mirror of
https://github.com/baldurk/renderdoc.git
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3241 lines
100 KiB
C++
3241 lines
100 KiB
C++
/******************************************************************************
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* The MIT License (MIT)
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*
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* Copyright (c) 2016-2017 Baldur Karlsson
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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******************************************************************************/
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#include "VulkanPipelineStateViewer.h"
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#include <float.h>
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#include <QMouseEvent>
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#include <QScrollBar>
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#include <QXmlStreamWriter>
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#include "3rdparty/toolwindowmanager/ToolWindowManager.h"
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#include "Code/Resources.h"
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#include "Widgets/Extended/RDHeaderView.h"
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#include "PipelineStateViewer.h"
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#include "ui_VulkanPipelineStateViewer.h"
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Q_DECLARE_METATYPE(SamplerData);
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struct VulkanVBIBTag
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{
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VulkanVBIBTag() { offset = 0; }
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VulkanVBIBTag(ResourceId i, uint64_t offs)
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{
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id = i;
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offset = offs;
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}
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ResourceId id;
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uint64_t offset;
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};
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Q_DECLARE_METATYPE(VulkanVBIBTag);
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struct VulkanCBufferTag
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{
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VulkanCBufferTag() { slotIdx = arrayIdx = 0; }
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VulkanCBufferTag(uint32_t s, uint32_t i)
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{
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slotIdx = s;
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arrayIdx = i;
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}
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uint32_t slotIdx;
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uint32_t arrayIdx;
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};
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Q_DECLARE_METATYPE(VulkanCBufferTag);
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struct VulkanBufferTag
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{
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VulkanBufferTag()
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{
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rwRes = false;
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bindPoint = 0;
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offset = size = 0;
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}
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VulkanBufferTag(bool rw, uint32_t b, ResourceId id, uint64_t offs, uint64_t sz)
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{
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rwRes = rw;
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bindPoint = b;
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ID = id;
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offset = offs;
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size = sz;
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}
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bool rwRes;
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uint32_t bindPoint;
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ResourceId ID;
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uint64_t offset;
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uint64_t size;
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};
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Q_DECLARE_METATYPE(VulkanBufferTag);
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VulkanPipelineStateViewer::VulkanPipelineStateViewer(ICaptureContext &ctx,
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PipelineStateViewer &common, QWidget *parent)
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: QFrame(parent), ui(new Ui::VulkanPipelineStateViewer), m_Ctx(ctx), m_Common(common)
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{
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ui->setupUi(this);
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const QIcon &action = Icons::action();
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const QIcon &action_hover = Icons::action_hover();
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RDLabel *shaderLabels[] = {
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ui->vsShader, ui->tcsShader, ui->tesShader, ui->gsShader, ui->fsShader, ui->csShader,
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};
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QToolButton *viewButtons[] = {
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ui->vsShaderViewButton, ui->tcsShaderViewButton, ui->tesShaderViewButton,
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ui->gsShaderViewButton, ui->fsShaderViewButton, ui->csShaderViewButton,
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};
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QToolButton *editButtons[] = {
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ui->vsShaderEditButton, ui->tcsShaderEditButton, ui->tesShaderEditButton,
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ui->gsShaderEditButton, ui->fsShaderEditButton, ui->csShaderEditButton,
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};
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QToolButton *saveButtons[] = {
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ui->vsShaderSaveButton, ui->tcsShaderSaveButton, ui->tesShaderSaveButton,
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ui->gsShaderSaveButton, ui->fsShaderSaveButton, ui->csShaderSaveButton,
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};
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RDTreeWidget *resources[] = {
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ui->vsResources, ui->tcsResources, ui->tesResources,
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ui->gsResources, ui->fsResources, ui->csResources,
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};
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RDTreeWidget *ubos[] = {
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ui->vsUBOs, ui->tcsUBOs, ui->tesUBOs, ui->gsUBOs, ui->fsUBOs, ui->csUBOs,
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};
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for(QToolButton *b : viewButtons)
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QObject::connect(b, &QToolButton::clicked, this, &VulkanPipelineStateViewer::shaderView_clicked);
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for(RDLabel *b : shaderLabels)
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{
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QObject::connect(b, &RDLabel::clicked, this, &VulkanPipelineStateViewer::shaderLabel_clicked);
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b->setAutoFillBackground(true);
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b->setBackgroundRole(QPalette::ToolTipBase);
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b->setForegroundRole(QPalette::ToolTipText);
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}
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for(QToolButton *b : editButtons)
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QObject::connect(b, &QToolButton::clicked, this, &VulkanPipelineStateViewer::shaderEdit_clicked);
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for(QToolButton *b : saveButtons)
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QObject::connect(b, &QToolButton::clicked, this, &VulkanPipelineStateViewer::shaderSave_clicked);
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QObject::connect(ui->viAttrs, &RDTreeWidget::leave, this, &VulkanPipelineStateViewer::vertex_leave);
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QObject::connect(ui->viBuffers, &RDTreeWidget::leave, this,
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&VulkanPipelineStateViewer::vertex_leave);
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QObject::connect(ui->framebuffer, &RDTreeWidget::itemActivated, this,
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&VulkanPipelineStateViewer::resource_itemActivated);
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for(RDTreeWidget *res : resources)
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QObject::connect(res, &RDTreeWidget::itemActivated, this,
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&VulkanPipelineStateViewer::resource_itemActivated);
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for(RDTreeWidget *ubo : ubos)
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QObject::connect(ubo, &RDTreeWidget::itemActivated, this,
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&VulkanPipelineStateViewer::ubo_itemActivated);
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addGridLines(ui->rasterizerGridLayout, palette().color(QPalette::WindowText));
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addGridLines(ui->MSAAGridLayout, palette().color(QPalette::WindowText));
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addGridLines(ui->blendStateGridLayout, palette().color(QPalette::WindowText));
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addGridLines(ui->depthStateGridLayout, palette().color(QPalette::WindowText));
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{
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RDHeaderView *header = new RDHeaderView(Qt::Horizontal, this);
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ui->viAttrs->setHeader(header);
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ui->viAttrs->setColumns({tr("Index"), tr("Name"), tr("Location"), tr("Binding"), tr("Format"),
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tr("Offset"), tr("Go")});
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header->setColumnStretchHints({1, 4, 1, 2, 3, 2, -1});
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ui->viAttrs->setHoverIconColumn(6, action, action_hover);
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ui->viAttrs->setClearSelectionOnFocusLoss(true);
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ui->viAttrs->setInstantTooltips(true);
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}
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{
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RDHeaderView *header = new RDHeaderView(Qt::Horizontal, this);
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ui->viBuffers->setHeader(header);
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ui->viBuffers->setColumns({tr("Slot"), tr("Buffer"), tr("Rate"), tr("Offset"), tr("Stride"),
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tr("Byte Length"), tr("Go")});
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header->setColumnStretchHints({1, 4, 2, 2, 2, 3, -1});
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ui->viBuffers->setHoverIconColumn(6, action, action_hover);
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ui->viBuffers->setClearSelectionOnFocusLoss(true);
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ui->viBuffers->setInstantTooltips(true);
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}
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for(RDTreeWidget *res : resources)
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{
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RDHeaderView *header = new RDHeaderView(Qt::Horizontal, this);
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res->setHeader(header);
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res->setColumns({QString(), tr("Set"), tr("Binding"), tr("Type"), tr("Resource"),
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tr("Contents"), tr("cont.d"), tr("Go")});
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header->setColumnStretchHints({-1, -1, 2, 2, 2, 4, 4, -1});
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res->setHoverIconColumn(7, action, action_hover);
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res->setClearSelectionOnFocusLoss(true);
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res->setInstantTooltips(true);
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}
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for(RDTreeWidget *ubo : ubos)
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{
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RDHeaderView *header = new RDHeaderView(Qt::Horizontal, this);
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ubo->setHeader(header);
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ubo->setColumns({QString(), tr("Set"), tr("Binding"), tr("Buffer"), tr("Byte Range"),
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tr("Size"), tr("Go")});
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header->setColumnStretchHints({-1, -1, 2, 4, 3, 3, -1});
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ubo->setHoverIconColumn(6, action, action_hover);
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ubo->setClearSelectionOnFocusLoss(true);
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ubo->setInstantTooltips(true);
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}
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{
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RDHeaderView *header = new RDHeaderView(Qt::Horizontal, this);
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ui->viewports->setHeader(header);
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ui->viewports->setColumns(
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{tr("Slot"), tr("X"), tr("Y"), tr("Width"), tr("Height"), tr("MinDepth"), tr("MaxDepth")});
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header->setColumnStretchHints({-1, -1, -1, -1, -1, -1, 1});
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header->setMinimumSectionSize(40);
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ui->viewports->setClearSelectionOnFocusLoss(true);
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ui->viewports->setInstantTooltips(true);
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}
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{
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RDHeaderView *header = new RDHeaderView(Qt::Horizontal, this);
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ui->scissors->setHeader(header);
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ui->scissors->setColumns({tr("Slot"), tr("X"), tr("Y"), tr("Width"), tr("Height")});
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header->setColumnStretchHints({-1, -1, -1, -1, 1});
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header->setMinimumSectionSize(40);
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ui->scissors->setClearSelectionOnFocusLoss(true);
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ui->scissors->setInstantTooltips(true);
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}
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{
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RDHeaderView *header = new RDHeaderView(Qt::Horizontal, this);
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ui->framebuffer->setHeader(header);
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ui->framebuffer->setColumns({tr("Slot"), tr("Resource"), tr("Type"), tr("Width"), tr("Height"),
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tr("Depth"), tr("Array Size"), tr("Format"), tr("Go")});
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header->setColumnStretchHints({2, 4, 2, 1, 1, 1, 1, 3, -1});
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ui->framebuffer->setHoverIconColumn(8, action, action_hover);
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ui->framebuffer->setClearSelectionOnFocusLoss(true);
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ui->framebuffer->setInstantTooltips(true);
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}
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{
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RDHeaderView *header = new RDHeaderView(Qt::Horizontal, this);
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ui->blends->setHeader(header);
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ui->blends->setColumns({tr("Slot"), tr("Enabled"), tr("Col Src"), tr("Col Dst"), tr("Col Op"),
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tr("Alpha Src"), tr("Alpha Dst"), tr("Alpha Op"), tr("Write Mask")});
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header->setColumnStretchHints({-1, 1, 2, 2, 2, 2, 2, 2, 1});
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ui->blends->setClearSelectionOnFocusLoss(true);
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ui->blends->setInstantTooltips(true);
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}
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{
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RDHeaderView *header = new RDHeaderView(Qt::Horizontal, this);
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ui->stencils->setHeader(header);
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ui->stencils->setColumns({tr("Face"), tr("Func"), tr("Fail Op"), tr("Depth Fail Op"),
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tr("Pass Op"), tr("Write Mask"), tr("Comp Mask"), tr("Ref")});
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header->setColumnStretchHints({1, 2, 2, 2, 2, 1, 1, 1});
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ui->stencils->setClearSelectionOnFocusLoss(true);
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ui->stencils->setInstantTooltips(true);
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}
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// this is often changed just because we're changing some tab in the designer.
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ui->stagesTabs->setCurrentIndex(0);
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ui->stagesTabs->tabBar()->setVisible(false);
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ui->pipeFlow->setStages(
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{
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lit("VTX"), lit("VS"), lit("TCS"), lit("TES"), lit("GS"), lit("RS"), lit("FS"), lit("FB"),
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lit("CS"),
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},
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{
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tr("Vertex Input"), tr("Vertex Shader"), tr("Tess. Control Shader"),
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tr("Tess. Eval. Shader"), tr("Geometry Shader"), tr("Rasterizer"), tr("Fragment Shader"),
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tr("Framebuffer Output"), tr("Compute Shader"),
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});
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ui->pipeFlow->setIsolatedStage(8); // compute shader isolated
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ui->pipeFlow->setStagesEnabled({true, true, true, true, true, true, true, true, true});
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m_Common.setMeshViewPixmap(ui->meshView);
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ui->viAttrs->setFont(Formatter::PreferredFont());
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ui->viBuffers->setFont(Formatter::PreferredFont());
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ui->vsShader->setFont(Formatter::PreferredFont());
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ui->vsResources->setFont(Formatter::PreferredFont());
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ui->vsUBOs->setFont(Formatter::PreferredFont());
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ui->gsShader->setFont(Formatter::PreferredFont());
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ui->gsResources->setFont(Formatter::PreferredFont());
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ui->gsUBOs->setFont(Formatter::PreferredFont());
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ui->tcsShader->setFont(Formatter::PreferredFont());
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ui->tcsResources->setFont(Formatter::PreferredFont());
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ui->tcsUBOs->setFont(Formatter::PreferredFont());
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ui->tesShader->setFont(Formatter::PreferredFont());
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ui->tesResources->setFont(Formatter::PreferredFont());
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ui->tesUBOs->setFont(Formatter::PreferredFont());
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ui->fsShader->setFont(Formatter::PreferredFont());
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ui->fsResources->setFont(Formatter::PreferredFont());
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ui->fsUBOs->setFont(Formatter::PreferredFont());
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ui->csShader->setFont(Formatter::PreferredFont());
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ui->csResources->setFont(Formatter::PreferredFont());
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ui->csUBOs->setFont(Formatter::PreferredFont());
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ui->viewports->setFont(Formatter::PreferredFont());
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ui->scissors->setFont(Formatter::PreferredFont());
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ui->framebuffer->setFont(Formatter::PreferredFont());
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ui->blends->setFont(Formatter::PreferredFont());
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// reset everything back to defaults
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clearState();
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}
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VulkanPipelineStateViewer::~VulkanPipelineStateViewer()
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{
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delete ui;
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}
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void VulkanPipelineStateViewer::OnCaptureLoaded()
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{
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OnEventChanged(m_Ctx.CurEvent());
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}
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void VulkanPipelineStateViewer::OnCaptureClosed()
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{
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ui->pipeFlow->setStagesEnabled({true, true, true, true, true, true, true, true, true});
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clearState();
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}
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void VulkanPipelineStateViewer::OnEventChanged(uint32_t eventID)
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{
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setState();
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}
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void VulkanPipelineStateViewer::on_showDisabled_toggled(bool checked)
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{
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setState();
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}
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void VulkanPipelineStateViewer::on_showEmpty_toggled(bool checked)
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{
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setState();
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}
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void VulkanPipelineStateViewer::setInactiveRow(RDTreeWidgetItem *node)
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{
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node->setItalic(true);
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}
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void VulkanPipelineStateViewer::setEmptyRow(RDTreeWidgetItem *node)
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{
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node->setBackgroundColor(QColor(255, 70, 70));
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node->setForegroundColor(QColor(0, 0, 0));
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}
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template <typename bindType>
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void VulkanPipelineStateViewer::setViewDetails(RDTreeWidgetItem *node, const bindType &view,
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TextureDescription *tex)
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{
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if(tex == NULL)
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return;
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QString text;
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bool viewdetails = false;
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{
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for(const VKPipe::ImageData &im : m_Ctx.CurVulkanPipelineState().images)
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{
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if(im.image == tex->ID)
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{
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text += tr("Texture is in the '%1' layout\n\n").arg(im.layouts[0].name);
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break;
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}
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}
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if(view.viewfmt != tex->format)
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{
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text += tr("The texture is format %1, the view treats it as %2.\n")
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.arg(tex->format.Name())
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.arg(view.viewfmt.Name());
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viewdetails = true;
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}
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if(tex->mips > 1 && (tex->mips != view.numMip || view.baseMip > 0))
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{
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if(view.numMip == 1)
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text +=
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tr("The texture has %1 mips, the view covers mip %2.\n").arg(tex->mips).arg(view.baseMip);
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else
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text += tr("The texture has %1 mips, the view covers mips %2-%3.\n")
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.arg(tex->mips)
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.arg(view.baseMip)
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.arg(view.baseMip + view.numMip - 1);
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viewdetails = true;
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}
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if(tex->arraysize > 1 && (tex->arraysize != view.numLayer || view.baseLayer > 0))
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{
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if(view.numLayer == 1)
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text += tr("The texture has %1 array slices, the view covers slice %2.\n")
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.arg(tex->arraysize)
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.arg(view.baseLayer);
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else
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text += tr("The texture has %1 array slices, the view covers slices %2-%3.\n")
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.arg(tex->arraysize)
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.arg(view.baseLayer)
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.arg(view.baseLayer + view.numLayer);
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viewdetails = true;
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}
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}
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text = text.trimmed();
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node->setToolTip(text);
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if(viewdetails)
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{
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node->setBackgroundColor(QColor(127, 255, 212));
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node->setForegroundColor(QColor(0, 0, 0));
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}
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}
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template <typename bindType>
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void VulkanPipelineStateViewer::setViewDetails(RDTreeWidgetItem *node, const bindType &view,
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BufferDescription *buf)
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{
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if(buf == NULL)
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return;
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QString text;
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if(view.offset > 0 || view.size < buf->length)
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{
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text += tr("The view covers bytes %1-%2.\nThe buffer is %3 bytes in length.")
