Files
renderdoc/qrenderdoc/Windows/PipelineState/VulkanPipelineStateViewer.cpp
T
baldurk 856c838def Update copyright years to 2026 and fix copyright ranges
* In a previous update in 2021 many copyright ranges were truncated
  accidentally, and some files have been copy-pasted with wrong years. These
  dates have been fixed based on git history and original copyright messages.
2026-01-05 14:17:28 +00:00

5558 lines
180 KiB
C++

/******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2016-2026 Baldur Karlsson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/
#include "VulkanPipelineStateViewer.h"
#include <float.h>
#include <QJsonDocument>
#include <QMenu>
#include <QMouseEvent>
#include <QScrollBar>
#include <QXmlStreamWriter>
#include "Code/Resources.h"
#include "Widgets/ComputeDebugSelector.h"
#include "Widgets/Extended/RDHeaderView.h"
#include "flowlayout/FlowLayout.h"
#include "toolwindowmanager/ToolWindowManager.h"
#include "PipelineStateViewer.h"
#include "ui_VulkanPipelineStateViewer.h"
Q_DECLARE_METATYPE(CombinedSamplerData);
namespace
{
QString getTextureRenderSamples(const TextureDescription *tex, const VKPipe::RenderPass &renderpass)
{
const uint32_t texSamples = tex ? tex->msSamp : 1;
const uint32_t renderSamples = renderpass.tileOnlyMSAASampleCount;
QString result = lit("%1x").arg(std::max(texSamples, renderSamples));
// With VK_EXT_multisampled_render_to_single_sampled, attachments can either have N or 1 samples,
// where N is the same number of samples specified for MSRTSS. Attachments with Nx samples are
// rendered to normally, while 1x ones are implicitly rendered with N samples. The latter are
// specifically tagged as such.
if(renderSamples > 1 && texSamples == 1)
{
result += lit(" (tile-only)");
}
return result;
}
} // namespace
struct VulkanVBIBTag
{
VulkanVBIBTag() { offset = 0; }
VulkanVBIBTag(ResourceId i, uint64_t offs, QString f = QString())
{
id = i;
offset = offs;
format = f;
}
ResourceId id;
uint64_t offset;
QString format;
};
Q_DECLARE_METATYPE(VulkanVBIBTag);
struct VulkanCBufferTag
{
VulkanCBufferTag() { index = DescriptorAccess::NoShaderBinding; }
VulkanCBufferTag(uint32_t index, uint32_t arrayElement, uint32_t dynOffset)
: index(index), arrayElement(arrayElement), dynamicOffset(dynOffset)
{
}
VulkanCBufferTag(Descriptor descriptor, uint32_t dynOffset)
: index(DescriptorAccess::NoShaderBinding),
arrayElement(0),
descriptor(descriptor),
dynamicOffset(dynOffset)
{
}
Descriptor descriptor;
uint32_t dynamicOffset;
uint32_t index, arrayElement;
};
Q_DECLARE_METATYPE(VulkanCBufferTag);
struct VulkanBufferTag
{
VulkanBufferTag() {}
VulkanBufferTag(const DescriptorAccess &access, const Descriptor &desc, uint32_t dynOffset)
: access(access), descriptor(desc), dynamicOffset(dynOffset)
{
}
VulkanBufferTag(ResourceId id, uint64_t offset, uint64_t length)
{
access.index = DescriptorAccess::NoShaderBinding;
descriptor.resource = id;
descriptor.byteOffset = offset;
descriptor.byteSize = length;
dynamicOffset = 0;
}
DescriptorAccess access;
Descriptor descriptor;
uint32_t dynamicOffset = 0;
};
Q_DECLARE_METATYPE(VulkanBufferTag);
struct VulkanTextureTag
{
VulkanTextureTag() { compType = CompType::Typeless; }
VulkanTextureTag(ResourceId id, CompType ty)
{
ID = id;
compType = ty;
}
ResourceId ID;
CompType compType;
};
Q_DECLARE_METATYPE(VulkanTextureTag);
