mirror of
https://github.com/baldurk/renderdoc.git
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573 lines
17 KiB
C++
573 lines
17 KiB
C++
#if defined(__linux__)
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#define RENDERDOC_WINDOWING_XLIB 1
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#define RENDERDOC_WINDOWING_XCB 1
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#endif
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#include "TextureViewer.h"
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#include "Code/Core.h"
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#include "FlowLayout.h"
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#include "ui_TextureViewer.h"
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#if defined(__linux__)
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#include <GL/glx.h>
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#include <X11/Xlib.h>
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#include <xcb/xcb.h>
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#include <QX11Info>
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#endif
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struct Formatter
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{
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static QString Format(float f) { return QString::number(f); }
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static QString Format(double d) { return QString::number(d); }
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static QString Format(uint32_t u) { return QString::number(u); }
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static QString Format(uint16_t u) { return QString::number(u); }
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static QString Format(int32_t i) { return QString::number(i); }
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};
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TextureViewer::TextureViewer(Core *core, QWidget *parent)
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: QFrame(parent), ui(new Ui::TextureViewer), m_Core(core)
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{
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ui->setupUi(this);
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m_Core->AddLogViewer(this);
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ui->render->SetOutput(NULL);
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ui->pixelContext->SetOutput(NULL);
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m_Output = NULL;
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m_PickedPoint = QPoint(-1, -1);
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m_HighWaterStatusLength = 0;
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QWidget *renderContainer = ui->renderContainer;
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QObject::connect(ui->render, &CustomPaintWidget::clicked, this,
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&TextureViewer::on_render_mousemove);
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QObject::connect(ui->render, &CustomPaintWidget::mouseMove, this,
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&TextureViewer::on_render_mousemove);
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ui->dockarea->addToolWindow(ui->renderContainer, ToolWindowManager::EmptySpace);
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ui->dockarea->setToolWindowProperties(renderContainer, ToolWindowManager::DisallowUserDocking |
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ToolWindowManager::HideCloseButton |
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ToolWindowManager::DisableDraggableTab);
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ToolWindowManager::AreaReference ref(ToolWindowManager::AddTo,
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ui->dockarea->areaOf(renderContainer));
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/*
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QWidget *lockedTabTest = new QWidget(this);
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lockedTabTest->setWindowTitle(tr("Locked Tab #1"));
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ui->dockarea->addToolWindow(lockedTabTest, ref);
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ui->dockarea->setToolWindowProperties(lockedTabTest, ToolWindowManager::DisallowUserDocking |
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ToolWindowManager::HideCloseButton);
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lockedTabTest = new QWidget(this);
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lockedTabTest->setWindowTitle(tr("Locked Tab #2"));
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ui->dockarea->addToolWindow(lockedTabTest, ref);
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ui->dockarea->setToolWindowProperties(lockedTabTest, ToolWindowManager::DisallowUserDocking |
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ToolWindowManager::HideCloseButton);
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lockedTabTest = new QWidget(this);
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lockedTabTest->setWindowTitle(tr("Locked Tab #3"));
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ui->dockarea->addToolWindow(lockedTabTest, ref);
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ui->dockarea->setToolWindowProperties(lockedTabTest, ToolWindowManager::DisallowUserDocking |
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ToolWindowManager::HideCloseButton);
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lockedTabTest = new QWidget(this);
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lockedTabTest->setWindowTitle(tr("Locked Tab #4"));
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ui->dockarea->addToolWindow(lockedTabTest, ref);
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ui->dockarea->setToolWindowProperties(lockedTabTest, ToolWindowManager::DisallowUserDocking |
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ToolWindowManager::HideCloseButton);*/
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ui->dockarea->addToolWindow(ui->resourceThumbs, ToolWindowManager::AreaReference(
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ToolWindowManager::RightOf,
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ui->dockarea->areaOf(renderContainer), 0.25f));
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ui->dockarea->setToolWindowProperties(ui->resourceThumbs, ToolWindowManager::HideCloseButton);
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ui->dockarea->addToolWindow(
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ui->targetThumbs, ToolWindowManager::AreaReference(ToolWindowManager::AddTo,
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ui->dockarea->areaOf(ui->resourceThumbs)));
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ui->dockarea->setToolWindowProperties(ui->targetThumbs, ToolWindowManager::HideCloseButton);
