOAT)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R32G32B32A32_UINT)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R32G32B32A32_SINT)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R32G32B32A32_SFLOAT)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R64_SFLOAT)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R64G64_SFLOAT)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R64G64B64_SFLOAT)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R64G64B64A64_SFLOAT)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R11G11B10_UFLOAT)
TOSTR_CASE_STRINGIZE(VK_FORMAT_R9G9B9E5_UFLOAT)
TOSTR_CASE_STRINGIZE(VK_FORMAT_D16_UNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_D24_UNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_D32_SFLOAT)
TOSTR_CASE_STRINGIZE(VK_FORMAT_S8_UINT)
TOSTR_CASE_STRINGIZE(VK_FORMAT_D16_UNORM_S8_UINT)
TOSTR_CASE_STRINGIZE(VK_FORMAT_D24_UNORM_S8_UINT)
TOSTR_CASE_STRINGIZE(VK_FORMAT_D32_SFLOAT_S8_UINT)
TOSTR_CASE_STRINGIZE(VK_FORMAT_BC1_RGB_UNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_BC1_RGB_SRGB)
TOSTR_CASE_STRINGIZE(VK_FORMAT_BC1_RGBA_UNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_BC1_RGBA_SRGB)
TOSTR_CASE_STRINGIZE(VK_FORMAT_BC2_UNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_BC2_SRGB)
TOSTR_CASE_STRINGIZE(VK_FORMAT_BC3_UNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_BC3_SRGB)
TOSTR_CASE_STRINGIZE(VK_FORMAT_BC4_UNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_BC4_SNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_BC5_UNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_BC5_SNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_BC6H_UFLOAT)
TOSTR_CASE_STRINGIZE(VK_FORMAT_BC6H_SFLOAT)
TOSTR_CASE_STRINGIZE(VK_FORMAT_BC7_UNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_BC7_SRGB)
TOSTR_CASE_STRINGIZE(VK_FORMAT_ETC2_R8G8B8_UNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_ETC2_R8G8B8_SRGB)
TOSTR_CASE_STRINGIZE(VK_FORMAT_ETC2_R8G8B8A1_UNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_ETC2_R8G8B8A1_SRGB)
TOSTR_CASE_STRINGIZE(VK_FORMAT_ETC2_R8G8B8A8_UNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_ETC2_R8G8B8A8_SRGB)
TOSTR_CASE_STRINGIZE(VK_FORMAT_EAC_R11_UNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_EAC_R11_SNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_EAC_R11G11_UNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_EAC_R11G11_SNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_ASTC_4x4_UNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_ASTC_4x4_SRGB)
TOSTR_CASE_STRINGIZE(VK_FORMAT_ASTC_5x4_UNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_ASTC_5x4_SRGB)
TOSTR_CASE_STRINGIZE(VK_FORMAT_ASTC_5x5_UNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_ASTC_5x5_SRGB)
TOSTR_CASE_STRINGIZE(VK_FORMAT_ASTC_6x5_UNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_ASTC_6x5_SRGB)
TOSTR_CASE_STRINGIZE(VK_FORMAT_ASTC_6x6_UNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_ASTC_6x6_SRGB)
TOSTR_CASE_STRINGIZE(VK_FORMAT_ASTC_8x5_UNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_ASTC_8x5_SRGB)
TOSTR_CASE_STRINGIZE(VK_FORMAT_ASTC_8x6_UNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_ASTC_8x6_SRGB)
TOSTR_CASE_STRINGIZE(VK_FORMAT_ASTC_8x8_UNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_ASTC_8x8_SRGB)
TOSTR_CASE_STRINGIZE(VK_FORMAT_ASTC_10x5_UNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_ASTC_10x5_SRGB)
TOSTR_CASE_STRINGIZE(VK_FORMAT_ASTC_10x6_UNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_ASTC_10x6_SRGB)
TOSTR_CASE_STRINGIZE(VK_FORMAT_ASTC_10x8_UNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_ASTC_10x8_SRGB)
TOSTR_CASE_STRINGIZE(VK_FORMAT_ASTC_10x10_UNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_ASTC_10x10_SRGB)
TOSTR_CASE_STRINGIZE(VK_FORMAT_ASTC_12x10_UNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_ASTC_12x10_SRGB)
TOSTR_CASE_STRINGIZE(VK_FORMAT_ASTC_12x12_UNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_ASTC_12x12_SRGB)
TOSTR_CASE_STRINGIZE(VK_FORMAT_B4G4R4A4_UNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_B5G5R5A1_UNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_B5G6R5_UNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_B5G6R5_USCALED)
TOSTR_CASE_STRINGIZE(VK_FORMAT_B8G8R8_UNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_B8G8R8_SNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_B8G8R8_USCALED)
TOSTR_CASE_STRINGIZE(VK_FORMAT_B8G8R8_SSCALED)
TOSTR_CASE_STRINGIZE(VK_FORMAT_B8G8R8_UINT)
TOSTR_CASE_STRINGIZE(VK_FORMAT_B8G8R8_SINT)
TOSTR_CASE_STRINGIZE(VK_FORMAT_B8G8R8_SRGB)
TOSTR_CASE_STRINGIZE(VK_FORMAT_B8G8R8A8_UNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_B8G8R8A8_SNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_B8G8R8A8_USCALED)
TOSTR_CASE_STRINGIZE(VK_FORMAT_B8G8R8A8_SSCALED)
TOSTR_CASE_STRINGIZE(VK_FORMAT_B8G8R8A8_UINT)
TOSTR_CASE_STRINGIZE(VK_FORMAT_B8G8R8A8_SINT)
TOSTR_CASE_STRINGIZE(VK_FORMAT_B8G8R8A8_SRGB)
TOSTR_CASE_STRINGIZE(VK_FORMAT_B10G10R10A2_UNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_B10G10R10A2_SNORM)
TOSTR_CASE_STRINGIZE(VK_FORMAT_B10G10R10A2_USCALED)
TOSTR_CASE_STRINGIZE(VK_FORMAT_B10G10R10A2_SSCALED)
TOSTR_CASE_STRINGIZE(VK_FORMAT_B10G10R10A2_UINT)
TOSTR_CASE_STRINGIZE(VK_FORMAT_B10G10R10A2_SINT)
default: break;
}
return StringFormat::Fmt("VkFormat<%d>", el);
}
template<>
string ToStrHelper<false, VkRect2D>::Get(const VkRect2D &el)
{
return StringFormat::Fmt("VkRect2D<%dx%d+%d+%d>", el.extent.width, el.extent.height, el.offset.x, el.offset.y);
}
template<>
string ToStrHelper<false, VkExtent2D>::Get(const VkExtent2D &el)
{
return StringFormat::Fmt("VkExtent<%d,%d>", el.width, el.height);
}
template<>
string ToStrHelper<false, VkExtent3D>::Get(const VkExtent3D &el)
{
return StringFormat::Fmt("VkExtent<%d,%d,%d>", el.width, el.height, el.depth);
}
template<>
string ToStrHelper<false, VkOffset2D>::Get(const VkOffset2D &el)
{
return StringFormat::Fmt("VkOffset<%d,%d>", el.x, el.y);
}
template<>
string ToStrHelper<false, VkOffset3D>::Get(const VkOffset3D &el)
{
return StringFormat::Fmt("VkOffset<%d,%d,%d>", el.x, el.y, el.z);
}
template<>
string ToStrHelper<false, VkViewport>::Get(const VkViewport &el)
