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renderdoc/qrenderdoc/Windows/PipelineState/VulkanPipelineStateViewer.cpp
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/******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2016-2017 Baldur Karlsson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/
#include "VulkanPipelineStateViewer.h"
#include <float.h>
#include <QMouseEvent>
#include <QScrollBar>
#include <QXmlStreamWriter>
#include "3rdparty/toolwindowmanager/ToolWindowManager.h"
#include "Code/Resources.h"
#include "Widgets/Extended/RDHeaderView.h"
#include "PipelineStateViewer.h"
#include "ui_VulkanPipelineStateViewer.h"
Q_DECLARE_METATYPE(SamplerData);
struct VulkanVBIBTag
{
VulkanVBIBTag() { offset = 0; }
VulkanVBIBTag(ResourceId i, uint64_t offs)
{
id = i;
offset = offs;
}
ResourceId id;
uint64_t offset;
};
Q_DECLARE_METATYPE(VulkanVBIBTag);
struct VulkanCBufferTag
{
VulkanCBufferTag() { slotIdx = arrayIdx = 0; }
VulkanCBufferTag(uint32_t s, uint32_t i)
{
slotIdx = s;
arrayIdx = i;
}
uint32_t slotIdx;
uint32_t arrayIdx;
};
Q_DECLARE_METATYPE(VulkanCBufferTag);
struct VulkanBufferTag
{
VulkanBufferTag()
{
rwRes = false;
bindPoint = 0;
offset = size = 0;
}
VulkanBufferTag(bool rw, uint32_t b, ResourceId id, uint64_t offs, uint64_t sz)
{
rwRes = rw;
bindPoint = b;
ID = id;
offset = offs;
size = sz;
}
bool rwRes;
uint32_t bindPoint;
ResourceId ID;
uint64_t offset;
uint64_t size;
};
Q_DECLARE_METATYPE(VulkanBufferTag);
VulkanPipelineStateViewer::VulkanPipelineStateViewer(ICaptureContext &ctx,
PipelineStateViewer &common, QWidget *parent)
: QFrame(parent), ui(new Ui::VulkanPipelineStateViewer), m_Ctx(ctx), m_Common(common)
{
ui->setupUi(this);
const QIcon &action = Icons::action();
const QIcon &action_hover = Icons::action_hover();
RDLabel *shaderLabels[] = {
ui->vsShader, ui->tcsShader, ui->tesShader, ui->gsShader, ui->fsShader, ui->csShader,
};
QToolButton *viewButtons[] = {
ui->vsShaderViewButton, ui->tcsShaderViewButton, ui->tesShaderViewButton,
ui->gsShaderViewButton, ui->fsShaderViewButton, ui->csShaderViewButton,
};
QToolButton *editButtons[] = {
ui->vsShaderEditButton, ui->tcsShaderEditButton, ui->tesShaderEditButton,
ui->gsShaderEditButton, ui->fsShaderEditButton, ui->csShaderEditButton,
};
QToolButton *saveButtons[] = {
ui->vsShaderSaveButton, ui->tcsShaderSaveButton, ui->tesShaderSaveButton,
ui->gsShaderSaveButton, ui->fsShaderSaveButton, ui->csShaderSaveButton,
};
RDTreeWidget *resources[] = {
ui->vsResources, ui->tcsResources, ui->tesResources,
ui->gsResources, ui->fsResources, ui->csResources,
};
RDTreeWidget *ubos[] = {
ui->vsUBOs, ui->tcsUBOs, ui->tesUBOs, ui->gsUBOs, ui->fsUBOs, ui->csUBOs,
};
for(QToolButton *b : viewButtons)
QObject::connect(b, &QToolButton::clicked, this, &VulkanPipelineStateViewer::shaderView_clicked);
for(RDLabel *b : shaderLabels)
{
QObject::connect(b, &RDLabel::clicked, this, &VulkanPipelineStateViewer::shaderLabel_clicked);
b->setAutoFillBackground(true);
b->setBackgroundRole(QPalette::ToolTipBase);
b->setForegroundRole(QPalette::ToolTipText);
}
for(QToolButton *b : editButtons)
QObject::connect(b, &QToolButton::clicked, this, &VulkanPipelineStateViewer::shaderEdit_clicked);
for(QToolButton *b : saveButtons)
QObject::connect(b, &QToolButton::clicked, this, &VulkanPipelineStateViewer::shaderSave_clicked);
QObject::connect(ui->viAttrs, &RDTreeWidget::leave, this, &VulkanPipelineStateViewer::vertex_leave);
QObject::connect(ui->viBuffers, &RDTreeWidget::leave, this,
&VulkanPipelineStateViewer::vertex_leave);
QObject::connect(ui->framebuffer, &RDTreeWidget::itemActivated, this,
&VulkanPipelineStateViewer::resource_itemActivated);
for(RDTreeWidget *res : resources)
QObject::connect(res, &RDTreeWidget::itemActivated, this,
&VulkanPipelineStateViewer::resource_itemActivated);
for(RDTreeWidget *ubo : ubos)
QObject::connect(ubo, &RDTreeWidget::itemActivated, this,
&VulkanPipelineStateViewer::ubo_itemActivated);
addGridLines(ui->rasterizerGridLayout, palette().color(QPalette::WindowText));
addGridLines(ui->MSAAGridLayout, palette().color(QPalette::WindowText));
addGridLines(ui->blendStateGridLayout, palette().color(QPalette::WindowText));
addGridLines(ui->depthStateGridLayout, palette().color(QPalette::WindowText));
{
RDHeaderView *header = new RDHeaderView(Qt::Horizontal, this);
ui->viAttrs->setHeader(header);
ui->viAttrs->setColumns({tr("Index"), tr("Name"), tr("Location"), tr("Binding"), tr("Format"),
tr("Offset"), tr("Go")});
header->setColumnStretchHints({1, 4, 1, 2, 3, 2, -1});
ui->viAttrs->setHoverIconColumn(6, action, action_hover);
ui->viAttrs->setClearSelectionOnFocusLoss(true);
ui->viAttrs->setInstantTooltips(true);
}
{
RDHeaderView *header = new RDHeaderView(Qt::Horizontal, this);
ui->viBuffers->setHeader(header);
ui->viBuffers->setColumns({tr("Slot"), tr("Buffer"), tr("Rate"), tr("Offset"), tr("Stride"),
tr("Byte Length"), tr("Go")});
header->setColumnStretchHints({1, 4, 2, 2, 2, 3, -1});
ui->viBuffers->setHoverIconColumn(6, action, action_hover);
ui->viBuffers->setClearSelectionOnFocusLoss(true);
ui->viBuffers->setInstantTooltips(true);
}
for(RDTreeWidget *res : resources)
{
RDHeaderView *header = new RDHeaderView(Qt::Horizontal, this);
res->setHeader(header);
res->setColumns({QString(), tr("Set"), tr("Binding"), tr("Type"), tr("Resource"),
tr("Contents"), tr("cont.d"), tr("Go")});
header->setColumnStretchHints({-1, -1, 2, 2, 2, 4, 4, -1});
res->setHoverIconColumn(7, action, action_hover);
res->setClearSelectionOnFocusLoss(true);
res->setInstantTooltips(true);
}
for(RDTreeWidget *ubo : ubos)
{
RDHeaderView *header = new RDHeaderView(Qt::Horizontal, this);
ubo->setHeader(header);
ubo->setColumns({QString(), tr("Set"), tr("Binding"), tr("Buffer"), tr("Byte Range"),
tr("Size"), tr("Go")});
header->setColumnStretchHints({-1, -1, 2, 4, 3, 3, -1});
ubo->setHoverIconColumn(6, action, action_hover);
ubo->setClearSelectionOnFocusLoss(true);
ubo->setInstantTooltips(true);
}
{
RDHeaderView *header = new RDHeaderView(Qt::Horizontal, this);
ui->viewports->setHeader(header);
ui->viewports->setColumns(
{tr("Slot"), tr("X"), tr("Y"), tr("Width"), tr("Height"), tr("MinDepth"), tr("MaxDepth")});
header->setColumnStretchHints({-1, -1, -1, -1, -1, -1, 1});
header->setMinimumSectionSize(40);
ui->viewports->setClearSelectionOnFocusLoss(true);
ui->viewports->setInstantTooltips(true);
}
{
RDHeaderView *header = new RDHeaderView(Qt::Horizontal, this);
ui->scissors->setHeader(header);
ui->scissors->setColumns({tr("Slot"), tr("X"), tr("Y"), tr("Width"), tr("Height")});
header->setColumnStretchHints({-1, -1, -1, -1, 1});
header->setMinimumSectionSize(40);
ui->scissors->setClearSelectionOnFocusLoss(true);
ui->scissors->setInstantTooltips(true);
}
{
RDHeaderView *header = new RDHeaderView(Qt::Horizontal, this);
ui->framebuffer->setHeader(header);
ui->framebuffer->setColumns({tr("Slot"), tr("Resource"), tr("Type"), tr("Width"), tr("Height"),
tr("Depth"), tr("Array Size"), tr("Format"), tr("Go")});
header->setColumnStretchHints({2, 4, 2, 1, 1, 1, 1, 3, -1});
ui->framebuffer->setHoverIconColumn(8, action, action_hover);
ui->framebuffer->setClearSelectionOnFocusLoss(true);
ui->framebuffer->setInstantTooltips(true);
}
{
RDHeaderView *header = new RDHeaderView(Qt::Horizontal, this);
ui->blends->setHeader(header);
ui->blends->setColumns({tr("Slot"), tr("Enabled"), tr("Col Src"), tr("Col Dst"), tr("Col Op"),
tr("Alpha Src"), tr("Alpha Dst"), tr("Alpha Op"), tr("Write Mask")});
header->setColumnStretchHints({-1, 1, 2, 2, 2, 2, 2, 2, 1});
ui->blends->setClearSelectionOnFocusLoss(true);
ui->blends->setInstantTooltips(true);
}
{
RDHeaderView *header = new RDHeaderView(Qt::Horizontal, this);
ui->stencils->setHeader(header);
ui->stencils->setColumns({tr("Face"), tr("Func"), tr("Fail Op"), tr("Depth Fail Op"),
tr("Pass Op"), tr("Write Mask"), tr("Comp Mask"), tr("Ref")});
header->setColumnStretchHints({1, 2, 2, 2, 2, 1, 1, 1});
ui->stencils->setClearSelectionOnFocusLoss(true);
ui->stencils->setInstantTooltips(true);
}
// this is often changed just because we're changing some tab in the designer.
ui->stagesTabs->setCurrentIndex(0);
ui->stagesTabs->tabBar()->setVisible(false);
ui->pipeFlow->setStages(
{
lit("VTX"), lit("VS"), lit("TCS"), lit("TES"), lit("GS"), lit("RS"), lit("FS"), lit("FB"),
lit("CS"),
},
{
tr("Vertex Input"), tr("Vertex Shader"), tr("Tess. Control Shader"),
tr("Tess. Eval. Shader"), tr("Geometry Shader"), tr("Rasterizer"), tr("Fragment Shader"),
tr("Framebuffer Output"), tr("Compute Shader"),
});
ui->pipeFlow->setIsolatedStage(8); // compute shader isolated
ui->pipeFlow->setStagesEnabled({true, true, true, true, true, true, true, true, true});
m_Common.setMeshViewPixmap(ui->meshView);
ui->viAttrs->setFont(Formatter::PreferredFont());
ui->viBuffers->setFont(Formatter::PreferredFont());
ui->vsShader->setFont(Formatter::PreferredFont());
ui->vsResources->setFont(Formatter::PreferredFont());
ui->vsUBOs->setFont(Formatter::PreferredFont());
ui->gsShader->setFont(Formatter::PreferredFont());
ui->gsResources->setFont(Formatter::PreferredFont());
ui->gsUBOs->setFont(Formatter::PreferredFont());
ui->tcsShader->setFont(Formatter::PreferredFont());
ui->tcsResources->setFont(Formatter::PreferredFont());
ui->tcsUBOs->setFont(Formatter::PreferredFont());
ui->tesShader->setFont(Formatter::PreferredFont());
ui->tesResources->setFont(Formatter::PreferredFont());
ui->tesUBOs->setFont(Formatter::PreferredFont());
ui->fsShader->setFont(Formatter::PreferredFont());
ui->fsResources->setFont(Formatter::PreferredFont());
ui->fsUBOs->setFont(Formatter::PreferredFont());
ui->csShader->setFont(Formatter::PreferredFont());
ui->csResources->setFont(Formatter::PreferredFont());
ui->csUBOs->setFont(Formatter::PreferredFont());
ui->viewports->setFont(Formatter::PreferredFont());
ui->scissors->setFont(Formatter::PreferredFont());
ui->framebuffer->setFont(Formatter::PreferredFont());
ui->blends->setFont(Formatter::PreferredFont());
// reset everything back to defaults
clearState();
}
VulkanPipelineStateViewer::~VulkanPipelineStateViewer()
{
delete ui;
}
void VulkanPipelineStateViewer::OnCaptureLoaded()
{
OnEventChanged(m_Ctx.CurEvent());
}
void VulkanPipelineStateViewer::OnCaptureClosed()
{
ui->pipeFlow->setStagesEnabled({true, true, true, true, true, true, true, true, true});
clearState();
}
void VulkanPipelineStateViewer::OnEventChanged(uint32_t eventID)
{
setState();
}
void VulkanPipelineStateViewer::on_showDisabled_toggled(bool checked)
{
setState();
}
void VulkanPipelineStateViewer::on_showEmpty_toggled(bool checked)
{
setState();
}
void VulkanPipelineStateViewer::setInactiveRow(RDTreeWidgetItem *node)
{
node->setItalic(true);
}
void VulkanPipelineStateViewer::setEmptyRow(RDTreeWidgetItem *node)
{
node->setBackgroundColor(QColor(255, 70, 70));
node->setForegroundColor(QColor(0, 0, 0));
}
template <typename bindType>
void VulkanPipelineStateViewer::setViewDetails(RDTreeWidgetItem *node, const bindType &view,
TextureDescription *tex)
{
if(tex == NULL)
return;
QString text;
bool viewdetails = false;
{
for(const VKPipe::ImageData &im : m_Ctx.CurVulkanPipelineState().images)
{
if(im.image == tex->ID)
{
text += tr("Texture is in the '%1' layout\n\n").arg(im.layouts[0].name);
break;
}
}
if(view.viewfmt != tex->format)
{
text += tr("The texture is format %1, the view treats it as %2.\n")
.arg(tex->format.Name())
.arg(view.viewfmt.Name());
viewdetails = true;
}
if(tex->mips > 1 && (tex->mips != view.numMip || view.baseMip > 0))
{
if(view.numMip == 1)
text +=
tr("The texture has %1 mips, the view covers mip %2.\n").arg(tex->mips).arg(view.baseMip);
else
text += tr("The texture has %1 mips, the view covers mips %2-%3.\n")
.arg(tex->mips)
.arg(view.baseMip)
.arg(view.baseMip + view.numMip - 1);
viewdetails = true;
}
if(tex->arraysize > 1 && (tex->arraysize != view.numLayer || view.baseLayer > 0))
{
if(view.numLayer == 1)
text += tr("The texture has %1 array slices, the view covers slice %2.\n")
.arg(tex->arraysize)
.arg(view.baseLayer);
else
text += tr("The texture has %1 array slices, the view covers slices %2-%3.\n")
.arg(tex->arraysize)
.arg(view.baseLayer)
.arg(view.baseLayer + view.numLayer);
viewdetails = true;
}
}
text = text.trimmed();
node->setToolTip(text);
if(viewdetails)
{
node->setBackgroundColor(QColor(127, 255, 212));
node->setForegroundColor(QColor(0, 0, 0));
}
}
template <typename bindType>
void VulkanPipelineStateViewer::setViewDetails(RDTreeWidgetItem *node, const bindType &view,
BufferDescription *buf)
{
if(buf == NULL)
return;
QString text;
if(view.offset > 0 || view.size < buf->length)
{
text += tr("The view covers bytes %1-%2.\nThe buffer is %3 bytes in length.")
