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mirror of https://github.com/baldurk/renderdoc.git synced 2026-10-20 11:01:08 +00:00
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6d7d4829ee70e1e84b9ff91bd679bba92a090f3c
renderdoc/qrenderdoc/Windows/PipelineState
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baldurk 444515c67a Always treat vertex buffer formats as scalar packed
2022-05-23 16:33:00 +01:00
..
D3D11PipelineStateViewer.cpp
Remove ShaderConstantDescriptor, inline into ShaderConstantType
2022-05-20 14:15:31 +01:00
D3D11PipelineStateViewer.h
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D3D11PipelineStateViewer.ui
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D3D12PipelineStateViewer.cpp
Remove ShaderConstantDescriptor, inline into ShaderConstantType
2022-05-20 14:15:31 +01:00
D3D12PipelineStateViewer.h
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D3D12PipelineStateViewer.ui
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GLPipelineStateViewer.cpp
Remove ShaderConstantDescriptor, inline into ShaderConstantType
2022-05-20 14:15:31 +01:00
GLPipelineStateViewer.h
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GLPipelineStateViewer.ui
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PipelineStateViewer.cpp
Always treat vertex buffer formats as scalar packed
2022-05-23 16:33:00 +01:00
PipelineStateViewer.h
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PipelineStateViewer.ui
…
VulkanPipelineStateViewer.cpp
Use BufferViewer for viewing constant buffers
2022-05-20 14:15:30 +01:00
VulkanPipelineStateViewer.h
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VulkanPipelineStateViewer.ui
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