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mirror of https://github.com/baldurk/renderdoc.git synced 2026-05-27 04:11:05 +00:00
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600845821653e637bf486ed4ec06988009444f5c
renderdoc/renderdocui/Interop
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baldurk 91bf3ff3fc Handle empty strings in marshalling (NULL elems and count == 0)
2016-08-19 17:26:36 +02:00
..
Camera.cs
…
CaptureOptions.cs
…
CustomMarshaling.cs
Handle empty strings in marshalling (NULL elems and count == 0)
2016-08-19 17:26:36 +02:00
D3D11PipelineState.cs
…
Enums.cs
Save machine ident in captures and compare to machine ident on open
2016-08-19 17:26:36 +02:00
FetchInfo.cs
Expose directory listing functions to C#
2016-08-19 17:26:28 +02:00
Formatter.cs
…
GLPipelineState.cs
…
ReplayRenderer.cs
Allow specifying environment variable modifications
2016-08-19 17:26:33 +02:00
Shader.cs
Add missing handling of uscaled and sscaled formats
2016-07-21 16:06:10 +02:00
StaticExports.cs
Save machine ident in captures and compare to machine ident on open
2016-08-19 17:26:36 +02:00
VulkanPipelineState.cs
…
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