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.arg(view.offset)
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.arg(view.offset + view.size)
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.arg(buf->length);
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}
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else
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{
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return;
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}
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node->setToolTip(text);
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node->setBackgroundColor(QColor(127, 255, 212));
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node->setForegroundColor(QColor(0, 0, 0));
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}
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bool VulkanPipelineStateViewer::showNode(bool usedSlot, bool filledSlot)
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{
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const bool showDisabled = ui->showDisabled->isChecked();
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const bool showEmpty = ui->showEmpty->isChecked();
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// show if it's referenced by the shader - regardless of empty or not
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if(usedSlot)
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return true;
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// it's bound, but not referenced, and we have "show disabled"
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if(showDisabled && !usedSlot && filledSlot)
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return true;
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// it's empty, and we have "show empty"
|
|
if(showEmpty && !filledSlot)
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
|
|
const VKPipe::Shader *VulkanPipelineStateViewer::stageForSender(QWidget *widget)
|
|
{
|
|
if(!m_Ctx.IsCaptureLoaded())
|
|
return NULL;
|
|
|
|
while(widget)
|
|
{
|
|
if(widget == ui->stagesTabs->widget(0))
|
|
return &m_Ctx.CurVulkanPipelineState().m_VS;
|
|
if(widget == ui->stagesTabs->widget(1))
|
|
return &m_Ctx.CurVulkanPipelineState().m_VS;
|
|
if(widget == ui->stagesTabs->widget(2))
|
|
return &m_Ctx.CurVulkanPipelineState().m_TCS;
|
|
if(widget == ui->stagesTabs->widget(3))
|
|
return &m_Ctx.CurVulkanPipelineState().m_TES;
|
|
if(widget == ui->stagesTabs->widget(4))
|
|
return &m_Ctx.CurVulkanPipelineState().m_GS;
|
|
if(widget == ui->stagesTabs->widget(5))
|
|
return &m_Ctx.CurVulkanPipelineState().m_FS;
|
|
if(widget == ui->stagesTabs->widget(6))
|
|
return &m_Ctx.CurVulkanPipelineState().m_FS;
|
|
if(widget == ui->stagesTabs->widget(7))
|
|
return &m_Ctx.CurVulkanPipelineState().m_FS;
|
|
if(widget == ui->stagesTabs->widget(8))
|
|
return &m_Ctx.CurVulkanPipelineState().m_CS;
|
|
|
|
widget = widget->parentWidget();
|
|
}
|
|
|
|
qCritical() << "Unrecognised control calling event handler";
|
|
|
|
return NULL;
|
|
}
|
|
|
|
void VulkanPipelineStateViewer::clearShaderState(QLabel *shader, RDTreeWidget *resources,
|
|
RDTreeWidget *cbuffers)
|
|
{
|
|
shader->setText(tr("Unbound Shader"));
|
|
resources->clear();
|
|
cbuffers->clear();
|
|
}
|
|
|
|
void VulkanPipelineStateViewer::clearState()
|
|
{
|
|
m_VBNodes.clear();
|
|
m_BindNodes.clear();
|
|
|
|
ui->viAttrs->clear();
|
|
ui->viBuffers->clear();
|
|
ui->topology->setText(QString());
|
|
ui->primRestart->setVisible(false);
|
|
ui->topologyDiagram->setPixmap(QPixmap());
|
|
|
|
clearShaderState(ui->vsShader, ui->vsResources, ui->vsUBOs);
|
|
clearShaderState(ui->tcsShader, ui->tcsResources, ui->tcsUBOs);
|
|
clearShaderState(ui->tesShader, ui->tesResources, ui->tesUBOs);
|
|
clearShaderState(ui->gsShader, ui->gsResources, ui->gsUBOs);
|
|
clearShaderState(ui->fsShader, ui->fsResources, ui->fsUBOs);
|
|
clearShaderState(ui->csShader, ui->csResources, ui->csUBOs);
|
|
|
|
const QPixmap &tick = Pixmaps::tick(this);
|
|
|
|
ui->fillMode->setText(tr("Solid", "Fill Mode"));
|
|
ui->cullMode->setText(tr("Front", "Cull Mode"));
|
|
ui->frontCCW->setPixmap(tick);
|
|
|
|
ui->depthBias->setText(lit("0.0"));
|
|
ui->depthBiasClamp->setText(lit("0.0"));
|
|
ui->slopeScaledBias->setText(lit("0.0"));
|
|
|
|
ui->depthClamp->setPixmap(tick);
|
|
ui->rasterizerDiscard->setPixmap(tick);
|
|
ui->lineWidth->setText(lit("1.0"));
|
|
|
|
ui->sampleCount->setText(lit("1"));
|
|
ui->sampleShading->setPixmap(tick);
|
|
ui->minSampleShading->setText(lit("0.0"));
|
|
ui->sampleMask->setText(lit("FFFFFFFF"));
|
|
|
|
ui->viewports->clear();
|
|
ui->scissors->clear();
|
|
|
|
ui->framebuffer->clear();
|
|
ui->blends->clear();
|
|
|
|
ui->blendFactor->setText(lit("0.00, 0.00, 0.00, 0.00"));
|
|
ui->logicOp->setText(lit("-"));
|
|
ui->alphaToOne->setPixmap(tick);
|
|
|
|
ui->depthEnabled->setPixmap(tick);
|
|
ui->depthFunc->setText(lit("GREATER_EQUAL"));
|
|
ui->depthWrite->setPixmap(tick);
|
|
|
|
ui->depthBounds->setText(lit("0.0-1.0"));
|
|
ui->depthBounds->setPixmap(QPixmap());
|
|
|
|
ui->stencils->clear();
|
|
}
|
|
|
|
QVariantList VulkanPipelineStateViewer::makeSampler(const QString &bindset, const QString &slotname,
|
|
const VKPipe::BindingElement &descriptor)
|
|
{
|
|
QString addressing;
|
|
QString addPrefix;
|
|
QString addVal;
|
|
|
|
QString filter;
|
|
|
|
QString addr[] = {ToQStr(descriptor.AddressU), ToQStr(descriptor.AddressV),
|
|
ToQStr(descriptor.AddressW)};
|
|
|
|
// arrange like either UVW: WRAP or UV: WRAP, W: CLAMP
|
|
for(int a = 0; a < 3; a++)
|
|
{
|
|
QString prefix = QString(QLatin1Char("UVW"[a]));
|
|
|
|
if(a == 0 || addr[a] == addr[a - 1])
|
|
{
|
|
addPrefix += prefix;
|
|
}
|
|
else
|
|
{
|
|
addressing += addPrefix + lit(": ") + addVal + lit(", ");
|
|
|
|
addPrefix = prefix;
|
|
}
|
|
addVal = addr[a];
|
|
}
|
|
|
|
addressing += addPrefix + lit(": ") + addVal;
|
|
|
|
if(descriptor.UseBorder())
|
|
addressing += QFormatStr(" <%1, %2, %3, %4>")
|
|
.arg(descriptor.BorderColor[0])
|
|
.arg(descriptor.BorderColor[1])
|
|
.arg(descriptor.BorderColor[2])
|
|
.arg(descriptor.BorderColor[3]);
|
|
|
|
if(descriptor.unnormalized)
|
|
addressing += lit(" (Un-norm)");
|
|
|
|
filter = ToQStr(descriptor.Filter);
|
|
|
|
if(descriptor.maxAniso > 1.0f)
|
|
filter += lit(" Aniso %1x").arg(descriptor.maxAniso);
|
|
|
|
if(descriptor.Filter.func == FilterFunc::Comparison)
|
|
filter += QFormatStr(" (%1)").arg(ToQStr(descriptor.comparison));
|
|
else if(descriptor.Filter.func != FilterFunc::Normal)
|
|
filter += QFormatStr(" (%1)").arg(ToQStr(descriptor.Filter.func));
|
|
|
|
QString lod =
|
|
lit("LODs: %1 - %2")
|
|
.arg((descriptor.minlod == -FLT_MAX ? lit("0") : QString::number(descriptor.minlod)))
|
|
.arg((descriptor.maxlod == FLT_MAX ? lit("FLT_MAX") : QString::number(descriptor.maxlod)));
|
|
|
|
if(descriptor.mipBias != 0.0f)
|
|
lod += lit(" Bias %1").arg(descriptor.mipBias);
|
|
|
|
return {QString(),
|
|
bindset,
|
|
slotname,
|
|
descriptor.immutableSampler ? tr("Immutable Sampler") : tr("Sampler"),
|
|
descriptor.res,
|
|
addressing,
|
|
filter + lit(", ") + lod,
|
|
QString()};
|
|
}
|
|
|
|
void VulkanPipelineStateViewer::addResourceRow(ShaderReflection *shaderDetails,
|
|
const VKPipe::Shader &stage, int bindset, int bind,
|
|
const VKPipe::Pipeline &pipe, RDTreeWidget *resources,
|
|
QMap<ResourceId, SamplerData> &samplers)
|
|
{
|
|
const ShaderResource *shaderRes = NULL;
|
|
const ShaderSampler *shaderSamp = NULL;
|
|
const BindpointMap *bindMap = NULL;
|
|
|
|
bool isrw = false;
|
|
uint bindPoint = 0;
|
|
|
|
if(shaderDetails != NULL)
|
|
{
|
|
// we find the matching binding for this set/binding.
|
|
// The spec requires that there are no overlapping definitions, or if there are they have
|
|
// compatible types so we can just pick the first one we come across.
|
|
// The spec also doesn't require variables which are statically unused to have valid bindings,
|
|
// so they may be overlapping or possibly just defaulted to 0.
|
|
// Any variables with no binding declared at all were set to 0 and sorted to the end at
|
|
// reflection time, so we can just use a single algorithm to select the best candidate:
|
|
//
|
|
// 1. Search for matching bindset/bind resources. It doesn't matter which 'namespace' (sampler/
|
|
// read-only/read-write) we search in, because if there's a conflict the behaviour is
|
|
// illegal and if there's no conflict we won't get any ambiguity.
|
|
// 2. If we find a match, select it for use.
|
|
// 3. If we find a second match, use it in preference only if the old one was !used, and the new
|
|
// one is used.
|
|
//
|
|
// This will make us select the best possible option - the first declared used resource
|
|
// at a particular binding, ignoring any unused resources at that binding before/after. Or if
|
|
// there's no used resource at all, the first declared unused resource (which will prefer
|
|
// resources with proper bindings over those without, as with the sorting mentioned above).
|
|
|
|
for(int i = 0; i < shaderDetails->Samplers.count(); i++)
|
|
{
|
|
const ShaderSampler &s = shaderDetails->Samplers[i];
|
|
|
|
if(stage.BindpointMapping.Samplers[s.bindPoint].bindset == bindset &&
|
|
stage.BindpointMapping.Samplers[s.bindPoint].bind == bind)
|
|
{
|
|
// use this one either if we have no candidate, or the candidate we have is unused and this
|
|
// one is used
|
|
if(bindMap == NULL || (!bindMap->used && stage.BindpointMapping.Samplers[s.bindPoint].used))
|
|
{
|
|
bindPoint = (uint)i;
|
|
shaderSamp = &s;
|
|
bindMap = &stage.BindpointMapping.Samplers[s.bindPoint];
|
|
}
|
|
}
|
|
}
|
|
|
|
for(int i = 0; i < shaderDetails->ReadOnlyResources.count(); i++)
|
|
{
|
|
const ShaderResource &ro = shaderDetails->ReadOnlyResources[i];
|
|
|
|
if(stage.BindpointMapping.ReadOnlyResources[ro.bindPoint].bindset == bindset &&
|
|
stage.BindpointMapping.ReadOnlyResources[ro.bindPoint].bind == bind)
|
|
{
|
|
// use this one either if we have no candidate, or the candidate we have is unused and this
|
|
// one is used
|
|
if(bindMap == NULL ||
|
|
(!bindMap->used && stage.BindpointMapping.ReadOnlyResources[ro.bindPoint].used))
|
|
{
|
|
bindPoint = (uint)i;
|
|
shaderRes = &ro;
|
|
shaderSamp = NULL;
|
|
bindMap = &stage.BindpointMapping.ReadOnlyResources[ro.bindPoint];
|
|
}
|
|
}
|
|
}
|
|
|
|
for(int i = 0; i < shaderDetails->ReadWriteResources.count(); i++)
|
|
{
|
|
const ShaderResource &rw = shaderDetails->ReadWriteResources[i];
|
|
|
|
if(stage.BindpointMapping.ReadWriteResources[rw.bindPoint].bindset == bindset &&
|
|
stage.BindpointMapping.ReadWriteResources[rw.bindPoint].bind == bind)
|
|
{
|
|
// use this one either if we have no candidate, or the candidate we have is unused and this
|
|
// one is used
|
|
if(bindMap == NULL ||
|
|
(!bindMap->used && stage.BindpointMapping.ReadWriteResources[rw.bindPoint].used))
|
|
{
|
|
bindPoint = (uint)i;
|
|
isrw = true;
|
|
shaderRes = &rw;
|
|
shaderSamp = NULL;
|
|
bindMap = &stage.BindpointMapping.ReadWriteResources[rw.bindPoint];
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
const rdcarray<VKPipe::BindingElement> *slotBinds = NULL;
|
|
BindType bindType = BindType::Unknown;
|
|
ShaderStageMask stageBits = ShaderStageMask::Unknown;
|
|
|
|
if(bindset < pipe.DescSets.count() && bind < pipe.DescSets[bindset].bindings.count())
|
|
{
|
|
slotBinds = &pipe.DescSets[bindset].bindings[bind].binds;
|
|
bindType = pipe.DescSets[bindset].bindings[bind].type;
|
|
stageBits = pipe.DescSets[bindset].bindings[bind].stageFlags;
|
|
}
|
|
else
|
|
{
|
|
if(shaderSamp)
|
|
bindType = BindType::Sampler;
|
|
else if(shaderRes->resType == TextureDim::Buffer)
|
|
bindType = isrw ? BindType::ReadWriteBuffer : BindType::ReadOnlyBuffer;
|
|
else
|
|
bindType = isrw ? BindType::ReadWriteImage : BindType::ReadOnlyImage;
|
|
}
|
|
|
|
bool usedSlot = bindMap != NULL && bindMap->used;
|
|
bool stageBitsIncluded = bool(stageBits & MaskForStage(stage.stage));
|
|
|
|
// skip descriptors that aren't for this shader stage
|
|
if(!usedSlot && !stageBitsIncluded)
|
|
return;
|
|
|
|
if(bindType == BindType::ConstantBuffer)
|
|
return;
|
|
|
|
// TODO - check compatibility between bindType and shaderRes.resType ?
