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https://github.com/baldurk/renderdoc.git
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722 lines
23 KiB
C++
722 lines
23 KiB
C++
/******************************************************************************
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* The MIT License (MIT)
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*
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* Copyright (c) 2014-2018 Baldur Karlsson
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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******************************************************************************/
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#include "common/dds_readwrite.h"
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#include "core/core.h"
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#include "replay/replay_driver.h"
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#include "serialise/rdcfile.h"
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#include "stb/stb_image.h"
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#include "tinyexr/tinyexr.h"
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class ImageViewer : public IReplayDriver
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{
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public:
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ImageViewer(IReplayDriver *proxy, const char *filename)
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: m_Proxy(proxy), m_Filename(filename), m_TextureID()
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{
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// start with props so that m_Props.localRenderer is correct
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m_Props = m_Proxy->GetAPIProperties();
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m_Props.pipelineType = GraphicsAPI::D3D11;
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m_Props.degraded = false;
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m_FrameRecord.frameInfo.fileOffset = 0;
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m_FrameRecord.frameInfo.frameNumber = 1;
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RDCEraseEl(m_FrameRecord.frameInfo.stats);
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m_FrameRecord.drawcallList.resize(1);
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DrawcallDescription &d = m_FrameRecord.drawcallList[0];
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d.drawcallId = 1;
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d.eventId = 1;
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d.name = filename;
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RefreshFile();
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m_Resources.push_back(ResourceDescription());
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m_Resources[0].resourceId = m_TextureID;
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m_Resources[0].autogeneratedName = false;
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m_Resources[0].name = m_Filename;
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m_PipelineState.outputMerger.renderTargets.resize(1);
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m_PipelineState.outputMerger.renderTargets[0].resourceResourceId = m_TextureID;
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}
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virtual ~ImageViewer()
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{
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m_Proxy->Shutdown();
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m_Proxy = NULL;
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}
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bool IsRemoteProxy() { return true; }
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void Shutdown() { delete this; }
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// pass through necessary operations to proxy
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vector<WindowingSystem> GetSupportedWindowSystems()
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{
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return m_Proxy->GetSupportedWindowSystems();
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}
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AMDRGPControl *GetRGPControl() { return NULL; }
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uint64_t MakeOutputWindow(WindowingData window, bool depth)
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{
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return m_Proxy->MakeOutputWindow(window, depth);
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}
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void DestroyOutputWindow(uint64_t id) { m_Proxy->DestroyOutputWindow(id); }
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bool CheckResizeOutputWindow(uint64_t id) { return m_Proxy->CheckResizeOutputWindow(id); }
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void GetOutputWindowDimensions(uint64_t id, int32_t &w, int32_t &h)
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{
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m_Proxy->GetOutputWindowDimensions(id, w, h);
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}
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void ClearOutputWindowColor(uint64_t id, FloatVector col)
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{
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m_Proxy->ClearOutputWindowColor(id, col);
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}
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void ClearOutputWindowDepth(uint64_t id, float depth, uint8_t stencil)
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{
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m_Proxy->ClearOutputWindowDepth(id, depth, stencil);
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}