{
return StringFormat::Fmt("VkViewport<%f,%f, %fx%f, %f-%f>", el.originX, el.originY, el.width, el.height, el.minDepth, el.maxDepth);
}
template<>
string ToStrHelper<false, VkClearColorValue>::Get(const VkClearColorValue &el)
{
return StringFormat::Fmt("VkClearColorValue<%f,%f,%f,%f>"
, el.f32[0], el.f32[1], el.f32[2], el.f32[3]);
}
template<>
string ToStrHelper<false, VkClearValue>::Get(const VkClearValue &el)
{
return StringFormat::Fmt("VkClearValue[ col:<%f,%f,%f,%f> / d:%f s:%u ]"
, el.color.f32[0], el.color.f32[1], el.color.f32[2], el.color.f32[3]
, el.ds.depth, el.ds.stencil);
}
template<>
string ToStrHelper<false, VkAttachmentReference>::Get(const VkAttachmentReference &el)
{
return StringFormat::Fmt("VkAttachmentReference<%u, %s>", el.attachment, ToStr::Get(el.layout).c_str());
}
template<>
string ToStrHelper<false, VkSurfaceTransformWSI>::Get(const VkSurfaceTransformWSI &el)
{
switch(el)
{
TOSTR_CASE_STRINGIZE(VK_SURFACE_TRANSFORM_NONE_WSI)
TOSTR_CASE_STRINGIZE(VK_SURFACE_TRANSFORM_ROT90_WSI)
TOSTR_CASE_STRINGIZE(VK_SURFACE_TRANSFORM_ROT180_WSI)
TOSTR_CASE_STRINGIZE(VK_SURFACE_TRANSFORM_ROT270_WSI)
TOSTR_CASE_STRINGIZE(VK_SURFACE_TRANSFORM_HMIRROR_WSI)
TOSTR_CASE_STRINGIZE(VK_SURFACE_TRANSFORM_HMIRROR_ROT90_WSI)
TOSTR_CASE_STRINGIZE(VK_SURFACE_TRANSFORM_HMIRROR_ROT180_WSI)
TOSTR_CASE_STRINGIZE(VK_SURFACE_TRANSFORM_HMIRROR_ROT270_WSI)
TOSTR_CASE_STRINGIZE(VK_SURFACE_TRANSFORM_INHERIT_WSI)
default: break;
}
return StringFormat::Fmt("VkSurfaceTransformWSI<%d>", el);
}
template<>
string ToStrHelper<false, VkPresentModeWSI>::Get(const VkPresentModeWSI &el)
{
switch(el)
{
TOSTR_CASE_STRINGIZE(VK_PRESENT_MODE_IMMEDIATE_WSI)
TOSTR_CASE_STRINGIZE(VK_PRESENT_MODE_MAILBOX_WSI)
TOSTR_CASE_STRINGIZE(VK_PRESENT_MODE_FIFO_WSI)
default: break;
}
return StringFormat::Fmt("VkPresentModeWSI<%d>", el);
}
#define SerialiseObject(type, name, obj) \
{ \
ResourceId id; \
if(m_Mode >= WRITING) id = (obj == VK_NULL_HANDLE) ? ResourceId() : MGR()->GetID(MakeRes(obj)); \
Serialise(name, id); \
if(m_Mode < WRITING) obj = (id == ResourceId()) ? VK_NULL_HANDLE : type(MGR()->GetLiveResource(id).handle); \
}
static void SerialiseNext(Serialiser *ser, const void *&pNext)
{
// VKTODOLOW serialise out whether there is a next structure, its type, and contents
if(ser->IsReading())
pNext = NULL;
else
RDCASSERT(pNext == NULL);
}
template<typename T>
void SerialiseOptionalObject(Serialiser *ser, const char *name, T *&el)
{
bool present;
present = el != NULL;
ser->Serialise((string(name) + "Present").c_str(), present);
if(present)
{
if(ser->IsReading())
el = new T;
ser->Serialise(name, *el);
}
else if(ser->IsReading())
{
el = NULL;
}
}
template<>
void Serialiser::Serialise(const char *name, VkGenericStruct &el)
{
ScopedContext scope(this, this, name, "NextStructure", 0, true);
}
template<>
void Serialiser::Serialise(const char *name, VkDeviceQueueCreateInfo &el)
{
ScopedContext scope(this, this, name, "VkDeviceQueueCreateInfo", 0, true);
Serialise("queueFamilyIndex", el.queueFamilyIndex);
Serialise("queueCount", el.queueCount);
}
// technically this doesn't need a serialise function as it's POD,
// but we give it one just for ease of printing etc.
template<>
void Serialiser::Serialise(const char *name, VkPhysicalDeviceFeatures &el)
{
ScopedContext scope(this, this, name, "VkPhysicalDeviceFeatures", 0, true);
Serialise("robustBufferAccess", el.robustBufferAccess);
Serialise("fullDrawIndexUint32", el.fullDrawIndexUint32);
Serialise("imageCubeArray", el.imageCubeArray);
Serialise("independentBlend", el.independentBlend);
Serialise("geometryShader", el.geometryShader);
Serialise("tessellationShader", el.tessellationShader);
Serialise("sampleRateShading", el.sampleRateShading);
Serialise("dualSourceBlend", el.dualSourceBlend);
Serialise("logicOp", el.logicOp);
Serialise("instancedDrawIndirect", el.instancedDrawIndirect);
Serialise("depthClip", el.depthClip);
Serialise("depthBiasClamp", el.depthBiasClamp);
Serialise("fillModeNonSolid", el.fillModeNonSolid);
Serialise("depthBounds", el.depthBounds);
Serialise("wideLines", el.wideLines);
Serialise("largePoints", el.largePoints);
Serialise("textureCompressionETC2", el.textureCompressionETC2);
Serialise("textureCompressionASTC_LDR", el.textureCompressionASTC_LDR);
Serialise("textureCompressionBC", el.textureCompressionBC);
Serialise("pipelineStatisticsQuery", el.pipelineStatisticsQuery);
Serialise("vertexSideEffects", el.vertexSideEffects);
Serialise("tessellationSideEffects", el.tessellationSideEffects);
Serialise("geometrySideEffects", el.geometrySideEffects);
Serialise("fragmentSideEffects", el.fragmentSideEffects);
Serialise("shaderTessellationPointSize", el.shaderTessellationPointSize);
Serialise("shaderGeometryPointSize", el.shaderGeometryPointSize);
Serialise("shaderTextureGatherExtended", el.shaderTextureGatherExtended);
Serialise("shaderStorageImageExtendedFormats", el.shaderStorageImageExtendedFormats);
Serialise("shaderStorageImageMultisample", el.shaderStorageImageMultisample);
Serialise("shaderStorageBufferArrayConstantIndexing", el.shaderStorageBufferArrayConstantIndexing);
Serialise("shaderStorageImageArrayConstantIndexing", el.shaderStorageImageArrayConstantIndexing);
Serialise("shaderUniformBufferArrayDynamicIndexing", el.shaderUniformBufferArrayDynamicIndexing);
Serialise("shaderSampledImageArrayDynamicIndexing", el.shaderSampledImageArrayDynamicIndexing);
Serialise("shaderStorageBufferArrayDynamicIndexing", el.shaderStorageBufferArrayDynamicIndexing);
Serialise("shaderStorageImageArrayDynamicIndexing", el.shaderStorageImageArrayDynamicIndexing);
Serialise("shaderClipDistance", el.shaderClipDistance);
Serialise("shaderCullDistance", el.shaderCullDistance);
Serialise("shaderFloat64", el.shaderFloat64);
Serialise("shaderInt64", el.shaderInt64);
Serialise("shaderFloat16", el.shaderFloat16);
Serialise("shaderInt16", el.shaderInt16);
Serialise("shaderResourceResidency", el.shaderResourceResidency);
Serialise("shaderResourceMinLOD", el.shaderResourceMinLOD);
Serialise("sparse", el.sparse);
Serialise("sparseResidencyBuffer", el.sparseResidencyBuffer);
Serialise("sparseResidencyImage2D", el.sparseResidencyImage2D);
