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mirror of https://github.com/baldurk/renderdoc.git synced 2026-07-09 17:17:11 +00:00
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71c05ed572542eaf91d8d2e64d29e6c2fe87f2ef
renderdoc/renderdocui/Interop
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baldurk d0aec2197d Implement GL pipeline state viewer for Qt
2017-01-24 19:02:29 +00:00
..
Camera.cs
Batch update copyright years everywhere
2017-01-06 12:13:31 +00:00
CaptureOptions.cs
Batch update copyright years everywhere
2017-01-06 12:13:31 +00:00
CustomMarshaling.cs
Batch update copyright years everywhere
2017-01-06 12:13:31 +00:00
D3D11PipelineState.cs
Batch update copyright years everywhere
2017-01-06 12:13:31 +00:00
D3D12PipelineState.cs
Batch update copyright years everywhere
2017-01-06 12:13:31 +00:00
Enums.cs
Add an option to hide any markers with only "API Calls" but no draws.
2017-01-09 18:15:45 +00:00
FetchInfo.cs
Batch update copyright years everywhere
2017-01-06 12:13:31 +00:00
Formatter.cs
Batch update copyright years everywhere
2017-01-06 12:13:31 +00:00
GLPipelineState.cs
Implement GL pipeline state viewer for Qt
2017-01-24 19:02:29 +00:00
ReplayRenderer.cs
Implement multi-instance mesh picking
2017-01-20 16:12:48 +00:00
Shader.cs
Batch update copyright years everywhere
2017-01-06 12:13:31 +00:00
StaticExports.cs
Batch update copyright years everywhere
2017-01-06 12:13:31 +00:00
VulkanPipelineState.cs
Give Vulkan shader stage structs in pipeline state consistent names
2017-01-24 12:12:33 +00:00
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