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// need to add a way to make this less than 50% programmatically
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ui->dockarea->addToolWindow(
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ui->pixelContextLayout,
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ToolWindowManager::AreaReference(ToolWindowManager::BottomOf,
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ui->dockarea->areaOf(ui->targetThumbs), 0.25f));
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ui->dockarea->setToolWindowProperties(ui->pixelContextLayout, ToolWindowManager::HideCloseButton);
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ui->dockarea->setAllowFloatingWindow(false);
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ui->dockarea->setRubberBandLineWidth(50);
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renderContainer->setWindowTitle(tr("OM RenderTarget 0 - GBuffer Colour"));
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ui->pixelContextLayout->setWindowTitle(tr("Pixel Context"));
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ui->targetThumbs->setWindowTitle(tr("OM Targets"));
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ui->resourceThumbs->setWindowTitle(tr("PS Resources"));
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QVBoxLayout *vertical = new QVBoxLayout(this);
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vertical->setSpacing(3);
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vertical->setContentsMargins(0, 0, 0, 0);
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QWidget *flow1widget = new QWidget(this);
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QWidget *flow2widget = new QWidget(this);
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FlowLayout *flow1 = new FlowLayout(flow1widget, 0, 3, 3);
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FlowLayout *flow2 = new FlowLayout(flow2widget, 0, 3, 3);
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flow1widget->setSizePolicy(QSizePolicy::Preferred, QSizePolicy::Minimum);
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flow2widget->setSizePolicy(QSizePolicy::Preferred, QSizePolicy::Minimum);
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flow1->addWidget(ui->channelsToolbar);
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flow1->addWidget(ui->subresourceToolbar);
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flow1->addWidget(ui->actionToolbar);
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flow2->addWidget(ui->zoomToolbar);
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flow2->addWidget(ui->overlayToolbar);
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flow2->addWidget(ui->rangeToolbar);
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vertical->addWidget(flow1widget);
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vertical->addWidget(flow2widget);
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vertical->addWidget(ui->dockarea);
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Ui_TextureViewer *u = ui;
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u->pixelcontextgrid->setAlignment(u->pushButton, Qt::AlignCenter);
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u->pixelcontextgrid->setAlignment(u->pushButton_2, Qt::AlignCenter);
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QWidget *statusflowWidget = new QWidget(this);
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FlowLayout *statusflow = new FlowLayout(statusflowWidget, 0, 3, 0);
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statusflowWidget->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Minimum);
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ui->statusbar->removeWidget(ui->texStatusDim);
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ui->statusbar->removeWidget(ui->pickSwatch);
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ui->statusbar->removeWidget(ui->statusText);
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statusflow->addWidget(ui->texStatusDim);
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statusflow->addWidget(ui->pickSwatch);
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statusflow->addWidget(ui->statusText);
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ui->statusbar->addWidget(statusflowWidget);
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}
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TextureViewer::~TextureViewer()
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{
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m_Core->RemoveLogViewer(this);
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delete ui;
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}
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void TextureViewer::RT_FetchCurrentPixel(uint32_t x, uint32_t y, PixelValue &pickValue,
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PixelValue &realValue)
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{
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// FetchTexture tex = CurrentTexture;
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// if (tex == null) return;
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// if (m_TexDisplay.FlipY)
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// y = (tex.height - 1) - y;
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m_Output->PickPixel(m_TexDisplay.texid, true, x, y, m_TexDisplay.sliceFace, m_TexDisplay.mip,
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m_TexDisplay.sampleIdx, &pickValue);
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if(m_TexDisplay.CustomShader != ResourceId())
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m_Output->PickPixel(m_TexDisplay.texid, false, x, y, m_TexDisplay.sliceFace, m_TexDisplay.mip,
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m_TexDisplay.sampleIdx, &realValue);
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}
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void TextureViewer::RT_PickPixelsAndUpdate()
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{
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PixelValue pickValue, realValue;
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uint32_t x = (uint32_t)m_PickedPoint.x();
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uint32_t y = (uint32_t)m_PickedPoint.y();
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RT_FetchCurrentPixel(x, y, pickValue, realValue);
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m_Output->SetPixelContextLocation(x, y);
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m_CurHoverValue = pickValue;
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m_CurPixelValue = pickValue;
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m_CurRealValue = realValue;
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GUIInvoke::call([this]() { UI_UpdateStatusText(); });
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}