Serialise("sparseResidencyImage3D", el.sparseResidencyImage3D);
Serialise("sparseResidency2Samples", el.sparseResidency2Samples);
Serialise("sparseResidency4Samples", el.sparseResidency4Samples);
Serialise("sparseResidency8Samples", el.sparseResidency8Samples);
Serialise("sparseResidency16Samples", el.sparseResidency16Samples);
Serialise("sparseResidencyStandard2DBlockShape", el.sparseResidencyStandard2DBlockShape);
Serialise("sparseResidencyStandard2DMSBlockShape", el.sparseResidencyStandard2DMSBlockShape);
Serialise("sparseResidencyStandard3DBlockShape", el.sparseResidencyStandard3DBlockShape);
Serialise("sparseResidencyAlignedMipSize", el.sparseResidencyAlignedMipSize);
Serialise("sparseResidencyNonResident", el.sparseResidencyNonResident);
Serialise("sparseResidencyNonResidentStrict", el.sparseResidencyNonResidentStrict);
Serialise("sparseResidencyAliased", el.sparseResidencyAliased);
}
template<>
void Serialiser::Serialise(const char *name, VkDeviceCreateInfo &el)
{
ScopedContext scope(this, this, name, "VkDeviceCreateInfo", 0, true);
RDCASSERT(m_Mode < WRITING || el.sType == VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO);
Serialise("sType", el.sType);
SerialiseNext(this, el.pNext);
Serialise("flags", (VkDeviceCreateFlagBits &)el.flags);
SerialiseComplexArray("pRequestedQueues", (VkDeviceQueueCreateInfo *&)el.pRequestedQueues, el.queueRecordCount);
// need to do this by hand to use string DB
Serialise("extensionCount", el.extensionCount);
if(m_Mode == READING)
el.ppEnabledExtensionNames = el.extensionCount ? new char*[el.extensionCount] : NULL;
// cast away const on array so we can assign to it on reading
const char **exts = (const char **)el.ppEnabledExtensionNames;
for(uint32_t i=0; i < el.extensionCount; i++)
{
string s = "";
if(m_Mode == WRITING && exts[i] != NULL)
s = exts[i];
Serialise("ppEnabledExtensionNames", s);
if(m_Mode == READING)
{
m_StringDB.insert(s);
exts[i] = m_StringDB.find(s)->c_str();
}
}
// need to do this by hand to use string DB
Serialise("layerCount", el.layerCount);
if(m_Mode == READING)
el.ppEnabledLayerNames = el.layerCount ? new char*[el.layerCount] : NULL;
// cast away const on array so we can assign to it on reading
const char **layers = (const char **)el.ppEnabledLayerNames;
for(uint32_t i=0; i < el.layerCount; i++)
{
string s = "";
if(m_Mode == WRITING && layers[i] != NULL)
s = layers[i];
Serialise("ppEnabledLayerNames", s);
if(m_Mode == READING)
{
m_StringDB.insert(s);
layers[i] = m_StringDB.find(s)->c_str();
}
}
SerialiseOptionalObject(this, "pEnabledFeatures", (VkPhysicalDeviceFeatures *&)el.pEnabledFeatures);
}
template<>
void Serialiser::Serialise(const char *name, VkBufferCreateInfo &el)
{
ScopedContext scope(this, this, name, "VkBufferCreateInfo", 0, true);
RDCASSERT(m_Mode < WRITING || el.sType == VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO);
Serialise("sType", el.sType);
SerialiseNext(this, el.pNext);
Serialise("size", el.size);
Serialise("usage", (VkBufferUsageFlagBits &)el.usage);
Serialise("flags", (VkBufferCreateFlagBits &)el.flags);
Serialise("sharingMode", el.sharingMode);
if(m_Mode == READING) el.pQueueFamilyIndices = NULL;
SerialisePODArray("pQueueFamilyIndices", (uint32_t *&)el.pQueueFamilyIndices, el.queueFamilyCount);
}
template<>
void Serialiser::Serialise(const char *name, VkBufferViewCreateInfo &el)
{
ScopedContext scope(this, this, name, "VkBufferViewCreateInfo", 0, true);
RDCASSERT(m_Mode < WRITING || el.sType == VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO);
Serialise("sType", el.sType);
SerialiseNext(this, el.pNext);
SerialiseObject(VkBuffer, "buffer", el.buffer);
Serialise("viewType", el.viewType);
Serialise("format", el.format);
Serialise("offset", el.offset);
Serialise("range", el.range);
}
template<>
void Serialiser::Serialise(const char *name, VkImageCreateInfo &el)
{
ScopedContext scope(this, this, name, "VkImageCreateInfo", 0, true);
RDCASSERT(m_Mode < WRITING || el.sType == VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO);
Serialise("sType", el.sType);
SerialiseNext(this, el.pNext);
Serialise("imageType", el.imageType);
Serialise("format", el.format);
Serialise("extent", el.extent);
Serialise("mipLevels", el.mipLevels);
Serialise("arraySize", el.arraySize);
Serialise("samples", el.samples);
Serialise("tiling", el.tiling);
Serialise("usage", (VkImageUsageFlagBits &)el.usage);
Serialise("flags", (VkImageCreateFlagBits &)el.flags);
Serialise("sharingMode", el.sharingMode);
if(m_Mode == READING) el.pQueueFamilyIndices = NULL;
SerialisePODArray("pQueueFamilyIndices", (uint32_t *&)el.pQueueFamilyIndices, el.queueFamilyCount);
}
template<>
void Serialiser::Serialise(const char *name, VkImageViewCreateInfo &el)
{
ScopedContext scope(this, this, name, "VkImageViewCreateInfo", 0, true);
RDCASSERT(m_Mode < WRITING || el.sType == VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO);
Serialise("sType", el.sType);
SerialiseNext(this, el.pNext);
SerialiseObject(VkImage, "image", el.image);
Serialise("viewType", el.viewType);
Serialise("format", el.format);
Serialise("channels", el.channels);
Serialise("subresourceRange", el.subresourceRange);
}
template<>
void Serialiser::Serialise(const char *name, VkAttachmentBindInfo &el)
{
ScopedContext scope(this, this, name, "VkAttachmentBindInfo", 0, true);
SerialiseObject(VkAttachmentView, "view", el.view);
Serialise("layout", el.layout);
}
template<>
void Serialiser::Serialise(const char *name, VkFramebufferCreateInfo &el)
{
ScopedContext scope(this, this, name, "VkFramebufferCreateInfo", 0, true);
RDCASSERT(m_Mode < WRITING || el.sType == VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO);
Serialise("sType", el.sType);
SerialiseNext(this, el.pNext);
SerialiseObject(VkRenderPass, "renderPass", el.renderPass);
SerialiseComplexArray("pAttachments", (VkAttachmentBindInfo *&)el.pAttachments, el.attachmentCount);
Serialise("width", el.width);
Serialise("height", el.height);
Serialise("layers", el.layers);
}
template<>
void Serialiser::Serialise(const char *name, VkAttachmentDescription &el)
{
ScopedContext scope(this, this, name, "VkAttachmentDescription", 0, true);
RDCASSERT(m_Mode < WRITING || el.sType == VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION);