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void BindOutputWindow(uint64_t id, bool depth) { m_Proxy->BindOutputWindow(id, depth); }
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bool IsOutputWindowVisible(uint64_t id) { return m_Proxy->IsOutputWindowVisible(id); }
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void FlipOutputWindow(uint64_t id) { m_Proxy->FlipOutputWindow(id); }
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void RenderCheckerboard() { m_Proxy->RenderCheckerboard(); }
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void RenderHighlightBox(float w, float h, float scale)
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{
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m_Proxy->RenderHighlightBox(w, h, scale);
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}
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bool GetMinMax(ResourceId texid, uint32_t sliceFace, uint32_t mip, uint32_t sample,
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CompType typeHint, float *minval, float *maxval)
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{
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return m_Proxy->GetMinMax(m_TextureID, sliceFace, mip, sample, typeHint, minval, maxval);
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}
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bool GetHistogram(ResourceId texid, uint32_t sliceFace, uint32_t mip, uint32_t sample,
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CompType typeHint, float minval, float maxval, bool channels[4],
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vector<uint32_t> &histogram)
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{
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return m_Proxy->GetHistogram(m_TextureID, sliceFace, mip, sample, typeHint, minval, maxval,
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channels, histogram);
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}
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bool RenderTexture(TextureDisplay cfg)
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{
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cfg.resourceId = m_TextureID;
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return m_Proxy->RenderTexture(cfg);
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}
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void PickPixel(ResourceId texture, uint32_t x, uint32_t y, uint32_t sliceFace, uint32_t mip,
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uint32_t sample, CompType typeHint, float pixel[4])
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{
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m_Proxy->PickPixel(m_TextureID, x, y, sliceFace, mip, sample, typeHint, pixel);
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}
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uint32_t PickVertex(uint32_t eventId, int32_t width, int32_t height, const MeshDisplay &cfg,
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uint32_t x, uint32_t y)
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{
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return m_Proxy->PickVertex(eventId, width, height, cfg, x, y);
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}
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void BuildCustomShader(string source, string entry, const ShaderCompileFlags &compileFlags,
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ShaderStage type, ResourceId *id, string *errors)
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{
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m_Proxy->BuildCustomShader(source, entry, compileFlags, type, id, errors);
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}
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void FreeCustomShader(ResourceId id) { m_Proxy->FreeTargetResource(id); }
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ResourceId ApplyCustomShader(ResourceId shader, ResourceId texid, uint32_t mip, uint32_t arrayIdx,
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uint32_t sampleIdx, CompType typeHint)
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{
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return m_Proxy->ApplyCustomShader(shader, m_TextureID, mip, arrayIdx, sampleIdx, typeHint);
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}
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const std::vector<ResourceDescription> &GetResources() { return m_Resources; }
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std::vector<ResourceId> GetTextures() { return {m_TextureID}; }
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TextureDescription GetTexture(ResourceId id) { return m_Proxy->GetTexture(m_TextureID); }
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void GetTextureData(ResourceId tex, uint32_t arrayIdx, uint32_t mip,
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const GetTextureDataParams ¶ms, bytebuf &data)
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{
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m_Proxy->GetTextureData(m_TextureID, arrayIdx, mip, params, data);
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}
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// handle a couple of operations ourselves to return a simple fake log
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APIProperties GetAPIProperties() { return m_Props; }
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FrameRecord GetFrameRecord() { return m_FrameRecord; }
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const D3D11Pipe::State &GetD3D11PipelineState() { return m_PipelineState; }
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// other operations are dropped/ignored, to avoid confusion
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ReplayStatus ReadLogInitialisation(RDCFile *rdc, bool storeStructuredBuffers)
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{
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return ReplayStatus::Succeeded;