|
|
|
|
// consider it filled if any array element is filled
|
|
bool filledSlot = false;
|
|
for(int idx = 0; slotBinds != NULL && idx < slotBinds->count(); idx++)
|
|
{
|
|
filledSlot |= (*slotBinds)[idx].res != ResourceId();
|
|
if(bindType == BindType::Sampler || bindType == BindType::ImageSampler)
|
|
filledSlot |= (*slotBinds)[idx].sampler != ResourceId();
|
|
}
|
|
|
|
// if it's masked out by stage bits, act as if it's not filled, so it's marked in red
|
|
if(!stageBitsIncluded)
|
|
filledSlot = false;
|
|
|
|
if(showNode(usedSlot, filledSlot))
|
|
{
|
|
RDTreeWidgetItem *parentNode = resources->invisibleRootItem();
|
|
|
|
QString setname = QString::number(bindset);
|
|
|
|
QString slotname = QString::number(bind);
|
|
if(shaderRes && !shaderRes->name.isEmpty())
|
|
slotname += lit(": ") + shaderRes->name;
|
|
else if(shaderSamp && !shaderSamp->name.isEmpty())
|
|
slotname += lit(": ") + shaderSamp->name;
|
|
|
|
int arrayLength = 0;
|
|
if(slotBinds != NULL)
|
|
arrayLength = slotBinds->count();
|
|
else
|
|
arrayLength = (int)bindMap->arraySize;
|
|
|
|
// for arrays, add a parent element that we add the real cbuffers below
|
|
if(arrayLength > 1)
|
|
{
|
|
RDTreeWidgetItem *node =
|
|
new RDTreeWidgetItem({QString(), setname, slotname, tr("Array[%1]").arg(arrayLength),
|
|
QString(), QString(), QString(), QString()});
|
|
|
|
if(!filledSlot)
|
|
setEmptyRow(node);
|
|
|
|
if(!usedSlot)
|
|
setInactiveRow(node);
|
|
|
|
resources->addTopLevelItem(node);
|
|
|
|
// show the tree column
|
|
resources->showColumn(0);
|
|
parentNode = node;
|
|
}
|
|
|
|
for(int idx = 0; idx < arrayLength; idx++)
|
|
{
|
|
const VKPipe::BindingElement *descriptorBind = NULL;
|
|
if(slotBinds != NULL)
|
|
descriptorBind = &(*slotBinds)[idx];
|
|
|
|
if(arrayLength > 1)
|
|
{
|
|
if(shaderRes && !shaderRes->name.isEmpty())
|
|
slotname = QFormatStr("%1[%2]: %3").arg(bind).arg(idx).arg(shaderRes->name);
|
|
else if(shaderSamp && !shaderSamp->name.isEmpty())
|
|
slotname = QFormatStr("%1[%2]: %3").arg(bind).arg(idx).arg(shaderSamp->name);
|
|
else
|
|
slotname = QFormatStr("%1[%2]").arg(bind).arg(idx);
|
|
}
|
|
|
|
bool isbuf = false;
|
|
uint32_t w = 1, h = 1, d = 1;
|
|
uint32_t a = 1;
|
|
uint32_t samples = 1;
|
|
uint64_t len = 0;
|
|
QString format = tr("Unknown");
|
|
TextureDim restype = TextureDim::Unknown;
|
|
QVariant tag;
|
|
|
|
TextureDescription *tex = NULL;
|
|
BufferDescription *buf = NULL;
|
|
|
|
uint64_t descriptorLen = descriptorBind ? descriptorBind->size : 0;
|
|
|
|
if(filledSlot && descriptorBind != NULL)
|
|
{
|
|
format = descriptorBind->viewfmt.Name();
|
|
|
|
// check to see if it's a texture
|
|
tex = m_Ctx.GetTexture(descriptorBind->res);
|
|
if(tex)
|
|
{
|
|
w = tex->width;
|
|
h = tex->height;
|
|
d = tex->depth;
|
|
a = tex->arraysize;
|
|
restype = tex->resType;
|
|
samples = tex->msSamp;
|
|
|
|
tag = QVariant::fromValue(descriptorBind->res);
|
|
}
|
|
|
|
// if not a texture, it must be a buffer
|
|
buf = m_Ctx.GetBuffer(descriptorBind->res);
|
|
if(buf)
|
|
{
|
|
len = buf->length;
|
|
w = 0;
|
|
h = 0;
|
|
d = 0;
|
|
a = 0;
|
|
restype = TextureDim::Buffer;
|
|
|
|
if(descriptorLen == UINT64_MAX)
|
|
descriptorLen = len - descriptorBind->offset;
|
|
|
|
tag = QVariant::fromValue(
|
|
VulkanBufferTag(isrw, bindPoint, buf->ID, descriptorBind->offset, descriptorLen));
|
|
|
|
isbuf = true;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
format = lit("-");
|
|
w = h = d = a = 0;
|
|
}
|
|
|
|
RDTreeWidgetItem *node = NULL;
|
|
RDTreeWidgetItem *samplerNode = NULL;
|
|
|
|
if(bindType == BindType::ReadWriteBuffer || bindType == BindType::ReadOnlyTBuffer ||
|
|
bindType == BindType::ReadWriteTBuffer)
|
|
{
|
|
if(!isbuf)
|
|
{
|
|
node = new RDTreeWidgetItem({
|
|
QString(), bindset, slotname, ToQStr(bindType), lit("-"), lit("-"), QString(), QString(),
|
|
});
|
|
|
|
setEmptyRow(node);
|
|
}
|
|
else
|
|
{
|
|
QString range = lit("-");
|
|
if(descriptorBind != NULL)
|
|
range = QFormatStr("%1 - %2").arg(descriptorBind->offset).arg(descriptorLen);
|
|
|
|
node = new RDTreeWidgetItem({
|
|
QString(), bindset, slotname, ToQStr(bindType), descriptorBind->res,
|
|
tr("%1 bytes").arg(len), range, QString(),
|
|
});
|
|
|
|
node->setTag(tag);
|
|
|
|
if(!filledSlot)
|
|
setEmptyRow(node);
|
|
|
|
if(!usedSlot)
|
|
setInactiveRow(node);
|
|
}
|
|
}
|
|
else if(bindType == BindType::Sampler)
|
|
{
|
|
if(descriptorBind == NULL || descriptorBind->sampler == ResourceId())
|
|
{
|
|
node = new RDTreeWidgetItem({
|
|
QString(), bindset, slotname, ToQStr(bindType), lit("-"), lit("-"), QString(), QString(),
|
|
});
|
|
|
|
setEmptyRow(node);
|
|
}
|
|
else
|
|
{
|
|
node =
|
|
new RDTreeWidgetItem(makeSampler(QString::number(bindset), slotname, *descriptorBind));
|
|
|
|
if(!filledSlot)
|
|
setEmptyRow(node);
|
|
|
|
if(!usedSlot)
|
|
setInactiveRow(node);
|
|
|
|
SamplerData sampData;
|
|
sampData.node = node;
|
|
node->setTag(QVariant::fromValue(sampData));
|
|
|
|
if(!samplers.contains(descriptorBind->sampler))
|
|
samplers.insert(descriptorBind->sampler, sampData);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if(descriptorBind == NULL || descriptorBind->res == ResourceId())
|
|
{
|
|
node = new RDTreeWidgetItem({
|
|
QString(), bindset, slotname, ToQStr(bindType), lit("-"), lit("-"), QString(), QString(),
|
|
});
|
|
|
|
setEmptyRow(node);
|
|
}
|
|
else
|
|
{
|
|
QString typeName = ToQStr(restype) + lit(" ") + ToQStr(bindType);
|
|
|
|
QString dim;
|
|
|
|
if(restype == TextureDim::Texture3D)
|
|
dim = QFormatStr("%1x%2x%3").arg(w).arg(h).arg(d);
|
|
else if(restype == TextureDim::Texture1D || restype == TextureDim::Texture1DArray)
|
|
dim = QString::number(w);
|
|
else
|
|
dim = QFormatStr("%1x%2").arg(w).arg(h);
|
|
|
|
if(descriptorBind->swizzle[0] != TextureSwizzle::Red ||
|
|
descriptorBind->swizzle[1] != TextureSwizzle::Green ||
|
|
descriptorBind->swizzle[2] != TextureSwizzle::Blue ||
|
|
descriptorBind->swizzle[3] != TextureSwizzle::Alpha)
|
|
{
|
|
format += tr(" swizzle[%1%2%3%4]")
|
|
.arg(ToQStr(descriptorBind->swizzle[0]))
|
|
.arg(ToQStr(descriptorBind->swizzle[1]))
|
|
.arg(ToQStr(descriptorBind->swizzle[2]))
|
|
.arg(ToQStr(descriptorBind->swizzle[3]));
|
|
}
|
|
|
|
if(restype == TextureDim::Texture1DArray || restype == TextureDim::Texture2DArray ||
|
|
restype == TextureDim::Texture2DMSArray || restype == TextureDim::TextureCubeArray)
|
|
{
|
|
dim += QFormatStr(" %1[%2]").arg(ToQStr(restype)).arg(a);
|
|
}
|
|
|
|
if(restype == TextureDim::Texture2DMS || restype == TextureDim::Texture2DMSArray)
|
|
dim += QFormatStr(", %1x MSAA").arg(samples);
|
|
|
|
node = new RDTreeWidgetItem({
|
|
QString(), bindset, slotname, typeName, descriptorBind->res, dim, format, QString(),
|
|
});
|
|
|
|
node->setTag(tag);
|
|
|
|
if(!filledSlot)
|
|
setEmptyRow(node);
|
|
|
|
if(!usedSlot)
|
|
setInactiveRow(node);
|
|
}
|
|
|
|
if(bindType == BindType::ImageSampler)
|
|
{
|
|
if(descriptorBind == NULL || descriptorBind->sampler == ResourceId())
|
|
{
|
|
samplerNode = new RDTreeWidgetItem({
|
|
QString(), bindset, slotname, ToQStr(bindType), lit("-"), lit("-"), QString(),
|
|
});
|
|
|
|
setEmptyRow(node);
|
|
}
|
|
else
|
|
{
|
|
if(!samplers.contains(descriptorBind->sampler))
|
|
{
|
|
samplerNode = new RDTreeWidgetItem(makeSampler(QString(), QString(), *descriptorBind));
|
|
|
|
if(!filledSlot)
|
|
setEmptyRow(samplerNode);
|
|
|
|
if(!usedSlot)
|
|
setInactiveRow(samplerNode);
|
|
|
|
SamplerData sampData;
|
|
sampData.node = samplerNode;
|
|
samplerNode->setTag(QVariant::fromValue(sampData));
|
|
|
|
samplers.insert(descriptorBind->sampler, sampData);
|
|
}
|
|
|
|
if(node != NULL)
|
|
{
|
|
m_CombinedImageSamplers[node] = samplers[descriptorBind->sampler].node;
|
|
samplers[descriptorBind->sampler].images.push_back(node);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if(descriptorBind && tex)
|
|
setViewDetails(node, *descriptorBind, tex);
|
|
else if(descriptorBind && buf)
|
|
setViewDetails(node, *descriptorBind, buf);
|
|
|
|
parentNode->addChild(node);
|
|
|
|
if(samplerNode)
|
|
parentNode->addChild(samplerNode);
|
|
}
|
|
}
|
|
}
|
|
|
|
void VulkanPipelineStateViewer::addConstantBlockRow(ShaderReflection *shaderDetails,
|
|
const VKPipe::Shader &stage, int bindset,
|
|
int bind, const VKPipe::Pipeline &pipe,
|
|
RDTreeWidget *ubos)
|
|
{
|
|
const ConstantBlock *cblock = NULL;
|
|
const BindpointMap *bindMap = NULL;
|
|
|
|
uint32_t slot = ~0U;
|
|
if(shaderDetails != NULL)
|
|
{
|
|
for(slot = 0; slot < (uint)shaderDetails->ConstantBlocks.count(); slot++)
|
|
{
|
|
ConstantBlock cb = shaderDetails->ConstantBlocks[slot];
|
|
if(stage.BindpointMapping.ConstantBlocks[cb.bindPoint].bindset == bindset &&
|
|
stage.BindpointMapping.ConstantBlocks[cb.bindPoint].bind == bind)
|
|
{
|
|
cblock = &cb;
|
|
bindMap = &stage.BindpointMapping.ConstantBlocks[cb.bindPoint];
|
|
break;
|
|
}
|
|
}
|
|
|
|
if(slot >= (uint)shaderDetails->ConstantBlocks.count())
|
|
slot = ~0U;
|
|
}
|
|
|
|
const rdcarray<VKPipe::BindingElement> *slotBinds = NULL;
|
|
BindType bindType = BindType::ConstantBuffer;
|
|
ShaderStageMask stageBits = ShaderStageMask::Unknown;
|
|
|
|
if(bindset < pipe.DescSets.count() && bind < pipe.DescSets[bindset].bindings.count())
|
|
{
|
|
slotBinds = &pipe.DescSets[bindset].bindings[bind].binds;
|
|
bindType = pipe.DescSets[bindset].bindings[bind].type;
|
|
stageBits = pipe.DescSets[bindset].bindings[bind].stageFlags;
|
|
}
|
|
|
|
bool usedSlot = bindMap != NULL && bindMap->used;
|
|
bool stageBitsIncluded = bool(stageBits & MaskForStage(stage.stage));
|
|
|
|
// skip descriptors that aren't for this shader stage
|
|
if(!usedSlot && !stageBitsIncluded)
|
|
return;
|
|
|
|
if(bindType != BindType::ConstantBuffer)
|
|
return;
|
|
|
|
// consider it filled if any array element is filled (or it's push constants)
|
|
bool filledSlot = cblock != NULL && !cblock->bufferBacked;
|
|
for(int idx = 0; slotBinds != NULL && idx < slotBinds->count(); idx++)
|
|
filledSlot |= (*slotBinds)[idx].res != ResourceId();
|
|
|
|
// if it's masked out by stage bits, act as if it's not filled, so it's marked in red
|
|
if(!stageBitsIncluded)
|
|
filledSlot = false;
|
|
|
|
if(showNode(usedSlot, filledSlot))
|
|
{
|
|
RDTreeWidgetItem *parentNode = ubos->invisibleRootItem();
|
|
|
|
QString setname = QString::number(bindset);
|
|
|
|
QString slotname = QString::number(bind);
|
|
if(cblock != NULL && !cblock->name.isEmpty())
|
|
slotname += lit(": ") + cblock->name;
|
|
|
|
int arrayLength = 0;
|
|
if(slotBinds != NULL)
|
|
arrayLength = slotBinds->count();
|
|
else
|
|
arrayLength = (int)bindMap->arraySize;
|
|
|
|
// for arrays, add a parent element that we add the real cbuffers below
|
|
if(arrayLength > 1)
|
|
{
|
|
RDTreeWidgetItem *node = new RDTreeWidgetItem(
|
|
{QString(), setname, slotname, tr("Array[%1]").arg(arrayLength), QString(), QString()});
|
|
|
|
if(!filledSlot)
|
|
setEmptyRow(node);
|
|
|
|
if(!usedSlot)
|
|
setInactiveRow(node);
|
|
|
|
parentNode = node;
|
|
|
|
ubos->showColumn(0);
|
|
}
|
|
|
|
for(int idx = 0; idx < arrayLength; idx++)
|
|
{
|
|
const VKPipe::BindingElement *descriptorBind = NULL;
|
|
if(slotBinds != NULL)
|
|
descriptorBind = &(*slotBinds)[idx];
|
|
|
|
if(arrayLength > 1)
|
|
{
|
|
if(cblock != NULL && !cblock->name.isEmpty())
|
|
slotname = QFormatStr("%1[%2]: %3").arg(bind).arg(idx).arg(cblock->name);
|
|
else
|
|
slotname = QFormatStr("%1[%2]").arg(bind).arg(idx);
|
|
}
|
|
|
|
uint64_t length = 0;
|
|
int numvars = cblock != NULL ? cblock->variables.count() : 0;
|
|
uint64_t byteSize = cblock != NULL ? cblock->byteSize : 0;
|
|
|
|
QString vecrange = lit("-");
|
|
|
|
if(filledSlot && descriptorBind != NULL)
|
|
{
|
|
length = descriptorBind->size;
|
|
|
|
BufferDescription *buf = m_Ctx.GetBuffer(descriptorBind->res);
|
|
if(buf && length == UINT64_MAX)
|
|
length = buf->length - descriptorBind->offset;
|
|
|
|
vecrange =
|
|
QFormatStr("%1 - %2").arg(descriptorBind->offset).arg(descriptorBind->offset + length);
|
|
}
|
|
|
|
QString sizestr;
|
|
|
|
QVariant name = descriptorBind->res;
|
|
|
|
// push constants or specialization constants
|
|
if(cblock != NULL && !cblock->bufferBacked)
|
|
{
|
|
setname = QString();
|
|
slotname = cblock->name;
|
|
name = tr("Push constants");
|
|
vecrange = QString();
|
|
sizestr = tr("%1 Variables").arg(numvars);
|
|
|
|
// could maybe get range from ShaderVariable.reg if it's filled out
|
|
// from SPIR-V side.
