Files
renderdoc/renderdoc/maths/camera.h
T
Rasmus Christian Pedersen cf27eb36d5 camera: minor constness
This commit fixes constness of camera getters, and changes a few
arguments into const references.
2014-05-07 13:13:45 +02:00

61 lines
1.9 KiB
C++

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* The MIT License (MIT)
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#pragma once
#include "vec.h"
class Matrix4f;
class Camera
{
public:
Camera()
: order(ORDER_TRANS_ROT), pos(), angles()
{ }
void Arcball(float dist, const Vec3f &rot);
void fpsLook(const Vec3f &pos, const Vec3f &rot);
void SetPosition(const Vec3f &p) { pos = p; }
void SetAngles(const Vec3f &r) { angles = r; }
const Vec3f GetPosition() const;
const Vec3f GetForward() const;
const Vec3f GetRight() const;
const Vec3f GetUp() const;
const Matrix4f GetMatrix() const;
private:
enum OperationOrder
{
ORDER_ROT_TRANS = 0,
ORDER_TRANS_ROT,
} order;
Vec3f pos;
Vec3f angles;
};