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mirror of https://github.com/baldurk/renderdoc.git synced 2026-07-12 18:47:07 +00:00
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renderdoc/renderdocui/Interop
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baldurk 52476118de Support doubles in shader vars natively, not packed in 2*uint32 each
2014-12-02 00:16:12 +00:00
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Camera.cs
…
CaptureOptions.cs
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CustomMarshaling.cs
Support doubles in shader vars natively, not packed in 2*uint32 each
2014-12-02 00:16:12 +00:00
D3D11PipelineState.cs
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Enums.cs
Add support for texture rectangles. See gl-330-texture-rect
2014-12-01 22:55:35 +00:00
FetchInfo.cs
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Formatter.cs
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GLPipelineState.cs
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ReplayRenderer.cs
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Shader.cs
Support doubles in shader vars natively, not packed in 2*uint32 each
2014-12-02 00:16:12 +00:00
StaticExports.cs
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