|
|
}
|
|
else
|
|
{
|
|
if(length == byteSize)
|
|
sizestr = tr("%1 Variables, %2 bytes").arg(numvars).arg(length);
|
|
else
|
|
sizestr =
|
|
tr("%1 Variables, %2 bytes needed, %3 provided").arg(numvars).arg(byteSize).arg(length);
|
|
|
|
if(length < byteSize)
|
|
filledSlot = false;
|
|
}
|
|
|
|
RDTreeWidgetItem *node =
|
|
new RDTreeWidgetItem({QString(), setname, slotname, name, vecrange, sizestr, QString()});
|
|
|
|
node->setTag(QVariant::fromValue(VulkanCBufferTag(slot, (uint)idx)));
|
|
|
|
if(!filledSlot)
|
|
setEmptyRow(node);
|
|
|
|
if(!usedSlot)
|
|
setInactiveRow(node);
|
|
|
|
parentNode->addChild(node);
|
|
}
|
|
}
|
|
}
|
|
|
|
void VulkanPipelineStateViewer::setShaderState(const VKPipe::Shader &stage,
|
|
const VKPipe::Pipeline &pipe, QLabel *shader,
|
|
RDTreeWidget *resources, RDTreeWidget *ubos)
|
|
{
|
|
ShaderReflection *shaderDetails = stage.ShaderDetails;
|
|
|
|
if(stage.Object == ResourceId())
|
|
shader->setText(tr("Unbound Shader"));
|
|
else
|
|
shader->setText(m_Ctx.GetResourceName(stage.Object));
|
|
|
|
if(shaderDetails != NULL)
|
|
{
|
|
QString entryFunc = shaderDetails->EntryPoint;
|
|
if(!shaderDetails->DebugInfo.files.isEmpty() || entryFunc != lit("main"))
|
|
shader->setText(entryFunc + lit("()"));
|
|
|
|
if(!shaderDetails->DebugInfo.files.isEmpty())
|
|
shader->setText(entryFunc + lit("() - ") +
|
|
QFileInfo(shaderDetails->DebugInfo.files[0].Filename).fileName());
|
|
}
|
|
|
|
int vs = 0;
|
|
|
|
// hide the tree columns. The functions below will add it
|
|
// if any array bindings are present
|
|
resources->hideColumn(0);
|
|
ubos->hideColumn(0);
|
|
|
|
vs = resources->verticalScrollBar()->value();
|
|
resources->beginUpdate();
|
|
resources->clear();
|
|
|
|
QMap<ResourceId, SamplerData> samplers;
|
|
|
|
for(int bindset = 0; bindset < pipe.DescSets.count(); bindset++)
|
|
{
|
|
for(int bind = 0; bind < pipe.DescSets[bindset].bindings.count(); bind++)
|
|
{
|
|
addResourceRow(shaderDetails, stage, bindset, bind, pipe, resources, samplers);
|
|
}
|
|
|
|
// if we have a shader bound, go through and add rows for any resources it wants for binds that
|
|
// aren't
|
|
// in this descriptor set (e.g. if layout mismatches)
|
|
if(shaderDetails != NULL)
|
|
{
|
|
for(int i = 0; i < shaderDetails->ReadOnlyResources.count(); i++)
|
|
{
|
|
const ShaderResource &ro = shaderDetails->ReadOnlyResources[i];
|
|
|
|
if(stage.BindpointMapping.ReadOnlyResources[ro.bindPoint].bindset == bindset &&
|
|
stage.BindpointMapping.ReadOnlyResources[ro.bindPoint].bind >=
|
|
pipe.DescSets[bindset].bindings.count())
|
|
{
|
|
addResourceRow(shaderDetails, stage, bindset,
|
|
stage.BindpointMapping.ReadOnlyResources[ro.bindPoint].bind, pipe,
|
|
resources, samplers);
|
|
}
|
|
}
|
|
|
|
for(int i = 0; i < shaderDetails->ReadWriteResources.count(); i++)
|
|
{
|
|
const ShaderResource &rw = shaderDetails->ReadWriteResources[i];
|
|
|
|
if(stage.BindpointMapping.ReadWriteResources[rw.bindPoint].bindset == bindset &&
|
|
stage.BindpointMapping.ReadWriteResources[rw.bindPoint].bind >=
|
|
pipe.DescSets[bindset].bindings.count())
|
|
{
|
|
addResourceRow(shaderDetails, stage, bindset,
|
|
stage.BindpointMapping.ReadWriteResources[rw.bindPoint].bind, pipe,
|
|
resources, samplers);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// if we have a shader bound, go through and add rows for any resources it wants for descriptor
|
|
// sets that aren't
|
|
// bound at all
|
|
if(shaderDetails != NULL)
|
|
{
|
|
for(int i = 0; i < shaderDetails->ReadOnlyResources.count(); i++)
|
|
{
|
|
const ShaderResource &ro = shaderDetails->ReadOnlyResources[i];
|
|
|
|
if(stage.BindpointMapping.ReadOnlyResources[ro.bindPoint].bindset >= pipe.DescSets.count())
|
|
{
|
|
addResourceRow(
|
|
shaderDetails, stage, stage.BindpointMapping.ReadOnlyResources[ro.bindPoint].bindset,
|
|
stage.BindpointMapping.ReadOnlyResources[ro.bindPoint].bind, pipe, resources, samplers);
|
|
}
|
|
}
|
|
|
|
for(int i = 0; i < shaderDetails->ReadWriteResources.count(); i++)
|
|
{
|
|
const ShaderResource &rw = shaderDetails->ReadWriteResources[i];
|
|
|
|
if(stage.BindpointMapping.ReadWriteResources[rw.bindPoint].bindset >= pipe.DescSets.count())
|
|
{
|
|
addResourceRow(
|
|
shaderDetails, stage, stage.BindpointMapping.ReadWriteResources[rw.bindPoint].bindset,
|
|
stage.BindpointMapping.ReadWriteResources[rw.bindPoint].bind, pipe, resources, samplers);
|
|
}
|
|
}
|
|
}
|
|
|
|
resources->clearSelection();
|
|
resources->endUpdate();
|
|
resources->verticalScrollBar()->setValue(vs);
|
|
|
|
vs = ubos->verticalScrollBar()->value();
|
|
ubos->beginUpdate();
|
|
ubos->clear();
|
|
for(int bindset = 0; bindset < pipe.DescSets.count(); bindset++)
|
|
{
|
|
for(int bind = 0; bind < pipe.DescSets[bindset].bindings.count(); bind++)
|
|
{
|
|
addConstantBlockRow(shaderDetails, stage, bindset, bind, pipe, ubos);
|
|
}
|
|
|
|
// if we have a shader bound, go through and add rows for any cblocks it wants for binds that
|
|
// aren't
|
|
// in this descriptor set (e.g. if layout mismatches)
|
|
if(shaderDetails != NULL)
|
|
{
|
|
for(int i = 0; i < shaderDetails->ConstantBlocks.count(); i++)
|
|
{
|
|
ConstantBlock &cb = shaderDetails->ConstantBlocks[i];
|
|
|
|
if(stage.BindpointMapping.ConstantBlocks[cb.bindPoint].bindset == bindset &&
|
|
stage.BindpointMapping.ConstantBlocks[cb.bindPoint].bind >=
|
|
pipe.DescSets[bindset].bindings.count())
|
|
{
|
|
addConstantBlockRow(shaderDetails, stage, bindset,
|
|
stage.BindpointMapping.ConstantBlocks[cb.bindPoint].bind, pipe, ubos);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// if we have a shader bound, go through and add rows for any resources it wants for descriptor
|
|
// sets that aren't
|
|
// bound at all
|
|
if(shaderDetails != NULL)
|
|
{
|
|
for(int i = 0; i < shaderDetails->ConstantBlocks.count(); i++)
|
|
{
|
|
ConstantBlock &cb = shaderDetails->ConstantBlocks[i];
|
|
|
|
if(stage.BindpointMapping.ConstantBlocks[cb.bindPoint].bindset >= pipe.DescSets.count() &&
|
|
cb.bufferBacked)
|
|
{
|
|
addConstantBlockRow(shaderDetails, stage,
|
|
stage.BindpointMapping.ConstantBlocks[cb.bindPoint].bindset,
|
|
stage.BindpointMapping.ConstantBlocks[cb.bindPoint].bind, pipe, ubos);
|
|
}
|
|
}
|
|
}
|
|
|
|
// search for push constants and add them last
|
|
if(shaderDetails != NULL)
|
|
{
|
|
for(int cb = 0; cb < shaderDetails->ConstantBlocks.count(); cb++)
|
|
{
|
|
ConstantBlock &cblock = shaderDetails->ConstantBlocks[cb];
|
|
if(cblock.bufferBacked == false)
|
|
{
|
|
// could maybe get range from ShaderVariable.reg if it's filled out
|
|
// from SPIR-V side.
|
|
|
|
RDTreeWidgetItem *node =
|
|
new RDTreeWidgetItem({QString(), QString(), cblock.name, tr("Push constants"), QString(),
|
|
tr("%1 Variables").arg(cblock.variables.count()), QString()});
|
|
|
|
node->setTag(QVariant::fromValue(VulkanCBufferTag(cb, 0)));
|
|
|
|
ubos->addTopLevelItem(node);
|
|
}
|
|
}
|
|
}
|
|
ubos->clearSelection();
|
|
ubos->endUpdate();
|
|
ubos->verticalScrollBar()->setValue(vs);
|
|
}
|
|
|
|
void VulkanPipelineStateViewer::setState()
|
|
{
|
|
if(!m_Ctx.IsCaptureLoaded())
|
|
{
|
|
clearState();
|
|
return;
|
|
}
|
|
|
|
m_CombinedImageSamplers.clear();
|
|
|
|
const VKPipe::State &state = m_Ctx.CurVulkanPipelineState();
|
|
const DrawcallDescription *draw = m_Ctx.CurDrawcall();
|
|
|
|
bool showDisabled = ui->showDisabled->isChecked();
|
|
bool showEmpty = ui->showEmpty->isChecked();
|
|
|
|
const QPixmap &tick = Pixmaps::tick(this);
|
|
const QPixmap &cross = Pixmaps::cross(this);
|
|
|
|
bool usedBindings[128] = {};
|
|
|
|
////////////////////////////////////////////////
|
|
// Vertex Input
|
|
|
|
int vs = 0;
|
|
|
|
vs = ui->viAttrs->verticalScrollBar()->value();
|
|
ui->viAttrs->beginUpdate();
|
|
ui->viAttrs->clear();
|
|
{
|
|
int i = 0;
|
|
for(const VKPipe::VertexAttribute &a : state.VI.attrs)
|
|
{
|
|
bool filledSlot = true;
|
|
bool usedSlot = false;
|
|
|
|
QString name = tr("Attribute %1").arg(i);
|
|
|
|
if(state.m_VS.Object != ResourceId())
|
|
{
|
|
int attrib = -1;
|
|
if((int32_t)a.location < state.m_VS.BindpointMapping.InputAttributes.count())
|
|
attrib = state.m_VS.BindpointMapping.InputAttributes[a.location];
|
|
|
|
if(attrib >= 0 && attrib < state.m_VS.ShaderDetails->InputSig.count())
|
|
{
|
|
name = state.m_VS.ShaderDetails->InputSig[attrib].varName;
|
|
usedSlot = true;
|
|
}
|
|
}
|
|
|
|
if(showNode(usedSlot, filledSlot))
|
|
{
|
|
RDTreeWidgetItem *node = new RDTreeWidgetItem(
|
|
{i, name, a.location, a.binding, a.format.Name(), a.byteoffset, QString()});
|
|
|
|
usedBindings[a.binding] = true;
|
|
|
|
if(!usedSlot)
|
|
setInactiveRow(node);
|
|
|
|
ui->viAttrs->addTopLevelItem(node);
|
|
}
|
|
|
|
i++;
|
|
}
|
|
}
|
|
ui->viAttrs->clearSelection();
|
|
ui->viAttrs->endUpdate();
|
|
ui->viAttrs->verticalScrollBar()->setValue(vs);
|
|
|
|
m_BindNodes.clear();
|
|
|
|
Topology topo = draw != NULL ? draw->topology : Topology::Unknown;
|
|
|
|
int numCPs = PatchList_Count(topo);
|
|
if(numCPs > 0)
|
|
{
|
|
ui->topology->setText(tr("PatchList (%1 Control Points)").arg(numCPs));
|
|
}
|
|
else
|
|
{
|
|
ui->topology->setText(ToQStr(topo));
|
|
}
|
|
|
|
m_Common.setTopologyDiagram(ui->topologyDiagram, topo);
|
|
|
|
ui->primRestart->setVisible(state.IA.primitiveRestartEnable);
|
|
|
|
vs = ui->viBuffers->verticalScrollBar()->value();
|
|
ui->viBuffers->beginUpdate();
|
|
ui->viBuffers->clear();
|
|
|
|
bool ibufferUsed = draw != NULL && (draw->flags & DrawFlags::UseIBuffer);
|
|
|
|
if(state.IA.ibuffer.buf != ResourceId())
|
|
{
|
|
if(ibufferUsed || showDisabled)
|
|
{
|
|
uint64_t length = 1;
|
|
|
|
if(!ibufferUsed)
|
|
length = 0;
|
|
|
|
BufferDescription *buf = m_Ctx.GetBuffer(state.IA.ibuffer.buf);
|
|
|
|
if(buf)
|
|
length = buf->length;
|
|
|
|
RDTreeWidgetItem *node = new RDTreeWidgetItem(
|
|
{tr("Index"), state.IA.ibuffer.buf, tr("Index"), (qulonglong)state.IA.ibuffer.offs,
|
|
draw != NULL ? draw->indexByteWidth : 0, (qulonglong)length, QString()});
|
|
|
|
node->setTag(QVariant::fromValue(
|
|
VulkanVBIBTag(state.IA.ibuffer.buf, draw != NULL ? draw->indexOffset : 0)));
|
|
|
|
if(!ibufferUsed)
|
|
setInactiveRow(node);
|
|
|
|
if(state.IA.ibuffer.buf == ResourceId())
|
|
setEmptyRow(node);
|
|
|
|
ui->viBuffers->addTopLevelItem(node);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if(ibufferUsed || showEmpty)
|
|
{
|
|
RDTreeWidgetItem *node = new RDTreeWidgetItem(
|
|
{tr("Index"), tr("No Buffer Set"), tr("Index"), lit("-"), lit("-"), lit("-"), QString()});
|
|
|
|
node->setTag(QVariant::fromValue(
|
|
VulkanVBIBTag(state.IA.ibuffer.buf, draw != NULL ? draw->indexOffset : 0)));
|
|
|
|
setEmptyRow(node);
|
|
|
|
if(!ibufferUsed)
|
|
setInactiveRow(node);
|
|
|
|
ui->viBuffers->addTopLevelItem(node);
|
|
}
|
|
}
|
|
|
|
m_VBNodes.clear();
|
|
|
|
{
|
|
int i = 0;
|
|
for(; i < qMax(state.VI.vbuffers.count(), state.VI.binds.count()); i++)
|
|
{
|
|
const VKPipe::VB *vbuff = (i < state.VI.vbuffers.count() ? &state.VI.vbuffers[i] : NULL);
|
|
const VKPipe::VertexBinding *bind = NULL;
|
|
|
|
for(int b = 0; b < state.VI.binds.count(); b++)
|
|
{
|
|
if(state.VI.binds[b].vbufferBinding == (uint32_t)i)
|
|
bind = &state.VI.binds[b];
|
|
}
|
|
|
|
bool filledSlot = ((vbuff != NULL && vbuff->buffer != ResourceId()) || bind != NULL);
|
|
bool usedSlot = (usedBindings[i]);
|
|
|
|
if(showNode(usedSlot, filledSlot))
|
|
{
|
|
QString rate = lit("-");
|
|
uint64_t length = 1;
|
|
uint64_t offset = 0;
|
|
uint32_t stride = 0;
|
|
|
|
if(vbuff != NULL)
|
|
{
|
|
offset = vbuff->offset;
|
|
|
|
BufferDescription *buf = m_Ctx.GetBuffer(vbuff->buffer);
|
|
if(buf)
|
|
length = buf->length;
|
|
}
|
|
|
|
if(bind != NULL)
|
|
{
|
|
stride = bind->bytestride;
|
|
rate = bind->perInstance ? tr("Instance") : tr("Vertex");
|
|
}
|
|
else
|
|
{
|
|
rate += tr("No Binding");
|
|
}
|
|
|
|
RDTreeWidgetItem *node = NULL;
|
|
|
|