Serialise("sType", el.sType);
SerialiseNext(this, el.pNext);
Serialise("format", el.format);
Serialise("samples", el.samples);
Serialise("loadOp", el.loadOp);
Serialise("storeOp", el.storeOp);
Serialise("stencilLoadOp", el.stencilLoadOp);
Serialise("stencilStoreOp", el.stencilStoreOp);
Serialise("initialLayout", el.initialLayout);
Serialise("finalLayout", el.finalLayout);
}
template<>
void Serialiser::Serialise(const char *name, VkSubpassDescription &el)
{
ScopedContext scope(this, this, name, "VkSubpassDescription", 0, true);
RDCASSERT(m_Mode < WRITING || el.sType == VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION);
Serialise("sType", el.sType);
SerialiseNext(this, el.pNext);
Serialise("pipelineBindPoint", el.pipelineBindPoint);
Serialise("flags", (VkSubpassDescriptionFlagBits &)el.flags);
Serialise("depthStencilAttachment", el.depthStencilAttachment);
if(m_Mode == READING)
{
el.inputAttachments = NULL;
el.colorAttachments = NULL;
el.resolveAttachments = NULL;
el.preserveAttachments = NULL;
}
SerialisePODArray("inputAttachments", (VkAttachmentReference *&)el.inputAttachments, el.inputCount);
SerialisePODArray("colorAttachments", (VkAttachmentReference *&)el.colorAttachments, el.colorCount);
bool hasResolves = (el.resolveAttachments != NULL);
Serialise("hasResolves", hasResolves);
if(hasResolves)
SerialisePODArray("resolveAttachments", (VkAttachmentReference *&)el.resolveAttachments, el.colorCount);
SerialisePODArray("preserveAttachments", (VkAttachmentReference *&)el.preserveAttachments, el.preserveCount);
}
template<>
void Serialiser::Serialise(const char *name, VkSubpassDependency &el)
{
ScopedContext scope(this, this, name, "VkSubpassDependency", 0, true);
RDCASSERT(m_Mode < WRITING || el.sType == VK_STRUCTURE_TYPE_SUBPASS_DEPENDENCY);
Serialise("sType", el.sType);
SerialiseNext(this, el.pNext);
Serialise("srcSubpass", el.srcSubpass);
Serialise("destSubpass", el.srcSubpass);
Serialise("srcStageMask", el.srcStageMask);
Serialise("destStageMask", el.srcStageMask);
Serialise("outputMask", el.outputMask);
Serialise("inputMask", el.inputMask);
Serialise("byRegion", el.byRegion);
}
template<>
void Serialiser::Serialise(const char *name, VkRenderPassCreateInfo &el)
{
ScopedContext scope(this, this, name, "VkRenderPassCreateInfo", 0, true);
RDCASSERT(m_Mode < WRITING || el.sType == VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO);
Serialise("sType", el.sType);
SerialiseNext(this, el.pNext);
SerialiseComplexArray("pAttachments", (VkAttachmentDescription *&)el.pAttachments, el.attachmentCount);
SerialiseComplexArray("pSubpasses", (VkSubpassDescription *&)el.pSubpasses, el.subpassCount);
SerialiseComplexArray("pDependencies", (VkSubpassDependency *&)el.pDependencies, el.dependencyCount);
}
template<>
void Serialiser::Serialise(const char *name, VkRenderPassBeginInfo &el)
{
ScopedContext scope(this, this, name, "VkRenderPassBeginInfo", 0, true);
RDCASSERT(m_Mode < WRITING || el.sType == VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO);
Serialise("sType", el.sType);
SerialiseNext(this, el.pNext);
SerialiseObject(VkRenderPass, "renderPass", el.renderPass);
SerialiseObject(VkFramebuffer, "framebuffer", el.framebuffer);
Serialise("renderArea", el.renderArea);
if(m_Mode == READING)
el.pAttachmentClearValues = NULL;
SerialisePODArray("pAttachmentClearValues", (VkClearValue *&)el.pAttachmentClearValues, el.attachmentCount);
}
template<>
void Serialiser::Serialise(const char *name, VkAttachmentViewCreateInfo &el)
{
ScopedContext scope(this, this, name, "VkAttachmentViewCreateInfo", 0, true);
RDCASSERT(m_Mode < WRITING || el.sType == VK_STRUCTURE_TYPE_ATTACHMENT_VIEW_CREATE_INFO);
Serialise("sType", el.sType);
SerialiseNext(this, el.pNext);
SerialiseObject(VkImage, "image", el.image);
Serialise("format", el.format);
Serialise("mipLevel", el.mipLevel);
Serialise("baseArraySlice", el.baseArraySlice);
Serialise("arraySize", el.arraySize);
}
template<>
void Serialiser::Serialise(const char *name, VkDynamicViewportStateCreateInfo &el)
{
ScopedContext scope(this, this, name, "VkDynamicVpStateCreateInfo", 0, true);
RDCASSERT(m_Mode < WRITING || el.sType == VK_STRUCTURE_TYPE_DYNAMIC_VIEWPORT_STATE_CREATE_INFO);
Serialise("sType", el.sType);
SerialiseNext(this, el.pNext);
if(m_Mode == READING)
{
el.pViewports = NULL;
el.pScissors = NULL;
}
SerialisePODArray("viewports", (VkViewport *&)el.pViewports, el.viewportAndScissorCount);
SerialisePODArray("scissors", (VkRect2D *&)el.pScissors, el.viewportAndScissorCount);
}
template<>
void Serialiser::Serialise(const char *name, VkDynamicRasterStateCreateInfo &el)
{
ScopedContext scope(this, this, name, "VkDynamicRsStateCreateInfo", 0, true);
RDCASSERT(m_Mode < WRITING || el.sType == VK_STRUCTURE_TYPE_DYNAMIC_RASTER_STATE_CREATE_INFO);
Serialise("sType", el.sType);
SerialiseNext(this, el.pNext);
Serialise("depthBias", el.depthBias);
Serialise("depthBiasClamp", el.depthBiasClamp);
Serialise("slopeScaledDepthBias", el.slopeScaledDepthBias);
Serialise("lineWidth", el.lineWidth);
}
template<>
void Serialiser::Serialise(const char *name, VkDynamicColorBlendStateCreateInfo &el)
{
ScopedContext scope(this, this, name, "VkDynamicCbStateCreateInfo", 0, true);
RDCASSERT(m_Mode < WRITING || el.sType == VK_STRUCTURE_TYPE_DYNAMIC_COLOR_BLEND_STATE_CREATE_INFO);
Serialise("sType", el.sType);
SerialiseNext(this, el.pNext);
SerialisePODArray<4>("blendConst", el.blendConst);
}
template<>
void Serialiser::Serialise(const char *name, VkDynamicDepthStencilStateCreateInfo &el)
{
ScopedContext scope(this, this, name, "VkDynamicDsStateCreateInfo", 0, true);
RDCASSERT(m_Mode < WRITING || el.sType == VK_STRUCTURE_TYPE_DYNAMIC_DEPTH_STENCIL_STATE_CREATE_INFO);
Serialise("sType", el.sType);
SerialiseNext(this, el.pNext);
Serialise("minDepthBounds", el.minDepthBounds);
Serialise("maxDepthBounds", el.maxDepthBounds);
Serialise("stencilReadMask", el.stencilReadMask);
Serialise("stencilWriteMask", el.stencilWriteMask);
Serialise("stencilFrontRef", el.stencilFrontRef);
Serialise("stencilBackRef", el.stencilBackRef);
}
template<>
void Serialiser::Serialise(const char *name, VkVertexInputBindingDescription &el)
{
