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mirror of https://github.com/baldurk/renderdoc.git synced 2026-05-28 12:51:03 +00:00
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61eba9a4602d271f18e968122dadbe46c08e34ea
renderdoc/renderdoc
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baldurk 61eba9a460 Add utility functions globally for mapping shader enums <-> idx
2014-08-18 11:18:39 +01:00
..
3rdparty
…
common
move RDCBREAK() OS-implementation from inline function to macro
2014-07-28 12:17:34 +01:00
core
Add quad overdraw mode. Thanks Stephen Hill (@self_shadow)!
2014-08-17 15:28:51 +01:00
data
Add quad overdraw mode. Thanks Stephen Hill (@self_shadow)!
2014-08-17 15:28:51 +01:00
driver
Add utility functions globally for mapping shader enums <-> idx
2014-08-18 11:18:39 +01:00
hooks
Add IAT based hooking to allow hooking 64bit opengl32.dll
2014-08-06 15:43:16 +01:00
maths
Add quad overdraw mode. Thanks Stephen Hill (@self_shadow)!
2014-08-17 15:28:51 +01:00
os
A few optimisations in cases where *tons* of LoadLibrary calls happen
2014-08-13 13:04:07 +01:00
replay
Add quad overdraw mode. Thanks Stephen Hill (@self_shadow)!
2014-08-17 15:28:51 +01:00
serialise
…
Makefile
Attempt to make separable shader prog, add input/output fetching
2014-08-12 17:01:18 +01:00
renderdoc.config
…
renderdoc.creator
…
renderdoc.files
…
renderdoc.includes
…
renderdoc.vcxproj
Attempt to make separable shader prog, add input/output fetching
2014-08-12 17:01:18 +01:00
renderdoc.vcxproj.filters
Attempt to make separable shader prog, add input/output fetching
2014-08-12 17:01:18 +01:00
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