if(filledSlot)
|
|
node = new RDTreeWidgetItem(
|
|
{i, vbuff->buffer, rate, (qulonglong)offset, stride, (qulonglong)length, QString()});
|
|
else
|
|
node = new RDTreeWidgetItem(
|
|
{i, tr("No Binding"), lit("-"), lit("-"), lit("-"), lit("-"), QString()});
|
|
|
|
node->setTag(QVariant::fromValue(VulkanVBIBTag(vbuff != NULL ? vbuff->buffer : ResourceId(),
|
|
vbuff != NULL ? vbuff->offset : 0)));
|
|
|
|
if(!filledSlot || bind == NULL || vbuff == NULL)
|
|
setEmptyRow(node);
|
|
|
|
if(!usedSlot)
|
|
setInactiveRow(node);
|
|
|
|
m_VBNodes.push_back(node);
|
|
|
|
ui->viBuffers->addTopLevelItem(node);
|
|
}
|
|
}
|
|
|
|
for(; i < (int)ARRAY_COUNT(usedBindings); i++)
|
|
{
|
|
if(usedBindings[i])
|
|
{
|
|
RDTreeWidgetItem *node = new RDTreeWidgetItem(
|
|
{i, tr("No Binding"), lit("-"), lit("-"), lit("-"), lit("-"), QString()});
|
|
|
|
node->setTag(QVariant::fromValue(VulkanVBIBTag(ResourceId(), 0)));
|
|
|
|
setEmptyRow(node);
|
|
|
|
setInactiveRow(node);
|
|
|
|
ui->viBuffers->addTopLevelItem(node);
|
|
|
|
m_VBNodes.push_back(node);
|
|
}
|
|
}
|
|
}
|
|
ui->viBuffers->clearSelection();
|
|
ui->viBuffers->endUpdate();
|
|
ui->viBuffers->verticalScrollBar()->setValue(vs);
|
|
|
|
setShaderState(state.m_VS, state.graphics, ui->vsShader, ui->vsResources, ui->vsUBOs);
|
|
setShaderState(state.m_GS, state.graphics, ui->gsShader, ui->gsResources, ui->gsUBOs);
|
|
setShaderState(state.m_TCS, state.graphics, ui->tcsShader, ui->tcsResources, ui->tcsUBOs);
|
|
setShaderState(state.m_TES, state.graphics, ui->tesShader, ui->tesResources, ui->tesUBOs);
|
|
setShaderState(state.m_FS, state.graphics, ui->fsShader, ui->fsResources, ui->fsUBOs);
|
|
setShaderState(state.m_CS, state.compute, ui->csShader, ui->csResources, ui->csUBOs);
|
|
|
|
////////////////////////////////////////////////
|
|
// Rasterizer
|
|
|
|
vs = ui->viewports->verticalScrollBar()->value();
|
|
ui->viewports->beginUpdate();
|
|
ui->viewports->clear();
|
|
|
|
int vs2 = ui->scissors->verticalScrollBar()->value();
|
|
ui->scissors->beginUpdate();
|
|
ui->scissors->clear();
|
|
|
|
if(state.Pass.renderpass.obj != ResourceId())
|
|
{
|
|
ui->scissors->addTopLevelItem(
|
|
new RDTreeWidgetItem({tr("Render Area"), state.Pass.renderArea.x, state.Pass.renderArea.y,
|
|
state.Pass.renderArea.width, state.Pass.renderArea.height}));
|
|
}
|
|
|
|
{
|
|
int i = 0;
|
|
for(const VKPipe::ViewportScissor &v : state.VP.viewportScissors)
|
|
{
|
|
RDTreeWidgetItem *node = new RDTreeWidgetItem(
|
|
{i, v.vp.x, v.vp.y, v.vp.width, v.vp.height, v.vp.minDepth, v.vp.maxDepth});
|
|
ui->viewports->addTopLevelItem(node);
|
|
|
|
if(v.vp.width == 0 || v.vp.height == 0)
|
|
setEmptyRow(node);
|
|
|
|
node = new RDTreeWidgetItem({i, v.scissor.x, v.scissor.y, v.scissor.width, v.scissor.height});
|
|
ui->scissors->addTopLevelItem(node);
|
|
|
|
if(v.scissor.width == 0 || v.scissor.height == 0)
|
|
setEmptyRow(node);
|
|
|
|
i++;
|
|
}
|
|
}
|
|
|
|
ui->viewports->verticalScrollBar()->setValue(vs);
|
|
ui->viewports->clearSelection();
|
|
ui->scissors->clearSelection();
|
|
ui->scissors->verticalScrollBar()->setValue(vs2);
|
|
|
|
ui->viewports->endUpdate();
|
|
ui->scissors->endUpdate();
|
|
|
|
ui->fillMode->setText(ToQStr(state.RS.fillMode));
|
|
ui->cullMode->setText(ToQStr(state.RS.cullMode));
|
|
ui->frontCCW->setPixmap(state.RS.FrontCCW ? tick : cross);
|
|
|
|
ui->depthBias->setText(Formatter::Format(state.RS.depthBias));
|
|
ui->depthBiasClamp->setText(Formatter::Format(state.RS.depthBiasClamp));
|
|
ui->slopeScaledBias->setText(Formatter::Format(state.RS.slopeScaledDepthBias));
|
|
|
|
ui->depthClamp->setPixmap(state.RS.depthClampEnable ? tick : cross);
|
|
ui->rasterizerDiscard->setPixmap(state.RS.rasterizerDiscardEnable ? tick : cross);
|
|
ui->lineWidth->setText(Formatter::Format(state.RS.lineWidth));
|
|
|
|
ui->sampleCount->setText(QString::number(state.MSAA.rasterSamples));
|
|
ui->sampleShading->setPixmap(state.MSAA.sampleShadingEnable ? tick : cross);
|
|
ui->minSampleShading->setText(Formatter::Format(state.MSAA.minSampleShading));
|
|
ui->sampleMask->setText(Formatter::Format(state.MSAA.sampleMask, true));
|
|
ui->alphaToOne->setPixmap(state.CB.alphaToOneEnable ? tick : cross);
|
|
ui->alphaToCoverage->setPixmap(state.CB.alphaToCoverageEnable ? tick : cross);
|
|
|
|
////////////////////////////////////////////////
|
|
// Output Merger
|
|
|
|
bool targets[32] = {};
|
|
|
|
vs = ui->framebuffer->verticalScrollBar()->value();
|
|
ui->framebuffer->beginUpdate();
|
|
ui->framebuffer->clear();
|
|
{
|
|
int i = 0;
|
|
for(const VKPipe::Attachment &p : state.Pass.framebuffer.attachments)
|
|
{
|
|
int colIdx = -1;
|
|
for(int c = 0; c < state.Pass.renderpass.colorAttachments.count(); c++)
|
|
{
|
|
if(state.Pass.renderpass.colorAttachments[c] == (uint)i)
|
|
{
|
|
colIdx = c;
|
|
break;
|
|
}
|
|
}
|
|
int resIdx = -1;
|
|
for(int c = 0; c < state.Pass.renderpass.resolveAttachments.count(); c++)
|
|
{
|
|
if(state.Pass.renderpass.resolveAttachments[c] == (uint)i)
|
|
{
|
|
resIdx = c;
|
|
break;
|
|
}
|
|
}
|
|
|
|
bool filledSlot = (p.img != ResourceId());
|
|
bool usedSlot =
|
|
(colIdx >= 0 || resIdx >= 0 || state.Pass.renderpass.depthstencilAttachment == i);
|
|
|
|
if(showNode(usedSlot, filledSlot))
|
|
{
|
|
uint32_t w = 1, h = 1, d = 1;
|
|
uint32_t a = 1;
|
|
QString format = p.viewfmt.Name();
|
|
QString typeName = tr("Unknown");
|
|
|
|
if(p.img == ResourceId())
|
|
{
|
|
format = lit("-");
|
|
typeName = lit("-");
|
|
w = h = d = a = 0;
|
|
}
|
|
|
|
TextureDescription *tex = m_Ctx.GetTexture(p.img);
|
|
if(tex)
|
|
{
|
|
w = tex->width;
|
|
h = tex->height;
|
|
d = tex->depth;
|
|
a = tex->arraysize;
|
|
typeName = ToQStr(tex->resType);
|
|
}
|
|
|
|
if(p.swizzle[0] != TextureSwizzle::Red || p.swizzle[1] != TextureSwizzle::Green ||
|
|
p.swizzle[2] != TextureSwizzle::Blue || p.swizzle[3] != TextureSwizzle::Alpha)
|
|
{
|
|
format += tr(" swizzle[%1%2%3%4]")
|
|
.arg(ToQStr(p.swizzle[0]))
|
|
.arg(ToQStr(p.swizzle[1]))
|
|
.arg(ToQStr(p.swizzle[2]))
|
|
.arg(ToQStr(p.swizzle[3]));
|
|
}
|
|
|
|
QString slotname;
|
|
|
|
if(colIdx >= 0)
|
|
slotname = QFormatStr("Color %1").arg(i);
|
|
else if(resIdx >= 0)
|
|
slotname = QFormatStr("Resolve %1").arg(i);
|
|
else
|
|
slotname = lit("Depth");
|
|
|
|
if(state.m_FS.ShaderDetails != NULL)
|
|
{
|
|
for(int s = 0; s < state.m_FS.ShaderDetails->OutputSig.count(); s++)
|
|
{
|
|
if(state.m_FS.ShaderDetails->OutputSig[s].regIndex == (uint32_t)colIdx &&
|
|
(state.m_FS.ShaderDetails->OutputSig[s].systemValue == ShaderBuiltin::Undefined ||
|
|
state.m_FS.ShaderDetails->OutputSig[s].systemValue == ShaderBuiltin::ColorOutput))
|
|
{
|
|
slotname += QFormatStr(": %1").arg(state.m_FS.ShaderDetails->OutputSig[s].varName);
|
|
}
|
|
}
|
|
}
|
|
|
|
RDTreeWidgetItem *node =
|
|
new RDTreeWidgetItem({slotname, p.img, typeName, w, h, d, a, format, QString()});
|
|
|
|
if(tex)
|
|
node->setTag(QVariant::fromValue(p.img));
|
|
|
|
if(p.img == ResourceId())
|
|
{
|
|
setEmptyRow(node);
|
|
}
|
|
else if(!usedSlot)
|
|
{
|
|
setInactiveRow(node);
|
|
}
|
|
else
|
|
{
|
|
targets[i] = true;
|
|
}
|
|
|
|
setViewDetails(node, p, tex);
|
|
|
|
ui->framebuffer->addTopLevelItem(node);
|
|
}
|
|
|
|
i++;
|
|
}
|
|
}
|
|
|
|
ui->framebuffer->clearSelection();
|
|
ui->framebuffer->endUpdate();
|
|
ui->framebuffer->verticalScrollBar()->setValue(vs);
|
|
|
|
vs = ui->blends->verticalScrollBar()->value();
|
|
ui->blends->beginUpdate();
|
|
ui->blends->clear();
|
|
{
|
|
int i = 0;
|
|
for(const VKPipe::Blend &blend : state.CB.attachments)
|
|
{
|
|
bool filledSlot = true;
|
|
bool usedSlot = (targets[i]);
|
|
|
|
if(showNode(usedSlot, filledSlot))
|
|
{
|
|
RDTreeWidgetItem *node = new RDTreeWidgetItem(
|
|
{i, blend.blendEnable ? tr("True") : tr("False"),
|
|
|
|
ToQStr(blend.blend.Source), ToQStr(blend.blend.Destination),
|
|
ToQStr(blend.blend.Operation),
|
|
|
|
ToQStr(blend.alphaBlend.Source), ToQStr(blend.alphaBlend.Destination),
|
|
ToQStr(blend.alphaBlend.Operation),
|
|
|
|
QFormatStr("%1%2%3%4")
|
|
.arg((blend.writeMask & 0x1) == 0 ? lit("_") : lit("R"))
|
|
.arg((blend.writeMask & 0x2) == 0 ? lit("_") : lit("G"))
|
|
.arg((blend.writeMask & 0x4) == 0 ? lit("_") : lit("B"))
|
|
.arg((blend.writeMask & 0x8) == 0 ? lit("_") : lit("A"))});
|
|
|
|
if(!filledSlot)
|
|
setEmptyRow(node);
|
|
|
|
if(!usedSlot)
|
|
setInactiveRow(node);
|
|
|
|
ui->blends->addTopLevelItem(node);
|
|
}
|
|
|
|
i++;
|
|
}
|
|
}
|
|
ui->blends->clearSelection();
|
|
ui->blends->endUpdate();
|
|
ui->blends->verticalScrollBar()->setValue(vs);
|
|
|
|
ui->blendFactor->setText(QFormatStr("%1, %2, %3, %4")
|
|
.arg(state.CB.blendConst[0], 0, 'f', 2)
|
|
.arg(state.CB.blendConst[1], 0, 'f', 2)
|
|
.arg(state.CB.blendConst[2], 0, 'f', 2)
|
|
.arg(state.CB.blendConst[3], 0, 'f', 2));
|
|
ui->logicOp->setText(state.CB.logicOpEnable ? ToQStr(state.CB.logic) : lit("-"));
|
|
|
|
ui->depthEnabled->setPixmap(state.DS.depthTestEnable ? tick : cross);
|
|
ui->depthFunc->setText(ToQStr(state.DS.depthCompareOp));
|
|
ui->depthWrite->setPixmap(state.DS.depthWriteEnable ? tick : cross);
|
|
|
|
if(state.DS.depthBoundsEnable)
|
|
{
|
|
ui->depthBounds->setText(Formatter::Format(state.DS.minDepthBounds) + lit("-") +
|
|
Formatter::Format(state.DS.maxDepthBounds));
|
|
ui->depthBounds->setPixmap(QPixmap());
|
|
}
|
|
else
|
|
{
|
|
ui->depthBounds->setText(QString());
|
|
ui->depthBounds->setPixmap(cross);
|
|
}
|
|
|
|
ui->stencils->beginUpdate();
|
|
ui->stencils->clear();
|
|
if(state.DS.stencilTestEnable)
|
|
{
|
|
ui->stencils->addTopLevelItem(new RDTreeWidgetItem(
|
|
{tr("Front"), ToQStr(state.DS.front.Func), ToQStr(state.DS.front.FailOp),
|
|
ToQStr(state.DS.front.DepthFailOp), ToQStr(state.DS.front.PassOp),
|
|
Formatter::Format(state.DS.front.writeMask, true),
|
|
Formatter::Format(state.DS.front.compareMask, true),
|
|
Formatter::Format(state.DS.front.ref, true)}));
|
|
ui->stencils->addTopLevelItem(
|
|
new RDTreeWidgetItem({tr("Back"), ToQStr(state.DS.back.Func), ToQStr(state.DS.back.FailOp),
|
|
ToQStr(state.DS.back.DepthFailOp), ToQStr(state.DS.back.PassOp),
|
|
Formatter::Format(state.DS.back.writeMask, true),
|
|
Formatter::Format(state.DS.back.compareMask, true),
|
|
Formatter::Format(state.DS.back.ref, true)}));
|
|
}
|
|
else
|
|
{
|
|
ui->stencils->addTopLevelItem(new RDTreeWidgetItem(
|
|
{tr("Front"), lit("-"), lit("-"), lit("-"), lit("-"), lit("-"), lit("-"), lit("-")}));
|
|
ui->stencils->addTopLevelItem(new RDTreeWidgetItem(
|
|
{tr("Back"), lit("-"), lit("-"), lit("-"), lit("-"), lit("-"), lit("-"), lit("-")}));
|
|
}
|
|
ui->stencils->clearSelection();
|
|
ui->stencils->endUpdate();
|
|
|
|
// highlight the appropriate stages in the flowchart
|
|
if(draw == NULL)
|
|
{
|
|
ui->pipeFlow->setStagesEnabled({true, true, true, true, true, true, true, true, true});
|
|
}
|
|
else if(draw->flags & DrawFlags::Dispatch)
|
|
{
|
|
ui->pipeFlow->setStagesEnabled({false, false, false, false, false, false, false, false, true});
|
|
}
|
|
else
|
|
{
|
|
ui->pipeFlow->setStagesEnabled(
|
|
{true, true, state.m_TCS.Object != ResourceId(), state.m_TES.Object != ResourceId(),
|
|
state.m_GS.Object != ResourceId(), true, state.m_FS.Object != ResourceId(), true, false});
|
|
}
|
|
}
|
|
|
|
QString VulkanPipelineStateViewer::formatMembers(int indent, const QString &nameprefix,
|
|
const rdcarray<ShaderConstant> &vars)
|
|
{
|
|
QString indentstr(indent * 4, QLatin1Char(' '));
|
|
|
|
QString ret = QString();
|
|
|
|
int i = 0;
|
|
|
|
for(const ShaderConstant &v : vars)
|
|
{
|
|
if(!v.type.members.isEmpty())
|
|
{
|
|
if(i > 0)
|
|
ret += lit("\n");
|
|
ret += indentstr + lit("// struct %1\n").arg(v.type.descriptor.name);
|
|
ret += indentstr + lit("{\n") + formatMembers(indent + 1, v.name + lit("_"), v.type.members) +
|
|
indentstr + lit("}\n");
|
|
if(i < vars.count() - 1)
|
|
ret += lit("\n");
|
|
}
|
|
else
|
|
{
|
|
