mirror of
https://github.com/baldurk/renderdoc.git
synced 2026-05-05 01:20:42 +00:00
6969b5b677
* We need to keep a PythonContext (and its globals Dict) around while we still have some pending callbacks happening. So now the external code creates a PythonContext and then releases it when it's done, but the context will hang around until the global redirector object is destructed, which is responsible for deleting the context. * The global redirector is deleted when a refcounting cycle is detected and the dict is unreachable, which only happens after the context is released. * Any time a callback is passed to something and converted to a std::function we add a reference on the global redirector to keep it alive. When the callback has finished executing we remove the ref. * This way, any pending callbacks that have been called but not finished or converted (queued) and not called yet asynchronously will keep the context object alive to be able to output, handle exceptions, etc. * Additionally we need to detect when we're being called asynchronously and handle exceptions separately instead of trying to propagate up the call chain, because there might not be any more python code up the chain (e.g. the render manager calling a python callback).