Files
renderdoc/qrenderdoc
baldurk 57caf01394 Refactor heatmap for quad overdraw/triangle size to be applied late
* Instead of baking these into the overlay texture and trying to decode them
  afterwards, we instead write a grayscale 16F value into the overlay texture,
  and add a special decode display mode that will use the heatmap and bucketing
  provided.
* This means that saving these overlay textures now saves grayscale. When saving
  to an 8-bit format, we remap to 0-255 so that greater than 1.0 values are
  mapped lower.
2018-11-01 12:23:12 +00:00
..
2018-10-23 14:23:11 +01:00

Windows build

Until qrenderdoc is ready, you need to download some dependencies to build:

  • Qt
  • Python
  • PySide2
  • SWIG (custom fork)

Download this zip and unzip to this folder (the 3rdparty/ in the zip should go into the 3rdparty/ folder here) before building.