QString arr = QString();
|
|
if(v.type.descriptor.elements > 1)
|
|
arr = QFormatStr("[%1]").arg(v.type.descriptor.elements);
|
|
ret += QFormatStr("%1%2 %3%4%5;\n")
|
|
.arg(indentstr)
|
|
.arg(v.type.descriptor.name)
|
|
.arg(nameprefix)
|
|
.arg(v.name)
|
|
.arg(arr);
|
|
}
|
|
|
|
i++;
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
void VulkanPipelineStateViewer::resource_itemActivated(RDTreeWidgetItem *item, int column)
|
|
{
|
|
const VKPipe::Shader *stage = stageForSender(item->treeWidget());
|
|
|
|
if(stage == NULL)
|
|
return;
|
|
|
|
QVariant tag = item->tag();
|
|
|
|
if(tag.canConvert<ResourceId>())
|
|
{
|
|
TextureDescription *tex = m_Ctx.GetTexture(tag.value<ResourceId>());
|
|
|
|
if(tex)
|
|
{
|
|
if(tex->resType == TextureDim::Buffer)
|
|
{
|
|
IBufferViewer *viewer = m_Ctx.ViewTextureAsBuffer(0, 0, tex->ID);
|
|
|
|
m_Ctx.AddDockWindow(viewer->Widget(), DockReference::AddTo, this);
|
|
}
|
|
else
|
|
{
|
|
if(!m_Ctx.HasTextureViewer())
|
|
m_Ctx.ShowTextureViewer();
|
|
ITextureViewer *viewer = m_Ctx.GetTextureViewer();
|
|
viewer->ViewTexture(tex->ID, true);
|
|
}
|
|
|
|
return;
|
|
}
|
|
}
|
|
else if(tag.canConvert<VulkanBufferTag>())
|
|
{
|
|
VulkanBufferTag buf = tag.value<VulkanBufferTag>();
|
|
|
|
const ShaderResource &shaderRes = buf.rwRes
|
|
? stage->ShaderDetails->ReadWriteResources[buf.bindPoint]
|
|
: stage->ShaderDetails->ReadOnlyResources[buf.bindPoint];
|
|
|
|
QString format = lit("// struct %1\n").arg(shaderRes.variableType.descriptor.name);
|
|
|
|
if(shaderRes.variableType.members.count() > 1)
|
|
{
|
|
format += lit("// members skipped as they are fixed size:\n");
|
|
for(int i = 0; i < shaderRes.variableType.members.count() - 1; i++)
|
|
format += QFormatStr("%1 %2;\n")
|
|
.arg(shaderRes.variableType.members[i].type.descriptor.name)
|
|
.arg(shaderRes.variableType.members[i].name);
|
|
}
|
|
|
|
if(!shaderRes.variableType.members.isEmpty())
|
|
{
|
|
format += lit("{\n") +
|
|
formatMembers(1, QString(), shaderRes.variableType.members.back().type.members) +
|
|
lit("}");
|
|
}
|
|
else
|
|
{
|
|
const auto &desc = shaderRes.variableType.descriptor;
|
|
|
|
format = QString();
|
|
if(desc.rowMajorStorage)
|
|
format += lit("row_major ");
|
|
|
|
format += ToQStr(desc.type);
|
|
if(desc.rows > 1 && desc.cols > 1)
|
|
format += QFormatStr("%1x%2").arg(desc.rows).arg(desc.cols);
|
|
else if(desc.cols > 1)
|
|
format += QString::number(desc.cols);
|
|
|
|
if(!desc.name.isEmpty())
|
|
format += lit(" ") + desc.name;
|
|
|
|
if(desc.elements > 1)
|
|
format += QFormatStr("[%1]").arg(desc.elements);
|
|
}
|
|
|
|
if(buf.ID != ResourceId())
|
|
{
|
|
IBufferViewer *viewer = m_Ctx.ViewBuffer(buf.offset, buf.size, buf.ID, format);
|
|
|
|
m_Ctx.AddDockWindow(viewer->Widget(), DockReference::AddTo, this);
|
|
}
|
|
}
|
|
}
|
|
|
|
void VulkanPipelineStateViewer::ubo_itemActivated(RDTreeWidgetItem *item, int column)
|
|
{
|
|
const VKPipe::Shader *stage = stageForSender(item->treeWidget());
|
|
|
|
if(stage == NULL)
|
|
return;
|
|
|
|
QVariant tag = item->tag();
|
|
|
|
if(!tag.canConvert<VulkanCBufferTag>())
|
|
return;
|
|
|
|
VulkanCBufferTag cb = tag.value<VulkanCBufferTag>();
|
|
|
|
IConstantBufferPreviewer *prev = m_Ctx.ViewConstantBuffer(stage->stage, cb.slotIdx, cb.arrayIdx);
|
|
|
|
m_Ctx.AddDockWindow(prev->Widget(), DockReference::RightOf, this, 0.3f);
|
|
}
|
|
|
|
void VulkanPipelineStateViewer::on_viAttrs_itemActivated(RDTreeWidgetItem *item, int column)
|
|
{
|
|
on_meshView_clicked();
|
|
}
|
|
|
|
void VulkanPipelineStateViewer::on_viBuffers_itemActivated(RDTreeWidgetItem *item, int column)
|
|
{
|
|
QVariant tag = item->tag();
|
|
|
|
if(tag.canConvert<VulkanVBIBTag>())
|
|
{
|
|
VulkanVBIBTag buf = tag.value<VulkanVBIBTag>();
|
|
|
|
if(buf.id != ResourceId())
|
|
{
|
|
IBufferViewer *viewer = m_Ctx.ViewBuffer(buf.offset, UINT64_MAX, buf.id);
|
|
|
|
m_Ctx.AddDockWindow(viewer->Widget(), DockReference::AddTo, this);
|
|
}
|
|
}
|
|
}
|
|
|
|
void VulkanPipelineStateViewer::highlightIABind(int slot)
|
|
{
|
|
int idx = ((slot + 1) * 21) % 32; // space neighbouring colours reasonably distinctly
|
|
|
|
const VKPipe::VertexInput &VI = m_Ctx.CurVulkanPipelineState().VI;
|
|
|
|
QColor col = QColor::fromHslF(float(idx) / 32.0f, 1.0f,
|
|
qBound(0.05, palette().color(QPalette::Base).lightnessF(), 0.95));
|
|
|
|
ui->viAttrs->beginUpdate();
|
|
ui->viBuffers->beginUpdate();
|
|
|
|
if(slot < m_VBNodes.count())
|
|
{
|
|
m_VBNodes[slot]->setBackgroundColor(col);
|
|
m_VBNodes[slot]->setForegroundColor(contrastingColor(col, QColor(0, 0, 0)));
|
|
}
|
|
|
|
if(slot < m_BindNodes.count())
|
|
{
|
|
m_BindNodes[slot]->setBackgroundColor(col);
|
|
m_BindNodes[slot]->setForegroundColor(contrastingColor(col, QColor(0, 0, 0)));
|
|
}
|
|
|
|
for(int i = 0; i < ui->viAttrs->topLevelItemCount(); i++)
|
|
{
|
|
RDTreeWidgetItem *item = ui->viAttrs->topLevelItem(i);
|
|
|
|
if((int)VI.attrs[i].binding != slot)
|
|
{
|
|
item->setBackground(QBrush());
|
|
item->setForeground(QBrush());
|
|
}
|
|
else
|
|
{
|
|
item->setBackgroundColor(col);
|
|
item->setForegroundColor(contrastingColor(col, QColor(0, 0, 0)));
|
|
}
|
|
}
|
|
|
|
ui->viAttrs->endUpdate();
|
|
ui->viBuffers->endUpdate();
|
|
}
|
|
|
|
void VulkanPipelineStateViewer::on_viAttrs_mouseMove(QMouseEvent *e)
|
|
{
|
|
if(!m_Ctx.IsCaptureLoaded())
|
|
return;
|
|
|
|
QModelIndex idx = ui->viAttrs->indexAt(e->pos());
|
|
|
|
vertex_leave(NULL);
|
|
|
|
const VKPipe::VertexInput &VI = m_Ctx.CurVulkanPipelineState().VI;
|
|
|
|
if(idx.isValid())
|
|
{
|
|
if(idx.row() >= 0 && idx.row() < VI.attrs.count())
|
|
{
|
|
uint32_t binding = VI.attrs[idx.row()].binding;
|
|
|
|
highlightIABind((int)binding);
|
|
}
|
|
}
|
|
}
|
|
|
|
void VulkanPipelineStateViewer::on_viBuffers_mouseMove(QMouseEvent *e)
|
|
{
|
|
if(!m_Ctx.IsCaptureLoaded())
|
|
return;
|
|
|
|
RDTreeWidgetItem *item = ui->viBuffers->itemAt(e->pos());
|
|
|
|
vertex_leave(NULL);
|
|
|
|
if(item)
|
|
{
|
|
int idx = m_VBNodes.indexOf(item);
|
|
if(idx >= 0)
|
|
{
|
|
highlightIABind(idx);
|
|
}
|
|
else
|
|
{
|
|
item->setBackground(ui->viBuffers->palette().brush(QPalette::Window));
|
|
item->setForeground(ui->viBuffers->palette().brush(QPalette::WindowText));
|
|
}
|
|
}
|
|
}
|
|
|
|
void VulkanPipelineStateViewer::vertex_leave(QEvent *e)
|
|
{
|
|
ui->viAttrs->beginUpdate();
|
|
ui->viBuffers->beginUpdate();
|
|
|
|
for(int i = 0; i < ui->viAttrs->topLevelItemCount(); i++)
|
|
{
|
|
ui->viAttrs->topLevelItem(i)->setBackground(QBrush());
|
|
ui->viAttrs->topLevelItem(i)->setForeground(QBrush());
|
|
}
|
|
|
|
for(int i = 0; i < ui->viBuffers->topLevelItemCount(); i++)
|
|
{
|
|
ui->viBuffers->topLevelItem(i)->setBackground(QBrush());
|
|
ui->viBuffers->topLevelItem(i)->setForeground(QBrush());
|
|
}
|
|
|
|
ui->viAttrs->endUpdate();
|
|
ui->viBuffers->endUpdate();
|
|
}
|
|
|
|
void VulkanPipelineStateViewer::on_pipeFlow_stageSelected(int index)
|
|
{
|
|
ui->stagesTabs->setCurrentIndex(index);
|
|
}
|
|
|
|
void VulkanPipelineStateViewer::shaderView_clicked()
|
|
{
|
|
const VKPipe::Shader *stage = stageForSender(qobject_cast<QWidget *>(QObject::sender()));
|
|
|
|
if(stage == NULL || stage->Object == ResourceId())
|
|
return;
|
|
|
|
ShaderReflection *shaderDetails = stage->ShaderDetails;
|
|
|
|
ResourceId pipe = stage->stage == ShaderStage::Compute
|
|
? m_Ctx.CurVulkanPipelineState().compute.obj
|
|
: m_Ctx.CurVulkanPipelineState().graphics.obj;
|
|
|
|
IShaderViewer *shad = m_Ctx.ViewShader(&stage->BindpointMapping, shaderDetails, pipe, stage->stage);
|
|
|
|
m_Ctx.AddDockWindow(shad->Widget(), DockReference::AddTo, this);
|
|
}
|
|
|
|
void VulkanPipelineStateViewer::shaderLabel_clicked(QMouseEvent *event)
|
|
{
|
|
// forward to shaderView_clicked, we only need this to handle the different parameter, and we
|
|
// can't use a lambda because then QObject::sender() is NULL
|
|
shaderView_clicked();
|
|
}
|
|
|
|
void VulkanPipelineStateViewer::shaderEdit_clicked()
|
|
{
|
|
QWidget *sender = qobject_cast<QWidget *>(QObject::sender());
|
|
const VKPipe::Shader *stage = stageForSender(sender);
|
|
|
|
if(!stage || stage->Object == ResourceId())
|
|
return;
|
|
|
|
const ShaderReflection *shaderDetails = stage->ShaderDetails;
|
|
|
|
ResourceId pipe = stage->stage == ShaderStage::Compute
|
|
? m_Ctx.CurVulkanPipelineState().compute.obj
|
|
: m_Ctx.CurVulkanPipelineState().graphics.obj;
|
|
|
|
if(!shaderDetails)
|
|
return;
|
|
|
|
QString entryFunc = lit("EditedShader%1S").arg(ToQStr(stage->stage, GraphicsAPI::Vulkan)[0]);
|
|
|
|
QString mainfile;
|
|
|
|
QStringMap files;
|
|
|
|
bool hasOrigSource = m_Common.PrepareShaderEditing(shaderDetails, entryFunc, files, mainfile);
|
|
|
|
if(hasOrigSource)
|
|
{
|
|
if(files.empty())
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
QString glsl;
|
|
|
|
if(!m_Ctx.Config().SPIRVDisassemblers.isEmpty())
|
|
glsl = disassembleSPIRV(shaderDetails);
|
|
|
|
mainfile = lit("generated.glsl");
|
|
|
|
files[mainfile] = glsl;
|
|
|
|
if(glsl.isEmpty())
|
|
{
|
|
m_Ctx.Replay().AsyncInvoke(
|
|
[this, stage, pipe, shaderDetails, entryFunc, mainfile](IReplayController *r) {
|
|
rdcstr disasm = r->DisassembleShader(pipe, shaderDetails, "");
|
|
|
|
GUIInvoke::call([this, stage, shaderDetails, entryFunc, mainfile, disasm]() {
|
|
QStringMap fileMap;
|
|
fileMap[mainfile] = disasm;
|
|
m_Common.EditShader(stage->stage, stage->Object, shaderDetails, entryFunc, fileMap,
|
|
mainfile);
|
|
});
|
|
});
|
|
return;
|
|
}
|
|
}
|
|
|
|
m_Common.EditShader(stage->stage, stage->Object, shaderDetails, entryFunc, files, mainfile);
|
|
}
|
|
|
|
QString VulkanPipelineStateViewer::disassembleSPIRV(const ShaderReflection *shaderDetails)
|
|
{
|
|
QString glsl;
|
|
|
|
const SPIRVDisassembler &disasm = m_Ctx.Config().SPIRVDisassemblers[0];
|
|
|
|
if(disasm.executable.isEmpty())
|
|
return QString();
|
|
|
|
QString spv_bin_file = QDir(QDir::tempPath()).absoluteFilePath(lit("spv_bin.spv"));
|
|
|
|
QFile binHandle(spv_bin_file);
|
|
if(binHandle.open(QFile::WriteOnly | QIODevice::Truncate))
|
|
{
|
|
binHandle.write(
|
|
QByteArray((const char *)shaderDetails->RawBytes.data(), shaderDetails->RawBytes.count()));
|
|
binHandle.close();
|
|
}
|
|
else
|
|
{
|
|
RDDialog::critical(this, tr("Error writing temp file"),
|
|
tr("Couldn't write temporary SPIR-V file %1.").arg(spv_bin_file));
|
|
return QString();
|
|
}
|
|
|
|
if(!disasm.args.contains(lit("{spv_bin}")))
|
|
{
|
|
RDDialog::critical(
|
|
this, tr("Wrongly configured disassembler"),
|
|
tr("Please use {spv_bin} in the disassembler arguments to specify the input file."));
|
|
return QString();
|
|
}
|
|
|
|
LambdaThread *thread = new LambdaThread([this, &glsl, &disasm, spv_bin_file]() {
|
|
QString spv_disas_file = QDir(QDir::tempPath()).absoluteFilePath(lit("spv_disas.txt"));
|
|
|
|
QString args = disasm.args;
|
|
|
|
bool writesToFile = disasm.args.contains(lit("{spv_disas}"));
|
|
|
|
args.replace(lit("{spv_bin}"), spv_bin_file);
|
|
args.replace(lit("{spv_disas}"), spv_disas_file);
|
|
|
|
QStringList argList = ParseArgsList(args);
|
|
|
|
QProcess process;
|
|
process.start(disasm.executable, argList);
|
|
process.waitForFinished();
|
|
|
|
if(process.exitStatus() != QProcess::NormalExit || process.exitCode() != 0)
|
|
{
|
|
GUIInvoke::call([this]() {
|
|
RDDialog::critical(this, tr("Error running disassembler"),
|
|
tr("There was an error invoking the external SPIR-V disassembler."));
|
|
});
|
|
}
|
|
|
|
if(writesToFile)
|
|
{
|
|
QFile outputHandle(spv_disas_file);
|
|
if(outputHandle.open(QFile::ReadOnly | QIODevice::Text))
|
|
{
|
|
glsl = QString::fromUtf8(outputHandle.readAll());
|
|
outputHandle.close();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
glsl = QString::fromUtf8(process.readAll());
|
|
}
|
|
|
|
QFile::remove(spv_bin_file);
|
|
QFile::remove(spv_disas_file);
|
|
});
|
|
thread->start();
|
|
|
|