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}
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const SDFile &GetStructuredFile() { return m_File; }
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void RenderMesh(uint32_t eventId, const vector<MeshFormat> &secondaryDraws, const MeshDisplay &cfg)
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{
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}
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std::vector<ResourceId> GetBuffers() { return vector<ResourceId>(); }
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vector<DebugMessage> GetDebugMessages() { return vector<DebugMessage>(); }
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BufferDescription GetBuffer(ResourceId id)
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{
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BufferDescription ret;
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RDCEraseEl(ret);
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return ret;
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}
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void SavePipelineState() {}
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const D3D12Pipe::State &GetD3D12PipelineState() { return m_D3D12State; }
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const GLPipe::State &GetGLPipelineState() { return m_GLState; }
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const VKPipe::State &GetVulkanPipelineState() { return m_VKState; }
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void ReplayLog(uint32_t endEventID, ReplayLogType replayType) {}
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vector<uint32_t> GetPassEvents(uint32_t eventId) { return vector<uint32_t>(); }
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vector<EventUsage> GetUsage(ResourceId id) { return vector<EventUsage>(); }
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bool IsRenderOutput(ResourceId id) { return false; }
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ResourceId GetLiveID(ResourceId id) { return id; }
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vector<GPUCounter> EnumerateCounters() { return vector<GPUCounter>(); }
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CounterDescription DescribeCounter(GPUCounter counterID)
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{
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CounterDescription desc = {};
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desc.counter = counterID;
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return desc;
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}
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vector<CounterResult> FetchCounters(const vector<GPUCounter> &counters)
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{
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return vector<CounterResult>();
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}
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void FillCBufferVariables(ResourceId shader, string entryPoint, uint32_t cbufSlot,
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vector<ShaderVariable> &outvars, const bytebuf &data)
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{
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}
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void GetBufferData(ResourceId buff, uint64_t offset, uint64_t len, bytebuf &retData) {}
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void InitPostVSBuffers(uint32_t eventId) {}
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void InitPostVSBuffers(const vector<uint32_t> &eventId) {}
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MeshFormat GetPostVSBuffers(uint32_t eventId, uint32_t instID, MeshDataStage stage)
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{
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MeshFormat ret;
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RDCEraseEl(ret);
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return ret;
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}
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ResourceId RenderOverlay(ResourceId texid, CompType typeHint, DebugOverlay overlay,
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uint32_t eventId, const vector<uint32_t> &passEvents)
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{
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return ResourceId();
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}
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rdcarray<ShaderEntryPoint> GetShaderEntryPoints(ResourceId shader) { return {}; }
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ShaderReflection *GetShader(ResourceId shader, ShaderEntryPoint entry) { return NULL; }
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vector<string> GetDisassemblyTargets() { return {"N/A"}; }
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string DisassembleShader(ResourceId pipeline, const ShaderReflection *refl, const string &target)
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{
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return "";
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}
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void FreeTargetResource(ResourceId id) {}
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vector<PixelModification> PixelHistory(vector<EventUsage> events, ResourceId target, uint32_t x,
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uint32_t y, uint32_t slice, uint32_t mip,
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uint32_t sampleIdx, CompType typeHint)
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{
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return vector<PixelModification>();
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}
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ShaderDebugTrace DebugVertex(uint32_t eventId, uint32_t vertid, uint32_t instid, uint32_t idx,
