Logo
Explore Help
Register Sign In
lee/renderdoc
1
0
Fork 0
You've already forked renderdoc
mirror of https://github.com/baldurk/renderdoc.git synced 2026-05-05 09:30:44 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
6c1b60ef5678703b3c975c4c789ed37334704b02
renderdoc/renderdocui/Code
T
History
baldurk 6c1b60ef56 Don't count empty markers when thinking about faking profile markers
2016-09-06 18:29:01 +02:00
..
AppMain.cs
Rename RemoteAccess to TargetControl to better disambiguate RemoteServer
2016-08-19 12:23:19 +02:00
Cameras.cs
Batch update copyright years everywhere
2016-02-07 18:50:45 +01:00
CommonPipelineState.cs
Expose the different local and remote renderers to the UI
2016-08-24 15:53:58 +02:00
Core.cs
Don't count empty markers when thinking about faking profile markers
2016-09-06 18:29:01 +02:00
FormatElement.cs
Calculate bytesize properly for packed formats in mesh viewer
2016-07-25 18:27:13 +02:00
Helpers.cs
Add a remote/virtual open file dialog for browsing over the network
2016-08-19 17:26:30 +02:00
LogViewerForm.cs
Remove antiquated 'multiple frames in one capture' support.
2016-04-13 00:28:09 +02:00
PersistantConfig.cs
Add a sleep into remote server status checks so back-to-back checks work
2016-08-24 15:53:57 +02:00
RenderManager.cs
Handle remote disconnects somewhat gracefully in the virtual file dialog
2016-08-29 16:29:29 +02:00
Win32PInvoke.cs
Always convert paths to full UNC paths. Refs #177
2016-02-18 15:05:46 +01:00
Powered by Gitea Version: 1.26.1 Page: 893ms Template: 95ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API