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void TextureViewer::RT_PickHoverAndUpdate()
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{
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PixelValue pickValue, realValue;
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uint32_t x = (uint32_t)m_CurHoverPixel.x();
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uint32_t y = (uint32_t)m_CurHoverPixel.y();
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RT_FetchCurrentPixel(x, y, pickValue, realValue);
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m_CurHoverValue = pickValue;
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GUIInvoke::call([this]() { UI_UpdateStatusText(); });
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}
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void TextureViewer::UI_UpdateStatusText()
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{
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FetchTexture *texptr = m_Core->GetTexture(m_TexDisplay.texid);
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if(texptr == NULL)
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return;
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FetchTexture &tex = *texptr;
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bool dsv =
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((tex.creationFlags & eTextureCreate_DSV) != 0) || (tex.format.compType == eCompType_Depth);
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bool uintTex = (tex.format.compType == eCompType_UInt);
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bool sintTex = (tex.format.compType == eCompType_SInt);
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if(m_TexDisplay.overlay == eTexOverlay_QuadOverdrawPass ||
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m_TexDisplay.overlay == eTexOverlay_QuadOverdrawDraw)
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{
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dsv = false;
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uintTex = false;
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sintTex = true;
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}
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QColor swatchColor;
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if(dsv || uintTex || sintTex)
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{
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swatchColor = QColor(0, 0, 0);
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}
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else
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{
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float r = qBound(0.0f, m_CurHoverValue.value_f[0], 1.0f);
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float g = qBound(0.0f, m_CurHoverValue.value_f[1], 1.0f);
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float b = qBound(0.0f, m_CurHoverValue.value_f[2], 1.0f);
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if(tex.format.srgbCorrected || (tex.creationFlags & eTextureCreate_SwapBuffer) > 0)
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{
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r = powf(r, 1.0f / 2.2f);
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g = powf(g, 1.0f / 2.2f);
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b = powf(b, 1.0f / 2.2f);
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}
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swatchColor = QColor(int(255.0f * r), int(255.0f * g), int(255.0f * b));
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}
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{
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QPalette Pal(palette());
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Pal.setColor(QPalette::Background, swatchColor);
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ui->pickSwatch->setAutoFillBackground(true);
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ui->pickSwatch->setPalette(Pal);
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}
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int y = m_CurHoverPixel.y() >> (int)m_TexDisplay.mip;
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uint mipWidth = qMax(1U, tex.width >> (int)m_TexDisplay.mip);
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uint mipHeight = qMax(1U, tex.height >> (int)m_TexDisplay.mip);
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if(m_Core->APIProps().pipelineType == eGraphicsAPI_OpenGL)
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y = (int)(mipHeight - 1) - y;
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if(m_TexDisplay.FlipY)
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y = (int)(mipHeight - 1) - y;
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y = qMax(0, y);
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int x = m_CurHoverPixel.x() >> (int)m_TexDisplay.mip;
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float invWidth = mipWidth > 0 ? 1.0f / mipWidth : 0.0f;
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float invHeight = mipHeight > 0 ? 1.0f / mipHeight : 0.0f;
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QString hoverCoords = QString("%1, %2 (%3, %4)")
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.arg(x, 4)
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.arg(y, 4)
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.arg((x * invWidth), 5, 'f', 4)
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.arg((y * invHeight), 5, 'f', 4);
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QString statusText = "Hover - " + hoverCoords;
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uint32_t hoverX = (uint32_t)m_CurHoverPixel.x();
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uint32_t hoverY = (uint32_t)m_CurHoverPixel.y();
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if(hoverX > tex.width || hoverY > tex.height || hoverX < 0 || hoverY < 0)
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statusText = "Hover - [" + hoverCoords + "]";
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if(m_PickedPoint.x() >= 0)
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{
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x = m_PickedPoint.x() >> (int)m_TexDisplay.mip;
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y = m_PickedPoint.y() >> (int)m_TexDisplay.mip;
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if(m_Core->APIProps().pipelineType == eGraphicsAPI_OpenGL)
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y = (int)(mipHeight - 1) - y;
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if(m_TexDisplay.FlipY)
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y = (int)(mipHeight - 1) - y;
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y = qMax(0, y);
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statusText += " - Right click - " + QString("%1, %2: ").arg(x, 4).arg(y, 4);
