Files
renderdoc/renderdoc/replay/entry_points.cpp
T
baldurk 6930841705 Rename ReplayRenderer to ReplayController
* It's not a renderer, it's an interface to controlling the replay and
  any 'renderer' type work actually happens in ReplayOutput.
2017-04-18 14:57:47 +01:00

672 lines
20 KiB
C++

/******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2015-2017 Baldur Karlsson
* Copyright (c) 2014 Crytek
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/
#include <sstream>
#include "api/replay/renderdoc_replay.h"
#include "api/replay/version.h"
#include "common/common.h"
#include "core/core.h"
#include "maths/camera.h"
#include "maths/formatpacking.h"
#include "replay/type_helpers.h"
#include "serialise/string_utils.h"
// these entry points are for the replay/analysis side - not for the application.
extern "C" RENDERDOC_API uint32_t RENDERDOC_CC Topology_NumVerticesPerPrimitive(Topology topology)
{
// strips/loops/fans have the same number of indices for a single primitive
// as their list friends
switch(topology)
{
default:
case Topology::Unknown: break;
case Topology::PointList: return 1;
case Topology::LineList:
case Topology::LineStrip:
case Topology::LineLoop: return 2;
case Topology::TriangleList:
case Topology::TriangleStrip:
case Topology::TriangleFan: return 3;
case Topology::LineList_Adj:
case Topology::LineStrip_Adj: return 4;
case Topology::TriangleList_Adj:
case Topology::TriangleStrip_Adj: return 6;
case Topology::PatchList_1CPs:
case Topology::PatchList_2CPs:
case Topology::PatchList_3CPs:
case Topology::PatchList_4CPs:
case Topology::PatchList_5CPs:
case Topology::PatchList_6CPs:
case Topology::PatchList_7CPs:
case Topology::PatchList_8CPs:
case Topology::PatchList_9CPs:
case Topology::PatchList_10CPs:
case Topology::PatchList_11CPs:
case Topology::PatchList_12CPs:
case Topology::PatchList_13CPs:
case Topology::PatchList_14CPs:
case Topology::PatchList_15CPs:
case Topology::PatchList_16CPs:
case Topology::PatchList_17CPs:
case Topology::PatchList_18CPs:
case Topology::PatchList_19CPs:
case Topology::PatchList_20CPs:
case Topology::PatchList_21CPs:
case Topology::PatchList_22CPs:
case Topology::PatchList_23CPs:
case Topology::PatchList_24CPs:
case Topology::PatchList_25CPs:
case Topology::PatchList_26CPs:
case Topology::PatchList_27CPs:
case Topology::PatchList_28CPs:
case Topology::PatchList_29CPs:
case Topology::PatchList_30CPs:
case Topology::PatchList_31CPs:
case Topology::PatchList_32CPs: return PatchList_Count(topology);
}
return 0;
}
extern "C" RENDERDOC_API uint32_t RENDERDOC_CC Topology_VertexOffset(Topology topology,
uint32_t primitive)
{
// strips/loops/fans have the same number of indices for a single primitive
// as their list friends
switch(topology)
{
default:
case Topology::Unknown:
case Topology::PointList:
case Topology::LineList:
case Topology::TriangleList:
case Topology::LineList_Adj:
case Topology::TriangleList_Adj:
case Topology::PatchList_1CPs:
case Topology::PatchList_2CPs:
case Topology::PatchList_3CPs:
case Topology::PatchList_4CPs:
case Topology::PatchList_5CPs:
case Topology::PatchList_6CPs:
case Topology::PatchList_7CPs:
case Topology::PatchList_8CPs:
case Topology::PatchList_9CPs:
case Topology::PatchList_10CPs:
case Topology::PatchList_11CPs:
case Topology::PatchList_12CPs:
case Topology::PatchList_13CPs:
case Topology::PatchList_14CPs:
case Topology::PatchList_15CPs:
case Topology::PatchList_16CPs:
case Topology::PatchList_17CPs:
case Topology::PatchList_18CPs:
case Topology::PatchList_19CPs:
case Topology::PatchList_20CPs:
case Topology::PatchList_21CPs:
case Topology::PatchList_22CPs:
case Topology::PatchList_23CPs:
case Topology::PatchList_24CPs:
case Topology::PatchList_25CPs:
case Topology::PatchList_26CPs:
case Topology::PatchList_27CPs:
case Topology::PatchList_28CPs:
