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* These come from long ago when using PyCharm with not as good type checking and with renderdoc module stubs that were incomplete so needed help identifying types.
33 lines
1.6 KiB
Python
33 lines
1.6 KiB
Python
import renderdoc as rd
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import rdtest
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class GL_Multithread_Rendering(rdtest.TestCase):
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demos_test_name = 'GL_Multithread_Rendering'
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def check_capture(self):
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action = self.get_last_action()
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self.controller.SetFrameEvent(action.eventId, False)
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pipe = self.controller.GetPipelineState()
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self.check_pixel_value(pipe.GetOutputTargets()[0].resource, 0.25, 0.0, [0.0, 0.0, 0.0, 0.0])
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self.check_pixel_value(pipe.GetOutputTargets()[0].resource, 0.75, 0.0, [0.0, 0.0, 0.0, 0.0])
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tex_details = self.get_texture(pipe.GetOutputTargets()[0].resource)
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w = int(tex_details.width / 40)
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h = int(tex_details.height / 40)
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# Left side of the screen should be 20x40 red V shaped triangles on red background
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for y in range(40):
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for x in range(20):
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self.check_pixel_value(pipe.GetOutputTargets()[0].resource, int(x*w), int(tex_details.height - 1 - y*h), [0.3, 0.2, 0.2, 1.0])
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self.check_pixel_value(pipe.GetOutputTargets()[0].resource, int(x*w + w/2), int(tex_details.height - 1 - y*h - h/2), [1.0, 0.0, 0.25, 1.0])
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# Right side of the screen should be delta shaped blue triangles
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for y in range(40):
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for x in range(20):
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self.check_pixel_value(pipe.GetOutputTargets()[0].resource, int(tex_details.width/2) + int(x*w), int(tex_details.height - 1 - y*h - (h-1)), [0.2, 0.3, 0.2, 1.0])
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self.check_pixel_value(pipe.GetOutputTargets()[0].resource, int(tex_details.width/2) + int(x*w + w/2), int(tex_details.height - 1 - y*h - h/2), [0.0, 1.0, 0.75, 1.0]) |