.arg(view.offset)
.arg(view.offset + view.size)
.arg(buf->length);
}
else
{
return;
}
node->setToolTip(text);
node->setBackgroundColor(QColor(127, 255, 212));
node->setForegroundColor(QColor(0, 0, 0));
}
bool VulkanPipelineStateViewer::showNode(bool usedSlot, bool filledSlot)
{
const bool showDisabled = ui->showDisabled->isChecked();
const bool showEmpty = ui->showEmpty->isChecked();
// show if it's referenced by the shader - regardless of empty or not
if(usedSlot)
return true;
// it's bound, but not referenced, and we have "show disabled"
if(showDisabled && !usedSlot && filledSlot)
return true;
// it's empty, and we have "show empty"
if(showEmpty && !filledSlot)
return true;
return false;
}
const VKPipe::Shader *VulkanPipelineStateViewer::stageForSender(QWidget *widget)
{
if(!m_Ctx.IsCaptureLoaded())
return NULL;
while(widget)
{
if(widget == ui->stagesTabs->widget(0))
return &m_Ctx.CurVulkanPipelineState().m_VS;
if(widget == ui->stagesTabs->widget(1))
return &m_Ctx.CurVulkanPipelineState().m_VS;
if(widget == ui->stagesTabs->widget(2))
return &m_Ctx.CurVulkanPipelineState().m_TCS;
if(widget == ui->stagesTabs->widget(3))
return &m_Ctx.CurVulkanPipelineState().m_TES;
if(widget == ui->stagesTabs->widget(4))
return &m_Ctx.CurVulkanPipelineState().m_GS;
if(widget == ui->stagesTabs->widget(5))
return &m_Ctx.CurVulkanPipelineState().m_FS;
if(widget == ui->stagesTabs->widget(6))
return &m_Ctx.CurVulkanPipelineState().m_FS;
if(widget == ui->stagesTabs->widget(7))
return &m_Ctx.CurVulkanPipelineState().m_FS;
if(widget == ui->stagesTabs->widget(8))
return &m_Ctx.CurVulkanPipelineState().m_CS;
widget = widget->parentWidget();
}
qCritical() << "Unrecognised control calling event handler";
return NULL;
}
void VulkanPipelineStateViewer::clearShaderState(QLabel *shader, RDTreeWidget *resources,
RDTreeWidget *cbuffers)
{
shader->setText(tr("Unbound Shader"));
resources->clear();
cbuffers->clear();
}
void VulkanPipelineStateViewer::clearState()
{
m_VBNodes.clear();
m_BindNodes.clear();
ui->viAttrs->clear();
ui->viBuffers->clear();
ui->topology->setText(QString());
ui->primRestart->setVisible(false);
ui->topologyDiagram->setPixmap(QPixmap());
clearShaderState(ui->vsShader, ui->vsResources, ui->vsUBOs);
clearShaderState(ui->tcsShader, ui->tcsResources, ui->tcsUBOs);
clearShaderState(ui->tesShader, ui->tesResources, ui->tesUBOs);
clearShaderState(ui->gsShader, ui->gsResources, ui->gsUBOs);
clearShaderState(ui->fsShader, ui->fsResources, ui->fsUBOs);
clearShaderState(ui->csShader, ui->csResources, ui->csUBOs);
const QPixmap &tick = Pixmaps::tick(this);
ui->fillMode->setText(tr("Solid", "Fill Mode"));
ui->cullMode->setText(tr("Front", "Cull Mode"));
ui->frontCCW->setPixmap(tick);
ui->depthBias->setText(lit("0.0"));
ui->depthBiasClamp->setText(lit("0.0"));
ui->slopeScaledBias->setText(lit("0.0"));
ui->depthClamp->setPixmap(tick);
ui->rasterizerDiscard->setPixmap(tick);
ui->lineWidth->setText(lit("1.0"));
ui->sampleCount->setText(lit("1"));
ui->sampleShading->setPixmap(tick);
ui->minSampleShading->setText(lit("0.0"));
ui->sampleMask->setText(lit("FFFFFFFF"));
ui->viewports->clear();
ui->scissors->clear();
ui->framebuffer->clear();
ui->blends->clear();
ui->blendFactor->setText(lit("0.00, 0.00, 0.00, 0.00"));
ui->logicOp->setText(lit("-"));
ui->alphaToOne->setPixmap(tick);
ui->depthEnabled->setPixmap(tick);
ui->depthFunc->setText(lit("GREATER_EQUAL"));
ui->depthWrite->setPixmap(tick);
ui->depthBounds->setText(lit("0.0-1.0"));
ui->depthBounds->setPixmap(QPixmap());
ui->stencils->clear();
}
QVariantList VulkanPipelineStateViewer::makeSampler(const QString &bindset, const QString &slotname,
const VKPipe::BindingElement &descriptor)
{
QString addressing;
QString addPrefix;
QString addVal;
QString filter;
QString addr[] = {ToQStr(descriptor.AddressU), ToQStr(descriptor.AddressV),
ToQStr(descriptor.AddressW)};
// arrange like either UVW: WRAP or UV: WRAP, W: CLAMP
for(int a = 0; a < 3; a++)
{
QString prefix = QString(QLatin1Char("UVW"[a]));
if(a == 0 || addr[a] == addr[a - 1])
{
addPrefix += prefix;
}
else
{
addressing += addPrefix + lit(": ") + addVal + lit(", ");
addPrefix = prefix;
}
addVal = addr[a];
}
addressing += addPrefix + lit(": ") + addVal;
if(descriptor.UseBorder())
addressing += QFormatStr(" <%1, %2, %3, %4>")
.arg(descriptor.BorderColor[0])
.arg(descriptor.BorderColor[1])
.arg(descriptor.BorderColor[2])
.arg(descriptor.BorderColor[3]);
if(descriptor.unnormalized)
addressing += lit(" (Un-norm)");
filter = ToQStr(descriptor.Filter);
if(descriptor.maxAniso > 1.0f)
filter += lit(" Aniso %1x").arg(descriptor.maxAniso);
if(descriptor.Filter.func == FilterFunc::Comparison)
filter += QFormatStr(" (%1)").arg(ToQStr(descriptor.comparison));
else if(descriptor.Filter.func != FilterFunc::Normal)
filter += QFormatStr(" (%1)").arg(ToQStr(descriptor.Filter.func));
QString lod =
lit("LODs: %1 - %2")
.arg((descriptor.minlod == -FLT_MAX ? lit("0") : QString::number(descriptor.minlod)))
.arg((descriptor.maxlod == FLT_MAX ? lit("FLT_MAX") : QString::number(descriptor.maxlod)));
if(descriptor.mipBias != 0.0f)
lod += lit(" Bias %1").arg(descriptor.mipBias);
return {QString(),
bindset,
slotname,
descriptor.immutableSampler ? tr("Immutable Sampler") : tr("Sampler"),
descriptor.res,
addressing,
filter + lit(", ") + lod,
QString()};
}
void VulkanPipelineStateViewer::addResourceRow(ShaderReflection *shaderDetails,
const VKPipe::Shader &stage, int bindset, int bind,
const VKPipe::Pipeline &pipe, RDTreeWidget *resources,
QMap<ResourceId, SamplerData> &samplers)
{
const ShaderResource *shaderRes = NULL;
const ShaderSampler *shaderSamp = NULL;
const BindpointMap *bindMap = NULL;
bool isrw = false;
uint bindPoint = 0;
if(shaderDetails != NULL)
{
// we find the matching binding for this set/binding.
// The spec requires that there are no overlapping definitions, or if there are they have
// compatible types so we can just pick the first one we come across.
// The spec also doesn't require variables which are statically unused to have valid bindings,
// so they may be overlapping or possibly just defaulted to 0.
// Any variables with no binding declared at all were set to 0 and sorted to the end at
// reflection time, so we can just use a single algorithm to select the best candidate:
//
// 1. Search for matching bindset/bind resources. It doesn't matter which 'namespace' (sampler/
// read-only/read-write) we search in, because if there's a conflict the behaviour is
// illegal and if there's no conflict we won't get any ambiguity.
// 2. If we find a match, select it for use.
// 3. If we find a second match, use it in preference only if the old one was !used, and the new
// one is used.
//
// This will make us select the best possible option - the first declared used resource
// at a particular binding, ignoring any unused resources at that binding before/after. Or if
// there's no used resource at all, the first declared unused resource (which will prefer
// resources with proper bindings over those without, as with the sorting mentioned above).
for(int i = 0; i < shaderDetails->Samplers.count(); i++)
{
const ShaderSampler &s = shaderDetails->Samplers[i];
if(stage.BindpointMapping.Samplers[s.bindPoint].bindset == bindset &&
stage.BindpointMapping.Samplers[s.bindPoint].bind == bind)
{
// use this one either if we have no candidate, or the candidate we have is unused and this
// one is used
if(bindMap == NULL || (!bindMap->used && stage.BindpointMapping.Samplers[s.bindPoint].used))
{
bindPoint = (uint)i;
shaderSamp = &s;
bindMap = &stage.BindpointMapping.Samplers[s.bindPoint];
}
}
}
for(int i = 0; i < shaderDetails->ReadOnlyResources.count(); i++)
{
const ShaderResource &ro = shaderDetails->ReadOnlyResources[i];
if(stage.BindpointMapping.ReadOnlyResources[ro.bindPoint].bindset == bindset &&
stage.BindpointMapping.ReadOnlyResources[ro.bindPoint].bind == bind)
{
// use this one either if we have no candidate, or the candidate we have is unused and this
// one is used
if(bindMap == NULL ||
(!bindMap->used && stage.BindpointMapping.ReadOnlyResources[ro.bindPoint].used))
{
bindPoint = (uint)i;
shaderRes = &ro;
shaderSamp = NULL;
bindMap = &stage.BindpointMapping.ReadOnlyResources[ro.bindPoint];
}
}
}
for(int i = 0; i < shaderDetails->ReadWriteResources.count(); i++)
{
const ShaderResource &rw = shaderDetails->ReadWriteResources[i];
if(stage.BindpointMapping.ReadWriteResources[rw.bindPoint].bindset == bindset &&
stage.BindpointMapping.ReadWriteResources[rw.bindPoint].bind == bind)
{
// use this one either if we have no candidate, or the candidate we have is unused and this
// one is used
if(bindMap == NULL ||
(!bindMap->used && stage.BindpointMapping.ReadWriteResources[rw.bindPoint].used))
{
bindPoint = (uint)i;
isrw = true;
shaderRes = &rw;
shaderSamp = NULL;
bindMap = &stage.BindpointMapping.ReadWriteResources[rw.bindPoint];
}
}
}
}
const rdcarray<VKPipe::BindingElement> *slotBinds = NULL;
BindType bindType = BindType::Unknown;
ShaderStageMask stageBits = ShaderStageMask::Unknown;
if(bindset < pipe.DescSets.count() && bind < pipe.DescSets[bindset].bindings.count())
{
slotBinds = &pipe.DescSets[bindset].bindings[bind].binds;
bindType = pipe.DescSets[bindset].bindings[bind].type;
stageBits = pipe.DescSets[bindset].bindings[bind].stageFlags;
}
else
{
if(shaderSamp)
bindType = BindType::Sampler;
else if(shaderRes->resType == TextureDim::Buffer)
bindType = isrw ? BindType::ReadWriteBuffer : BindType::ReadOnlyBuffer;
else
bindType = isrw ? BindType::ReadWriteImage : BindType::ReadOnlyImage;
}
bool usedSlot = bindMap != NULL && bindMap->used;
bool stageBitsIncluded = bool(stageBits & MaskForStage(stage.stage));
// skip descriptors that aren't for this shader stage
if(!usedSlot && !stageBitsIncluded)
return;
if(bindType == BindType::ConstantBuffer)
return;
// TODO - check compatibility between bindType and shaderRes.resType ?