case Topology::PatchList_29CPs:
case Topology::PatchList_30CPs:
case Topology::PatchList_31CPs:
case Topology::PatchList_32CPs:
// for all lists, it's just primitive * Topology_NumVerticesPerPrimitive(topology)
break;
case Topology::LineStrip:
case Topology::LineLoop:
case Topology::TriangleStrip:
case Topology::LineStrip_Adj:
// for strips, each new vertex creates a new primitive
return primitive;
case Topology::TriangleStrip_Adj:
// triangle strip with adjacency is a special case as every other
// vert is purely for adjacency so it's doubled
return primitive * 2;
case Topology::TriangleFan: RDCERR("Cannot get VertexOffset for triangle fan!"); break;
}
return primitive * Topology_NumVerticesPerPrimitive(topology);
}
extern "C" RENDERDOC_API float RENDERDOC_CC Maths_HalfToFloat(uint16_t half)
{
return ConvertFromHalf(half);
}
extern "C" RENDERDOC_API uint16_t RENDERDOC_CC Maths_FloatToHalf(float f)
{
return ConvertToHalf(f);
}
extern "C" RENDERDOC_API Camera *RENDERDOC_CC Camera_InitArcball()
{
return new Camera(Camera::eType_Arcball);
}
extern "C" RENDERDOC_API Camera *RENDERDOC_CC Camera_InitFPSLook()
{
return new Camera(Camera::eType_FPSLook);
}
extern "C" RENDERDOC_API void RENDERDOC_CC Camera_Shutdown(Camera *c)
{
delete c;
}
extern "C" RENDERDOC_API void RENDERDOC_CC Camera_SetPosition(Camera *c, float x, float y, float z)
{
c->SetPosition(Vec3f(x, y, z));
}
extern "C" RENDERDOC_API void RENDERDOC_CC Camera_SetFPSRotation(Camera *c, float x, float y, float z)
{
c->SetFPSRotation(Vec3f(x, y, z));
}
extern "C" RENDERDOC_API void RENDERDOC_CC Camera_SetArcballDistance(Camera *c, float dist)
{
c->SetArcballDistance(dist);
}
extern "C" RENDERDOC_API void RENDERDOC_CC Camera_ResetArcball(Camera *c)
{
c->ResetArcball();
}
extern "C" RENDERDOC_API void RENDERDOC_CC Camera_RotateArcball(Camera *c, float ax, float ay,
float bx, float by)
{
c->RotateArcball(Vec2f(ax, ay), Vec2f(bx, by));
}
extern "C" RENDERDOC_API void RENDERDOC_CC Camera_GetBasis(Camera *c, FloatVector *pos,
FloatVector *fwd, FloatVector *right,
FloatVector *up)
{
Vec3f p = c->GetPosition();
Vec3f f = c->GetForward();
Vec3f r = c->GetRight();
Vec3f u = c->GetUp();
pos->x = p.x;
pos->y = p.y;
pos->z = p.z;
fwd->x = f.x;
fwd->y = f.y;
fwd->z = f.z;
right->x = r.x;
right->y = r.y;
right->z = r.z;
up->x = u.x;
up->y = u.y;
up->z = u.z;
}
extern "C" RENDERDOC_API const char *RENDERDOC_CC RENDERDOC_GetVersionString()
{
return RENDERDOC_VERSION_STRING;
}
extern "C" RENDERDOC_API const char *RENDERDOC_CC RENDERDOC_GetCommitHash()
{
return GIT_COMMIT_HASH;
}
extern "C" RENDERDOC_API const char *RENDERDOC_CC RENDERDOC_GetConfigSetting(const char *name)
{
return RenderDoc::Inst().GetConfigSetting(name).c_str();
}
extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_SetConfigSetting(const char *name,
const char *value)
{
RenderDoc::Inst().SetConfigSetting(name, value);
}
extern "C" RENDERDOC_API void *RENDERDOC_CC RENDERDOC_MakeEnvironmentModificationList(int numElems)
{
rdctype::array<EnvironmentModification> *ret = new rdctype::array<EnvironmentModification>();
create_array_uninit(*ret, (size_t)numElems);
return ret;
}
extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_SetEnvironmentModification(
void *mem, int idx, const char *variable, const char *value, EnvMod type, EnvSep separator)
{
rdctype::array<EnvironmentModification> *mods = (rdctype::array<EnvironmentModification> *)mem;
mods->elems[idx] = EnvironmentModification(type, separator, variable, value);
}
extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_FreeEnvironmentModificationList(void *mem)
{
rdctype::array<EnvironmentModification> *mods = (rdctype::array<EnvironmentModification> *)mem;
delete mods;
}
extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_SetDebugLogFile(const char *log)
{
