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renderdoc/renderdoc/driver/d3d11/d3d11_hooks.cpp
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/******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2015-2016 Baldur Karlsson
* Copyright (c) 2014 Crytek
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/
#include "driver/d3d11/d3d11_device.h"
#include "driver/dxgi/dxgi_wrapped.h"
#include "hooks/hooks.h"
#define DLL_NAME "d3d11.dll"
ID3DDevice *GetD3D11DeviceIfAlloc(IUnknown *dev)
{
if(WrappedID3D11Device::IsAlloc(dev))
return (WrappedID3D11Device *)dev;
return NULL;
}
class D3D11Hook : LibraryHook
{
public:
D3D11Hook()
{
LibraryHooks::GetInstance().RegisterHook(DLL_NAME, this);
m_HasHooks = false;
m_EnabledHooks = true;
m_InsideCreate = false;
}
bool CreateHooks(const char *libName)
{
bool success = true;
WrappedIDXGISwapChain3::RegisterD3DDeviceCallback(GetD3D11DeviceIfAlloc);
// also require d3dcompiler_??.dll
if(GetD3DCompiler() == NULL)
{
RDCERR("Failed to load d3dcompiler_??.dll - not inserting D3D11 hooks.");
return false;
}
success &= CreateDevice.Initialize("D3D11CreateDevice", DLL_NAME, D3D11CreateDevice_hook);
success &= CreateDeviceAndSwapChain.Initialize("D3D11CreateDeviceAndSwapChain", DLL_NAME,
D3D11CreateDeviceAndSwapChain_hook);
if(!success)
return false;
m_HasHooks = true;
m_EnabledHooks = true;
return true;
}
void EnableHooks(const char *libName, bool enable) { m_EnabledHooks = enable; }
void OptionsUpdated(const char *libName) {}
bool UseHooks() { return (d3d11hooks.m_HasHooks && d3d11hooks.m_EnabledHooks); }
static HRESULT CreateWrappedDeviceAndSwapChain(
__in_opt IDXGIAdapter *pAdapter, D3D_DRIVER_TYPE DriverType, HMODULE Software, UINT Flags,
__in_ecount_opt(FeatureLevels) CONST D3D_FEATURE_LEVEL *pFeatureLevels, UINT FeatureLevels,
UINT SDKVersion, __in_opt CONST DXGI_SWAP_CHAIN_DESC *pSwapChainDesc,
__out_opt IDXGISwapChain **ppSwapChain, __out_opt ID3D11Device **ppDevice,
__out_opt D3D_FEATURE_LEVEL *pFeatureLevel, __out_opt ID3D11DeviceContext **ppImmediateContext)
{
return d3d11hooks.Create_Internal(pAdapter, DriverType, Software, Flags, pFeatureLevels,
FeatureLevels, SDKVersion, pSwapChainDesc, ppSwapChain,
ppDevice, pFeatureLevel, ppImmediateContext);
}
private:
static D3D11Hook d3d11hooks;
bool m_HasHooks;
bool m_EnabledHooks;
Hook<PFN_D3D11_CREATE_DEVICE_AND_SWAP_CHAIN> CreateDeviceAndSwapChain;
Hook<PFN_D3D11_CREATE_DEVICE> CreateDevice;
// re-entrancy detection (can happen in rare cases with e.g. fraps)
bool m_InsideCreate;
HRESULT Create_Internal(__in_opt IDXGIAdapter *pAdapter, D3D_DRIVER_TYPE DriverType,
HMODULE Software, UINT Flags,
__in_ecount_opt(FeatureLevels) CONST D3D_FEATURE_LEVEL *pFeatureLevels,
UINT FeatureLevels, UINT SDKVersion,
__in_opt CONST DXGI_SWAP_CHAIN_DESC *pSwapChainDesc,
__out_opt IDXGISwapChain **ppSwapChain, __out_opt ID3D11Device **ppDevice,
__out_opt D3D_FEATURE_LEVEL *pFeatureLevel,
__out_opt ID3D11DeviceContext **ppImmediateContext)
{
// if we're already inside a wrapped create i.e. this function, then DON'T do anything
// special. Just grab the trampolined function and call it.
if(m_InsideCreate)
{
PFN_D3D11_CREATE_DEVICE_AND_SWAP_CHAIN createFunc = NULL;
// shouldn't ever get in here if we're in the case without hooks but let's be safe.