// consider it filled if any array element is filled
bool filledSlot = false;
for(int idx = 0; slotBinds != NULL && idx < slotBinds->count(); idx++)
{
filledSlot |= (*slotBinds)[idx].res != ResourceId();
if(bindType == BindType::Sampler || bindType == BindType::ImageSampler)
filledSlot |= (*slotBinds)[idx].sampler != ResourceId();
}
// if it's masked out by stage bits, act as if it's not filled, so it's marked in red
if(!stageBitsIncluded)
filledSlot = false;
if(showNode(usedSlot, filledSlot))
{
RDTreeWidgetItem *parentNode = resources->invisibleRootItem();
QString setname = QString::number(bindset);
QString slotname = QString::number(bind);
if(shaderRes && !shaderRes->name.isEmpty())
slotname += lit(": ") + shaderRes->name;
else if(shaderSamp && !shaderSamp->name.isEmpty())
slotname += lit(": ") + shaderSamp->name;
int arrayLength = 0;
if(slotBinds != NULL)
arrayLength = slotBinds->count();
else
arrayLength = (int)bindMap->arraySize;
// for arrays, add a parent element that we add the real cbuffers below
if(arrayLength > 1)
{
RDTreeWidgetItem *node =
new RDTreeWidgetItem({QString(), setname, slotname, tr("Array[%1]").arg(arrayLength),
QString(), QString(), QString(), QString()});
if(!filledSlot)
setEmptyRow(node);
if(!usedSlot)
setInactiveRow(node);
resources->addTopLevelItem(node);
// show the tree column
resources->showColumn(0);
parentNode = node;
}
for(int idx = 0; idx < arrayLength; idx++)
{
const VKPipe::BindingElement *descriptorBind = NULL;
if(slotBinds != NULL)
descriptorBind = &(*slotBinds)[idx];
if(arrayLength > 1)
{
if(shaderRes && !shaderRes->name.isEmpty())
slotname = QFormatStr("%1[%2]: %3").arg(bind).arg(idx).arg(shaderRes->name);
else if(shaderSamp && !shaderSamp->name.isEmpty())
slotname = QFormatStr("%1[%2]: %3").arg(bind).arg(idx).arg(shaderSamp->name);
else
slotname = QFormatStr("%1[%2]").arg(bind).arg(idx);
}
bool isbuf = false;
uint32_t w = 1, h = 1, d = 1;
uint32_t a = 1;
uint32_t samples = 1;
uint64_t len = 0;
QString format = tr("Unknown");
TextureDim restype = TextureDim::Unknown;
QVariant tag;
TextureDescription *tex = NULL;
BufferDescription *buf = NULL;
uint64_t descriptorLen = descriptorBind ? descriptorBind->size : 0;
if(filledSlot && descriptorBind != NULL)
{
format = descriptorBind->viewfmt.Name();
// check to see if it's a texture
tex = m_Ctx.GetTexture(descriptorBind->res);
if(tex)
{
w = tex->width;
h = tex->height;
d = tex->depth;
a = tex->arraysize;
restype = tex->resType;
samples = tex->msSamp;
tag = QVariant::fromValue(descriptorBind->res);
}
// if not a texture, it must be a buffer
buf = m_Ctx.GetBuffer(descriptorBind->res);
if(buf)
{
len = buf->length;
w = 0;
h = 0;
d = 0;
a = 0;
restype = TextureDim::Buffer;
if(descriptorLen == UINT64_MAX)
descriptorLen = len - descriptorBind->offset;
tag = QVariant::fromValue(
VulkanBufferTag(isrw, bindPoint, buf->ID, descriptorBind->offset, descriptorLen));
isbuf = true;
}
}
else
{
format = lit("-");
w = h = d = a = 0;
}
RDTreeWidgetItem *node = NULL;
RDTreeWidgetItem *samplerNode = NULL;
if(bindType == BindType::ReadWriteBuffer || bindType == BindType::ReadOnlyTBuffer ||
bindType == BindType::ReadWriteTBuffer)
{
if(!isbuf)
{
node = new RDTreeWidgetItem({
QString(), bindset, slotname, ToQStr(bindType), lit("-"), lit("-"), QString(), QString(),
});
setEmptyRow(node);
}
else
{
QString range = lit("-");
if(descriptorBind != NULL)
range = QFormatStr("%1 - %2").arg(descriptorBind->offset).arg(descriptorLen);
node = new RDTreeWidgetItem({
QString(), bindset, slotname, ToQStr(bindType), descriptorBind->res,
tr("%1 bytes").arg(len), range, QString(),
});
node->setTag(tag);
if(!filledSlot)
setEmptyRow(node);
if(!usedSlot)
setInactiveRow(node);
}
}
else if(bindType == BindType::Sampler)
{
if(descriptorBind == NULL || descriptorBind->sampler == ResourceId())
{
node = new RDTreeWidgetItem({
QString(), bindset, slotname, ToQStr(bindType), lit("-"), lit("-"), QString(), QString(),
});
setEmptyRow(node);
}
else
{
node =
new RDTreeWidgetItem(makeSampler(QString::number(bindset), slotname, *descriptorBind));
if(!filledSlot)
setEmptyRow(node);
if(!usedSlot)
setInactiveRow(node);
SamplerData sampData;
sampData.node = node;
node->setTag(QVariant::fromValue(sampData));
if(!samplers.contains(descriptorBind->sampler))
samplers.insert(descriptorBind->sampler, sampData);
}
}
else
{
if(descriptorBind == NULL || descriptorBind->res == ResourceId())
{
node = new RDTreeWidgetItem({
QString(), bindset, slotname, ToQStr(bindType), lit("-"), lit("-"), QString(), QString(),
});
setEmptyRow(node);
}
else
{
QString typeName = ToQStr(restype) + lit(" ") + ToQStr(bindType);
QString dim;
if(restype == TextureDim::Texture3D)
dim = QFormatStr("%1x%2x%3").arg(w).arg(h).arg(d);
else if(restype == TextureDim::Texture1D || restype == TextureDim::Texture1DArray)
dim = QString::number(w);
else
dim = QFormatStr("%1x%2").arg(w).arg(h);
if(descriptorBind->swizzle[0] != TextureSwizzle::Red ||
descriptorBind->swizzle[1] != TextureSwizzle::Green ||
descriptorBind->swizzle[2] != TextureSwizzle::Blue ||
descriptorBind->swizzle[3] != TextureSwizzle::Alpha)
{
format += tr(" swizzle[%1%2%3%4]")
.arg(ToQStr(descriptorBind->swizzle[0]))
.arg(ToQStr(descriptorBind->swizzle[1]))
.arg(ToQStr(descriptorBind->swizzle[2]))
.arg(ToQStr(descriptorBind->swizzle[3]));
}
if(restype == TextureDim::Texture1DArray || restype == TextureDim::Texture2DArray ||
restype == TextureDim::Texture2DMSArray || restype == TextureDim::TextureCubeArray)
{
dim += QFormatStr(" %1[%2]").arg(ToQStr(restype)).arg(a);
}
if(restype == TextureDim::Texture2DMS || restype == TextureDim::Texture2DMSArray)
dim += QFormatStr(", %1x MSAA").arg(samples);
node = new RDTreeWidgetItem({
QString(), bindset, slotname, typeName, descriptorBind->res, dim, format, QString(),
});
node->setTag(tag);
if(!filledSlot)
setEmptyRow(node);
if(!usedSlot)
setInactiveRow(node);
}
if(bindType == BindType::ImageSampler)
{
if(descriptorBind == NULL || descriptorBind->sampler == ResourceId())
{
samplerNode = new RDTreeWidgetItem({
QString(), bindset, slotname, ToQStr(bindType), lit("-"), lit("-"), QString(),
});
setEmptyRow(node);
}
else
{
if(!samplers.contains(descriptorBind->sampler))
{
samplerNode = new RDTreeWidgetItem(makeSampler(QString(), QString(), *descriptorBind));
if(!filledSlot)
setEmptyRow(samplerNode);
if(!usedSlot)
setInactiveRow(samplerNode);
SamplerData sampData;
sampData.node = samplerNode;
samplerNode->setTag(QVariant::fromValue(sampData));
samplers.insert(descriptorBind->sampler, sampData);
}
if(node != NULL)
{
m_CombinedImageSamplers[node] = samplers[descriptorBind->sampler].node;
samplers[descriptorBind->sampler].images.push_back(node);
}
}
}
}
if(descriptorBind && tex)
setViewDetails(node, *descriptorBind, tex);
else if(descriptorBind && buf)
setViewDetails(node, *descriptorBind, buf);
parentNode->addChild(node);
if(samplerNode)
parentNode->addChild(samplerNode);
}
}
}
void VulkanPipelineStateViewer::addConstantBlockRow(ShaderReflection *shaderDetails,
const VKPipe::Shader &stage, int bindset,
int bind, const VKPipe::Pipeline &pipe,
RDTreeWidget *ubos)
{
const ConstantBlock *cblock = NULL;
const BindpointMap *bindMap = NULL;
uint32_t slot = ~0U;
if(shaderDetails != NULL)
{
for(slot = 0; slot < (uint)shaderDetails->ConstantBlocks.count(); slot++)
{
ConstantBlock cb = shaderDetails->ConstantBlocks[slot];
if(stage.BindpointMapping.ConstantBlocks[cb.bindPoint].bindset == bindset &&
stage.BindpointMapping.ConstantBlocks[cb.bindPoint].bind == bind)
{
cblock = &cb;
bindMap = &stage.BindpointMapping.ConstantBlocks[cb.bindPoint];
break;
}
}
if(slot >= (uint)shaderDetails->ConstantBlocks.count())
slot = ~0U;
}
const rdcarray<VKPipe::BindingElement> *slotBinds = NULL;
BindType bindType = BindType::ConstantBuffer;
ShaderStageMask stageBits = ShaderStageMask::Unknown;
if(bindset < pipe.DescSets.count() && bind < pipe.DescSets[bindset].bindings.count())
{
slotBinds = &pipe.DescSets[bindset].bindings[bind].binds;
bindType = pipe.DescSets[bindset].bindings[bind].type;
stageBits = pipe.DescSets[bindset].bindings[bind].stageFlags;
}
bool usedSlot = bindMap != NULL && bindMap->used;
bool stageBitsIncluded = bool(stageBits & MaskForStage(stage.stage));
// skip descriptors that aren't for this shader stage
if(!usedSlot && !stageBitsIncluded)
return;
if(bindType != BindType::ConstantBuffer)
return;
// consider it filled if any array element is filled (or it's push constants)
bool filledSlot = cblock != NULL && !cblock->bufferBacked;
for(int idx = 0; slotBinds != NULL && idx < slotBinds->count(); idx++)
filledSlot |= (*slotBinds)[idx].res != ResourceId();
// if it's masked out by stage bits, act as if it's not filled, so it's marked in red
if(!stageBitsIncluded)
filledSlot = false;
if(showNode(usedSlot, filledSlot))
{
RDTreeWidgetItem *parentNode = ubos->invisibleRootItem();
QString setname = QString::number(bindset);
QString slotname = QString::number(bind);
if(cblock != NULL && !cblock->name.isEmpty())
slotname += lit(": ") + cblock->name;
int arrayLength = 0;
if(slotBinds != NULL)
arrayLength = slotBinds->count();
else
arrayLength = (int)bindMap->arraySize;
// for arrays, add a parent element that we add the real cbuffers below
if(arrayLength > 1)
{
RDTreeWidgetItem *node = new RDTreeWidgetItem(
{QString(), setname, slotname, tr("Array[%1]").arg(arrayLength), QString(), QString()});
if(!filledSlot)
setEmptyRow(node);
if(!usedSlot)
setInactiveRow(node);
parentNode = node;
ubos->showColumn(0);
}
for(int idx = 0; idx < arrayLength; idx++)
{
const VKPipe::BindingElement *descriptorBind = NULL;
if(slotBinds != NULL)
descriptorBind = &(*slotBinds)[idx];
if(arrayLength > 1)
{
if(cblock != NULL && !cblock->name.isEmpty())
slotname = QFormatStr("%1[%2]: %3").arg(bind).arg(idx).arg(cblock->name);
else
slotname = QFormatStr("%1[%2]").arg(bind).arg(idx);
}
uint64_t length = 0;
int numvars = cblock != NULL ? cblock->variables.count() : 0;
uint64_t byteSize = cblock != NULL ? cblock->byteSize : 0;
QString vecrange = lit("-");
if(filledSlot && descriptorBind != NULL)
{
length = descriptorBind->size;
BufferDescription *buf = m_Ctx.GetBuffer(descriptorBind->res);
if(buf && length == UINT64_MAX)
length = buf->length - descriptorBind->offset;
vecrange =
QFormatStr("%1 - %2").arg(descriptorBind->offset).arg(descriptorBind->offset + length);
}
QString sizestr;
QVariant name = descriptorBind->res;
// push constants or specialization constants
if(cblock != NULL && !cblock->bufferBacked)
{
setname = QString();
slotname = cblock->name;
name = tr("Push constants");
vecrange = QString();
sizestr = tr("%1 Variables").arg(numvars);
// could maybe get range from ShaderVariable.reg if it's filled out
// from SPIR-V side.