ShowProgressDialog(this, tr("Please wait - running external disassembler"),
|
|
[thread]() { return !thread->isRunning(); });
|
|
|
|
thread->deleteLater();
|
|
|
|
return glsl;
|
|
}
|
|
|
|
void VulkanPipelineStateViewer::shaderSave_clicked()
|
|
{
|
|
const VKPipe::Shader *stage = stageForSender(qobject_cast<QWidget *>(QObject::sender()));
|
|
|
|
if(stage == NULL)
|
|
return;
|
|
|
|
ShaderReflection *shaderDetails = stage->ShaderDetails;
|
|
|
|
if(stage->Object == ResourceId())
|
|
return;
|
|
|
|
m_Common.SaveShaderFile(shaderDetails);
|
|
}
|
|
|
|
void VulkanPipelineStateViewer::exportHTML(QXmlStreamWriter &xml, const VKPipe::VertexInput &vi)
|
|
{
|
|
{
|
|
xml.writeStartElement(lit("h3"));
|
|
xml.writeCharacters(tr("Attributes"));
|
|
xml.writeEndElement();
|
|
|
|
QList<QVariantList> rows;
|
|
|
|
for(const VKPipe::VertexAttribute &attr : vi.attrs)
|
|
rows.push_back({attr.location, attr.binding, attr.format.Name(), attr.byteoffset});
|
|
|
|
m_Common.exportHTMLTable(xml, {tr("Location"), tr("Binding"), tr("Format"), tr("Offset")}, rows);
|
|
}
|
|
|
|
{
|
|
xml.writeStartElement(lit("h3"));
|
|
xml.writeCharacters(tr("Bindings"));
|
|
xml.writeEndElement();
|
|
|
|
QList<QVariantList> rows;
|
|
|
|
for(const VKPipe::VertexBinding &attr : vi.binds)
|
|
rows.push_back({attr.vbufferBinding, attr.bytestride,
|
|
attr.perInstance ? tr("PER_INSTANCE") : tr("PER_VERTEX")});
|
|
|
|
m_Common.exportHTMLTable(xml, {tr("Binding"), tr("Byte Stride"), tr("Step Rate")}, rows);
|
|
}
|
|
|
|
{
|
|
xml.writeStartElement(lit("h3"));
|
|
xml.writeCharacters(tr("Vertex Buffers"));
|
|
xml.writeEndElement();
|
|
|
|
QList<QVariantList> rows;
|
|
|
|
int i = 0;
|
|
for(const VKPipe::VB &vb : vi.vbuffers)
|
|
{
|
|
uint64_t length = 0;
|
|
|
|
if(vb.buffer == ResourceId())
|
|
{
|
|
continue;
|
|
}
|
|
else
|
|
{
|
|
BufferDescription *buf = m_Ctx.GetBuffer(vb.buffer);
|
|
if(buf)
|
|
length = buf->length;
|
|
}
|
|
|
|
rows.push_back({i, vb.buffer, (qulonglong)vb.offset, (qulonglong)length});
|
|
|
|
i++;
|
|
}
|
|
|
|
m_Common.exportHTMLTable(xml, {tr("Binding"), tr("Buffer"), tr("Offset"), tr("Byte Length")},
|
|
rows);
|
|
}
|
|
}
|
|
|
|
void VulkanPipelineStateViewer::exportHTML(QXmlStreamWriter &xml, const VKPipe::InputAssembly &ia)
|
|
{
|
|
{
|
|
xml.writeStartElement(lit("h3"));
|
|
xml.writeCharacters(tr("Index Buffer"));
|
|
xml.writeEndElement();
|
|
|
|
BufferDescription *ib = m_Ctx.GetBuffer(ia.ibuffer.buf);
|
|
|
|
QString name = tr("Empty");
|
|
uint64_t length = 0;
|
|
|
|
if(ib)
|
|
{
|
|
name = m_Ctx.GetResourceName(ia.ibuffer.buf);
|
|
length = ib->length;
|
|
}
|
|
|
|
QString ifmt = lit("UNKNOWN");
|
|
if(m_Ctx.CurDrawcall()->indexByteWidth == 2)
|
|
ifmt = lit("UINT16");
|
|
if(m_Ctx.CurDrawcall()->indexByteWidth == 4)
|
|
ifmt = lit("UINT32");
|
|
|
|
m_Common.exportHTMLTable(
|
|
xml, {tr("Buffer"), tr("Format"), tr("Offset"), tr("Byte Length"), tr("Primitive Restart")},
|
|
{name, ifmt, (qulonglong)ia.ibuffer.offs, (qulonglong)length,
|
|
ia.primitiveRestartEnable ? tr("Yes") : tr("No")});
|
|
}
|
|
|
|
xml.writeStartElement(lit("p"));
|
|
xml.writeEndElement();
|
|
|
|
m_Common.exportHTMLTable(
|
|
xml, {tr("Primitive Topology"), tr("Tessellation Control Points")},
|
|
{ToQStr(m_Ctx.CurDrawcall()->topology), m_Ctx.CurVulkanPipelineState().Tess.numControlPoints});
|
|
}
|
|
|
|
void VulkanPipelineStateViewer::exportHTML(QXmlStreamWriter &xml, const VKPipe::Shader &sh)
|
|
{
|
|
ShaderReflection *shaderDetails = sh.ShaderDetails;
|
|
|
|
{
|
|
xml.writeStartElement(lit("h3"));
|
|
xml.writeCharacters(tr("Shader"));
|
|
xml.writeEndElement();
|
|
|
|
QString shadername = tr("Unknown");
|
|
|
|
if(sh.Object == ResourceId())
|
|
shadername = tr("Unbound");
|
|
else
|
|
shadername = m_Ctx.GetResourceName(sh.Object);
|
|
|
|
if(shaderDetails)
|
|
{
|
|
QString entryFunc = shaderDetails->EntryPoint;
|
|
if(entryFunc != lit("main"))
|
|
shadername = QFormatStr("%1()").arg(entryFunc);
|
|
else if(!shaderDetails->DebugInfo.files.isEmpty())
|
|
shadername = QFormatStr("%1() - %2")
|
|
.arg(entryFunc)
|
|
.arg(QFileInfo(shaderDetails->DebugInfo.files[0].Filename).fileName());
|
|
}
|
|
|
|
xml.writeStartElement(lit("p"));
|
|
xml.writeCharacters(shadername);
|
|
xml.writeEndElement();
|
|
|
|
if(sh.Object == ResourceId())
|
|
return;
|
|
}
|
|
|
|
const VKPipe::Pipeline &pipeline =
|
|
(sh.stage == ShaderStage::Compute ? m_Ctx.CurVulkanPipelineState().compute
|
|
: m_Ctx.CurVulkanPipelineState().graphics);
|
|
|
|
if(shaderDetails && !shaderDetails->ConstantBlocks.isEmpty())
|
|
{
|
|
xml.writeStartElement(lit("h3"));
|
|
xml.writeCharacters(tr("UBOs"));
|
|
xml.writeEndElement();
|
|
|
|
QList<QVariantList> rows;
|
|
|
|
for(int i = 0; i < shaderDetails->ConstantBlocks.count(); i++)
|
|
{
|
|
const ConstantBlock &b = shaderDetails->ConstantBlocks[i];
|
|
const BindpointMap &bindMap = sh.BindpointMapping.ConstantBlocks[i];
|
|
|
|
if(!bindMap.used)
|
|
continue;
|
|
|
|
// push constants
|
|
if(!b.bufferBacked)
|
|
{
|
|
// could maybe get range/size from ShaderVariable.reg if it's filled out
|
|
// from SPIR-V side.
|
|
rows.push_back({QString(), b.name, tr("Push constants"), (qulonglong)0, (qulonglong)0,
|
|
b.variables.count(), b.byteSize});
|
|
|
|
continue;
|
|
}
|
|
|
|
const VKPipe::DescriptorSet &set =
|
|
pipeline.DescSets[sh.BindpointMapping.ConstantBlocks[i].bindset];
|
|
const VKPipe::DescriptorBinding &bind =
|
|
set.bindings[sh.BindpointMapping.ConstantBlocks[i].bind];
|
|
|
|
QString setname = QString::number(bindMap.bindset);
|
|
|
|
QString slotname = QFormatStr("%1: %2").arg(bindMap.bind).arg(b.name);
|
|
|
|
for(uint32_t a = 0; a < bind.descriptorCount; a++)
|
|
{
|
|
const VKPipe::BindingElement &descriptorBind = bind.binds[a];
|
|
|
|
ResourceId id = bind.binds[a].res;
|
|
|
|
if(bindMap.arraySize > 1)
|
|
slotname = QFormatStr("%1: %2[%3]").arg(bindMap.bind).arg(b.name).arg(a);
|
|
|
|
QString name = m_Ctx.GetResourceName(descriptorBind.res);
|
|
uint64_t byteOffset = descriptorBind.offset;
|
|
uint64_t length = descriptorBind.size;
|
|
int numvars = b.variables.count();
|
|
|
|
if(descriptorBind.res == ResourceId())
|
|
{
|
|
name = tr("Empty");
|
|
length = 0;
|
|
}
|
|
|
|
BufferDescription *buf = m_Ctx.GetBuffer(id);
|
|
if(buf)
|
|
{
|
|
if(length == UINT64_MAX)
|
|
length = buf->length - byteOffset;
|
|
}
|
|
|
|
rows.push_back({setname, slotname, name, (qulonglong)byteOffset, (qulonglong)length,
|
|
numvars, b.byteSize});
|
|
}
|
|
}
|
|
|
|
m_Common.exportHTMLTable(xml, {tr("Set"), tr("Bind"), tr("Buffer"), tr("Byte Offset"),
|
|
tr("Byte Size"), tr("Number of Variables"), tr("Bytes Needed")},
|
|
rows);
|
|
}
|
|
|
|
if(!shaderDetails->ReadOnlyResources.isEmpty())
|
|
{
|
|
xml.writeStartElement(lit("h3"));
|
|
xml.writeCharacters(tr("Read-only Resources"));
|
|
xml.writeEndElement();
|
|
|
|
QList<QVariantList> rows;
|
|
|
|
for(int i = 0; i < shaderDetails->ReadOnlyResources.count(); i++)
|
|
{
|
|
const ShaderResource &b = shaderDetails->ReadOnlyResources[i];
|
|
const BindpointMap &bindMap = sh.BindpointMapping.ReadOnlyResources[i];
|
|
|
|
if(!bindMap.used)
|
|
continue;
|
|
|
|
const VKPipe::DescriptorSet &set =
|
|
pipeline.DescSets[sh.BindpointMapping.ReadOnlyResources[i].bindset];
|
|
const VKPipe::DescriptorBinding &bind =
|
|
set.bindings[sh.BindpointMapping.ReadOnlyResources[i].bind];
|
|
|
|
QString setname = QString::number(bindMap.bindset);
|
|
|
|
QString slotname = QFormatStr("%1: %2").arg(bindMap.bind).arg(b.name);
|
|
|
|
for(uint32_t a = 0; a < bind.descriptorCount; a++)
|
|
{
|
|
const VKPipe::BindingElement &descriptorBind = bind.binds[a];
|
|
|
|
ResourceId id = bind.binds[a].res;
|
|
|
|
if(bindMap.arraySize > 1)
|
|
slotname = QFormatStr("%1: %2[%3]").arg(bindMap.bind).arg(b.name).arg(a);
|
|
|
|
QString name = m_Ctx.GetResourceName(id);
|
|
|
|
if(descriptorBind.res == ResourceId())
|
|
name = tr("Empty");
|
|
|
|
BufferDescription *buf = m_Ctx.GetBuffer(id);
|
|
TextureDescription *tex = m_Ctx.GetTexture(id);
|
|
|
|
uint64_t w = 1;
|
|
uint32_t h = 1, d = 1;
|
|
uint32_t arr = 0;
|
|
QString format = tr("Unknown");
|
|
QString viewParams;
|
|
|
|
if(tex)
|
|
{
|
|
w = tex->width;
|
|
h = tex->height;
|
|
d = tex->depth;
|
|
arr = tex->arraysize;
|
|
format = tex->format.Name();
|
|
|
|
if(tex->mips > 1)
|
|
{
|
|
viewParams = tr("Mips: %1-%2")
|
|
.arg(descriptorBind.baseMip)
|
|
.arg(descriptorBind.baseMip + descriptorBind.numMip - 1);
|
|
}
|
|
|
|
if(tex->arraysize > 1)
|
|
{
|
|
if(!viewParams.isEmpty())
|
|
viewParams += lit(", ");
|
|
viewParams += tr("Layers: %1-%2")
|
|
.arg(descriptorBind.baseLayer)
|
|
.arg(descriptorBind.baseLayer + descriptorBind.numLayer - 1);
|
|
}
|
|
}
|
|
|
|
if(buf)
|
|
{
|
|
w = buf->length;
|
|
h = 0;
|
|
d = 0;
|
|
a = 0;
|
|
format = lit("-");
|
|
|
|
uint64_t length = descriptorBind.size;
|
|
|
|
if(length == UINT64_MAX)
|
|
length = buf->length - descriptorBind.offset;
|
|
|
|
viewParams =
|
|
tr("Byte Range: %1 - %2").arg(descriptorBind.offset).arg(descriptorBind.offset + length);
|
|
}
|
|
|
|
if(bind.type != BindType::Sampler)
|
|
rows.push_back({setname, slotname, name, ToQStr(bind.type), (qulonglong)w, h, d, arr,
|
|
format, viewParams});
|
|
|
|
if(bind.type == BindType::ImageSampler || bind.type == BindType::Sampler)
|
|
{
|
|
if(bind.type == BindType::ImageSampler)
|
|
setname = slotname = QString();
|
|
|
|
QVariantList sampDetails = makeSampler(QString(), QString(), descriptorBind);
|
|
rows.push_back({setname, slotname, name, ToQStr(bind.type), QString(), QString(),
|
|
QString(), QString(), sampDetails[5], sampDetails[6]});
|
|
}
|
|
}
|
|
}
|
|
|
|
m_Common.exportHTMLTable(
|
|
xml, {tr("Set"), tr("Bind"), tr("Buffer"), tr("Resource Type"), tr("Width"), tr("Height"),
|
|
tr("Depth"), tr("Array Size"), tr("Resource Format"), tr("View Parameters")},
|
|
rows);
|
|
}
|
|
|
|
if(!shaderDetails->ReadWriteResources.isEmpty())
|
|
{
|
|
xml.writeStartElement(lit("h3"));
|
|
xml.writeCharacters(tr("Read-write Resources"));
|
|
xml.writeEndElement();
|
|
|
|
QList<QVariantList> rows;
|
|
|
|
for(int i = 0; i < shaderDetails->ReadWriteResources.count(); i++)
|
|
{
|
|
const ShaderResource &b = shaderDetails->ReadWriteResources[i];
|
|
const BindpointMap &bindMap = sh.BindpointMapping.ReadWriteResources[i];
|
|
|
|
if(!bindMap.used)
|
|
continue;
|
|
|
|
const VKPipe::DescriptorSet &set =
|
|
pipeline.DescSets[sh.BindpointMapping.ReadWriteResources[i].bindset];
|
|
const VKPipe::DescriptorBinding &bind =
|
|
set.bindings[sh.BindpointMapping.ReadWriteResources[i].bind];
|
|
|
|
QString setname = QString::number(bindMap.bindset);
|
|
|
|
QString slotname = QFormatStr("%1: %2").arg(bindMap.bind).arg(b.name);
|
|
|
|
for(uint32_t a = 0; a < bind.descriptorCount; a++)
|
|
{
|
|
const VKPipe::BindingElement &descriptorBind = bind.binds[a];
|
|
|
|
ResourceId id = bind.binds[a].res;
|
|
|
|
if(bindMap.arraySize > 1)
|
|
slotname = QFormatStr("%1: %2[%3]").arg(bindMap.bind).arg(b.name).arg(a);
|
|
|
|
QString name = m_Ctx.GetResourceName(descriptorBind.res);
|
|
;
|
|
|
|
if(descriptorBind.res == ResourceId())
|
|
name = tr("Empty");
|
|
|
|
BufferDescription *buf = m_Ctx.GetBuffer(id);
|
|
|
|
TextureDescription *tex = m_Ctx.GetTexture(id);
|
|
|
|
uint64_t w = 1;
|
|
uint32_t h = 1, d = 1;
|
|
uint32_t arr = 0;
|
|
QString format = tr("Unknown");
|
|
QString viewParams;
|
|
|
|
if(tex)
|
|
{
|
|
w = tex->width;
|
|
h = tex->height;
|
|
d = tex->depth;
|
|
arr = tex->arraysize;
|
|
format = tex->format.Name();
|
|
|
|
if(tex->mips > 1)
|
|
{
|
|
viewParams = tr("Mips: %1-%2")
|
|
.arg(descriptorBind.baseMip)
|
|
.arg(descriptorBind.baseMip + descriptorBind.numMip - 1);
|
|
}
|
|
|
|
if(tex->arraysize > 1)
|
|
{
|
|
if(!viewParams.isEmpty())
|
|
viewParams += lit(", ");
|
|
viewParams += tr("Layers: %1-%2")
|
|
.arg(descriptorBind.baseLayer)
|
|