if(m_HasHooks)
{
createFunc = CreateDeviceAndSwapChain();
}
else
{
HMODULE d3d11 = GetModuleHandleA("d3d11.dll");
if(d3d11)
{
createFunc = (PFN_D3D11_CREATE_DEVICE_AND_SWAP_CHAIN)GetProcAddress(
d3d11, "D3D11CreateDeviceAndSwapChain");
}
else
{
RDCERR("Something went seriously wrong, d3d11.dll couldn't be loaded!");
return E_UNEXPECTED;
}
}
return createFunc(pAdapter, DriverType, Software, Flags, pFeatureLevels, FeatureLevels,
SDKVersion, pSwapChainDesc, ppSwapChain, ppDevice, pFeatureLevel,
ppImmediateContext);
}
m_InsideCreate = true;
RDCDEBUG("Call to Create_Internal Flags %x", Flags);
bool reading = RenderDoc::Inst().IsReplayApp();
if(reading)
{
RDCDEBUG("In replay app");
}
if(m_EnabledHooks)
{
if(!reading && RenderDoc::Inst().GetCaptureOptions().APIValidation)
{
Flags |= D3D11_CREATE_DEVICE_DEBUG;
}
else
{
Flags &= ~D3D11_CREATE_DEVICE_DEBUG;
}
}
DXGI_SWAP_CHAIN_DESC swapDesc;
DXGI_SWAP_CHAIN_DESC *pUsedSwapDesc = NULL;
if(pSwapChainDesc)
{
swapDesc = *pSwapChainDesc;
pUsedSwapDesc = &swapDesc;
}
if(pUsedSwapDesc && m_EnabledHooks && !RenderDoc::Inst().GetCaptureOptions().AllowFullscreen)
{
pUsedSwapDesc->Windowed = TRUE;
}
RDCDEBUG("Calling real createdevice...");
PFN_D3D11_CREATE_DEVICE_AND_SWAP_CHAIN createFunc =
(PFN_D3D11_CREATE_DEVICE_AND_SWAP_CHAIN)GetProcAddress(GetModuleHandleA("d3d11.dll"),
"D3D11CreateDeviceAndSwapChain");
// shouldn't ever get here, we should either have it from procaddress or the trampoline, but
// let's be
// safe.
if(createFunc == NULL)
{
RDCERR("Something went seriously wrong with the hooks!");
m_InsideCreate = false;
return E_UNEXPECTED;
}
// Hack for D3DGear which crashes if ppDevice is NULL
ID3D11Device *dummydev = NULL;
bool dummyUsed = false;
if(ppDevice == NULL)
{
ppDevice = &dummydev;
dummyUsed = true;
}
HRESULT ret =
createFunc(pAdapter, DriverType, Software, Flags, pFeatureLevels, FeatureLevels, SDKVersion,
pUsedSwapDesc, ppSwapChain, ppDevice, pFeatureLevel, ppImmediateContext);
SAFE_RELEASE(dummydev);
if(dummyUsed)
ppDevice = NULL;
RDCDEBUG("Called real createdevice...");
bool suppress = false;
suppress = (Flags & D3D11_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY) != 0;
if(suppress && !reading)
{
RDCDEBUG("Application requested not to be hooked.");
}
else if(SUCCEEDED(ret) && m_EnabledHooks && ppDevice)
{
RDCDEBUG("succeeded and hooking.");
if(!WrappedID3D11Device::IsAlloc(*ppDevice))
{
D3D11InitParams params;
params.DriverType = DriverType;
params.Flags = Flags;
params.SDKVersion = SDKVersion;
params.NumFeatureLevels = FeatureLevels;
if(FeatureLevels > 0)
memcpy(params.FeatureLevels, pFeatureLevels, sizeof(D3D_FEATURE_LEVEL) * FeatureLevels);
WrappedID3D11Device *wrap = new WrappedID3D11Device(*ppDevice, &params);
RDCDEBUG("created wrapped device.");
*ppDevice = wrap;
wrap->GetImmediateContext(ppImmediateContext);
if(ppSwapChain && *ppSwapChain)
*ppSwapChain = new WrappedIDXGISwapChain3(