}
else
{
if(length == byteSize)
sizestr = tr("%1 Variables, %2 bytes").arg(numvars).arg(length);
else
sizestr =
tr("%1 Variables, %2 bytes needed, %3 provided").arg(numvars).arg(byteSize).arg(length);
if(length < byteSize)
filledSlot = false;
}
RDTreeWidgetItem *node =
new RDTreeWidgetItem({QString(), setname, slotname, name, vecrange, sizestr, QString()});
node->setTag(QVariant::fromValue(VulkanCBufferTag(slot, (uint)idx)));
if(!filledSlot)
setEmptyRow(node);
if(!usedSlot)
setInactiveRow(node);
parentNode->addChild(node);
}
}
}
void VulkanPipelineStateViewer::setShaderState(const VKPipe::Shader &stage,
const VKPipe::Pipeline &pipe, QLabel *shader,
RDTreeWidget *resources, RDTreeWidget *ubos)
{
ShaderReflection *shaderDetails = stage.ShaderDetails;
if(stage.Object == ResourceId())
shader->setText(tr("Unbound Shader"));
else
shader->setText(m_Ctx.GetResourceName(stage.Object));
if(shaderDetails != NULL)
{
QString entryFunc = shaderDetails->EntryPoint;
if(!shaderDetails->DebugInfo.files.isEmpty() || entryFunc != lit("main"))
shader->setText(entryFunc + lit("()"));
if(!shaderDetails->DebugInfo.files.isEmpty())
shader->setText(entryFunc + lit("() - ") +
QFileInfo(shaderDetails->DebugInfo.files[0].Filename).fileName());
}
int vs = 0;
// hide the tree columns. The functions below will add it
// if any array bindings are present
resources->hideColumn(0);
ubos->hideColumn(0);
vs = resources->verticalScrollBar()->value();
resources->beginUpdate();
resources->clear();
QMap<ResourceId, SamplerData> samplers;
for(int bindset = 0; bindset < pipe.DescSets.count(); bindset++)
{
for(int bind = 0; bind < pipe.DescSets[bindset].bindings.count(); bind++)
{
addResourceRow(shaderDetails, stage, bindset, bind, pipe, resources, samplers);
}
// if we have a shader bound, go through and add rows for any resources it wants for binds that
// aren't
// in this descriptor set (e.g. if layout mismatches)
if(shaderDetails != NULL)
{
for(int i = 0; i < shaderDetails->ReadOnlyResources.count(); i++)
{
const ShaderResource &ro = shaderDetails->ReadOnlyResources[i];
if(stage.BindpointMapping.ReadOnlyResources[ro.bindPoint].bindset == bindset &&
stage.BindpointMapping.ReadOnlyResources[ro.bindPoint].bind >=
pipe.DescSets[bindset].bindings.count())
{
addResourceRow(shaderDetails, stage, bindset,
stage.BindpointMapping.ReadOnlyResources[ro.bindPoint].bind, pipe,
resources, samplers);
}
}
for(int i = 0; i < shaderDetails->ReadWriteResources.count(); i++)
{
const ShaderResource &rw = shaderDetails->ReadWriteResources[i];
if(stage.BindpointMapping.ReadWriteResources[rw.bindPoint].bindset == bindset &&
stage.BindpointMapping.ReadWriteResources[rw.bindPoint].bind >=
pipe.DescSets[bindset].bindings.count())
{
addResourceRow(shaderDetails, stage, bindset,
stage.BindpointMapping.ReadWriteResources[rw.bindPoint].bind, pipe,
resources, samplers);
}
}
}
}
// if we have a shader bound, go through and add rows for any resources it wants for descriptor
// sets that aren't
// bound at all
if(shaderDetails != NULL)
{
for(int i = 0; i < shaderDetails->ReadOnlyResources.count(); i++)
{
const ShaderResource &ro = shaderDetails->ReadOnlyResources[i];
if(stage.BindpointMapping.ReadOnlyResources[ro.bindPoint].bindset >= pipe.DescSets.count())
{
addResourceRow(
shaderDetails, stage, stage.BindpointMapping.ReadOnlyResources[ro.bindPoint].bindset,
stage.BindpointMapping.ReadOnlyResources[ro.bindPoint].bind, pipe, resources, samplers);
}
}
for(int i = 0; i < shaderDetails->ReadWriteResources.count(); i++)
{
const ShaderResource &rw = shaderDetails->ReadWriteResources[i];
if(stage.BindpointMapping.ReadWriteResources[rw.bindPoint].bindset >= pipe.DescSets.count())
{
addResourceRow(
shaderDetails, stage, stage.BindpointMapping.ReadWriteResources[rw.bindPoint].bindset,
stage.BindpointMapping.ReadWriteResources[rw.bindPoint].bind, pipe, resources, samplers);
}
}
}
resources->clearSelection();
resources->endUpdate();
resources->verticalScrollBar()->setValue(vs);
vs = ubos->verticalScrollBar()->value();
ubos->beginUpdate();
ubos->clear();
for(int bindset = 0; bindset < pipe.DescSets.count(); bindset++)
{
for(int bind = 0; bind < pipe.DescSets[bindset].bindings.count(); bind++)
{
addConstantBlockRow(shaderDetails, stage, bindset, bind, pipe, ubos);
}
// if we have a shader bound, go through and add rows for any cblocks it wants for binds that
// aren't
// in this descriptor set (e.g. if layout mismatches)
if(shaderDetails != NULL)
{
for(int i = 0; i < shaderDetails->ConstantBlocks.count(); i++)
{
ConstantBlock &cb = shaderDetails->ConstantBlocks[i];
if(stage.BindpointMapping.ConstantBlocks[cb.bindPoint].bindset == bindset &&
stage.BindpointMapping.ConstantBlocks[cb.bindPoint].bind >=
pipe.DescSets[bindset].bindings.count())
{
addConstantBlockRow(shaderDetails, stage, bindset,
stage.BindpointMapping.ConstantBlocks[cb.bindPoint].bind, pipe, ubos);
}
}
}
}
// if we have a shader bound, go through and add rows for any resources it wants for descriptor
// sets that aren't
// bound at all
if(shaderDetails != NULL)
{
for(int i = 0; i < shaderDetails->ConstantBlocks.count(); i++)
{
ConstantBlock &cb = shaderDetails->ConstantBlocks[i];
if(stage.BindpointMapping.ConstantBlocks[cb.bindPoint].bindset >= pipe.DescSets.count() &&
cb.bufferBacked)
{
addConstantBlockRow(shaderDetails, stage,
stage.BindpointMapping.ConstantBlocks[cb.bindPoint].bindset,
stage.BindpointMapping.ConstantBlocks[cb.bindPoint].bind, pipe, ubos);
}
}
}
// search for push constants and add them last
if(shaderDetails != NULL)
{
for(int cb = 0; cb < shaderDetails->ConstantBlocks.count(); cb++)
{
ConstantBlock &cblock = shaderDetails->ConstantBlocks[cb];
if(cblock.bufferBacked == false)
{
// could maybe get range from ShaderVariable.reg if it's filled out
// from SPIR-V side.
RDTreeWidgetItem *node =
new RDTreeWidgetItem({QString(), QString(), cblock.name, tr("Push constants"), QString(),
tr("%1 Variables").arg(cblock.variables.count()), QString()});
node->setTag(QVariant::fromValue(VulkanCBufferTag(cb, 0)));
ubos->addTopLevelItem(node);
}
}
}
ubos->clearSelection();
ubos->endUpdate();
ubos->verticalScrollBar()->setValue(vs);
}
void VulkanPipelineStateViewer::setState()
{
if(!m_Ctx.IsCaptureLoaded())
{
clearState();
return;
}
m_CombinedImageSamplers.clear();
const VKPipe::State &state = m_Ctx.CurVulkanPipelineState();
const DrawcallDescription *draw = m_Ctx.CurDrawcall();
bool showDisabled = ui->showDisabled->isChecked();
bool showEmpty = ui->showEmpty->isChecked();
const QPixmap &tick = Pixmaps::tick(this);
const QPixmap &cross = Pixmaps::cross(this);
bool usedBindings[128] = {};
////////////////////////////////////////////////
// Vertex Input
int vs = 0;
vs = ui->viAttrs->verticalScrollBar()->value();
ui->viAttrs->beginUpdate();
ui->viAttrs->clear();
{
int i = 0;
for(const VKPipe::VertexAttribute &a : state.VI.attrs)
{
bool filledSlot = true;
bool usedSlot = false;
QString name = tr("Attribute %1").arg(i);
if(state.m_VS.Object != ResourceId())
{
int attrib = -1;
if((int32_t)a.location < state.m_VS.BindpointMapping.InputAttributes.count())
attrib = state.m_VS.BindpointMapping.InputAttributes[a.location];
if(attrib >= 0 && attrib < state.m_VS.ShaderDetails->InputSig.count())
{
name = state.m_VS.ShaderDetails->InputSig[attrib].varName;
usedSlot = true;
}
}
if(showNode(usedSlot, filledSlot))
{
RDTreeWidgetItem *node = new RDTreeWidgetItem(
{i, name, a.location, a.binding, a.format.Name(), a.byteoffset, QString()});
usedBindings[a.binding] = true;
if(!usedSlot)
setInactiveRow(node);
ui->viAttrs->addTopLevelItem(node);
}
i++;
}
}
ui->viAttrs->clearSelection();
ui->viAttrs->endUpdate();
ui->viAttrs->verticalScrollBar()->setValue(vs);
m_BindNodes.clear();
Topology topo = draw != NULL ? draw->topology : Topology::Unknown;
int numCPs = PatchList_Count(topo);
if(numCPs > 0)
{
ui->topology->setText(tr("PatchList (%1 Control Points)").arg(numCPs));
}
else
{
ui->topology->setText(ToQStr(topo));
}
m_Common.setTopologyDiagram(ui->topologyDiagram, topo);
ui->primRestart->setVisible(state.IA.primitiveRestartEnable);
vs = ui->viBuffers->verticalScrollBar()->value();
ui->viBuffers->beginUpdate();
ui->viBuffers->clear();
bool ibufferUsed = draw != NULL && (draw->flags & DrawFlags::UseIBuffer);
if(state.IA.ibuffer.buf != ResourceId())
{
if(ibufferUsed || showDisabled)
{
uint64_t length = 1;
if(!ibufferUsed)
length = 0;
BufferDescription *buf = m_Ctx.GetBuffer(state.IA.ibuffer.buf);
if(buf)
length = buf->length;
RDTreeWidgetItem *node = new RDTreeWidgetItem(
{tr("Index"), state.IA.ibuffer.buf, tr("Index"), (qulonglong)state.IA.ibuffer.offs,
draw != NULL ? draw->indexByteWidth : 0, (qulonglong)length, QString()});
node->setTag(QVariant::fromValue(
VulkanVBIBTag(state.IA.ibuffer.buf, draw != NULL ? draw->indexOffset : 0)));
if(!ibufferUsed)
setInactiveRow(node);
if(state.IA.ibuffer.buf == ResourceId())
setEmptyRow(node);
ui->viBuffers->addTopLevelItem(node);
}
}
else
{
if(ibufferUsed || showEmpty)
{
RDTreeWidgetItem *node = new RDTreeWidgetItem(
{tr("Index"), tr("No Buffer Set"), tr("Index"), lit("-"), lit("-"), lit("-"), QString()});
node->setTag(QVariant::fromValue(
VulkanVBIBTag(state.IA.ibuffer.buf, draw != NULL ? draw->indexOffset : 0)));
setEmptyRow(node);
if(!ibufferUsed)
setInactiveRow(node);
ui->viBuffers->addTopLevelItem(node);
}
}
m_VBNodes.clear();
{
int i = 0;
for(; i < qMax(state.VI.vbuffers.count(), state.VI.binds.count()); i++)
{
const VKPipe::VB *vbuff = (i < state.VI.vbuffers.count() ? &state.VI.vbuffers[i] : NULL);
const VKPipe::VertexBinding *bind = NULL;
for(int b = 0; b < state.VI.binds.count(); b++)
{
if(state.VI.binds[b].vbufferBinding == (uint32_t)i)
bind = &state.VI.binds[b];
}
bool filledSlot = ((vbuff != NULL && vbuff->buffer != ResourceId()) || bind != NULL);
bool usedSlot = (usedBindings[i]);
if(showNode(usedSlot, filledSlot))
{
QString rate = lit("-");
uint64_t length = 1;
uint64_t offset = 0;
uint32_t stride = 0;
if(vbuff != NULL)
{
offset = vbuff->offset;
BufferDescription *buf = m_Ctx.GetBuffer(vbuff->buffer);
if(buf)
length = buf->length;
}
if(bind != NULL)
{
stride = bind->bytestride;
rate = bind->perInstance ? tr("Instance") : tr("Vertex");
}
else
{
rate += tr("No Binding");
}
RDTreeWidgetItem *node = NULL;
if(filledSlot)
node = new RDTreeWidgetItem(