ScopedContext scope(this, this, name, "VkVertexInputBindingDescription", 0, true);
Serialise("binding", el.binding);
Serialise("strideInBytes", el.strideInBytes);
Serialise("stepRate", el.stepRate);
}
template<>
void Serialiser::Serialise(const char *name, VkVertexInputAttributeDescription &el)
{
ScopedContext scope(this, this, name, "VkVertexInputAttributeDescription", 0, true);
Serialise("location", el.location);
Serialise("binding", el.binding);
Serialise("format", el.format);
Serialise("offsetInBytes", el.offsetInBytes);
}
template<>
void Serialiser::Serialise(const char *name, VkPipelineVertexInputStateCreateInfo &el)
{
ScopedContext scope(this, this, name, "VkPipelineVertexInputStateCreateInfo", 0, true);
RDCASSERT(m_Mode < WRITING || el.sType == VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO);
Serialise("sType", el.sType);
SerialiseNext(this, el.pNext);
SerialiseComplexArray("pVertexBindingDescriptions", (VkVertexInputBindingDescription *&)el.pVertexBindingDescriptions, el.bindingCount);
SerialiseComplexArray("pVertexAttributeDescriptions", (VkVertexInputAttributeDescription *&)el.pVertexAttributeDescriptions, el.attributeCount);
}
template<>
void Serialiser::Serialise(const char *name, VkPipelineInputAssemblyStateCreateInfo &el)
{
ScopedContext scope(this, this, name, "VkPipelineInputAssemblyStateCreateInfo", 0, true);
RDCASSERT(m_Mode < WRITING || el.sType == VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO);
Serialise("sType", el.sType);
SerialiseNext(this, el.pNext);
Serialise("topology", el.topology);
Serialise("primitiveRestartEnable", el.primitiveRestartEnable);
}
template<>
void Serialiser::Serialise(const char *name, VkPipelineTessellationStateCreateInfo &el)
{
ScopedContext scope(this, this, name, "VkPipelineTessStateCreateInfo", 0, true);
RDCASSERT(m_Mode < WRITING || el.sType == VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO);
Serialise("sType", el.sType);
SerialiseNext(this, el.pNext);
Serialise("patchControlPoints", el.patchControlPoints);
}
template<>
void Serialiser::Serialise(const char *name, VkPipelineViewportStateCreateInfo &el)
{
ScopedContext scope(this, this, name, "VkPipelineViewportStateCreateInfo", 0, true);
RDCASSERT(m_Mode < WRITING || el.sType == VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO);
Serialise("sType", el.sType);
SerialiseNext(this, el.pNext);
Serialise("viewportCount", el.viewportCount);
}
template<>
void Serialiser::Serialise(const char *name, VkPipelineRasterStateCreateInfo &el)
{
ScopedContext scope(this, this, name, "VkPipelineRasterStateCreateInfo", 0, true);
RDCASSERT(m_Mode < WRITING || el.sType == VK_STRUCTURE_TYPE_PIPELINE_RASTER_STATE_CREATE_INFO);
Serialise("sType", el.sType);
SerialiseNext(this, el.pNext);
Serialise("depthClipEnable", el.depthClipEnable);
Serialise("rasterizerDiscardEnable", el.rasterizerDiscardEnable);
Serialise("fillMode", el.fillMode);
Serialise("cullMode", el.cullMode);
Serialise("frontFace", el.frontFace);
}
template<>
void Serialiser::Serialise(const char *name, VkPipelineMultisampleStateCreateInfo &el)
{
ScopedContext scope(this, this, name, "VkPipelineMultisampleStateCreateInfo", 0, true);
RDCASSERT(m_Mode < WRITING || el.sType == VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO);
Serialise("sType", el.sType);
SerialiseNext(this, el.pNext);
Serialise("rasterSamples", el.rasterSamples);
Serialise("sampleShadingEnable", el.sampleShadingEnable);
Serialise("minSampleShading", el.minSampleShading);
Serialise("sampleMask", el.sampleMask);
}
template<>
void Serialiser::Serialise(const char *name, VkPipelineColorBlendAttachmentState &el)
{
ScopedContext scope(this, this, name, "VkPipelineColorBlendAttachmentState", 0, true);
Serialise("blendEnable", el.blendEnable);
Serialise("srcBlendColor", el.srcBlendColor);
Serialise("destBlendColor", el.destBlendColor);
Serialise("blendOpColor", el.blendOpColor);
Serialise("srcBlendAlpha", el.srcBlendAlpha);
Serialise("destBlendAlpha", el.destBlendAlpha);
Serialise("blendOpAlpha", el.blendOpAlpha);
Serialise("channelWriteMask", el.channelWriteMask);
}
template<>
void Serialiser::Serialise(const char *name, VkPipelineColorBlendStateCreateInfo &el)
{
ScopedContext scope(this, this, name, "VkPipelineColorBlendStateCreateInfo", 0, true);
RDCASSERT(m_Mode < WRITING || el.sType == VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO);
Serialise("sType", el.sType);
SerialiseNext(this, el.pNext);
Serialise("alphaToCoverageEnable", el.alphaToCoverageEnable);
Serialise("logicOpEnable", el.logicOpEnable);
Serialise("logicOp", el.logicOp);
Serialise("attachmentCount", el.attachmentCount);
SerialiseComplexArray("pAttachments", (VkPipelineColorBlendAttachmentState*&)el.pAttachments, el.attachmentCount);
}
template<>
void Serialiser::Serialise(const char *name, VkPipelineDepthStencilStateCreateInfo &el)
{
ScopedContext scope(this, this, name, "VkPipelineDepthStencilStateCreateInfo", 0, true);
RDCASSERT(m_Mode < WRITING || el.sType == VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO);
Serialise("sType", el.sType);
SerialiseNext(this, el.pNext);
Serialise("depthTestEnable", el.depthTestEnable);
Serialise("depthWriteEnable", el.depthWriteEnable);
Serialise("depthCompareOp", el.depthCompareOp);
Serialise("depthBoundsEnable", el.depthBoundsEnable);
Serialise("stencilEnable", el.stencilTestEnable);
Serialise("front", el.front);
Serialise("back", el.back);
}
template<>
void Serialiser::Serialise(const char *name, VkCmdPoolCreateInfo &el)
{
ScopedContext scope(this, this, name, "VkCmdPoolCreateInfo", 0, true);
RDCASSERT(m_Mode < WRITING || el.sType == VK_STRUCTURE_TYPE_CMD_POOL_CREATE_INFO);
Serialise("sType", el.sType);
SerialiseNext(this, el.pNext);
Serialise("queueFamilyIndex", el.queueFamilyIndex);
Serialise("flags", (VkCmdPoolCreateFlagBits &)el.flags);
}
template<>
void Serialiser::Serialise(const char *name, VkCmdBufferCreateInfo &el)
{
ScopedContext scope(this, this, name, "VkCmdBufferCreateInfo", 0, true);
RDCASSERT(m_Mode < WRITING || el.sType == VK_STRUCTURE_TYPE_CMD_BUFFER_CREATE_INFO);
Serialise("sType", el.sType);
SerialiseNext(this, el.pNext);
SerialiseObject(VkCmdPool, "cmdPool", el.cmdPool);