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PixelValue val = m_CurPixelValue;
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if(m_TexDisplay.CustomShader != ResourceId())
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{
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statusText += Formatter::Format(val.value_f[0]) + ", " + Formatter::Format(val.value_f[1]) +
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", " + Formatter::Format(val.value_f[2]) + ", " +
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Formatter::Format(val.value_f[3]);
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val = m_CurRealValue;
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statusText += " (Real: ";
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}
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if(dsv)
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{
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statusText += "Depth ";
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if(uintTex)
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{
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if(tex.format.compByteWidth == 2)
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statusText += Formatter::Format(val.value_u16[0]);
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else
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statusText += Formatter::Format(val.value_u[0]);
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}
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else
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{
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statusText += Formatter::Format(val.value_f[0]);
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}
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int stencil = (int)(255.0f * val.value_f[1]);
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statusText += QString(", Stencil %1 / 0x%2").arg(stencil).arg(stencil, 0, 16);
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}
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else
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{
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if(uintTex)
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{
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statusText += Formatter::Format(val.value_u[0]) + ", " + Formatter::Format(val.value_u[1]) +
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", " + Formatter::Format(val.value_u[2]) + ", " +
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Formatter::Format(val.value_u[3]);
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}
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else if(sintTex)
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{
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statusText += Formatter::Format(val.value_i[0]) + ", " + Formatter::Format(val.value_i[1]) +
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", " + Formatter::Format(val.value_i[2]) + ", " +
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Formatter::Format(val.value_i[3]);
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}
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else
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{
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statusText += Formatter::Format(val.value_f[0]) + ", " + Formatter::Format(val.value_f[1]) +
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", " + Formatter::Format(val.value_f[2]) + ", " +
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Formatter::Format(val.value_f[3]);
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}
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}
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if(m_TexDisplay.CustomShader != ResourceId())
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statusText += ")";
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// PixelPicked = true;
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}
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else
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{
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statusText += " - Right click to pick a pixel";
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m_Core->Renderer()->AsyncInvoke([this](IReplayRenderer *) {
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if(m_Output != NULL)
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m_Output->DisablePixelContext();
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});
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// PixelPicked = false;
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}
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// try and keep status text consistent by sticking to the high water mark
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// of length (prevents nasty oscillation when the length of the string is
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// just popping over/under enough to overflow onto the next line).
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if(statusText.length() > m_HighWaterStatusLength)
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m_HighWaterStatusLength = statusText.length();
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if(statusText.length() < m_HighWaterStatusLength)
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statusText += QString(m_HighWaterStatusLength - statusText.length(), ' ');
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ui->statusText->setText(statusText);
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}
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void TextureViewer::on_render_mousemove(QMouseEvent *e)
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{
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m_CurHoverPixel.setX(int(((float)e->x() - m_TexDisplay.offx) / m_TexDisplay.scale));
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m_CurHoverPixel.setY(int(((float)e->y() - m_TexDisplay.offy) / m_TexDisplay.scale));
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if(m_TexDisplay.texid != ResourceId())
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{
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FetchTexture *texptr = m_Core->GetTexture(m_TexDisplay.texid);
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if(texptr != NULL)
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{
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if(e->buttons() & Qt::RightButton)
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{
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ui->render->setCursor(QCursor(Qt::CrossCursor));
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m_PickedPoint = m_CurHoverPixel;
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m_PickedPoint.setX(qBound(0, m_PickedPoint.x(), (int)texptr->width - 1));
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m_PickedPoint.setY(qBound(0, m_PickedPoint.y(), (int)texptr->height - 1));
