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mirror of https://github.com/baldurk/renderdoc.git synced 2026-08-30 02:16:33 +00:00
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59527af130bd70d5ac38cccba7f0437690729b8e
renderdoc/renderdocui/Windows/PipelineState
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History
baldurk 0007b9d63f Use shader reflection variable names if no custom image names are set
2016-02-07 18:41:47 +01:00
..
D3D11PipelineStateViewer.cs
Allow excess VS sig system value elements versus IA bytecode. Refs #167
2015-10-26 19:13:08 +01:00
D3D11PipelineStateViewer.Designer.cs
…
D3D11PipelineStateViewer.resx
…
GLPipelineStateViewer.cs
Refactor BGRA formats to not be special (so allow any BGRA format)
2015-11-29 22:05:26 +01:00
GLPipelineStateViewer.Designer.cs
…
GLPipelineStateViewer.resx
…
PipelineStateViewer.cs
Add vulkan pipeline state viewer based on D3D11 viewer
2016-02-07 18:41:35 +01:00
PipelineStateViewer.Designer.cs
…
PipelineStateViewer.resx
…
VulkanPipelineStateViewer.cs
Use shader reflection variable names if no custom image names are set
2016-02-07 18:41:47 +01:00
VulkanPipelineStateViewer.Designer.cs
Add vulkan pipeline state viewer based on D3D11 viewer
2016-02-07 18:41:35 +01:00
VulkanPipelineStateViewer.resx
Add vulkan pipeline state viewer based on D3D11 viewer
2016-02-07 18:41:35 +01:00
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