Serialise("level", el.level);
// VKTODOLOW if this enum gets any bits, cast to Vk*FlagBits
// for strongly typed serialising
Serialise("flags", el.flags);
}
template<>
void Serialiser::Serialise(const char *name, VkCmdBufferBeginInfo &el)
{
ScopedContext scope(this, this, name, "VkCmdBufferBeginInfo", 0, true);
RDCASSERT(m_Mode < WRITING || el.sType == VK_STRUCTURE_TYPE_CMD_BUFFER_BEGIN_INFO);
Serialise("sType", el.sType);
SerialiseNext(this, el.pNext);
Serialise("flags", (VkCmdBufferOptimizeFlagBits &)el.flags);
SerialiseObject(VkRenderPass, "renderPass", el.renderPass);
SerialiseObject(VkFramebuffer, "framebuffer", el.framebuffer);
}
template<>
void Serialiser::Serialise(const char *name, VkStencilOpState &el)
{
ScopedContext scope(this, this, name, "VkStencilOpState", 0, true);
Serialise("stencilFailOp", el.stencilFailOp);
Serialise("stencilPassOp", el.stencilPassOp);
Serialise("stencilDepthFailOp", el.stencilDepthFailOp);
Serialise("stencilCompareOp", el.stencilCompareOp);
}
template<>
void Serialiser::Serialise(const char *name, VkSemaphoreCreateInfo &el)
{
ScopedContext scope(this, this, name, "VkSemaphoreCreateInfo", 0, true);
RDCASSERT(m_Mode < WRITING || el.sType == VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO);
Serialise("sType", el.sType);
SerialiseNext(this, el.pNext);
// VKTODOLOW if this enum gets any bits, cast to Vk*FlagBits
// for strongly typed serialising
Serialise("flags", el.flags);
}
template<>
void Serialiser::Serialise(const char *name, VkSamplerCreateInfo &el)
{
ScopedContext scope(this, this, name, "VkSamplerCreateInfo", 0, true);
RDCASSERT(m_Mode < WRITING || el.sType == VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO);
Serialise("sType", el.sType);
SerialiseNext(this, el.pNext);
Serialise("minFilter", el.minFilter);
Serialise("magFilter", el.magFilter);
Serialise("mipMode", el.mipMode);
Serialise("addressU", el.addressU);
Serialise("addressV", el.addressV);
Serialise("addressW", el.addressW);
Serialise("mipLodBias", el.mipLodBias);
Serialise("maxAnisotropy", el.maxAnisotropy);
Serialise("compareOp", el.compareOp);
Serialise("minLod", el.minLod);
Serialise("maxLod", el.maxLod);
Serialise("borderColor", el.borderColor);
}
template<>
void Serialiser::Serialise(const char *name, VkPipelineShaderStageCreateInfo &el)
{
ScopedContext scope(this, this, name, "VkPipelineShaderStageCreateInfo", 0, true);
RDCASSERT(m_Mode < WRITING || el.sType == VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO);
Serialise("sType", el.sType);
SerialiseNext(this, el.pNext);
Serialise("stage", el.stage);
SerialiseObject(VkShader, "shader", el.shader);
SerialiseOptionalObject(this, "el.pSpecializationInfo", (VkSpecializationInfo *&)el.pSpecializationInfo);
}
template<>
void Serialiser::Serialise(const char *name, VkSpecializationMapEntry &el)
{
ScopedContext scope(this, this, name, "VkSpecializationMapEntry", 0, true);
Serialise("constantId", el.constantId);
uint64_t size = el.size;
Serialise("size", size);
if(m_Mode == READING) el.size = size;
Serialise("offset", el.offset);
}
template<>
void Serialiser::Serialise(const char *name, VkSpecializationInfo &el)
{
ScopedContext scope(this, this, name, "VkSpecializationInfo", 0, true);
uint64_t dataSize = el.dataSize;
Serialise("dataSize", el.dataSize);
size_t sz = dataSize;
if(m_Mode == READING) el.pData = NULL;
SerialiseBuffer("pData", (byte *&)el.pData, sz);
SerialiseComplexArray("pMap", (VkSpecializationMapEntry *&)el.pMap, el.mapEntryCount);
}
template<>
void Serialiser::Serialise(const char *name, VkPipelineCacheCreateInfo &el)
{
ScopedContext scope(this, this, name, "VkPipelineCacheCreateInfo", 0, true);
RDCASSERT(m_Mode < WRITING || el.sType == VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO);
Serialise("sType", el.sType);
SerialiseNext(this, el.pNext);
uint64_t initialSize = el.initialSize;
Serialise("codeSize", initialSize);
el.initialSize = initialSize;
size_t sz = initialSize;
if(m_Mode == READING) el.initialData = NULL;
SerialiseBuffer("initialData", (byte *&)el.initialData, sz);
uint64_t maxSize = el.maxSize;
Serialise("maxSize", maxSize);
el.maxSize = maxSize;
}
template<>
void Serialiser::Serialise(const char *name, VkPipelineLayoutCreateInfo &el)
{
ScopedContext scope(this, this, name, "VkPipelineLayoutCreateInfo", 0, true);
RDCASSERT(m_Mode < WRITING || el.sType == VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO);
Serialise("sType", el.sType);
SerialiseNext(this, el.pNext);
// need to do this one by hand since it's just an array of objects that don't themselves have
// a Serialise overload
Serialise("descriptorSetCount", el.descriptorSetCount);
if(m_Mode == READING)
el.pSetLayouts = el.descriptorSetCount ? new VkDescriptorSetLayout[el.descriptorSetCount] : NULL;
// cast away const on array so we can assign to it on reading
VkDescriptorSetLayout* layouts = (VkDescriptorSetLayout*)el.pSetLayouts;
for(uint32_t i=0; i < el.descriptorSetCount; i++)
SerialiseObject(VkDescriptorSetLayout, "layout", layouts[i]);
SerialiseComplexArray("pPushConstantRanges", (VkPushConstantRange*&)el.pPushConstantRanges, el.pushConstantRangeCount);
}
template<>
void Serialiser::Serialise(const char *name, VkShaderModuleCreateInfo &el)
{
ScopedContext scope(this, this, name, "VkShaderModuleCreateInfo", 0, true);
RDCASSERT(m_Mode < WRITING || el.sType == VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO);
Serialise("sType", el.sType);
SerialiseNext(this, el.pNext);
uint64_t codeSize = el.codeSize;
Serialise("codeSize", codeSize);
el.codeSize = codeSize;
size_t sz = codeSize;
if(m_Mode == READING) el.pCode = NULL;
SerialiseBuffer("pCode", (byte *&)el.pCode, sz);
// VKTODOLOW if this enum gets any bits, cast to Vk*FlagBits
// for strongly typed serialising
Serialise("flags", el.flags);
}
template<>
void Serialiser::Serialise(const char *name, VkShaderCreateInfo &el)
{
ScopedContext scope(this, this, name, "VkShaderCreateInfo", 0, true);
RDCASSERT(m_Mode < WRITING || el.sType == VK_STRUCTURE_TYPE_SHADER_CREATE_INFO);
Serialise("sType", el.sType);
SerialiseNext(this, el.pNext);
string s = "";
if(m_Mode >= WRITING && el.pName != NULL)
s = el.pName;
Serialise("pName", s);
if(m_Mode == READING)
{
if(s == "")