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m_Core->Renderer()->AsyncInvoke([this](IReplayRenderer *) {
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if(m_Output != NULL)
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RT_PickPixelsAndUpdate();
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});
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}
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else if(e->buttons() == Qt::NoButton)
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{
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m_Core->Renderer()->AsyncInvoke([this](IReplayRenderer *) {
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if(m_Output != NULL)
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RT_PickHoverAndUpdate();
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});
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}
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}
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}
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QPoint curpos = QCursor::pos();
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// QWidget *p = ui->renderContainer;
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if(e->buttons() & Qt::LeftButton)
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{
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/*
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if (qAbs(m_DragStartPos.x() - curpos.x()) > p.HorizontalScroll.SmallChange ||
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qAbs(m_DragStartPos.y() - curpos.y()) > p.VerticalScroll.SmallChange)
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{
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ScrollPosition = new Point(m_DragStartScroll.X + (curpos.X - m_DragStartPos.X),
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m_DragStartScroll.Y + (curpos.Y - m_DragStartPos.Y));
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}*/
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ui->render->setCursor(QCursor(Qt::SizeAllCursor));
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}
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if(e->buttons() == Qt::NoButton)
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{
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ui->render->setCursor(QCursor(Qt::ArrowCursor));
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}
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UI_UpdateStatusText();
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}
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void TextureViewer::OnLogfileLoaded()
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{
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#if defined(WIN32)
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WindowingSystem system = eWindowingSystem_Win32;
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HWND wnd = (HWND)ui->render->winId();
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#elif defined(__linux__)
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XCBWindowData xcb = {
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QX11Info::connection(), (xcb_window_t)ui->render->winId(),
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};
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XlibWindowData xlib = {QX11Info::display(), (Drawable)ui->render->winId()};
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rdctype::array<WindowingSystem> systems;
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m_Core->Renderer()->BlockInvoke(
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[&systems](IReplayRenderer *r) { r->GetSupportedWindowSystems(&systems); });
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WindowingSystem system = eWindowingSystem_Unknown;
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void *wnd = NULL;
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// prefer XCB
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for(int32_t i = 0; i < systems.count; i++)
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{
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if(systems[i] == eWindowingSystem_XCB)
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{
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system = eWindowingSystem_XCB;
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wnd = &xcb;
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break;
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}
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}
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for(int32_t i = 0; wnd == NULL && i < systems.count; i++)
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{
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if(systems[i] == eWindowingSystem_Xlib)
|
|
{
|
|
system = eWindowingSystem_Xlib;
|
|
wnd = &xlib;
|
|
break;
|
|
}
|
|
}
|
|
|
|
#else
|
|
|
|
#error "Unknown platform"
|
|
|
|
#endif
|
|
|
|
m_Core->Renderer()->BlockInvoke([system, wnd, this](IReplayRenderer *r) {
|
|
m_Output = r->CreateOutput(system, wnd, eOutputType_TexDisplay);
|
|
ui->render->SetOutput(m_Output);
|
|
|
|
OutputConfig c = {eOutputType_TexDisplay};
|
|
m_Output->SetOutputConfig(c);
|
|
});
|
|
}
|
|
|
|
void TextureViewer::OnLogfileClosed()
|
|
{
|
|
m_Output = NULL;
|
|
ui->render->SetOutput(NULL);
|
|
}
|
|
|
|
void TextureViewer::OnEventSelected(uint32_t eventID)
|
|
{
|
|
m_Core->Renderer()->AsyncInvoke([this](IReplayRenderer *) {
|
|
|
|
TextureDisplay &d = m_TexDisplay;
|
|
|
|
if(m_Core->APIProps().pipelineType == eGraphicsAPI_D3D11)
|
|
{
|
|
d.texid = m_Core->CurD3D11PipelineState.m_OM.RenderTargets[0].Resource;
|
|
}
|
|
else if(m_Core->APIProps().pipelineType == eGraphicsAPI_OpenGL)
|
|
{
|
|
d.texid = m_Core->CurGLPipelineState.m_FB.m_DrawFBO.Color[0].Obj;
|
|
}
|
|
else
|
|
{
|
|
const VulkanPipelineState &pipe = m_Core->CurVulkanPipelineState;
|
|
if(pipe.Pass.renderpass.colorAttachments.count > 0)
|
|
d.texid = pipe.Pass.framebuffer.attachments[pipe.Pass.renderpass.colorAttachments[0]].img;
|
|
|
|
if(d.texid == ResourceId())
|
|
{
|
|
const FetchDrawcall *draw = m_Core->CurDrawcall();
|
|
if(draw)
|
|
d.texid = draw->copyDestination;
|
|
}
|
|
}
|
|
d.mip = 0;
|
|
d.sampleIdx = ~0U;
|
|
d.overlay = eTexOverlay_None;
|
|
d.CustomShader = ResourceId();
|
|
d.HDRMul = -1.0f;
|
|
d.linearDisplayAsGamma = true;
|
|
d.FlipY = false;
|
|
d.rangemin = 0.0f;
|
|
d.rangemax = 1.0f;
|
|
d.scale = 1.0f;
|
|
d.offx = 0.0f;
|
|
d.offy = 0.0f;
|
|
d.sliceFace = 0;
|
|
d.rawoutput = false;
|
|
d.lightBackgroundColour = d.darkBackgroundColour = FloatVector(0.0f, 0.0f, 0.0f, 0.0f);
|
|
d.Red = d.Green = d.Blue = true;
|
|
d.Alpha = false;
|
|
m_Output->SetTextureDisplay(d);
|
|
|
|
FetchTexture *tex = m_Core->GetTexture(d.texid);
|
|
|
|
GUIInvoke::call([this, tex]() {
|
|
if(tex)
|
|
ui->renderContainer->setWindowTitle(tr(tex->name.elems));
|
|
|
|
ui->render->update();
|
|
});
|
|
});
|
|
}
|