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uint32_t instOffset, uint32_t vertOffset)
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{
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ShaderDebugTrace ret;
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RDCEraseEl(ret);
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return ret;
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}
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ShaderDebugTrace DebugPixel(uint32_t eventId, uint32_t x, uint32_t y, uint32_t sample,
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uint32_t primitive)
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{
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ShaderDebugTrace ret;
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RDCEraseEl(ret);
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return ret;
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}
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ShaderDebugTrace DebugThread(uint32_t eventId, const uint32_t groupid[3],
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const uint32_t threadid[3])
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{
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ShaderDebugTrace ret;
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RDCEraseEl(ret);
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return ret;
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}
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void BuildTargetShader(string source, string entry, const ShaderCompileFlags &compileFlags,
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ShaderStage type, ResourceId *id, string *errors)
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{
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}
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void ReplaceResource(ResourceId from, ResourceId to) {}
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void RemoveReplacement(ResourceId id) {}
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// these are proxy functions, and will never be used
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ResourceId CreateProxyTexture(const TextureDescription &templateTex)
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{
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RDCERR("Calling proxy-render functions on an image viewer");
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return ResourceId();
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}
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void SetProxyTextureData(ResourceId texid, uint32_t arrayIdx, uint32_t mip, byte *data,
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size_t dataSize)
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{
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RDCERR("Calling proxy-render functions on an image viewer");
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}
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bool IsTextureSupported(const ResourceFormat &format) { return true; }
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bool NeedRemapForFetch(const ResourceFormat &format) { return false; }
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ResourceId CreateProxyBuffer(const BufferDescription &templateBuf)
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{
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RDCERR("Calling proxy-render functions on an image viewer");
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return ResourceId();
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}
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void SetProxyBufferData(ResourceId bufid, byte *data, size_t dataSize)
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{
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RDCERR("Calling proxy-render functions on an image viewer");
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}
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void FileChanged() { RefreshFile(); }
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private:
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void RefreshFile();
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APIProperties m_Props;
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FrameRecord m_FrameRecord;
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D3D11Pipe::State m_PipelineState;
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D3D12Pipe::State m_D3D12State;
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VKPipe::State m_VKState;
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GLPipe::State m_GLState;
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IReplayDriver *m_Proxy;
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string m_Filename;
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ResourceId m_TextureID;
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std::vector<ResourceDescription> m_Resources;
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SDFile m_File;
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TextureDescription m_TexDetails;
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};
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ReplayStatus IMG_CreateReplayDevice(RDCFile *rdc, IReplayDriver **driver)
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{
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if(!rdc)
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return ReplayStatus::InternalError;
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std::string filename;
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FILE *f = rdc->StealImageFileHandle(filename);
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if(!f)
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return ReplayStatus::FileIOFailed;
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// make sure the file is a type we recognise before going further