{i, vbuff->buffer, rate, (qulonglong)offset, stride, (qulonglong)length, QString()});
else
node = new RDTreeWidgetItem(
{i, tr("No Binding"), lit("-"), lit("-"), lit("-"), lit("-"), QString()});
node->setTag(QVariant::fromValue(VulkanVBIBTag(vbuff != NULL ? vbuff->buffer : ResourceId(),
vbuff != NULL ? vbuff->offset : 0)));
if(!filledSlot || bind == NULL || vbuff == NULL)
setEmptyRow(node);
if(!usedSlot)
setInactiveRow(node);
m_VBNodes.push_back(node);
ui->viBuffers->addTopLevelItem(node);
}
}
for(; i < (int)ARRAY_COUNT(usedBindings); i++)
{
if(usedBindings[i])
{
RDTreeWidgetItem *node = new RDTreeWidgetItem(
{i, tr("No Binding"), lit("-"), lit("-"), lit("-"), lit("-"), QString()});
node->setTag(QVariant::fromValue(VulkanVBIBTag(ResourceId(), 0)));
setEmptyRow(node);
setInactiveRow(node);
ui->viBuffers->addTopLevelItem(node);
m_VBNodes.push_back(node);
}
}
}
ui->viBuffers->clearSelection();
ui->viBuffers->endUpdate();
ui->viBuffers->verticalScrollBar()->setValue(vs);
setShaderState(state.m_VS, state.graphics, ui->vsShader, ui->vsResources, ui->vsUBOs);
setShaderState(state.m_GS, state.graphics, ui->gsShader, ui->gsResources, ui->gsUBOs);
setShaderState(state.m_TCS, state.graphics, ui->tcsShader, ui->tcsResources, ui->tcsUBOs);
setShaderState(state.m_TES, state.graphics, ui->tesShader, ui->tesResources, ui->tesUBOs);
setShaderState(state.m_FS, state.graphics, ui->fsShader, ui->fsResources, ui->fsUBOs);
setShaderState(state.m_CS, state.compute, ui->csShader, ui->csResources, ui->csUBOs);
////////////////////////////////////////////////
// Rasterizer
vs = ui->viewports->verticalScrollBar()->value();
ui->viewports->beginUpdate();
ui->viewports->clear();
int vs2 = ui->scissors->verticalScrollBar()->value();
ui->scissors->beginUpdate();
ui->scissors->clear();
if(state.Pass.renderpass.obj != ResourceId())
{
ui->scissors->addTopLevelItem(
new RDTreeWidgetItem({tr("Render Area"), state.Pass.renderArea.x, state.Pass.renderArea.y,
state.Pass.renderArea.width, state.Pass.renderArea.height}));
}
{
int i = 0;
for(const VKPipe::ViewportScissor &v : state.VP.viewportScissors)
{
RDTreeWidgetItem *node = new RDTreeWidgetItem(
{i, v.vp.x, v.vp.y, v.vp.width, v.vp.height, v.vp.minDepth, v.vp.maxDepth});
ui->viewports->addTopLevelItem(node);
if(v.vp.width == 0 || v.vp.height == 0)
setEmptyRow(node);
node = new RDTreeWidgetItem({i, v.scissor.x, v.scissor.y, v.scissor.width, v.scissor.height});
ui->scissors->addTopLevelItem(node);
if(v.scissor.width == 0 || v.scissor.height == 0)
setEmptyRow(node);
i++;
}
}
ui->viewports->verticalScrollBar()->setValue(vs);
ui->viewports->clearSelection();
ui->scissors->clearSelection();
ui->scissors->verticalScrollBar()->setValue(vs2);
ui->viewports->endUpdate();
ui->scissors->endUpdate();
ui->fillMode->setText(ToQStr(state.RS.fillMode));
ui->cullMode->setText(ToQStr(state.RS.cullMode));
ui->frontCCW->setPixmap(state.RS.FrontCCW ? tick : cross);
ui->depthBias->setText(Formatter::Format(state.RS.depthBias));
ui->depthBiasClamp->setText(Formatter::Format(state.RS.depthBiasClamp));
ui->slopeScaledBias->setText(Formatter::Format(state.RS.slopeScaledDepthBias));
ui->depthClamp->setPixmap(state.RS.depthClampEnable ? tick : cross);
ui->rasterizerDiscard->setPixmap(state.RS.rasterizerDiscardEnable ? tick : cross);
ui->lineWidth->setText(Formatter::Format(state.RS.lineWidth));
ui->sampleCount->setText(QString::number(state.MSAA.rasterSamples));
ui->sampleShading->setPixmap(state.MSAA.sampleShadingEnable ? tick : cross);
ui->minSampleShading->setText(Formatter::Format(state.MSAA.minSampleShading));
ui->sampleMask->setText(Formatter::Format(state.MSAA.sampleMask, true));
ui->alphaToOne->setPixmap(state.CB.alphaToOneEnable ? tick : cross);
ui->alphaToCoverage->setPixmap(state.CB.alphaToCoverageEnable ? tick : cross);
////////////////////////////////////////////////
// Output Merger
bool targets[32] = {};
vs = ui->framebuffer->verticalScrollBar()->value();
ui->framebuffer->beginUpdate();
ui->framebuffer->clear();
{
int i = 0;
for(const VKPipe::Attachment &p : state.Pass.framebuffer.attachments)
{
int colIdx = -1;
for(int c = 0; c < state.Pass.renderpass.colorAttachments.count(); c++)
{
if(state.Pass.renderpass.colorAttachments[c] == (uint)i)
{
colIdx = c;
break;
}
}
int resIdx = -1;
for(int c = 0; c < state.Pass.renderpass.resolveAttachments.count(); c++)
{
if(state.Pass.renderpass.resolveAttachments[c] == (uint)i)
{
resIdx = c;
break;
}
}
bool filledSlot = (p.img != ResourceId());
bool usedSlot =
(colIdx >= 0 || resIdx >= 0 || state.Pass.renderpass.depthstencilAttachment == i);
if(showNode(usedSlot, filledSlot))
{
uint32_t w = 1, h = 1, d = 1;
uint32_t a = 1;
QString format = p.viewfmt.Name();
QString typeName = tr("Unknown");
if(p.img == ResourceId())
{
format = lit("-");
typeName = lit("-");
w = h = d = a = 0;
}
TextureDescription *tex = m_Ctx.GetTexture(p.img);
if(tex)
{
w = tex->width;
h = tex->height;
d = tex->depth;
a = tex->arraysize;
typeName = ToQStr(tex->resType);
}
if(p.swizzle[0] != TextureSwizzle::Red || p.swizzle[1] != TextureSwizzle::Green ||
p.swizzle[2] != TextureSwizzle::Blue || p.swizzle[3] != TextureSwizzle::Alpha)
{
format += tr(" swizzle[%1%2%3%4]")
.arg(ToQStr(p.swizzle[0]))
.arg(ToQStr(p.swizzle[1]))
.arg(ToQStr(p.swizzle[2]))
.arg(ToQStr(p.swizzle[3]));
}
QString slotname;
if(colIdx >= 0)
slotname = QFormatStr("Color %1").arg(i);
else if(resIdx >= 0)
slotname = QFormatStr("Resolve %1").arg(i);
else
slotname = lit("Depth");
if(state.m_FS.ShaderDetails != NULL)
{
for(int s = 0; s < state.m_FS.ShaderDetails->OutputSig.count(); s++)
{
if(state.m_FS.ShaderDetails->OutputSig[s].regIndex == (uint32_t)colIdx &&
(state.m_FS.ShaderDetails->OutputSig[s].systemValue == ShaderBuiltin::Undefined ||
state.m_FS.ShaderDetails->OutputSig[s].systemValue == ShaderBuiltin::ColorOutput))
{
slotname += QFormatStr(": %1").arg(state.m_FS.ShaderDetails->OutputSig[s].varName);
}
}
}
RDTreeWidgetItem *node =
new RDTreeWidgetItem({slotname, p.img, typeName, w, h, d, a, format, QString()});
if(tex)
node->setTag(QVariant::fromValue(p.img));
if(p.img == ResourceId())
{
setEmptyRow(node);
}
else if(!usedSlot)
{
setInactiveRow(node);
}
else
{
targets[i] = true;
}
setViewDetails(node, p, tex);
ui->framebuffer->addTopLevelItem(node);
}
i++;
}
}
ui->framebuffer->clearSelection();
ui->framebuffer->endUpdate();
ui->framebuffer->verticalScrollBar()->setValue(vs);
vs = ui->blends->verticalScrollBar()->value();
ui->blends->beginUpdate();
ui->blends->clear();
{
int i = 0;
for(const VKPipe::Blend &blend : state.CB.attachments)
{
bool filledSlot = true;
bool usedSlot = (targets[i]);
if(showNode(usedSlot, filledSlot))
{
RDTreeWidgetItem *node = new RDTreeWidgetItem(
{i, blend.blendEnable ? tr("True") : tr("False"),
ToQStr(blend.blend.Source), ToQStr(blend.blend.Destination),
ToQStr(blend.blend.Operation),
ToQStr(blend.alphaBlend.Source), ToQStr(blend.alphaBlend.Destination),
ToQStr(blend.alphaBlend.Operation),
QFormatStr("%1%2%3%4")
.arg((blend.writeMask & 0x1) == 0 ? lit("_") : lit("R"))
.arg((blend.writeMask & 0x2) == 0 ? lit("_") : lit("G"))
.arg((blend.writeMask & 0x4) == 0 ? lit("_") : lit("B"))
.arg((blend.writeMask & 0x8) == 0 ? lit("_") : lit("A"))});
if(!filledSlot)
setEmptyRow(node);
if(!usedSlot)
setInactiveRow(node);
ui->blends->addTopLevelItem(node);
}
i++;
}
}
ui->blends->clearSelection();
ui->blends->endUpdate();
ui->blends->verticalScrollBar()->setValue(vs);
ui->blendFactor->setText(QFormatStr("%1, %2, %3, %4")
.arg(state.CB.blendConst[0], 0, 'f', 2)
.arg(state.CB.blendConst[1], 0, 'f', 2)
.arg(state.CB.blendConst[2], 0, 'f', 2)
.arg(state.CB.blendConst[3], 0, 'f', 2));
ui->logicOp->setText(state.CB.logicOpEnable ? ToQStr(state.CB.logic) : lit("-"));
ui->depthEnabled->setPixmap(state.DS.depthTestEnable ? tick : cross);
ui->depthFunc->setText(ToQStr(state.DS.depthCompareOp));
ui->depthWrite->setPixmap(state.DS.depthWriteEnable ? tick : cross);
if(state.DS.depthBoundsEnable)
{
ui->depthBounds->setText(Formatter::Format(state.DS.minDepthBounds) + lit("-") +
Formatter::Format(state.DS.maxDepthBounds));
ui->depthBounds->setPixmap(QPixmap());
}
else
{
ui->depthBounds->setText(QString());
ui->depthBounds->setPixmap(cross);
}
ui->stencils->beginUpdate();
ui->stencils->clear();
if(state.DS.stencilTestEnable)
{
ui->stencils->addTopLevelItem(new RDTreeWidgetItem(
{tr("Front"), ToQStr(state.DS.front.Func), ToQStr(state.DS.front.FailOp),
ToQStr(state.DS.front.DepthFailOp), ToQStr(state.DS.front.PassOp),
Formatter::Format(state.DS.front.writeMask, true),
Formatter::Format(state.DS.front.compareMask, true),
Formatter::Format(state.DS.front.ref, true)}));
ui->stencils->addTopLevelItem(
new RDTreeWidgetItem({tr("Back"), ToQStr(state.DS.back.Func), ToQStr(state.DS.back.FailOp),
ToQStr(state.DS.back.DepthFailOp), ToQStr(state.DS.back.PassOp),
Formatter::Format(state.DS.back.writeMask, true),
Formatter::Format(state.DS.back.compareMask, true),
Formatter::Format(state.DS.back.ref, true)}));
}
else
{
ui->stencils->addTopLevelItem(new RDTreeWidgetItem(
{tr("Front"), lit("-"), lit("-"), lit("-"), lit("-"), lit("-"), lit("-"), lit("-")}));
ui->stencils->addTopLevelItem(new RDTreeWidgetItem(
{tr("Back"), lit("-"), lit("-"), lit("-"), lit("-"), lit("-"), lit("-"), lit("-")}));
}
ui->stencils->clearSelection();
ui->stencils->endUpdate();
// highlight the appropriate stages in the flowchart
if(draw == NULL)
{
ui->pipeFlow->setStagesEnabled({true, true, true, true, true, true, true, true, true});
}
else if(draw->flags & DrawFlags::Dispatch)
{
ui->pipeFlow->setStagesEnabled({false, false, false, false, false, false, false, false, true});
}
else
{
ui->pipeFlow->setStagesEnabled(
{true, true, state.m_TCS.Object != ResourceId(), state.m_TES.Object != ResourceId(),
state.m_GS.Object != ResourceId(), true, state.m_FS.Object != ResourceId(), true, false});
}
}
QString VulkanPipelineStateViewer::formatMembers(int indent, const QString &nameprefix,
const rdcarray<ShaderConstant> &vars)
{
QString indentstr(indent * 4, QLatin1Char(' '));
QString ret = QString();
int i = 0;
for(const ShaderConstant &v : vars)
{
if(!v.type.members.isEmpty())
{
if(i > 0)
ret += lit("\n");
ret += indentstr + lit("// struct %1\n").arg(v.type.descriptor.name);
ret += indentstr + lit("{\n") + formatMembers(indent + 1, v.name + lit("_"), v.type.members) +
