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mirror of https://github.com/baldurk/renderdoc.git synced 2026-05-05 17:40:39 +00:00
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65d407d5a80c07fc247d9755ef4b0b6ceb1be8ca
renderdoc/renderdocui/Interop
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History
baldurk d41c9538de Add support for SPIR-V specialization constants
2016-06-07 11:35:44 -07:00
..
Camera.cs
Batch update copyright years everywhere
2016-02-07 18:50:45 +01:00
CaptureOptions.cs
Rename 'create debug device' capture option to 'API validation'
2016-05-17 21:16:17 +02:00
CustomMarshaling.cs
Batch update copyright years everywhere
2016-02-07 18:50:45 +01:00
D3D11PipelineState.cs
For APIs with proper separate sampler objects use debug names. Refs #273
2016-05-26 23:51:09 +02:00
Enums.cs
Support for a new 'Statistics' pane.
2016-04-11 21:23:05 -04:00
FetchInfo.cs
Add 'show all instances' mode, and make colours consistent. Closes #248
2016-06-03 17:34:26 +02:00
Formatter.cs
Batch update copyright years everywhere
2016-02-07 18:50:45 +01:00
GLPipelineState.cs
Display custom glObjectLabel for shaders, programs and pipeline
2016-04-27 23:18:56 +02:00
ReplayRenderer.cs
Add bullet-proofing to GetTextureData/GetBufferData
2016-06-01 10:44:44 +02:00
Shader.cs
Add support for SPIR-V specialization constants
2016-06-07 11:35:44 -07:00
StaticExports.cs
Greatly speed up 'attach to running instance' dialog in the 99% case
2016-06-01 11:31:57 +02:00
VulkanPipelineState.cs
Add proper support for immutable samplers. Refs #260
2016-06-01 16:39:18 +02:00
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