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if(is_exr_file(f))
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{
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const char *err = NULL;
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FileIO::fseek64(f, 0, SEEK_END);
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uint64_t size = FileIO::ftell64(f);
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FileIO::fseek64(f, 0, SEEK_SET);
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std::vector<byte> buffer;
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buffer.resize((size_t)size);
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FileIO::fread(&buffer[0], 1, buffer.size(), f);
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EXRVersion exrVersion;
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int ret = ParseEXRVersionFromMemory(&exrVersion, buffer.data(), buffer.size());
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if(ret != 0)
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{
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RDCERR("EXR file detected, but couldn't load with ParseEXRVersionFromMemory: %d", ret);
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FileIO::fclose(f);
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return ReplayStatus::ImageUnsupported;
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}
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if(exrVersion.multipart || exrVersion.non_image || exrVersion.tiled)
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{
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RDCERR("Unsupported EXR file detected - multipart or similar.");
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FileIO::fclose(f);
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return ReplayStatus::ImageUnsupported;
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}
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EXRHeader exrHeader;
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InitEXRHeader(&exrHeader);
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ret = ParseEXRHeaderFromMemory(&exrHeader, &exrVersion, buffer.data(), buffer.size(), &err);
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if(ret != 0)
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{
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RDCERR("EXR file detected, but couldn't load with ParseEXRHeaderFromMemory %d: '%s'", ret, err);
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FileIO::fclose(f);
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return ReplayStatus::ImageUnsupported;
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}
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}
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else if(stbi_is_hdr_from_file(f))
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{
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FileIO::fseek64(f, 0, SEEK_SET);
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int ignore = 0;
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float *data = stbi_loadf_from_file(f, &ignore, &ignore, &ignore, 4);
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if(!data)
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{
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FileIO::fclose(f);
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RDCERR("HDR file recognised, but couldn't load with stbi_loadf_from_file");
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return ReplayStatus::ImageUnsupported;
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}
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free(data);
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}
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else if(is_dds_file(f))
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{
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FileIO::fseek64(f, 0, SEEK_SET);
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dds_data read_data = load_dds_from_file(f);
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if(read_data.subdata == NULL)
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{
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FileIO::fclose(f);
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RDCERR("DDS file recognised, but couldn't load");
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return ReplayStatus::ImageUnsupported;
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}
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for(int i = 0; i < read_data.slices * read_data.mips; i++)
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delete[] read_data.subdata[i];
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delete[] read_data.subdata;
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delete[] read_data.subsizes;
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}
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else
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{
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int width = 0, height = 0;
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int ignore = 0;
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int ret = stbi_info_from_file(f, &width, &height, &ignore);
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// just in case (we shouldn't have come in here if this weren't true), make sure
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// the format is supported
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if(ret == 0 || width <= 0 || width >= 65536 || height <= 0 || height >= 65536)
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{
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FileIO::fclose(f);
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return ReplayStatus::ImageUnsupported;
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}
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byte *data = stbi_load_from_file(f, &ignore, &ignore, &ignore, 4);