.arg(descriptorBind.baseLayer + descriptorBind.numLayer - 1);
|
|
}
|
|
}
|
|
|
|
if(buf)
|
|
{
|
|
w = buf->length;
|
|
h = 0;
|
|
d = 0;
|
|
a = 0;
|
|
format = lit("-");
|
|
|
|
uint64_t length = descriptorBind.size;
|
|
|
|
if(length == UINT64_MAX)
|
|
length = buf->length - descriptorBind.offset;
|
|
|
|
viewParams =
|
|
tr("Byte Range: %1 - %2").arg(descriptorBind.offset).arg(descriptorBind.offset + length);
|
|
}
|
|
|
|
rows.push_back({setname, slotname, name, ToQStr(bind.type), (qulonglong)w, h, d, arr,
|
|
format, viewParams});
|
|
}
|
|
}
|
|
|
|
m_Common.exportHTMLTable(
|
|
xml, {tr("Set"), tr("Bind"), tr("Buffer"), tr("Resource Type"), tr("Width"), tr("Height"),
|
|
tr("Depth"), tr("Array Size"), tr("Resource Format"), tr("View Parameters")},
|
|
rows);
|
|
}
|
|
}
|
|
|
|
void VulkanPipelineStateViewer::exportHTML(QXmlStreamWriter &xml, const VKPipe::Raster &rs)
|
|
{
|
|
{
|
|
xml.writeStartElement(lit("h3"));
|
|
xml.writeCharacters(tr("Raster State"));
|
|
xml.writeEndElement();
|
|
|
|
m_Common.exportHTMLTable(
|
|
xml, {tr("Fill Mode"), tr("Cull Mode"), tr("Front CCW")},
|
|
{ToQStr(rs.fillMode), ToQStr(rs.cullMode), rs.FrontCCW ? tr("Yes") : tr("No")});
|
|
|
|
xml.writeStartElement(lit("p"));
|
|
xml.writeEndElement();
|
|
|
|
m_Common.exportHTMLTable(xml, {tr("Depth Clip Enable"), tr("Rasterizer Discard Enable")},
|
|
{rs.depthClampEnable ? tr("Yes") : tr("No"),
|
|
rs.rasterizerDiscardEnable ? tr("Yes") : tr("No")});
|
|
|
|
xml.writeStartElement(lit("p"));
|
|
xml.writeEndElement();
|
|
|
|
m_Common.exportHTMLTable(
|
|
xml, {tr("Depth Bias"), tr("Depth Bias Clamp"), tr("Slope Scaled Bias"), tr("Line Width")},
|
|
{Formatter::Format(rs.depthBias), Formatter::Format(rs.depthBiasClamp),
|
|
Formatter::Format(rs.slopeScaledDepthBias), Formatter::Format(rs.lineWidth)});
|
|
}
|
|
|
|
const VKPipe::MultiSample &msaa = m_Ctx.CurVulkanPipelineState().MSAA;
|
|
|
|
{
|
|
xml.writeStartElement(lit("h3"));
|
|
xml.writeCharacters(tr("Multisampling State"));
|
|
xml.writeEndElement();
|
|
|
|
m_Common.exportHTMLTable(
|
|
xml, {tr("Raster Samples"), tr("Sample-rate shading"), tr("Min Sample Shading Rate"),
|
|
tr("Sample Mask")},
|
|
{msaa.rasterSamples, msaa.sampleShadingEnable ? tr("Yes") : tr("No"),
|
|
Formatter::Format(msaa.minSampleShading), Formatter::Format(msaa.sampleMask, true)});
|
|
}
|
|
|
|
const VKPipe::ViewState &vp = m_Ctx.CurVulkanPipelineState().VP;
|
|
|
|
{
|
|
xml.writeStartElement(lit("h3"));
|
|
xml.writeCharacters(tr("Viewports"));
|
|
xml.writeEndElement();
|
|
|
|
QList<QVariantList> rows;
|
|
|
|
int i = 0;
|
|
for(const VKPipe::ViewportScissor &vs : vp.viewportScissors)
|
|
{
|
|
const VKPipe::Viewport &v = vs.vp;
|
|
|
|
rows.push_back({i, v.x, v.y, v.width, v.height, v.minDepth, v.maxDepth});
|
|
|
|
i++;
|
|
}
|
|
|
|
m_Common.exportHTMLTable(xml, {tr("Slot"), tr("X"), tr("Y"), tr("Width"), tr("Height"),
|
|
tr("Min Depth"), tr("Max Depth")},
|
|
rows);
|
|
}
|
|
|
|
{
|
|
xml.writeStartElement(lit("h3"));
|
|
xml.writeCharacters(tr("Scissors"));
|
|
xml.writeEndElement();
|
|
|
|
QList<QVariantList> rows;
|
|
|
|
int i = 0;
|
|
for(const VKPipe::ViewportScissor &vs : vp.viewportScissors)
|
|
{
|
|
const VKPipe::Scissor &s = vs.scissor;
|
|
|
|
rows.push_back({i, s.x, s.y, s.width, s.height});
|
|
|
|
i++;
|
|
}
|
|
|
|
m_Common.exportHTMLTable(xml, {tr("Slot"), tr("X"), tr("Y"), tr("Width"), tr("Height")}, rows);
|
|
}
|
|
}
|
|
|
|
void VulkanPipelineStateViewer::exportHTML(QXmlStreamWriter &xml, const VKPipe::ColorBlend &cb)
|
|
{
|
|
xml.writeStartElement(lit("h3"));
|
|
xml.writeCharacters(tr("Color Blend State"));
|
|
xml.writeEndElement();
|
|
|
|
QString blendConst = QFormatStr("%1, %2, %3, %4")
|
|
.arg(cb.blendConst[0], 0, 'f', 2)
|
|
.arg(cb.blendConst[1], 0, 'f', 2)
|
|
.arg(cb.blendConst[2], 0, 'f', 2)
|
|
.arg(cb.blendConst[3], 0, 'f', 2);
|
|
|
|
m_Common.exportHTMLTable(
|
|
xml, {tr("Alpha to Coverage"), tr("Alpha to One"), tr("Logic Op"), tr("Blend Constant")},
|
|
{
|
|
cb.alphaToCoverageEnable ? tr("Yes") : tr("No"),
|
|
cb.alphaToOneEnable ? tr("Yes") : tr("No"),
|
|
cb.logicOpEnable ? ToQStr(cb.logic) : tr("Disabled"), blendConst,
|
|
});
|
|
|
|
xml.writeStartElement(lit("h3"));
|
|
xml.writeCharacters(tr("Attachment Blends"));
|
|
xml.writeEndElement();
|
|
|
|
QList<QVariantList> rows;
|
|
|
|
int i = 0;
|
|
for(const VKPipe::Blend &b : cb.attachments)
|
|
{
|
|
rows.push_back(
|
|
{i, b.blendEnable ? tr("Yes") : tr("No"), ToQStr(b.blend.Source), ToQStr(b.blend.Destination),
|
|
ToQStr(b.blend.Operation), ToQStr(b.alphaBlend.Source), ToQStr(b.alphaBlend.Destination),
|
|
ToQStr(b.alphaBlend.Operation), ((b.writeMask & 0x1) == 0 ? lit("_") : lit("R")) +
|
|
((b.writeMask & 0x2) == 0 ? lit("_") : lit("G")) +
|
|
((b.writeMask & 0x4) == 0 ? lit("_") : lit("B")) +
|
|
((b.writeMask & 0x8) == 0 ? lit("_") : lit("A"))});
|
|
|
|
i++;
|
|
}
|
|
|
|
m_Common.exportHTMLTable(
|
|
xml,
|
|
{
|
|
tr("Slot"), tr("Blend Enable"), tr("Blend Source"), tr("Blend Destination"),
|
|
tr("Blend Operation"), tr("Alpha Blend Source"), tr("Alpha Blend Destination"),
|
|
tr("Alpha Blend Operation"), tr("Write Mask"),
|
|
},
|
|
rows);
|
|
}
|
|
|
|
void VulkanPipelineStateViewer::exportHTML(QXmlStreamWriter &xml, const VKPipe::DepthStencil &ds)
|
|
{
|
|
{
|
|
xml.writeStartElement(lit("h3"));
|
|
xml.writeCharacters(tr("Depth State"));
|
|
xml.writeEndElement();
|
|
|
|
m_Common.exportHTMLTable(
|
|
xml, {tr("Depth Test Enable"), tr("Depth Writes Enable"), tr("Depth Function"),
|
|
tr("Depth Bounds")},
|
|
{
|
|
ds.depthTestEnable ? tr("Yes") : tr("No"), ds.depthWriteEnable ? tr("Yes") : tr("No"),
|
|
ToQStr(ds.depthCompareOp), ds.depthBoundsEnable
|
|
? QFormatStr("%1 - %2")
|
|
.arg(Formatter::Format(ds.minDepthBounds))
|
|
.arg(Formatter::Format(ds.maxDepthBounds))
|
|
: tr("Disabled"),
|
|
});
|
|
}
|
|
|
|
{
|
|
xml.writeStartElement(lit("h3"));
|
|
xml.writeCharacters(tr("Stencil State"));
|
|
xml.writeEndElement();
|
|
|
|
if(ds.stencilTestEnable)
|
|
{
|
|
QList<QVariantList> rows;
|
|
|
|
rows.push_back({
|
|
tr("Front"), Formatter::Format(ds.front.ref, true),
|
|
Formatter::Format(ds.front.compareMask, true),
|
|
Formatter::Format(ds.front.writeMask, true), ToQStr(ds.front.Func),
|
|
ToQStr(ds.front.PassOp), ToQStr(ds.front.FailOp), ToQStr(ds.front.DepthFailOp),
|
|
});
|
|
|
|
rows.push_back({
|
|
tr("back"), Formatter::Format(ds.back.ref, true),
|
|
Formatter::Format(ds.back.compareMask, true), Formatter::Format(ds.back.writeMask, true),
|
|
ToQStr(ds.back.Func), ToQStr(ds.back.PassOp), ToQStr(ds.back.FailOp),
|
|
ToQStr(ds.back.DepthFailOp),
|
|
});
|
|
|
|
m_Common.exportHTMLTable(xml,
|
|
{tr("Face"), tr("Ref"), tr("Compare Mask"), tr("Write Mask"),
|
|
tr("Function"), tr("Pass Op"), tr("Fail Op"), tr("Depth Fail Op")},
|
|
rows);
|
|
}
|
|
else
|
|
{
|
|
xml.writeStartElement(lit("p"));
|
|
xml.writeCharacters(tr("Disabled"));
|
|
xml.writeEndElement();
|
|
}
|
|
}
|
|
}
|
|
|
|
void VulkanPipelineStateViewer::exportHTML(QXmlStreamWriter &xml, const VKPipe::CurrentPass &pass)
|
|
{
|
|
{
|
|
xml.writeStartElement(lit("h3"));
|
|
xml.writeCharacters(tr("Framebuffer"));
|
|
xml.writeEndElement();
|
|
|
|
m_Common.exportHTMLTable(
|
|
xml, {tr("Width"), tr("Height"), tr("Layers")},
|
|
{pass.framebuffer.width, pass.framebuffer.height, pass.framebuffer.layers});
|
|
|
|
QList<QVariantList> rows;
|
|
|
|
int i = 0;
|
|
for(const VKPipe::Attachment &a : pass.framebuffer.attachments)
|
|
{
|
|
TextureDescription *tex = m_Ctx.GetTexture(a.img);
|
|
|
|
QString name = m_Ctx.GetResourceName(a.img);
|
|
|
|
rows.push_back({i, name, a.baseMip, a.numMip, a.baseLayer, a.numLayer});
|
|
|
|
i++;
|
|
}
|
|
|
|
m_Common.exportHTMLTable(xml,
|
|
{
|
|
tr("Slot"), tr("Image"), tr("First mip"), tr("Number of mips"),
|
|
tr("First array layer"), tr("Number of layers"),
|
|
},
|
|
rows);
|
|
}
|
|
|
|
{
|
|
xml.writeStartElement(lit("h3"));
|
|
xml.writeCharacters(tr("Render Pass"));
|
|
xml.writeEndElement();
|
|
|
|
if(!pass.renderpass.inputAttachments.isEmpty())
|
|
{
|
|
QList<QVariantList> inputs;
|
|
|
|
for(int i = 0; i < pass.renderpass.inputAttachments.count(); i++)
|
|
inputs.push_back({pass.renderpass.inputAttachments[i]});
|
|
|
|
m_Common.exportHTMLTable(xml,
|
|
{
|
|
tr("Input Attachment"),
|
|
},
|
|
inputs);
|
|
|
|
xml.writeStartElement(lit("p"));
|
|
xml.writeEndElement();
|
|
}
|
|
|
|
if(!pass.renderpass.colorAttachments.isEmpty())
|
|
{
|
|
QList<QVariantList> colors;
|
|
|
|
for(int i = 0; i < pass.renderpass.colorAttachments.count(); i++)
|
|
colors.push_back({pass.renderpass.colorAttachments[i]});
|
|
|
|
m_Common.exportHTMLTable(xml,
|
|
{
|
|
tr("Color Attachment"),
|
|
},
|
|
colors);
|
|
|
|
xml.writeStartElement(lit("p"));
|
|
xml.writeEndElement();
|
|
}
|
|
|
|
if(pass.renderpass.depthstencilAttachment >= 0)
|
|
{
|
|
xml.writeStartElement(lit("p"));
|
|
xml.writeCharacters(
|
|
tr("Depth-stencil Attachment: %1").arg(pass.renderpass.depthstencilAttachment));
|
|
xml.writeEndElement();
|
|
}
|
|
}
|
|
|
|
{
|
|
xml.writeStartElement(lit("h3"));
|
|
xml.writeCharacters(tr("Render Area"));
|
|
xml.writeEndElement();
|
|
|
|
m_Common.exportHTMLTable(
|
|
xml, {tr("X"), tr("Y"), tr("Width"), tr("Height")},
|
|
{pass.renderArea.x, pass.renderArea.y, pass.renderArea.width, pass.renderArea.height});
|
|
}
|
|
}
|
|
|
|
void VulkanPipelineStateViewer::on_exportHTML_clicked()
|
|
{
|
|
QXmlStreamWriter *xmlptr = m_Common.beginHTMLExport();
|
|
|
|
if(xmlptr)
|
|
{
|
|
QXmlStreamWriter &xml = *xmlptr;
|
|
|
|
const QStringList &stageNames = ui->pipeFlow->stageNames();
|
|
const QStringList &stageAbbrevs = ui->pipeFlow->stageAbbreviations();
|
|
|
|
int stage = 0;
|
|
for(const QString &sn : stageNames)
|
|
{
|
|
xml.writeStartElement(lit("div"));
|
|
xml.writeStartElement(lit("a"));
|
|
xml.writeAttribute(lit("name"), stageAbbrevs[stage]);
|
|
xml.writeEndElement();
|
|
xml.writeEndElement();
|
|
|
|
xml.writeStartElement(lit("div"));
|
|
xml.writeAttribute(lit("class"), lit("stage"));
|
|
|
|
xml.writeStartElement(lit("h1"));
|
|
xml.writeCharacters(sn);
|
|
xml.writeEndElement();
|
|
|
|
switch(stage)
|
|
{
|
|
case 0:
|
|
// VTX
|
|
xml.writeStartElement(lit("h2"));
|
|
xml.writeCharacters(tr("Input Assembly"));
|
|
xml.writeEndElement();
|
|
exportHTML(xml, m_Ctx.CurVulkanPipelineState().IA);
|
|
|
|
xml.writeStartElement(lit("h2"));
|
|
xml.writeCharacters(tr("Vertex Input"));
|
|
xml.writeEndElement();
|
|
exportHTML(xml, m_Ctx.CurVulkanPipelineState().VI);
|
|
break;
|
|
case 1: exportHTML(xml, m_Ctx.CurVulkanPipelineState().m_VS); break;
|
|
case 2: exportHTML(xml, m_Ctx.CurVulkanPipelineState().m_TCS); break;
|
|
case 3: exportHTML(xml, m_Ctx.CurVulkanPipelineState().m_TES); break;
|
|
case 4: exportHTML(xml, m_Ctx.CurVulkanPipelineState().m_GS); break;
|
|
case 5: exportHTML(xml, m_Ctx.CurVulkanPipelineState().RS); break;
|
|
case 6: exportHTML(xml, m_Ctx.CurVulkanPipelineState().m_FS); break;
|
|
case 7:
|
|
// FB
|
|
xml.writeStartElement(lit("h2"));
|
|
xml.writeCharacters(tr("Color Blend"));
|
|
xml.writeEndElement();
|
|
exportHTML(xml, m_Ctx.CurVulkanPipelineState().CB);
|
|
|
|
xml.writeStartElement(lit("h2"));
|
|
xml.writeCharacters(tr("Depth Stencil"));
|
|
xml.writeEndElement();
|
|
exportHTML(xml, m_Ctx.CurVulkanPipelineState().DS);
|
|
|
|
xml.writeStartElement(lit("h2"));
|
|
xml.writeCharacters(tr("Current Pass"));
|
|
xml.writeEndElement();
|
|
exportHTML(xml, m_Ctx.CurVulkanPipelineState().Pass);
|
|
break;
|
|
case 8: exportHTML(xml, m_Ctx.CurVulkanPipelineState().m_CS); break;
|
|
}
|
|
|
|
xml.writeEndElement();
|
|
|
|
stage++;
|
|
}
|
|
|
|
m_Common.endHTMLExport(xmlptr);
|
|
}
|
|
}
|
|
|
|
void VulkanPipelineStateViewer::on_meshView_clicked()
|
|
{
|
|
if(!m_Ctx.HasMeshPreview())
|
|
m_Ctx.ShowMeshPreview();
|
|
ToolWindowManager::raiseToolWindow(m_Ctx.GetMeshPreview()->Widget());
|
|
}
|