{
el.pName = "";
}
else
{
string str = (char *)m_BufferHead-s.length();
m_StringDB.insert(str);
el.pName = m_StringDB.find(str)->c_str();
}
}
// VKTODOLOW if this enum gets any bits, cast to Vk*FlagBits
// for strongly typed serialising
Serialise("flags", el.flags);
SerialiseObject(VkShaderModule, "module", el.module);
}
template<>
void Serialiser::Serialise(const char *name, VkImageSubresourceRange &el)
{
ScopedContext scope(this, this, name, "VkImageSubresourceRange", 0, true);
Serialise("aspect", el.aspect);
Serialise("baseMipLevel", el.baseMipLevel);
Serialise("mipLevels", el.mipLevels);
Serialise("baseArraySlice", el.baseArraySlice);
Serialise("arraySize", el.arraySize);
}
template<>
void Serialiser::Serialise(const char *name, VkImageSubresource &el)
{
ScopedContext scope(this, this, name, "VkImageSubresource", 0, true);
Serialise("aspect", el.aspect);
Serialise("mipLevel", el.mipLevel);
Serialise("arraySlice", el.arraySlice);
}
template<>
void Serialiser::Serialise(const char *name, VkMemoryAllocInfo &el)
{
ScopedContext scope(this, this, name, "VkMemoryAllocInfo", 0, true);
RDCASSERT(m_Mode < WRITING || el.sType == VK_STRUCTURE_TYPE_MEMORY_ALLOC_INFO);
Serialise("sType", el.sType);
SerialiseNext(this, el.pNext);
Serialise("allocationSize", el.allocationSize);
Serialise("memoryTypeIndex", el.memoryTypeIndex);
}
template<>
void Serialiser::Serialise(const char *name, VkMemoryBarrier &el)
{
ScopedContext scope(this, this, name, "VkMemoryBarrier", 0, true);
RDCASSERT(m_Mode < WRITING || el.sType == VK_STRUCTURE_TYPE_MEMORY_BARRIER);
Serialise("sType", el.sType);
SerialiseNext(this, el.pNext);
Serialise("outputMask", el.outputMask);
Serialise("inputMask", el.inputMask);
}
template<>
void Serialiser::Serialise(const char *name, VkBufferMemoryBarrier &el)
{
ScopedContext scope(this, this, name, "VkBufferMemoryBarrier", 0, true);
RDCASSERT(m_Mode < WRITING || el.sType == VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER);
Serialise("sType", el.sType);
SerialiseNext(this, el.pNext);
Serialise("outputMask", el.outputMask);
Serialise("inputMask", el.inputMask);
Serialise("srcQueueFamilyIndex", el.srcQueueFamilyIndex);
Serialise("destQueueFamilyIndex", el.destQueueFamilyIndex);
SerialiseObject(VkBuffer, "buffer", el.buffer);
Serialise("offset", el.offset);
Serialise("size", el.size);
}
template<>
void Serialiser::Serialise(const char *name, VkImageMemoryBarrier &el)
{
ScopedContext scope(this, this, name, "VkImageMemoryBarrier", 0, true);
RDCASSERT(m_Mode < WRITING || el.sType == VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER);
Serialise("sType", el.sType);
SerialiseNext(this, el.pNext);
Serialise("outputMask", el.outputMask);
Serialise("inputMask", el.inputMask);
Serialise("oldLayout", el.oldLayout);
Serialise("newLayout", el.newLayout);
Serialise("srcQueueFamilyIndex", el.srcQueueFamilyIndex);
Serialise("destQueueFamilyIndex", el.destQueueFamilyIndex);
SerialiseObject(VkImage, "image", el.image);
Serialise("subresourceRange", el.subresourceRange);
}
template<>
void Serialiser::Serialise(const char *name, VkGraphicsPipelineCreateInfo &el)
{
ScopedContext scope(this, this, name, "VkGraphicsPipelineCreateInfo", 0, true);
RDCASSERT(m_Mode < WRITING || el.sType == VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO);
Serialise("sType", el.sType);
SerialiseNext(this, el.pNext);
Serialise("flags", (VkPipelineCreateFlagBits &)el.flags);
SerialiseObject(VkPipelineLayout, "layout", el.layout);
SerialiseObject(VkRenderPass, "renderPass", el.renderPass);
Serialise("subpass", el.subpass);
SerialiseObject(VkPipeline, "basePipelineHandle", el.basePipelineHandle);
Serialise("basePipelineIndex", el.basePipelineIndex);
SerialiseOptionalObject(this, "pVertexInputState", (VkPipelineVertexInputStateCreateInfo *&)el.pVertexInputState);
SerialiseOptionalObject(this, "pInputAssemblyState", (VkPipelineInputAssemblyStateCreateInfo *&)el.pInputAssemblyState);
SerialiseOptionalObject(this, "pTessellationState", (VkPipelineTessellationStateCreateInfo *&)el.pTessellationState);
SerialiseOptionalObject(this, "pViewportState", (VkPipelineViewportStateCreateInfo *&)el.pViewportState);
SerialiseOptionalObject(this, "pRasterState", (VkPipelineRasterStateCreateInfo *&)el.pRasterState);
SerialiseOptionalObject(this, "pMultisampleState", (VkPipelineMultisampleStateCreateInfo *&)el.pMultisampleState);
SerialiseOptionalObject(this, "pDepthStencilState", (VkPipelineDepthStencilStateCreateInfo *&)el.pDepthStencilState);
SerialiseOptionalObject(this, "pColorBlendState", (VkPipelineColorBlendStateCreateInfo *&)el.pColorBlendState);
SerialiseComplexArray("pStages", (VkPipelineShaderStageCreateInfo *&)el.pStages, el.stageCount);
}
template<>
void Serialiser::Serialise(const char *name, VkComputePipelineCreateInfo &el)
{
ScopedContext scope(this, this, name, "VkComputePipelineCreateInfo", 0, true);
RDCASSERT(m_Mode < WRITING || el.sType == VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO);
Serialise("sType", el.sType);
SerialiseNext(this, el.pNext);
Serialise("cs", el.cs);
Serialise("flags", (VkPipelineCreateFlagBits &)el.flags);
SerialiseObject(VkPipelineLayout, "layout", el.layout);
SerialiseObject(VkPipeline, "basePipelineHandle", el.basePipelineHandle);
Serialise("basePipelineIndex", el.basePipelineIndex);
}
template<>
void Serialiser::Serialise(const char *name, VkDescriptorTypeCount &el)
{
ScopedContext scope(this, this, name, "VkDescriptorTypeCount", 0, true);
Serialise("type", el.type);
Serialise("count", el.count);
}
template<>
void Serialiser::Serialise(const char *name, VkDescriptorPoolCreateInfo &el)
{
ScopedContext scope(this, this, name, "VkDescriptorPoolCreateInfo", 0, true);
RDCASSERT(m_Mode < WRITING || el.sType == VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO);
Serialise("sType", el.sType);
SerialiseNext(this, el.pNext);
SerialiseComplexArray("pTypeCount", (VkDescriptorTypeCount*&)el.pTypeCount, el.count);
}
template<>
void Serialiser::Serialise(const char *name, VkDescriptorInfo &el)
{
ScopedContext scope(this, this, name, "VkDescriptorInfo", 0, true);
SerialiseObject(VkBufferView, "bufferView", el.bufferView);
SerialiseObject(VkSampler, "sampler", el.sampler);