if(log)
RDCLOGFILE(log);
}
extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_LogText(const char *text)
{
rdclog_int(LogType::Comment, "EXT", "external", 0, "%s", text);
}
extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_LogMessage(LogType type, const char *project,
const char *file, unsigned int line,
const char *text)
{
rdclog_int(type, project ? project : "UNK?", file ? file : "unknown", line, "%s", text);
#if ENABLED(DEBUGBREAK_ON_ERROR_LOG)
if(type == LogType::Error)
RDCBREAK();
#endif
if(type == LogType::Fatal)
RDCDUMP();
}
extern "C" RENDERDOC_API const char *RENDERDOC_CC RENDERDOC_GetLogFile()
{
return RDCGETLOGFILE();
}
extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_TriggerExceptionHandler(void *exceptionPtrs,
bool32 crashed)
{
if(RenderDoc::Inst().GetCrashHandler() == NULL)
return;
if(exceptionPtrs)
{
RenderDoc::Inst().GetCrashHandler()->WriteMinidump(exceptionPtrs);
}
else
{
if(!crashed)
{
RDCLOG("Writing crash log");
}
RenderDoc::Inst().GetCrashHandler()->WriteMinidump();
if(!crashed)
{
RenderDoc::Inst().RecreateCrashHandler();
}
}
}
extern "C" RENDERDOC_API ReplaySupport RENDERDOC_CC RENDERDOC_SupportLocalReplay(
const char *logfile, rdctype::str *driver, rdctype::str *recordMachineIdent)
{
ICaptureFile *file = RENDERDOC_OpenCaptureFile(logfile);
if(driver)
*driver = file->DriverName();
if(recordMachineIdent)
*recordMachineIdent = file->RecordedMachineIdent();
ReplaySupport support = file->LocalReplaySupport();
file->Shutdown();
return support;
}
extern "C" RENDERDOC_API ReplayStatus RENDERDOC_CC
RENDERDOC_CreateReplayRenderer(const char *logfile, float *progress, IReplayController **rend)
{
ICaptureFile *file = RENDERDOC_OpenCaptureFile(logfile);
ReplayStatus ret = file->OpenStatus();
if(ret != ReplayStatus::Succeeded)
{
file->Shutdown();
return ret;
}
std::tie(ret, *rend) = file->OpenCapture(progress);
file->Shutdown();
return ret;
}
extern "C" RENDERDOC_API uint32_t RENDERDOC_CC
RENDERDOC_ExecuteAndInject(const char *app, const char *workingDir, const char *cmdLine,
const rdctype::array<EnvironmentModification> &env, const char *logfile,
const CaptureOptions &opts, bool32 waitForExit)
{
return Process::LaunchAndInjectIntoProcess(app, workingDir, cmdLine, env, logfile, opts,
waitForExit != 0);
}
extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_GetDefaultCaptureOptions(CaptureOptions *opts)
{
*opts = CaptureOptions();
}
extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_StartGlobalHook(const char *pathmatch,
const char *logfile,
const CaptureOptions &opts)
{
Process::StartGlobalHook(pathmatch, logfile, opts);
}
extern "C" RENDERDOC_API uint32_t RENDERDOC_CC
RENDERDOC_InjectIntoProcess(uint32_t pid, const rdctype::array<EnvironmentModification> &env,
const char *logfile, const CaptureOptions &opts, bool32 waitForExit)
{
return Process::InjectIntoProcess(pid, env, logfile, opts, waitForExit != 0);
}
extern "C" RENDERDOC_API bool32 RENDERDOC_CC RENDERDOC_GetThumbnail(const char *filename,
FileType type, uint32_t maxsize,
rdctype::array<byte> *buf)
{
ICaptureFile *file = RENDERDOC_OpenCaptureFile(filename);
if(file->OpenStatus() != ReplayStatus::Succeeded)
{
file->Shutdown();
return false;
}
*buf = file->GetThumbnail(type, maxsize);
file->Shutdown();
return true;
}
extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_FreeArrayMem(const void *mem)
{
rdctype::array<char>::deallocate(mem);
}
extern "C" RENDERDOC_API void *RENDERDOC_CC RENDERDOC_AllocArrayMem(uint64_t sz)
{
return rdctype::array<char>::allocate((size_t)sz);
}
extern "C" RENDERDOC_API uint32_t RENDERDOC_CC RENDERDOC_EnumerateRemoteTargets(const char *host,
uint32_t nextIdent)
{
string s = "localhost";
if(host != NULL && host[0] != '\0')
s = host;
// initial case is we're called with 0, start with the first port.