indentstr + lit("}\n");
if(i < vars.count() - 1)
ret += lit("\n");
}
else
{
QString arr = QString();
if(v.type.descriptor.elements > 1)
arr = QFormatStr("[%1]").arg(v.type.descriptor.elements);
ret += QFormatStr("%1%2 %3%4%5;\n")
.arg(indentstr)
.arg(v.type.descriptor.name)
.arg(nameprefix)
.arg(v.name)
.arg(arr);
}
i++;
}
return ret;
}
void VulkanPipelineStateViewer::resource_itemActivated(RDTreeWidgetItem *item, int column)
{
const VKPipe::Shader *stage = stageForSender(item->treeWidget());
if(stage == NULL)
return;
QVariant tag = item->tag();
if(tag.canConvert<ResourceId>())
{
TextureDescription *tex = m_Ctx.GetTexture(tag.value<ResourceId>());
if(tex)
{
if(tex->resType == TextureDim::Buffer)
{
IBufferViewer *viewer = m_Ctx.ViewTextureAsBuffer(0, 0, tex->ID);
m_Ctx.AddDockWindow(viewer->Widget(), DockReference::AddTo, this);
}
else
{
if(!m_Ctx.HasTextureViewer())
m_Ctx.ShowTextureViewer();
ITextureViewer *viewer = m_Ctx.GetTextureViewer();
viewer->ViewTexture(tex->ID, true);
}
return;
}
}
else if(tag.canConvert<VulkanBufferTag>())
{
VulkanBufferTag buf = tag.value<VulkanBufferTag>();
const ShaderResource &shaderRes = buf.rwRes
? stage->ShaderDetails->ReadWriteResources[buf.bindPoint]
: stage->ShaderDetails->ReadOnlyResources[buf.bindPoint];
QString format = lit("// struct %1\n").arg(shaderRes.variableType.descriptor.name);
if(shaderRes.variableType.members.count() > 1)
{
format += lit("// members skipped as they are fixed size:\n");
for(int i = 0; i < shaderRes.variableType.members.count() - 1; i++)
format += QFormatStr("%1 %2;\n")
.arg(shaderRes.variableType.members[i].type.descriptor.name)
.arg(shaderRes.variableType.members[i].name);
}
if(!shaderRes.variableType.members.isEmpty())
{
format += lit("{\n") +
formatMembers(1, QString(), shaderRes.variableType.members.back().type.members) +
lit("}");
}
else
{
const auto &desc = shaderRes.variableType.descriptor;
format = QString();
if(desc.rowMajorStorage)
format += lit("row_major ");
format += ToQStr(desc.type);
if(desc.rows > 1 && desc.cols > 1)
format += QFormatStr("%1x%2").arg(desc.rows).arg(desc.cols);
else if(desc.cols > 1)
format += QString::number(desc.cols);
if(!desc.name.isEmpty())
format += lit(" ") + desc.name;
if(desc.elements > 1)
format += QFormatStr("[%1]").arg(desc.elements);
}
if(buf.ID != ResourceId())
{
IBufferViewer *viewer = m_Ctx.ViewBuffer(buf.offset, buf.size, buf.ID, format);
m_Ctx.AddDockWindow(viewer->Widget(), DockReference::AddTo, this);
}
}
}
void VulkanPipelineStateViewer::ubo_itemActivated(RDTreeWidgetItem *item, int column)
{
const VKPipe::Shader *stage = stageForSender(item->treeWidget());
if(stage == NULL)
return;
QVariant tag = item->tag();
if(!tag.canConvert<VulkanCBufferTag>())
return;
VulkanCBufferTag cb = tag.value<VulkanCBufferTag>();
IConstantBufferPreviewer *prev = m_Ctx.ViewConstantBuffer(stage->stage, cb.slotIdx, cb.arrayIdx);
m_Ctx.AddDockWindow(prev->Widget(), DockReference::RightOf, this, 0.3f);
}
void VulkanPipelineStateViewer::on_viAttrs_itemActivated(RDTreeWidgetItem *item, int column)
{
on_meshView_clicked();
}
void VulkanPipelineStateViewer::on_viBuffers_itemActivated(RDTreeWidgetItem *item, int column)
{
QVariant tag = item->tag();
if(tag.canConvert<VulkanVBIBTag>())
{
VulkanVBIBTag buf = tag.value<VulkanVBIBTag>();
if(buf.id != ResourceId())
{
IBufferViewer *viewer = m_Ctx.ViewBuffer(buf.offset, UINT64_MAX, buf.id);
m_Ctx.AddDockWindow(viewer->Widget(), DockReference::AddTo, this);
}
}
}
void VulkanPipelineStateViewer::highlightIABind(int slot)
{
int idx = ((slot + 1) * 21) % 32; // space neighbouring colours reasonably distinctly
const VKPipe::VertexInput &VI = m_Ctx.CurVulkanPipelineState().VI;
QColor col = QColor::fromHslF(float(idx) / 32.0f, 1.0f,
qBound(0.05, palette().color(QPalette::Base).lightnessF(), 0.95));
ui->viAttrs->beginUpdate();
ui->viBuffers->beginUpdate();
if(slot < m_VBNodes.count())
{
m_VBNodes[slot]->setBackgroundColor(col);
m_VBNodes[slot]->setForegroundColor(contrastingColor(col, QColor(0, 0, 0)));
}
if(slot < m_BindNodes.count())
{
m_BindNodes[slot]->setBackgroundColor(col);
m_BindNodes[slot]->setForegroundColor(contrastingColor(col, QColor(0, 0, 0)));
}
for(int i = 0; i < ui->viAttrs->topLevelItemCount(); i++)
{
RDTreeWidgetItem *item = ui->viAttrs->topLevelItem(i);
if((int)VI.attrs[i].binding != slot)
{
item->setBackground(QBrush());
item->setForeground(QBrush());
}
else
{
item->setBackgroundColor(col);
item->setForegroundColor(contrastingColor(col, QColor(0, 0, 0)));
}
}
ui->viAttrs->endUpdate();
ui->viBuffers->endUpdate();
}
void VulkanPipelineStateViewer::on_viAttrs_mouseMove(QMouseEvent *e)
{
if(!m_Ctx.IsCaptureLoaded())
return;
QModelIndex idx = ui->viAttrs->indexAt(e->pos());
vertex_leave(NULL);
const VKPipe::VertexInput &VI = m_Ctx.CurVulkanPipelineState().VI;
if(idx.isValid())
{
if(idx.row() >= 0 && idx.row() < VI.attrs.count())
{
uint32_t binding = VI.attrs[idx.row()].binding;
highlightIABind((int)binding);
}
}
}
void VulkanPipelineStateViewer::on_viBuffers_mouseMove(QMouseEvent *e)
{
if(!m_Ctx.IsCaptureLoaded())
return;
RDTreeWidgetItem *item = ui->viBuffers->itemAt(e->pos());
vertex_leave(NULL);
if(item)
{
int idx = m_VBNodes.indexOf(item);
if(idx >= 0)
{
highlightIABind(idx);
}
else
{
item->setBackground(ui->viBuffers->palette().brush(QPalette::Window));
item->setForeground(ui->viBuffers->palette().brush(QPalette::WindowText));
}
}
}
void VulkanPipelineStateViewer::vertex_leave(QEvent *e)
{
ui->viAttrs->beginUpdate();
ui->viBuffers->beginUpdate();
for(int i = 0; i < ui->viAttrs->topLevelItemCount(); i++)
{
ui->viAttrs->topLevelItem(i)->setBackground(QBrush());
ui->viAttrs->topLevelItem(i)->setForeground(QBrush());
}
for(int i = 0; i < ui->viBuffers->topLevelItemCount(); i++)
{
ui->viBuffers->topLevelItem(i)->setBackground(QBrush());
ui->viBuffers->topLevelItem(i)->setForeground(QBrush());
}
ui->viAttrs->endUpdate();
ui->viBuffers->endUpdate();
}
void VulkanPipelineStateViewer::on_pipeFlow_stageSelected(int index)
{
ui->stagesTabs->setCurrentIndex(index);
}
void VulkanPipelineStateViewer::shaderView_clicked()
{
const VKPipe::Shader *stage = stageForSender(qobject_cast<QWidget *>(QObject::sender()));
if(stage == NULL || stage->Object == ResourceId())
return;
ShaderReflection *shaderDetails = stage->ShaderDetails;
ResourceId pipe = stage->stage == ShaderStage::Compute
? m_Ctx.CurVulkanPipelineState().compute.obj
: m_Ctx.CurVulkanPipelineState().graphics.obj;
IShaderViewer *shad = m_Ctx.ViewShader(&stage->BindpointMapping, shaderDetails, pipe, stage->stage);
m_Ctx.AddDockWindow(shad->Widget(), DockReference::AddTo, this);
}
void VulkanPipelineStateViewer::shaderLabel_clicked(QMouseEvent *event)
{
// forward to shaderView_clicked, we only need this to handle the different parameter, and we
// can't use a lambda because then QObject::sender() is NULL
shaderView_clicked();
}
void VulkanPipelineStateViewer::shaderEdit_clicked()
{
QWidget *sender = qobject_cast<QWidget *>(QObject::sender());
const VKPipe::Shader *stage = stageForSender(sender);
if(!stage || stage->Object == ResourceId())
return;
const ShaderReflection *shaderDetails = stage->ShaderDetails;
ResourceId pipe = stage->stage == ShaderStage::Compute
? m_Ctx.CurVulkanPipelineState().compute.obj
: m_Ctx.CurVulkanPipelineState().graphics.obj;
if(!shaderDetails)
return;
QString entryFunc = lit("EditedShader%1S").arg(ToQStr(stage->stage, GraphicsAPI::Vulkan)[0]);
QString mainfile;
QStringMap files;
bool hasOrigSource = m_Common.PrepareShaderEditing(shaderDetails, entryFunc, files, mainfile);
if(hasOrigSource)
{
if(files.empty())
return;
}
else
{
QString glsl;
if(!m_Ctx.Config().SPIRVDisassemblers.isEmpty())
glsl = disassembleSPIRV(shaderDetails);
mainfile = lit("generated.glsl");
files[mainfile] = glsl;
if(glsl.isEmpty())
{
m_Ctx.Replay().AsyncInvoke(
[this, stage, pipe, shaderDetails, entryFunc, mainfile](IReplayController *r) {
rdcstr disasm = r->DisassembleShader(pipe, shaderDetails, "");
GUIInvoke::call([this, stage, shaderDetails, entryFunc, mainfile, disasm]() {
QStringMap fileMap;
fileMap[mainfile] = disasm;
m_Common.EditShader(stage->stage, stage->Object, shaderDetails, entryFunc, fileMap,
mainfile);
});
});
return;
}
}
m_Common.EditShader(stage->stage, stage->Object, shaderDetails, entryFunc, files, mainfile);
}
QString VulkanPipelineStateViewer::disassembleSPIRV(const ShaderReflection *shaderDetails)
{
QString glsl;
const SPIRVDisassembler &disasm = m_Ctx.Config().SPIRVDisassemblers[0];
if(disasm.executable.isEmpty())
return QString();
QString spv_bin_file = QDir(QDir::tempPath()).absoluteFilePath(lit("spv_bin.spv"));
QFile binHandle(spv_bin_file);
if(binHandle.open(QFile::WriteOnly | QIODevice::Truncate))
{
binHandle.write(
QByteArray((const char *)shaderDetails->RawBytes.data(), shaderDetails->RawBytes.count()));
binHandle.close();
}
else
{
RDDialog::critical(this, tr("Error writing temp file"),
tr("Couldn't write temporary SPIR-V file %1.").arg(spv_bin_file));
return QString();
}
if(!disasm.args.contains(lit("{spv_bin}")))
{
RDDialog::critical(
this, tr("Wrongly configured disassembler"),
tr("Please use {spv_bin} in the disassembler arguments to specify the input file."));
return QString();
}
LambdaThread *thread = new LambdaThread([this, &glsl, &disasm, spv_bin_file]() {
QString spv_disas_file = QDir(QDir::tempPath()).absoluteFilePath(lit("spv_disas.txt"));
QString args = disasm.args;
bool writesToFile = disasm.args.contains(lit("{spv_disas}"));
args.replace(lit("{spv_bin}"), spv_bin_file);
args.replace(lit("{spv_disas}"), spv_disas_file);
QStringList argList = ParseArgsList(args);
QProcess process;
process.start(disasm.executable, argList);
process.waitForFinished();
if(process.exitStatus() != QProcess::NormalExit || process.exitCode() != 0)
{
GUIInvoke::call([this]() {
RDDialog::critical(this, tr("Error running disassembler"),
tr("There was an error invoking the external SPIR-V disassembler."));
});
}
if(writesToFile)
{
QFile outputHandle(spv_disas_file);
if(outputHandle.open(QFile::ReadOnly | QIODevice::Text))
{
glsl = QString::fromUtf8(outputHandle.readAll());
outputHandle.close();
}
}
else
{
glsl = QString::fromUtf8(process.readAll());
}
QFile::remove(spv_bin_file);
QFile::remove(spv_disas_file);
});
thread->start();