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if(!data)
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{
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FileIO::fclose(f);
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RDCERR("File recognised, but couldn't load with stbi_load_from_file");
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return ReplayStatus::ImageUnsupported;
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}
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free(data);
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}
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FileIO::fclose(f);
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IReplayDriver *proxy = NULL;
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ReplayStatus status = RenderDoc::Inst().CreateProxyReplayDriver(RDCDriver::Unknown, &proxy);
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if(status != ReplayStatus::Succeeded || !proxy)
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{
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RDCERR("Couldn't create replay driver to proxy-render images");
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if(proxy)
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proxy->Shutdown();
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return status;
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}
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*driver = new ImageViewer(proxy, filename.c_str());
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return ReplayStatus::Succeeded;
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}
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void ImageViewer::RefreshFile()
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{
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FILE *f = NULL;
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for(int attempt = 0; attempt < 10 && f == NULL; attempt++)
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{
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f = FileIO::fopen(m_Filename.c_str(), "rb");
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if(f)
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break;
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Threading::Sleep(40);
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}
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if(!f)
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{
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RDCERR("Couldn't open %s! Exclusive lock elsewhere?", m_Filename.c_str());
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return;
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}
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TextureDescription texDetails;
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ResourceFormat rgba8_unorm;
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rgba8_unorm.compByteWidth = 1;
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rgba8_unorm.compCount = 4;
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rgba8_unorm.compType = CompType::UNorm;
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rgba8_unorm.type = ResourceFormatType::Regular;
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rgba8_unorm.srgbCorrected = true;
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ResourceFormat rgba32_float = rgba8_unorm;
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rgba32_float.compByteWidth = 4;
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rgba32_float.compType = CompType::Float;
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rgba32_float.srgbCorrected = false;
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texDetails.creationFlags = TextureCategory::SwapBuffer | TextureCategory::ColorTarget;
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texDetails.cubemap = false;
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texDetails.resourceId = m_TextureID;
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texDetails.byteSize = 0;
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texDetails.msQual = 0;
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texDetails.msSamp = 1;
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texDetails.format = rgba8_unorm;
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// reasonable defaults
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texDetails.type = TextureType::Texture2D;
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texDetails.dimension = 2;
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texDetails.arraysize = 1;
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texDetails.width = 1;
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texDetails.height = 1;
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texDetails.depth = 1;
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texDetails.mips = 1;
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byte *data = NULL;
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size_t datasize = 0;
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|
|
|
bool dds = false;
|
|
|
|
if(is_exr_file(f))
|
|
{
|
|
texDetails.format = rgba32_float;
|
|
|
|
FileIO::fseek64(f, 0, SEEK_END);
|
|
uint64_t size = FileIO::ftell64(f);
|
|
FileIO::fseek64(f, 0, SEEK_SET);
|
|
|
|
std::vector<byte> buffer;
|
|
buffer.resize((size_t)size);
|
|
|
|
FileIO::fread(buffer.data(), 1, buffer.size(), f);
|
|
|
|
EXRVersion exrVersion;
|
|
int ret = ParseEXRVersionFromMemory(&exrVersion, buffer.data(), buffer.size());
|
|
|
|
if(ret != 0)
|
|
{
|
|
RDCERR("EXR file detected, but couldn't load with ParseEXRVersionFromMemory: %d", ret);
|
|
FileIO::fclose(f);
|
|
return;
|
|
}
|
|
|
|
if(exrVersion.multipart || exrVersion.non_image || exrVersion.tiled)
|
|
{
|
|
RDCERR("Unsupported EXR file detected - multipart or similar.");
|
|
FileIO::fclose(f);
|
|
return;
|
|
}
|
|
|
|
EXRHeader exrHeader;
|
|
InitEXRHeader(&exrHeader);
|
|
|
|
const char *err = NULL;
|
|
|
|
