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https://github.com/baldurk/renderdoc.git
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c38affcded
* All renderdoc code up to this point was written by me, history is available by request
87 lines
2.7 KiB
C++
87 lines
2.7 KiB
C++
/******************************************************************************
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* The MIT License (MIT)
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*
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* Copyright (c) 2014 Crytek
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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******************************************************************************/
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#include "resource_manager.h"
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void ResourceRecord::MarkResourceFrameReferenced(ResourceId id, FrameRefType refType)
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{
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ResourceManager<void*,ResourceRecord>::MarkReferenced(m_FrameRefs, id, refType);
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}
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void ResourceRecord::AddResourceReferences(ResourceRecordHandler *mgr)
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{
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for(auto it=m_FrameRefs.begin(); it != m_FrameRefs.end(); ++it)
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{
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mgr->MarkResourceFrameReferenced(it->first, it->second);
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}
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}
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void ResourceRecord::Delete(ResourceRecordHandler *mgr)
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{
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RefCount--;
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RDCASSERT(RefCount >= 0);
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if(RefCount <= 0)
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{
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for(auto it = Parents.begin(); it != Parents.end(); ++it)
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(*it)->Delete(mgr);
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Parents.clear();
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Length = -1;
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DataPtr = NULL;
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for(auto it=m_FrameRefs.begin(); it != m_FrameRefs.end(); ++it)
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{
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if(it->second == eFrameRef_Write ||
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it->second == eFrameRef_ReadAndWrite ||
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it->second == eFrameRef_ReadBeforeWrite)
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{
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// lost a write to this resource, must mark it as gpu dirty.
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mgr->MarkPendingDirty(it->first);
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}
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}
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for(auto it=m_Chunks.begin(); it != m_Chunks.end(); ++it)
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SAFE_DELETE(it->second);
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m_Chunks.clear();
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for(int i=0; i < NumSubResources; i++)
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{
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for(auto it=SubResources[i]->m_Chunks.begin(); it != SubResources[i]->m_Chunks.end(); ++it)
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SAFE_DELETE(it->second);
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SAFE_DELETE(SubResources[i]);
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}
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SAFE_DELETE_ARRAY(SubResources);
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if(ResID != ResourceId())
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mgr->RemoveResourceRecord(ResID);
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delete this;
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}
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}
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