// otherwise we're called with the last successful ident, so increment
// before continuing to enumerate.
if(nextIdent == 0)
nextIdent = RenderDoc_FirstTargetControlPort;
else
nextIdent++;
uint32_t lastIdent = RenderDoc_LastTargetControlPort;
if(host != NULL && Android::IsHostADB(host))
{
if(nextIdent == RenderDoc_FirstTargetControlPort)
nextIdent += RenderDoc_AndroidPortOffset;
lastIdent += RenderDoc_AndroidPortOffset;
s = "127.0.0.1";
// could parse out an (optional) device name from host+4 here.
}
for(; nextIdent <= lastIdent; nextIdent++)
{
Network::Socket *sock = Network::CreateClientSocket(s.c_str(), (uint16_t)nextIdent, 250);
if(sock)
{
SAFE_DELETE(sock);
return nextIdent;
}
}
// tried all idents remaining and found nothing
return 0;
}
extern "C" RENDERDOC_API uint32_t RENDERDOC_CC RENDERDOC_GetDefaultRemoteServerPort()
{
return RenderDoc_RemoteServerPort;
}
extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_BecomeRemoteServer(const char *listenhost,
uint32_t port,
volatile bool32 *killReplay)
{
bool32 dummy = false;
if(killReplay == NULL)
killReplay = &dummy;
if(listenhost == NULL || listenhost[0] == 0)
listenhost = "0.0.0.0";
if(port == 0)
port = RENDERDOC_GetDefaultRemoteServerPort();
RenderDoc::Inst().BecomeRemoteServer(listenhost, (uint16_t)port, *killReplay);
}
extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_StartSelfHostCapture(const char *dllname)
{
void *module = Process::LoadModule(dllname);
if(module == NULL)
return;
pRENDERDOC_GetAPI get =
(pRENDERDOC_GetAPI)Process::GetFunctionAddress(module, "RENDERDOC_GetAPI");
if(get == NULL)
return;
RENDERDOC_API_1_0_0 *rdoc = NULL;
get(eRENDERDOC_API_Version_1_0_0, (void **)&rdoc);
if(rdoc == NULL)
return;
rdoc->StartFrameCapture(NULL, NULL);
}
extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_EndSelfHostCapture(const char *dllname)
{
void *module = Process::LoadModule(dllname);
if(module == NULL)
return;
pRENDERDOC_GetAPI get =
(pRENDERDOC_GetAPI)Process::GetFunctionAddress(module, "RENDERDOC_GetAPI");
if(get == NULL)
return;
RENDERDOC_API_1_0_0 *rdoc = NULL;
get(eRENDERDOC_API_Version_1_0_0, (void **)&rdoc);
if(rdoc == NULL)
return;
rdoc->EndFrameCapture(NULL, NULL);
}
namespace Android
{
bool IsHostADB(const char *hostname)
{
return !strncmp(hostname, "adb:", 4);
}
string adbExecCommand(const string &args)
{
string adbExePath = RenderDoc::Inst().GetConfigSetting("adbExePath");
Process::ProcessResult result;
Process::LaunchProcess(adbExePath.c_str(), "", args.c_str(), &result);
RDCLOG("COMMAND: adb %s", args.c_str());
if(result.strStdout.length())
// This could be an error (i.e. no package), or just regular output from adb devices.