SerialiseObject(VkImageView, "imageView", el.imageView);
SerialiseObject(VkAttachmentView, "attachmentView", el.attachmentView);
Serialise("imageLayout", el.imageLayout);
}
template<>
void Serialiser::Serialise(const char *name, VkWriteDescriptorSet &el)
{
ScopedContext scope(this, this, name, "VkWriteDescriptorSet", 0, true);
RDCASSERT(m_Mode < WRITING || el.sType == VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET);
Serialise("sType", el.sType);
SerialiseNext(this, el.pNext);
SerialiseObject(VkDescriptorSet, "destSet", el.destSet);
Serialise("destBinding", el.destBinding);
Serialise("destArrayElement", el.destArrayElement);
Serialise("descriptorType", el.descriptorType);
SerialiseComplexArray("pDescriptors", (VkDescriptorInfo*&)el.pDescriptors, el.count);
}
template<>
void Serialiser::Serialise(const char *name, VkCopyDescriptorSet &el)
{
ScopedContext scope(this, this, name, "VkCopyDescriptorSet", 0, true);
RDCASSERT(m_Mode < WRITING || el.sType == VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET);
Serialise("sType", el.sType);
SerialiseNext(this, el.pNext);
SerialiseObject(VkDescriptorSet, "srcSet", el.srcSet);
Serialise("srcBinding", el.srcBinding);
Serialise("srcArrayElement", el.srcArrayElement);
SerialiseObject(VkDescriptorSet, "destSet", el.destSet);
Serialise("destBinding", el.destBinding);
Serialise("destArrayElement", el.destArrayElement);
Serialise("count", el.count);
}
template<>
void Serialiser::Serialise(const char *name, VkPushConstantRange &el)
{
ScopedContext scope(this, this, name, "VkPushConstantRange", 0, true);
Serialise("stageFlags", (VkShaderStageFlagBits &)el.stageFlags);
Serialise("start", el.start);
Serialise("length", el.length);
}
template<>
void Serialiser::Serialise(const char *name, VkDescriptorSetLayoutBinding &el)
{
ScopedContext scope(this, this, name, "VkDescriptorSetLayoutBinding", 0, true);
Serialise("descriptorType", el.descriptorType);
Serialise("arraySize", el.arraySize);
Serialise("stageFlags", (VkShaderStageFlagBits &)el.stageFlags);
bool hasSamplers = el.pImmutableSamplers != NULL;
Serialise("hasSamplers", hasSamplers);
// do this one by hand because it's an array of objects that aren't Serialise
// overloaded
if(m_Mode == READING)
{
if(hasSamplers)
el.pImmutableSamplers = el.arraySize ? new VkSampler[el.arraySize] : NULL;
else
el.pImmutableSamplers = NULL;
}
VkSampler *samplers = (VkSampler *)el.pImmutableSamplers;
for(uint32_t i=0; hasSamplers && i < el.arraySize; i++)
{
SerialiseObject(VkSampler, "pImmutableSampler", samplers[i]);
}
}
template<>
void Serialiser::Serialise(const char *name, VkDescriptorSetLayoutCreateInfo &el)
{
ScopedContext scope(this, this, name, "VkDescriptorSetLayoutCreateInfo", 0, true);
RDCASSERT(m_Mode < WRITING || el.sType == VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO);
Serialise("sType", el.sType);
SerialiseNext(this, el.pNext);
SerialiseComplexArray("pBinding", (VkDescriptorSetLayoutBinding *&)el.pBinding, el.count);
}
template<>
void Serialiser::Serialise(const char *name, VkChannelMapping &el)
{
ScopedContext scope(this, this, name, "VkChannelMapping", 0, true);
Serialise("r", el.r);
Serialise("g", el.g);
Serialise("b", el.b);
Serialise("a", el.a);
}
template<>
void Serialiser::Serialise(const char *name, VkBufferImageCopy &el)
{
ScopedContext scope(this, this, name, "VkBufferImageCopy", 0, true);
Serialise("memOffset", el.bufferOffset);
Serialise("imageSubresource", el.imageSubresource);
Serialise("imageOffset", el.imageOffset);
Serialise("imageExtent", el.imageExtent);
}
template<>
void Serialiser::Serialise(const char *name, VkBufferCopy &el)
{
ScopedContext scope(this, this, name, "VkBufferCopy", 0, true);
Serialise("srcOffset", el.srcOffset);
Serialise("destOffset", el.destOffset);
Serialise("copySize", el.copySize);
}
template<>
void Serialiser::Serialise(const char *name, VkImageCopy &el)
{
ScopedContext scope(this, this, name, "VkImageCopy", 0, true);
Serialise("srcSubresource", el.srcSubresource);
Serialise("srcOffset", el.srcOffset);
Serialise("destSubresource", el.destSubresource);
Serialise("destOffset", el.destOffset);
Serialise("extent", el.extent);
}
template<>
void Serialiser::Serialise(const char *name, VkImageBlit &el)
{
ScopedContext scope(this, this, name, "VkImageBlit", 0, true);
Serialise("srcSubresource", el.srcSubresource);
Serialise("srcOffset", el.srcOffset);
Serialise("srcExtent", el.srcExtent);
Serialise("destSubresource", el.destSubresource);
Serialise("destOffset", el.destOffset);
Serialise("destExtent", el.destExtent);
}
template<>
void Serialiser::Serialise(const char *name, VkImageResolve &el)
{
ScopedContext scope(this, this, name, "VkImageResolve", 0, true);
Serialise("srcSubresource", el.srcSubresource);
Serialise("srcOffset", el.srcOffset);
Serialise("destSubresource", el.destSubresource);
Serialise("destOffset", el.destOffset);
Serialise("extent", el.extent);
}
template<>
void Serialiser::Serialise(const char *name, VkRect2D &el)
{
ScopedContext scope(this, this, name, "VkRect2D", 0, true);
Serialise("offset", el.offset);
Serialise("extent", el.extent);
}
template<>
void Serialiser::Serialise(const char *name, VkRect3D &el)
{
ScopedContext scope(this, this, name, "VkRect3D", 0, true);
Serialise("offset", el.offset);
Serialise("extent", el.extent);
}
template<>
void Serialiser::Serialise(const char *name, VkSwapChainCreateInfoWSI &el)
{
ScopedContext scope(this, this, name, "VkSwapChainCreateInfoWSI", 0, true);
RDCASSERT(m_Mode < WRITING || el.sType == VK_STRUCTURE_TYPE_SWAP_CHAIN_CREATE_INFO_WSI);
Serialise("sType", el.sType);
SerialiseNext(this, el.pNext);
// VKTODOLOW: don't need any of the info in here, I think
//Serialise("pSurfaceDescription", *el.pSurfaceDescription);
Serialise("minImageCount", el.minImageCount);
Serialise("imageFormat", el.imageFormat);
Serialise("imageExtent", el.imageExtent);
Serialise("imageUsageFlags", el.imageUsageFlags);
Serialise("preTransform", el.preTransform);
Serialise("imageArraySize", el.imageArraySize);
Serialise("presentMode", el.presentMode);
// VKTODOLOW: don't think we need the old swap chain
//Serialise("oldSwapChain", el.oldSwapChain);
Serialise("clipped", el.clipped);
}