ShowProgressDialog(this, tr("Please wait - running external disassembler"),
[thread]() { return !thread->isRunning(); });
thread->deleteLater();
return glsl;
}
void VulkanPipelineStateViewer::shaderSave_clicked()
{
const VKPipe::Shader *stage = stageForSender(qobject_cast<QWidget *>(QObject::sender()));
if(stage == NULL)
return;
ShaderReflection *shaderDetails = stage->ShaderDetails;
if(stage->Object == ResourceId())
return;
m_Common.SaveShaderFile(shaderDetails);
}
void VulkanPipelineStateViewer::exportHTML(QXmlStreamWriter &xml, const VKPipe::VertexInput &vi)
{
{
xml.writeStartElement(lit("h3"));
xml.writeCharacters(tr("Attributes"));
xml.writeEndElement();
QList<QVariantList> rows;
for(const VKPipe::VertexAttribute &attr : vi.attrs)
rows.push_back({attr.location, attr.binding, attr.format.Name(), attr.byteoffset});
m_Common.exportHTMLTable(xml, {tr("Location"), tr("Binding"), tr("Format"), tr("Offset")}, rows);
}
{
xml.writeStartElement(lit("h3"));
xml.writeCharacters(tr("Bindings"));
xml.writeEndElement();
QList<QVariantList> rows;
for(const VKPipe::VertexBinding &attr : vi.binds)
rows.push_back({attr.vbufferBinding, attr.bytestride,
attr.perInstance ? tr("PER_INSTANCE") : tr("PER_VERTEX")});
m_Common.exportHTMLTable(xml, {tr("Binding"), tr("Byte Stride"), tr("Step Rate")}, rows);
}
{
xml.writeStartElement(lit("h3"));
xml.writeCharacters(tr("Vertex Buffers"));
xml.writeEndElement();
QList<QVariantList> rows;
int i = 0;
for(const VKPipe::VB &vb : vi.vbuffers)
{
uint64_t length = 0;
if(vb.buffer == ResourceId())
{
continue;
}
else
{
BufferDescription *buf = m_Ctx.GetBuffer(vb.buffer);
if(buf)
length = buf->length;
}
rows.push_back({i, vb.buffer, (qulonglong)vb.offset, (qulonglong)length});
i++;
}
m_Common.exportHTMLTable(xml, {tr("Binding"), tr("Buffer"), tr("Offset"), tr("Byte Length")},
rows);
}
}
void VulkanPipelineStateViewer::exportHTML(QXmlStreamWriter &xml, const VKPipe::InputAssembly &ia)
{
{
xml.writeStartElement(lit("h3"));
xml.writeCharacters(tr("Index Buffer"));
xml.writeEndElement();
BufferDescription *ib = m_Ctx.GetBuffer(ia.ibuffer.buf);
QString name = tr("Empty");
uint64_t length = 0;
if(ib)
{
name = m_Ctx.GetResourceName(ia.ibuffer.buf);
length = ib->length;
}
QString ifmt = lit("UNKNOWN");
if(m_Ctx.CurDrawcall()->indexByteWidth == 2)
ifmt = lit("UINT16");
if(m_Ctx.CurDrawcall()->indexByteWidth == 4)
ifmt = lit("UINT32");
m_Common.exportHTMLTable(
xml, {tr("Buffer"), tr("Format"), tr("Offset"), tr("Byte Length"), tr("Primitive Restart")},
{name, ifmt, (qulonglong)ia.ibuffer.offs, (qulonglong)length,
ia.primitiveRestartEnable ? tr("Yes") : tr("No")});
}
xml.writeStartElement(lit("p"));
xml.writeEndElement();
m_Common.exportHTMLTable(
xml, {tr("Primitive Topology"), tr("Tessellation Control Points")},
{ToQStr(m_Ctx.CurDrawcall()->topology), m_Ctx.CurVulkanPipelineState().Tess.numControlPoints});
}
void VulkanPipelineStateViewer::exportHTML(QXmlStreamWriter &xml, const VKPipe::Shader &sh)
{
ShaderReflection *shaderDetails = sh.ShaderDetails;
{
xml.writeStartElement(lit("h3"));
xml.writeCharacters(tr("Shader"));
xml.writeEndElement();
QString shadername = tr("Unknown");
if(sh.Object == ResourceId())
shadername = tr("Unbound");
else
shadername = m_Ctx.GetResourceName(sh.Object);
if(shaderDetails)
{
QString entryFunc = shaderDetails->EntryPoint;
if(entryFunc != lit("main"))
shadername = QFormatStr("%1()").arg(entryFunc);
else if(!shaderDetails->DebugInfo.files.isEmpty())
shadername = QFormatStr("%1() - %2")
.arg(entryFunc)
.arg(QFileInfo(shaderDetails->DebugInfo.files[0].Filename).fileName());
}
xml.writeStartElement(lit("p"));
xml.writeCharacters(shadername);
xml.writeEndElement();
if(sh.Object == ResourceId())
return;
}
const VKPipe::Pipeline &pipeline =
(sh.stage == ShaderStage::Compute ? m_Ctx.CurVulkanPipelineState().compute
: m_Ctx.CurVulkanPipelineState().graphics);
if(shaderDetails && !shaderDetails->ConstantBlocks.isEmpty())
{
xml.writeStartElement(lit("h3"));
xml.writeCharacters(tr("UBOs"));
xml.writeEndElement();
QList<QVariantList> rows;
for(int i = 0; i < shaderDetails->ConstantBlocks.count(); i++)
{
const ConstantBlock &b = shaderDetails->ConstantBlocks[i];
const BindpointMap &bindMap = sh.BindpointMapping.ConstantBlocks[i];
if(!bindMap.used)
continue;
// push constants
if(!b.bufferBacked)
{
// could maybe get range/size from ShaderVariable.reg if it's filled out
// from SPIR-V side.
rows.push_back({QString(), b.name, tr("Push constants"), (qulonglong)0, (qulonglong)0,
b.variables.count(), b.byteSize});
continue;
}
const VKPipe::DescriptorSet &set =
pipeline.DescSets[sh.BindpointMapping.ConstantBlocks[i].bindset];
const VKPipe::DescriptorBinding &bind =
set.bindings[sh.BindpointMapping.ConstantBlocks[i].bind];
QString setname = QString::number(bindMap.bindset);
QString slotname = QFormatStr("%1: %2").arg(bindMap.bind).arg(b.name);
for(uint32_t a = 0; a < bind.descriptorCount; a++)
{
const VKPipe::BindingElement &descriptorBind = bind.binds[a];
ResourceId id = bind.binds[a].res;
if(bindMap.arraySize > 1)
slotname = QFormatStr("%1: %2[%3]").arg(bindMap.bind).arg(b.name).arg(a);
QString name = m_Ctx.GetResourceName(descriptorBind.res);
uint64_t byteOffset = descriptorBind.offset;
uint64_t length = descriptorBind.size;
int numvars = b.variables.count();
if(descriptorBind.res == ResourceId())
{
name = tr("Empty");
length = 0;
}
BufferDescription *buf = m_Ctx.GetBuffer(id);
if(buf)
{
if(length == UINT64_MAX)
length = buf->length - byteOffset;
}
rows.push_back({setname, slotname, name, (qulonglong)byteOffset, (qulonglong)length,
numvars, b.byteSize});
}
}
m_Common.exportHTMLTable(xml, {tr("Set"), tr("Bind"), tr("Buffer"), tr("Byte Offset"),
tr("Byte Size"), tr("Number of Variables"), tr("Bytes Needed")},
rows);
}
if(!shaderDetails->ReadOnlyResources.isEmpty())
{
xml.writeStartElement(lit("h3"));
xml.writeCharacters(tr("Read-only Resources"));
xml.writeEndElement();
QList<QVariantList> rows;
for(int i = 0; i < shaderDetails->ReadOnlyResources.count(); i++)
{
const ShaderResource &b = shaderDetails->ReadOnlyResources[i];
const BindpointMap &bindMap = sh.BindpointMapping.ReadOnlyResources[i];
if(!bindMap.used)
continue;
const VKPipe::DescriptorSet &set =
pipeline.DescSets[sh.BindpointMapping.ReadOnlyResources[i].bindset];
const VKPipe::DescriptorBinding &bind =
set.bindings[sh.BindpointMapping.ReadOnlyResources[i].bind];
QString setname = QString::number(bindMap.bindset);
QString slotname = QFormatStr("%1: %2").arg(bindMap.bind).arg(b.name);
for(uint32_t a = 0; a < bind.descriptorCount; a++)
{
const VKPipe::BindingElement &descriptorBind = bind.binds[a];
ResourceId id = bind.binds[a].res;
if(bindMap.arraySize > 1)
slotname = QFormatStr("%1: %2[%3]").arg(bindMap.bind).arg(b.name).arg(a);
QString name = m_Ctx.GetResourceName(id);
if(descriptorBind.res == ResourceId())
name = tr("Empty");
BufferDescription *buf = m_Ctx.GetBuffer(id);
TextureDescription *tex = m_Ctx.GetTexture(id);
uint64_t w = 1;
uint32_t h = 1, d = 1;
uint32_t arr = 0;
QString format = tr("Unknown");
QString viewParams;
if(tex)
{
w = tex->width;
h = tex->height;
d = tex->depth;
arr = tex->arraysize;
format = tex->format.Name();
if(tex->mips > 1)
{
viewParams = tr("Mips: %1-%2")
.arg(descriptorBind.baseMip)
.arg(descriptorBind.baseMip + descriptorBind.numMip - 1);
}
if(tex->arraysize > 1)
{
if(!viewParams.isEmpty())
viewParams += lit(", ");
viewParams += tr("Layers: %1-%2")
.arg(descriptorBind.baseLayer)
.arg(descriptorBind.baseLayer + descriptorBind.numLayer - 1);
}
}
if(buf)
{
w = buf->length;
h = 0;
d = 0;
a = 0;
format = lit("-");
uint64_t length = descriptorBind.size;
if(length == UINT64_MAX)
length = buf->length - descriptorBind.offset;
viewParams =
tr("Byte Range: %1 - %2").arg(descriptorBind.offset).arg(descriptorBind.offset + length);
}
if(bind.type != BindType::Sampler)
rows.push_back({setname, slotname, name, ToQStr(bind.type), (qulonglong)w, h, d, arr,
format, viewParams});
if(bind.type == BindType::ImageSampler || bind.type == BindType::Sampler)
{
if(bind.type == BindType::ImageSampler)
setname = slotname = QString();
QVariantList sampDetails = makeSampler(QString(), QString(), descriptorBind);
rows.push_back({setname, slotname, name, ToQStr(bind.type), QString(), QString(),
QString(), QString(), sampDetails[5], sampDetails[6]});
}
}
}
m_Common.exportHTMLTable(
xml, {tr("Set"), tr("Bind"), tr("Buffer"), tr("Resource Type"), tr("Width"), tr("Height"),
tr("Depth"), tr("Array Size"), tr("Resource Format"), tr("View Parameters")},
rows);
}
if(!shaderDetails->ReadWriteResources.isEmpty())
{
xml.writeStartElement(lit("h3"));
xml.writeCharacters(tr("Read-write Resources"));
xml.writeEndElement();
QList<QVariantList> rows;
for(int i = 0; i < shaderDetails->ReadWriteResources.count(); i++)
{
const ShaderResource &b = shaderDetails->ReadWriteResources[i];
const BindpointMap &bindMap = sh.BindpointMapping.ReadWriteResources[i];
if(!bindMap.used)
continue;
const VKPipe::DescriptorSet &set =
pipeline.DescSets[sh.BindpointMapping.ReadWriteResources[i].bindset];
const VKPipe::DescriptorBinding &bind =
set.bindings[sh.BindpointMapping.ReadWriteResources[i].bind];
QString setname = QString::number(bindMap.bindset);
QString slotname = QFormatStr("%1: %2").arg(bindMap.bind).arg(b.name);
for(uint32_t a = 0; a < bind.descriptorCount; a++)
{
const VKPipe::BindingElement &descriptorBind = bind.binds[a];
ResourceId id = bind.binds[a].res;
if(bindMap.arraySize > 1)
slotname = QFormatStr("%1: %2[%3]").arg(bindMap.bind).arg(b.name).arg(a);
QString name = m_Ctx.GetResourceName(descriptorBind.res);
;
if(descriptorBind.res == ResourceId())
name = tr("Empty");
BufferDescription *buf = m_Ctx.GetBuffer(id);
TextureDescription *tex = m_Ctx.GetTexture(id);
uint64_t w = 1;
uint32_t h = 1, d = 1;
uint32_t arr = 0;
QString format = tr("Unknown");
QString viewParams;
if(tex)
{
w = tex->width;
h = tex->height;
d = tex->depth;
arr = tex->arraysize;
format = tex->format.Name();
if(tex->mips > 1)
{
viewParams = tr("Mips: %1-%2")
.arg(descriptorBind.baseMip)
.arg(descriptorBind.baseMip + descriptorBind.numMip - 1);
}
if(tex->arraysize > 1)
{
if(!viewParams.isEmpty())
viewParams += lit(", ");
viewParams += tr("Layers: %1-%2")
.arg(descriptorBind.baseLayer)
.arg(descriptorBind.baseLayer + descriptorBind.numLayer - 1);