*ppSwapChain, pSwapChainDesc ? pSwapChainDesc->OutputWindow : NULL, wrap);
}
}
else if(SUCCEEDED(ret))
{
RDCLOG("Created wrapped D3D11 device.");
}
else
{
RDCDEBUG("failed. 0x%08x", ret);
}
m_InsideCreate = false;
return ret;
}
static HRESULT WINAPI D3D11CreateDevice_hook(
__in_opt IDXGIAdapter *pAdapter, D3D_DRIVER_TYPE DriverType, HMODULE Software, UINT Flags,
__in_ecount_opt(FeatureLevels) CONST D3D_FEATURE_LEVEL *pFeatureLevels, UINT FeatureLevels,
UINT SDKVersion, __out_opt ID3D11Device **ppDevice,
__out_opt D3D_FEATURE_LEVEL *pFeatureLevel, __out_opt ID3D11DeviceContext **ppImmediateContext)
{
HRESULT ret = d3d11hooks.Create_Internal(pAdapter, DriverType, Software, Flags, pFeatureLevels,
FeatureLevels, SDKVersion, NULL, NULL, ppDevice,
pFeatureLevel, ppImmediateContext);
return ret;
}
static HRESULT WINAPI D3D11CreateDeviceAndSwapChain_hook(
__in_opt IDXGIAdapter *pAdapter, D3D_DRIVER_TYPE DriverType, HMODULE Software, UINT Flags,
__in_ecount_opt(FeatureLevels) CONST D3D_FEATURE_LEVEL *pFeatureLevels, UINT FeatureLevels,
UINT SDKVersion, __in_opt CONST DXGI_SWAP_CHAIN_DESC *pSwapChainDesc,
__out_opt IDXGISwapChain **ppSwapChain, __out_opt ID3D11Device **ppDevice,
__out_opt D3D_FEATURE_LEVEL *pFeatureLevel, __out_opt ID3D11DeviceContext **ppImmediateContext)
{
HRESULT ret = d3d11hooks.Create_Internal(pAdapter, DriverType, Software, Flags, pFeatureLevels,
FeatureLevels, SDKVersion, pSwapChainDesc, ppSwapChain,
ppDevice, pFeatureLevel, ppImmediateContext);
return ret;
}
};
D3D11Hook D3D11Hook::d3d11hooks;
extern "C" __declspec(dllexport) HRESULT __cdecl RENDERDOC_CreateWrappedD3D11DeviceAndSwapChain(
__in_opt IDXGIAdapter *pAdapter, D3D_DRIVER_TYPE DriverType, HMODULE Software, UINT Flags,
__in_ecount_opt(FeatureLevels) CONST D3D_FEATURE_LEVEL *pFeatureLevels, UINT FeatureLevels,
UINT SDKVersion, __in_opt CONST DXGI_SWAP_CHAIN_DESC *pSwapChainDesc,
__out_opt IDXGISwapChain **ppSwapChain, __out_opt ID3D11Device **ppDevice,
__out_opt D3D_FEATURE_LEVEL *pFeatureLevel, __out_opt ID3D11DeviceContext **ppImmediateContext)
{
return D3D11Hook::CreateWrappedDeviceAndSwapChain(
pAdapter, DriverType, Software, Flags, pFeatureLevels, FeatureLevels, SDKVersion,
pSwapChainDesc, ppSwapChain, ppDevice, pFeatureLevel, ppImmediateContext);
}
extern "C" __declspec(dllexport) HRESULT __cdecl RENDERDOC_CreateWrappedD3D11Device(
__in_opt IDXGIAdapter *pAdapter, D3D_DRIVER_TYPE DriverType, HMODULE Software, UINT Flags,
__in_ecount_opt(FeatureLevels) CONST D3D_FEATURE_LEVEL *pFeatureLevels, UINT FeatureLevels,
UINT SDKVersion, __out_opt ID3D11Device **ppDevice, __out_opt D3D_FEATURE_LEVEL *pFeatureLevel,
__out_opt ID3D11DeviceContext **ppImmediateContext)
{
return D3D11Hook::CreateWrappedDeviceAndSwapChain(
pAdapter, DriverType, Software, Flags, pFeatureLevels, FeatureLevels, SDKVersion, NULL, NULL,
ppDevice, pFeatureLevel, ppImmediateContext);
}