ret = ParseEXRHeaderFromMemory(&exrHeader, &exrVersion, buffer.data(), buffer.size(), &err);
|
|
if(ret != 0)
|
|
{
|
|
RDCERR("EXR file detected, but couldn't load with ParseEXRHeaderFromMemory %d: '%s'", ret, err);
|
|
FileIO::fclose(f);
|
|
return;
|
|
}
|
|
|
|
for(int i = 0; i < exrHeader.num_channels; i++)
|
|
exrHeader.requested_pixel_types[i] = TINYEXR_PIXELTYPE_FLOAT;
|
|
|
|
EXRImage exrImage;
|
|
InitEXRImage(&exrImage);
|
|
|
|
ret = LoadEXRImageFromMemory(&exrImage, &exrHeader, buffer.data(), buffer.size(), &err);
|
|
if(ret != 0)
|
|
{
|
|
RDCERR("EXR file detected, but couldn't load with LoadEXRImageFromMemory %d: '%s'", ret, err);
|
|
FileIO::fclose(f);
|
|
return;
|
|
}
|
|
|
|
texDetails.width = exrImage.width;
|
|
texDetails.height = exrImage.height;
|
|
|
|
datasize = texDetails.width * texDetails.height * 4 * sizeof(float);
|
|
data = (byte *)malloc(datasize);
|
|
|
|
int channels[4] = {-1, -1, -1, -1};
|
|
for(int i = 0; i < exrImage.num_channels; i++)
|
|
{
|
|
switch(exrHeader.channels[i].name[0])
|
|
{
|
|
case 'R': channels[0] = i; break;
|
|
case 'G': channels[1] = i; break;
|
|
case 'B': channels[2] = i; break;
|
|
case 'A': channels[3] = i; break;
|
|
}
|
|
}
|
|
|
|
float *rgba = (float *)data;
|
|
float **src = (float **)exrImage.images;
|
|
|
|
for(uint32_t i = 0; i < texDetails.width * texDetails.height; i++)
|
|
{
|
|
for(int c = 0; c < 4; c++)
|
|
{
|
|
if(channels[c] >= 0)
|
|
rgba[i * 4 + c] = src[channels[c]][i];
|
|
else if(c < 3) // RGB channels default to 0
|
|
rgba[i * 4 + c] = 0.0f;
|
|
else // alpha defaults to 1
|
|
rgba[i * 4 + c] = 1.0f;
|
|
}
|
|
}
|
|
|
|
FreeEXRImage(&exrImage);
|
|
|
|
// shouldn't get here but let's be safe
|
|
if(ret != 0)
|
|
{
|
|
free(data);
|
|
RDCERR("EXR file detected, but couldn't load with LoadEXRFromMemory %d: '%s'", ret, err);
|
|
FileIO::fclose(f);
|
|
return;
|
|
}
|
|
}
|
|
else if(stbi_is_hdr_from_file(f))
|
|
{
|
|
texDetails.format = rgba32_float;
|
|
|
|
FileIO::fseek64(f, 0, SEEK_SET);
|
|
|
|
int ignore = 0;
|
|
data = (byte *)stbi_loadf_from_file(f, (int *)&texDetails.width, (int *)&texDetails.height,
|
|
&ignore, 4);
|
|
datasize = texDetails.width * texDetails.height * 4 * sizeof(float);
|
|
}
|
|
else if(is_dds_file(f))
|
|
{
|
|
dds = true;
|
|
}
|
|
else
|
|
{
|
|
int ignore = 0;
|
|
int ret = stbi_info_from_file(f, (int *)&texDetails.width, (int *)&texDetails.height, &ignore);
|
|
|
|
// just in case (we shouldn't have come in here if this weren't true), make sure
|
|
// the format is supported
|
|
if(ret == 0 || texDetails.width == 0 || texDetails.width == ~0U || texDetails.height == 0 ||
|
|
texDetails.height == ~0U)
|
|
{
|
|
FileIO::fclose(f);
|
|
return;
|
|
}
|
|
|
|
texDetails.format = rgba8_unorm;
|
|
|
|
data = stbi_load_from_file(f, (int *)&texDetails.width, (int *)&texDetails.height, &ignore, 4);
|
|
datasize = texDetails.width * texDetails.height * 4 * sizeof(byte);
|
|
}
|
|
|
|
// if we don't have data at this point (and we're not a dds file) then the
|
|
// file was corrupted and we failed to load it
|
|
if(!dds && data == NULL)
|
|
{
|
|
FileIO::fclose(f);
|
|
return;
|
|
}
|
|
|
|
m_FrameRecord.frameInfo.initDataSize = 0;
|
|
m_FrameRecord.frameInfo.persistentSize = 0;
|
|
m_FrameRecord.frameInfo.uncompressedFileSize = datasize;
|
|
|
|
dds_data read_data = {0};
|
|
|
|
if(dds)
|
|
{
|
|
FileIO::fseek64(f, 0, SEEK_SET);
|
|
read_data = load_dds_from_file(f);
|
|
|
|
if(read_data.subdata == NULL)
|
|
{
|
|
FileIO::fclose(f);
|
|
return;
|
|
}
|
|
|
|
texDetails.cubemap = read_data.cubemap;
|
|
texDetails.arraysize = read_data.slices;
|
|
texDetails.width = read_data.width;
|
|
texDetails.height = read_data.height;
|
|
texDetails.depth = read_data.depth;
|
|
texDetails.mips = read_data.mips;
|
|
texDetails.format = read_data.format;
|
|
if(texDetails.depth > 1)
|
|
{
|
|
texDetails.type = TextureType::Texture3D;
|
|
texDetails.dimension = 3;
|
|
}
|
|
else if(texDetails.cubemap)
|
|
{
|
|
texDetails.type =
|
|
texDetails.arraysize > 1 ? TextureType::TextureCubeArray : TextureType::TextureCube;
|
|
texDetails.dimension = 2;
|
|
}
|
|
else if(texDetails.width > 1)
|
|
{
|
|
texDetails.type =
|
|
texDetails.arraysize > 1 ? TextureType::Texture2DArray : TextureType::Texture2D;
|
|
texDetails.dimension = 2;
|
|
}
|
|
else
|
|
{
|
|
texDetails.type =
|
|
texDetails.arraysize > 1 ? TextureType::Texture1DArray : TextureType::Texture1D;
|
|
texDetails.dimension = 1;
|
|
}
|
|
|
|
m_FrameRecord.frameInfo.uncompressedFileSize = 0;
|
|
for(uint32_t i = 0; i < texDetails.arraysize * texDetails.mips; i++)
|
|
m_FrameRecord.frameInfo.uncompressedFileSize += read_data.subsizes[i];
|
|
}
|
|
|
|
m_FrameRecord.frameInfo.compressedFileSize = m_FrameRecord.frameInfo.uncompressedFileSize;
|
|
|
|
// recreate proxy texture if necessary.
|
|
// we rewrite the texture IDs so that the
|
|
// outside world doesn't need to know about this
|
|
// (we only ever have one texture in the image
|
|
// viewer so we can just set all texture IDs
|
|
// used to that).
|
|
if(m_TextureID != ResourceId())
|
|
{
|
|
if(m_TexDetails.width != texDetails.width || m_TexDetails.height != texDetails.height ||
|
|
m_TexDetails.depth != texDetails.depth || m_TexDetails.cubemap != texDetails.cubemap ||
|
|
m_TexDetails.mips != texDetails.mips || m_TexDetails.arraysize != texDetails.arraysize ||
|
|
m_TexDetails.width != texDetails.width || m_TexDetails.format != texDetails.format)
|
|
{
|
|
m_TextureID = ResourceId();
|
|
}
|
|
}
|
|
|
|
if(m_TextureID == ResourceId())
|
|
m_TextureID = m_Proxy->CreateProxyTexture(texDetails);
|
|
|
|
if(!dds)
|
|
{
|
|
m_Proxy->SetProxyTextureData(m_TextureID, 0, 0, data, datasize);
|
|
free(data);
|
|
}
|
|
else
|
|
{
|
|
for(uint32_t i = 0; i < texDetails.arraysize * texDetails.mips; i++)
|
|
{
|
|
m_Proxy->SetProxyTextureData(m_TextureID, i / texDetails.mips, i % texDetails.mips,
|
|
read_data.subdata[i], (size_t)read_data.subsizes[i]);
|
|
|
|
delete[] read_data.subdata[i];
|
|
}
|
|
|
|
delete[] read_data.subdata;
|
|
delete[] read_data.subsizes;
|
|
}
|
|
|
|
FileIO::fclose(f);
|
|
}
|