Logo
Explore Help
Register Sign In
lee/renderdoc
Watch 1
Star 0 Fork 0
mirror of https://github.com/baldurk/renderdoc.git synced 2026-10-13 07:39:22 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
5d676d967eb9db53c3d787a5b9f4cf64f69f5fc1
renderdoc/renderdoc
T
History
baldurk 5d676d967e Explicitly cast flags types with no bits to a dummy enum for serialising
2016-02-07 18:46:42 +01:00
..
3rdparty
…
api
Split 'Resources' shader array into readonly/readwrite arrays
2016-02-07 18:46:39 +01:00
common
Remove 'debug' serialiser that synchronously flushes out debug text
2016-02-07 18:42:15 +01:00
core
Split 'Resources' shader array into readonly/readwrite arrays
2016-02-07 18:46:39 +01:00
data
Remove VKTODO comments - in/out blocks aren't important
2016-02-07 18:46:41 +01:00
driver
Explicitly cast flags types with no bits to a dummy enum for serialising
2016-02-07 18:46:42 +01:00
hooks
Move loadmodule/getprocaddress code into os_specific
2016-02-07 18:44:53 +01:00
maths
Add detection/support for reverse-z projection matrices. Refs #169
2016-01-20 19:58:24 +01:00
os
fix capture when other layers are active.
2016-02-07 18:45:49 +01:00
replay
Render mesh displays as 4x MSAA to make the line rendering a bit nicer
2016-02-07 18:46:23 +01:00
serialise
Use consistent serialiser pointer
2016-02-07 18:44:58 +01:00
Makefile
Implement viewport/scissor overlay
2016-02-07 18:46:21 +01:00
renderdoc.config
…
renderdoc.creator
…
renderdoc.files
…
renderdoc.includes
…
renderdoc.vcxproj
Implement viewport/scissor overlay
2016-02-07 18:46:21 +01:00
renderdoc.vcxproj.filters
Implement viewport/scissor overlay
2016-02-07 18:46:21 +01:00
Powered by Gitea Version: 28.1.0 Page: 1277ms Template: 98ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API