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mirror of https://github.com/baldurk/renderdoc.git synced 2026-05-29 13:20:54 +00:00
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renderdoc/util/test/demos
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baldurk 78335f7d00 Fix calculation of array stride on structs in D3D
# Conflicts:
#	util/test/tests/GL/GL_CBuffer_Zoo.py
2020-05-13 18:07:26 +01:00
..
3rdparty
Build our own shaderc since the vulkan SDK's is no longer static
2020-04-24 20:14:47 +01:00
d3d11
Fix calculation of array stride on structs in D3D
2020-05-13 18:07:26 +01:00
d3d12
Fix calculation of array stride on structs in D3D
2020-05-13 18:07:26 +01:00
dx
…
gl
Fix calculation of array stride on structs in D3D
2020-05-13 18:07:26 +01:00
linux
Build our own shaderc since the vulkan SDK's is no longer static
2020-04-24 20:14:47 +01:00
vk
Fix calculation of array stride on structs in D3D
2020-05-13 18:07:26 +01:00
win32
Build our own shaderc since the vulkan SDK's is no longer static
2020-04-24 20:14:47 +01:00
CMakeLists.txt
Build our own shaderc since the vulkan SDK's is no longer static
2020-04-24 20:14:47 +01:00
demos.vcxproj
Add tests of drawcall variants
2020-05-12 19:04:57 +01:00
demos.vcxproj.filters
Add tests of drawcall variants
2020-05-12 19:04:57 +01:00
main.cpp
…
renderdoc_app.h
…
test_common.cpp
Build our own shaderc since the vulkan SDK's is no longer static
2020-04-24 20:14:47 +01:00
test_common.h
Add support for glsl pack/unpack functions
2020-04-22 20:40:14 +01:00
texture_zoo.cpp
Add support for glsl pack/unpack functions
2020-04-22 20:40:14 +01:00
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