RDCLOG("STDOUT:\n%s", result.strStdout.c_str());
return result.strStdout;
}
void adbForwardPorts()
{
adbExecCommand(StringFormat::Fmt("forward tcp:%i tcp:%i",
RenderDoc_RemoteServerPort + RenderDoc_AndroidPortOffset,
RenderDoc_RemoteServerPort));
adbExecCommand(StringFormat::Fmt("forward tcp:%i tcp:%i",
RenderDoc_FirstTargetControlPort + RenderDoc_AndroidPortOffset,
RenderDoc_FirstTargetControlPort));
}
uint32_t StartAndroidPackageForCapture(const char *host, const char *package)
{
string packageName = basename(string(package)); // Remove leading '/' if any
adbExecCommand("shell am force-stop " + packageName);
adbForwardPorts();
adbExecCommand("shell setprop debug.vulkan.layers VK_LAYER_RENDERDOC_Capture");
adbExecCommand("shell pm grant " + packageName +
" android.permission.WRITE_EXTERNAL_STORAGE"); // Creating the capture file
adbExecCommand("shell pm grant " + packageName +
" android.permission.READ_EXTERNAL_STORAGE"); // Reading the capture thumbnail
adbExecCommand("shell monkey -p " + packageName + " -c android.intent.category.LAUNCHER 1");
uint32_t ret = RenderDoc_FirstTargetControlPort + RenderDoc_AndroidPortOffset;
uint32_t elapsed = 0,
timeout = 1000 *
RDCMAX(5, atoi(RenderDoc::Inst().GetConfigSetting("MaxConnectTimeout").c_str()));
while(elapsed < timeout)
{
// Check if the target app has started yet and we can connect to it.
ITargetControl *control = RENDERDOC_CreateTargetControl(host, ret, "testConnection", false);
if(control)
{
control->Shutdown();
break;
}
Threading::Sleep(1000);
elapsed += 1000;
}
// Let the app pickup the setprop before we turn it back off for replaying.
adbExecCommand("shell setprop debug.vulkan.layers :");
return ret;
}
}
using namespace Android;
extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_EnumerateAndroidDevices(rdctype::str *deviceList)
{
string adbStdout = adbExecCommand("devices");
using namespace std;
istringstream stdoutStream(adbStdout);
string ret;
string line;
while(getline(stdoutStream, line))
{
vector<string> tokens;
split(line, tokens, '\t');
if(tokens.size() == 2 && trim(tokens[1]) == "device")
{
if(ret.length())
ret += ",";
ret += tokens[0];
}
}
if(ret.size())
adbForwardPorts(); // Forward the ports so we can see if a remoteserver/captured app is
// already running.
*deviceList = ret;
}
extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_StartAndroidRemoteServer()
{
adbExecCommand("shell am force-stop org.renderdoc.renderdoccmd");
adbForwardPorts();
adbExecCommand("shell setprop debug.vulkan.layers :");
adbExecCommand(
"shell am start -n org.renderdoc.renderdoccmd/.Loader -e renderdoccmd remoteserver");
}
extern "C" RENDERDOC_API bool RENDERDOC_CC RENDERDOC_NeedVulkanLayerRegistration(
VulkanLayerFlags *flagsPtr, rdctype::array<rdctype::str> *myJSONsPtr,
rdctype::array<rdctype::str> *otherJSONsPtr)
{
VulkanLayerFlags flags = VulkanLayerFlags::NoFlags;
std::vector<std::string> myJSONs;
std::vector<std::string> otherJSONs;
bool ret = RenderDoc::Inst().NeedVulkanLayerRegistration(flags, myJSONs, otherJSONs);
if(flagsPtr)
*flagsPtr = flags;
if(myJSONsPtr)
{
create_array(*myJSONsPtr, myJSONs.size());
for(size_t i = 0; i < myJSONs.size(); i++)
(*myJSONsPtr)[i] = myJSONs[i];
}
if(otherJSONsPtr)
{
create_array(*otherJSONsPtr, otherJSONs.size());
for(size_t i = 0; i < otherJSONs.size(); i++)
(*otherJSONsPtr)[i] = otherJSONs[i];
}
return ret;
}
extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_UpdateVulkanLayerRegistration(bool systemLevel)
{
RenderDoc::Inst().UpdateVulkanLayerRegistration(systemLevel);
}