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5b7f60ebe1d67bd90ac87c388ade664c2fcbd365
renderdoc/renderdoc/maths
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baldurk ae91bdcde2 Add detection/support for reverse-z projection matrices. Refs #169
2016-01-20 19:58:24 +01:00
..
camera.cpp
Better arcball controls in the mesh viewer
2015-07-07 15:38:00 +02:00
camera.h
Better arcball controls in the mesh viewer
2015-07-07 15:38:00 +02:00
formatpacking.h
minor build fix for Linux
2014-11-27 21:44:34 -05:00
half_convert.h
Initial commit of existing code.
2014-05-02 08:33:01 +01:00
matrix.cpp
Add detection/support for reverse-z projection matrices. Refs #169
2016-01-20 19:58:24 +01:00
matrix.h
Add detection/support for reverse-z projection matrices. Refs #169
2016-01-20 19:58:24 +01:00
quat.h
Initial commit of existing code.
2014-05-02 08:33:01 +01:00
vec.h
Fix several warnings for compiling on VS2015
2015-03-13 10:16:19 +00:00
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