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mirror of https://github.com/baldurk/renderdoc.git synced 2026-09-16 18:55:34 +00:00
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5778f5b3e72af805c7d7d444620da36d45b87294
renderdoc/qrenderdoc/Windows/PipelineState
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baldurk 928de11118 Make pipeline flowchart more 'sticky' between mesh and normal draws
* It won't be as quick to revert to the normal pipeline, but stay showing the
  mesh pipeline.
2024-01-10 14:03:31 +00:00
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D3D11PipelineStateViewer.cpp
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D3D11PipelineStateViewer.h
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D3D11PipelineStateViewer.ui
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D3D12PipelineStateViewer.cpp
Make pipeline flowchart more 'sticky' between mesh and normal draws
2024-01-10 14:03:31 +00:00
D3D12PipelineStateViewer.h
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D3D12PipelineStateViewer.ui
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GLPipelineStateViewer.cpp
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GLPipelineStateViewer.h
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GLPipelineStateViewer.ui
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PipelineStateViewer.cpp
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PipelineStateViewer.h
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PipelineStateViewer.ui
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VulkanPipelineStateViewer.cpp
Make pipeline flowchart more 'sticky' between mesh and normal draws
2024-01-10 14:03:31 +00:00
VulkanPipelineStateViewer.h
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VulkanPipelineStateViewer.ui
Vulkan PipelineSate CS Tooltip now says "Save Shader SPIR-V"
2023-12-22 12:53:40 +00:00
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