}
}
if(buf)
{
w = buf->length;
h = 0;
d = 0;
a = 0;
format = lit("-");
uint64_t length = descriptorBind.size;
if(length == UINT64_MAX)
length = buf->length - descriptorBind.offset;
viewParams =
tr("Byte Range: %1 - %2").arg(descriptorBind.offset).arg(descriptorBind.offset + length);
}
rows.push_back({setname, slotname, name, ToQStr(bind.type), (qulonglong)w, h, d, arr,
format, viewParams});
}
}
m_Common.exportHTMLTable(
xml, {tr("Set"), tr("Bind"), tr("Buffer"), tr("Resource Type"), tr("Width"), tr("Height"),
tr("Depth"), tr("Array Size"), tr("Resource Format"), tr("View Parameters")},
rows);
}
}
void VulkanPipelineStateViewer::exportHTML(QXmlStreamWriter &xml, const VKPipe::Raster &rs)
{
{
xml.writeStartElement(lit("h3"));
xml.writeCharacters(tr("Raster State"));
xml.writeEndElement();
m_Common.exportHTMLTable(
xml, {tr("Fill Mode"), tr("Cull Mode"), tr("Front CCW")},
{ToQStr(rs.fillMode), ToQStr(rs.cullMode), rs.FrontCCW ? tr("Yes") : tr("No")});
xml.writeStartElement(lit("p"));
xml.writeEndElement();
m_Common.exportHTMLTable(xml, {tr("Depth Clip Enable"), tr("Rasterizer Discard Enable")},
{rs.depthClampEnable ? tr("Yes") : tr("No"),
rs.rasterizerDiscardEnable ? tr("Yes") : tr("No")});
xml.writeStartElement(lit("p"));
xml.writeEndElement();
m_Common.exportHTMLTable(
xml, {tr("Depth Bias"), tr("Depth Bias Clamp"), tr("Slope Scaled Bias"), tr("Line Width")},
{Formatter::Format(rs.depthBias), Formatter::Format(rs.depthBiasClamp),
Formatter::Format(rs.slopeScaledDepthBias), Formatter::Format(rs.lineWidth)});
}
const VKPipe::MultiSample &msaa = m_Ctx.CurVulkanPipelineState().MSAA;
{
xml.writeStartElement(lit("h3"));
xml.writeCharacters(tr("Multisampling State"));
xml.writeEndElement();
m_Common.exportHTMLTable(
xml, {tr("Raster Samples"), tr("Sample-rate shading"), tr("Min Sample Shading Rate"),
tr("Sample Mask")},
{msaa.rasterSamples, msaa.sampleShadingEnable ? tr("Yes") : tr("No"),
Formatter::Format(msaa.minSampleShading), Formatter::Format(msaa.sampleMask, true)});
}
const VKPipe::ViewState &vp = m_Ctx.CurVulkanPipelineState().VP;
{
xml.writeStartElement(lit("h3"));
xml.writeCharacters(tr("Viewports"));
xml.writeEndElement();
QList<QVariantList> rows;
int i = 0;
for(const VKPipe::ViewportScissor &vs : vp.viewportScissors)
{
const VKPipe::Viewport &v = vs.vp;
rows.push_back({i, v.x, v.y, v.width, v.height, v.minDepth, v.maxDepth});
i++;
}
m_Common.exportHTMLTable(xml, {tr("Slot"), tr("X"), tr("Y"), tr("Width"), tr("Height"),
tr("Min Depth"), tr("Max Depth")},
rows);
}
{
xml.writeStartElement(lit("h3"));
xml.writeCharacters(tr("Scissors"));
xml.writeEndElement();
QList<QVariantList> rows;
int i = 0;
for(const VKPipe::ViewportScissor &vs : vp.viewportScissors)
{
const VKPipe::Scissor &s = vs.scissor;
rows.push_back({i, s.x, s.y, s.width, s.height});
i++;
}
m_Common.exportHTMLTable(xml, {tr("Slot"), tr("X"), tr("Y"), tr("Width"), tr("Height")}, rows);
}
}
void VulkanPipelineStateViewer::exportHTML(QXmlStreamWriter &xml, const VKPipe::ColorBlend &cb)
{
xml.writeStartElement(lit("h3"));
xml.writeCharacters(tr("Color Blend State"));
xml.writeEndElement();
QString blendConst = QFormatStr("%1, %2, %3, %4")
.arg(cb.blendConst[0], 0, 'f', 2)
.arg(cb.blendConst[1], 0, 'f', 2)
.arg(cb.blendConst[2], 0, 'f', 2)
.arg(cb.blendConst[3], 0, 'f', 2);
m_Common.exportHTMLTable(
xml, {tr("Alpha to Coverage"), tr("Alpha to One"), tr("Logic Op"), tr("Blend Constant")},
{
cb.alphaToCoverageEnable ? tr("Yes") : tr("No"),
cb.alphaToOneEnable ? tr("Yes") : tr("No"),
cb.logicOpEnable ? ToQStr(cb.logic) : tr("Disabled"), blendConst,
});
xml.writeStartElement(lit("h3"));
xml.writeCharacters(tr("Attachment Blends"));
xml.writeEndElement();
QList<QVariantList> rows;
int i = 0;
for(const VKPipe::Blend &b : cb.attachments)
{
rows.push_back(
{i, b.blendEnable ? tr("Yes") : tr("No"), ToQStr(b.blend.Source), ToQStr(b.blend.Destination),
ToQStr(b.blend.Operation), ToQStr(b.alphaBlend.Source), ToQStr(b.alphaBlend.Destination),
ToQStr(b.alphaBlend.Operation), ((b.writeMask & 0x1) == 0 ? lit("_") : lit("R")) +
((b.writeMask & 0x2) == 0 ? lit("_") : lit("G")) +
((b.writeMask & 0x4) == 0 ? lit("_") : lit("B")) +
((b.writeMask & 0x8) == 0 ? lit("_") : lit("A"))});
i++;
}
m_Common.exportHTMLTable(
xml,
{
tr("Slot"), tr("Blend Enable"), tr("Blend Source"), tr("Blend Destination"),
tr("Blend Operation"), tr("Alpha Blend Source"), tr("Alpha Blend Destination"),
tr("Alpha Blend Operation"), tr("Write Mask"),
},
rows);
}
void VulkanPipelineStateViewer::exportHTML(QXmlStreamWriter &xml, const VKPipe::DepthStencil &ds)
{
{
xml.writeStartElement(lit("h3"));
xml.writeCharacters(tr("Depth State"));
xml.writeEndElement();
m_Common.exportHTMLTable(
xml, {tr("Depth Test Enable"), tr("Depth Writes Enable"), tr("Depth Function"),
tr("Depth Bounds")},
{
ds.depthTestEnable ? tr("Yes") : tr("No"), ds.depthWriteEnable ? tr("Yes") : tr("No"),
ToQStr(ds.depthCompareOp), ds.depthBoundsEnable
? QFormatStr("%1 - %2")
.arg(Formatter::Format(ds.minDepthBounds))
.arg(Formatter::Format(ds.maxDepthBounds))
: tr("Disabled"),
});
}
{
xml.writeStartElement(lit("h3"));
xml.writeCharacters(tr("Stencil State"));
xml.writeEndElement();
if(ds.stencilTestEnable)
{
QList<QVariantList> rows;
rows.push_back({
tr("Front"), Formatter::Format(ds.front.ref, true),
Formatter::Format(ds.front.compareMask, true),
Formatter::Format(ds.front.writeMask, true), ToQStr(ds.front.Func),
ToQStr(ds.front.PassOp), ToQStr(ds.front.FailOp), ToQStr(ds.front.DepthFailOp),
});
rows.push_back({
tr("back"), Formatter::Format(ds.back.ref, true),
Formatter::Format(ds.back.compareMask, true), Formatter::Format(ds.back.writeMask, true),
ToQStr(ds.back.Func), ToQStr(ds.back.PassOp), ToQStr(ds.back.FailOp),
ToQStr(ds.back.DepthFailOp),
});
m_Common.exportHTMLTable(xml,
{tr("Face"), tr("Ref"), tr("Compare Mask"), tr("Write Mask"),
tr("Function"), tr("Pass Op"), tr("Fail Op"), tr("Depth Fail Op")},
rows);
}
else
{
xml.writeStartElement(lit("p"));
xml.writeCharacters(tr("Disabled"));
xml.writeEndElement();
}
}
}
void VulkanPipelineStateViewer::exportHTML(QXmlStreamWriter &xml, const VKPipe::CurrentPass &pass)
{
{
xml.writeStartElement(lit("h3"));
xml.writeCharacters(tr("Framebuffer"));
xml.writeEndElement();
m_Common.exportHTMLTable(
xml, {tr("Width"), tr("Height"), tr("Layers")},
{pass.framebuffer.width, pass.framebuffer.height, pass.framebuffer.layers});
QList<QVariantList> rows;
int i = 0;
for(const VKPipe::Attachment &a : pass.framebuffer.attachments)
{
TextureDescription *tex = m_Ctx.GetTexture(a.img);
QString name = m_Ctx.GetResourceName(a.img);
rows.push_back({i, name, a.baseMip, a.numMip, a.baseLayer, a.numLayer});
i++;
}
m_Common.exportHTMLTable(xml,
{
tr("Slot"), tr("Image"), tr("First mip"), tr("Number of mips"),
tr("First array layer"), tr("Number of layers"),
},
rows);
}
{
xml.writeStartElement(lit("h3"));
xml.writeCharacters(tr("Render Pass"));
xml.writeEndElement();
if(!pass.renderpass.inputAttachments.isEmpty())
{
QList<QVariantList> inputs;
for(int i = 0; i < pass.renderpass.inputAttachments.count(); i++)
inputs.push_back({pass.renderpass.inputAttachments[i]});
m_Common.exportHTMLTable(xml,
{
tr("Input Attachment"),
},
inputs);
xml.writeStartElement(lit("p"));
xml.writeEndElement();
}
if(!pass.renderpass.colorAttachments.isEmpty())
{
QList<QVariantList> colors;
for(int i = 0; i < pass.renderpass.colorAttachments.count(); i++)
colors.push_back({pass.renderpass.colorAttachments[i]});
m_Common.exportHTMLTable(xml,
{
tr("Color Attachment"),
},
colors);
xml.writeStartElement(lit("p"));
xml.writeEndElement();
}
if(pass.renderpass.depthstencilAttachment >= 0)
{
xml.writeStartElement(lit("p"));
xml.writeCharacters(
tr("Depth-stencil Attachment: %1").arg(pass.renderpass.depthstencilAttachment));
xml.writeEndElement();
}
}
{
xml.writeStartElement(lit("h3"));
xml.writeCharacters(tr("Render Area"));
xml.writeEndElement();
m_Common.exportHTMLTable(
xml, {tr("X"), tr("Y"), tr("Width"), tr("Height")},
{pass.renderArea.x, pass.renderArea.y, pass.renderArea.width, pass.renderArea.height});
}
}
void VulkanPipelineStateViewer::on_exportHTML_clicked()
{
QXmlStreamWriter *xmlptr = m_Common.beginHTMLExport();
if(xmlptr)
{
QXmlStreamWriter &xml = *xmlptr;
const QStringList &stageNames = ui->pipeFlow->stageNames();
const QStringList &stageAbbrevs = ui->pipeFlow->stageAbbreviations();
int stage = 0;
for(const QString &sn : stageNames)
{
xml.writeStartElement(lit("div"));
xml.writeStartElement(lit("a"));
xml.writeAttribute(lit("name"), stageAbbrevs[stage]);
xml.writeEndElement();
xml.writeEndElement();
xml.writeStartElement(lit("div"));
xml.writeAttribute(lit("class"), lit("stage"));
xml.writeStartElement(lit("h1"));
xml.writeCharacters(sn);
xml.writeEndElement();
switch(stage)
{
case 0:
// VTX
xml.writeStartElement(lit("h2"));
xml.writeCharacters(tr("Input Assembly"));
xml.writeEndElement();
exportHTML(xml, m_Ctx.CurVulkanPipelineState().IA);
xml.writeStartElement(lit("h2"));
xml.writeCharacters(tr("Vertex Input"));
xml.writeEndElement();
exportHTML(xml, m_Ctx.CurVulkanPipelineState().VI);
break;
case 1: exportHTML(xml, m_Ctx.CurVulkanPipelineState().m_VS); break;
case 2: exportHTML(xml, m_Ctx.CurVulkanPipelineState().m_TCS); break;
case 3: exportHTML(xml, m_Ctx.CurVulkanPipelineState().m_TES); break;
case 4: exportHTML(xml, m_Ctx.CurVulkanPipelineState().m_GS); break;
case 5: exportHTML(xml, m_Ctx.CurVulkanPipelineState().RS); break;
case 6: exportHTML(xml, m_Ctx.CurVulkanPipelineState().m_FS); break;
case 7:
// FB
xml.writeStartElement(lit("h2"));
xml.writeCharacters(tr("Color Blend"));
xml.writeEndElement();
exportHTML(xml, m_Ctx.CurVulkanPipelineState().CB);
xml.writeStartElement(lit("h2"));
xml.writeCharacters(tr("Depth Stencil"));
xml.writeEndElement();
exportHTML(xml, m_Ctx.CurVulkanPipelineState().DS);
xml.writeStartElement(lit("h2"));
xml.writeCharacters(tr("Current Pass"));
xml.writeEndElement();
exportHTML(xml, m_Ctx.CurVulkanPipelineState().Pass);
break;
case 8: exportHTML(xml, m_Ctx.CurVulkanPipelineState().m_CS); break;
}
xml.writeEndElement();
stage++;
}
m_Common.endHTMLExport(xmlptr);
}
}
void VulkanPipelineStateViewer::on_meshView_clicked()
{
if(!m_Ctx.HasMeshPreview())
m_Ctx.ShowMeshPreview();
ToolWindowManager::raiseToolWindow(m_Ctx.GetMeshPreview()->Widget());
}