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mirror of https://github.com/baldurk/renderdoc.git synced 2026-08-18 12:36:53 +00:00
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59b43510b20baf683f40d007972601b04bc12407
renderdoc/qrenderdoc/Windows/PipelineState
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History
baldurk 444515c67a Always treat vertex buffer formats as scalar packed
2022-05-23 16:33:00 +01:00
..
D3D11PipelineStateViewer.cpp
Remove ShaderConstantDescriptor, inline into ShaderConstantType
2022-05-20 14:15:31 +01:00
D3D11PipelineStateViewer.h
Update copyright years to 2022
2022-02-17 17:38:32 +00:00
D3D11PipelineStateViewer.ui
…
D3D12PipelineStateViewer.cpp
Remove ShaderConstantDescriptor, inline into ShaderConstantType
2022-05-20 14:15:31 +01:00
D3D12PipelineStateViewer.h
Update copyright years to 2022
2022-02-17 17:38:32 +00:00
D3D12PipelineStateViewer.ui
…
GLPipelineStateViewer.cpp
Remove ShaderConstantDescriptor, inline into ShaderConstantType
2022-05-20 14:15:31 +01:00
GLPipelineStateViewer.h
Update copyright years to 2022
2022-02-17 17:38:32 +00:00
GLPipelineStateViewer.ui
…
PipelineStateViewer.cpp
Always treat vertex buffer formats as scalar packed
2022-05-23 16:33:00 +01:00
PipelineStateViewer.h
Update copyright years to 2022
2022-02-17 17:38:32 +00:00
PipelineStateViewer.ui
…
VulkanPipelineStateViewer.cpp
Use BufferViewer for viewing constant buffers
2022-05-20 14:15:30 +01:00
VulkanPipelineStateViewer.h
Update copyright years to 2022
2022-02-17 17:38:32 +00:00
VulkanPipelineStateViewer.ui
…
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