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mirror of https://github.com/baldurk/renderdoc.git synced 2026-08-10 00:31:00 +00:00
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5e4bb7e3afc2556ad7ed2d7c662a30f35068e49f
renderdoc/renderdoc
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unknownandbaldurk 5e4bb7e3af Use strnlen as its better to be safe than reading past the chunk
2016-03-06 13:18:59 +01:00
..
3rdparty
Rename 'Profile' target in visual studio to 'Development'
2016-02-28 11:33:23 +01:00
api
Forcibly refresh UI state after editing a shader or removing an edit
2016-02-21 16:10:46 +01:00
common
Create new assert macro, that can log the values in the expression
2016-02-27 17:29:16 +01:00
core
Don't reference iterator after it may have been deleted.
2016-02-07 18:51:46 +01:00
data
Change histogram result array to uvec4 instead of uint
2016-02-28 13:42:05 +01:00
driver
Use strnlen as its better to be safe than reading past the chunk
2016-03-06 13:18:59 +01:00
hooks
…
maths
…
os
Linux platform separator is colon, not semi-colon
2016-03-03 23:54:35 +01:00
replay
Forcibly refresh UI state after editing a shader or removing an edit
2016-02-21 16:10:46 +01:00
serialise
Linux compile fix - only specialise ToStr on long for windows
2016-03-01 19:32:10 +01:00
Makefile
Create 'safe' git hash script that works outside git repo. Refs #186
2016-02-23 01:07:49 +01:00
renderdoc.config
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renderdoc.creator
…
renderdoc.files
…
renderdoc.includes
…
renderdoc.vcxproj
Rename 'Profile' target in visual studio to 'Development'
2016-02-28 11:33:23 +01:00
renderdoc.vcxproj.filters
…
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