VulkanPipelineStateViewer::VulkanPipelineStateViewer(ICaptureContext &ctx,
PipelineStateViewer &common, QWidget *parent)
: QFrame(parent), ui(new Ui::VulkanPipelineStateViewer), m_Ctx(ctx), m_Common(common)
{
ui->setupUi(this);
m_ComputeDebugSelector = new ComputeDebugSelector(this);
const QIcon &action = Icons::action();
const QIcon &action_hover = Icons::action_hover();
RDLabel *shaderLabels[] = {
ui->tsPipeline, ui->msPipeline, ui->vsPipeline, ui->tcsPipeline,
ui->tesPipeline, ui->gsPipeline, ui->fsPipeline, ui->csPipeline,
ui->tsShader, ui->msShader, ui->vsShader, ui->tcsShader,
ui->tesShader, ui->gsShader, ui->fsShader, ui->csShader,
ui->tsShaderDebug, ui->msShaderDebug, ui->vsShaderDebug, ui->tcsShaderDebug,
ui->tesShaderDebug, ui->gsShaderDebug, ui->fsShaderDebug, ui->csShaderDebug,
};
RDLabel *pipeLayoutLabels[] = {
ui->tsPipeLayout, ui->msPipeLayout, ui->vsPipeLayout, ui->tcsPipeLayout,
ui->tesPipeLayout, ui->gsPipeLayout, ui->fsPipeLayout, ui->csPipeLayout,
};
QToolButton *viewButtons[] = {
ui->tsShaderViewButton, ui->msShaderViewButton, ui->vsShaderViewButton,
ui->tcsShaderViewButton, ui->tesShaderViewButton, ui->gsShaderViewButton,
ui->fsShaderViewButton, ui->csShaderViewButton,
};
QToolButton *editButtons[] = {
ui->tsShaderEditButton, ui->msShaderEditButton, ui->vsShaderEditButton,
ui->tcsShaderEditButton, ui->tesShaderEditButton, ui->gsShaderEditButton,
ui->fsShaderEditButton, ui->csShaderEditButton,
};
QToolButton *saveButtons[] = {
ui->tsShaderSaveButton, ui->msShaderSaveButton, ui->vsShaderSaveButton,
ui->tcsShaderSaveButton, ui->tesShaderSaveButton, ui->gsShaderSaveButton,
ui->fsShaderSaveButton, ui->csShaderSaveButton,
};
QToolButton *messageButtons[] = {
ui->tsShaderMessagesButton, ui->msShaderMessagesButton, ui->vsShaderMessagesButton,
ui->tcsShaderMessagesButton, ui->tesShaderMessagesButton, ui->gsShaderMessagesButton,
ui->fsShaderMessagesButton, ui->csShaderMessagesButton,
};
QToolButton *viewPredicateBufferButtons[] = {
ui->predicateBufferViewButton,
ui->csPredicateBufferViewButton,
};
RDTreeWidget *resources[] = {
ui->tsResources, ui->msResources, ui->vsResources, ui->tcsResources,
ui->tesResources, ui->gsResources, ui->fsResources, ui->csResources,
};
RDTreeWidget *ubos[] = {
ui->tsUBOs, ui->msUBOs, ui->vsUBOs, ui->tcsUBOs,
ui->tesUBOs, ui->gsUBOs, ui->fsUBOs, ui->csUBOs,
};
RDTreeWidget *descSets[] = {
ui->tsDescSets, ui->msDescSets, ui->vsDescSets, ui->tcsDescSets,
ui->tesDescSets, ui->gsDescSets, ui->fsDescSets, ui->csDescSets,
};
// setup FlowLayout for shader groups
QWidget *shaderGroups[] = {
ui->tsShaderGroup, ui->msShaderGroup, ui->vsShaderGroup, ui->tcsShaderGroup,
ui->tesShaderGroup, ui->gsShaderGroup, ui->fsShaderGroup, ui->csShaderGroup,
};
// setup FlowLayout for shader groups
for(QWidget *shaderGroup : shaderGroups)
{
QLayout *oldLayout = shaderGroup->layout();
QObjectList childs = shaderGroup->children();
childs.removeOne((QObject *)oldLayout);
delete oldLayout;
FlowLayout *shaderFlow = new FlowLayout(shaderGroup, -1, 3, 3);
for(QObject *o : childs)
shaderFlow->addWidget(qobject_cast<QWidget *>(o));
shaderGroup->setLayout(shaderFlow);
}
for(QToolButton *b : viewButtons)
QObject::connect(b, &QToolButton::clicked, this, &VulkanPipelineStateViewer::shaderView_clicked);
for(RDLabel *b : shaderLabels)
{
b->setAutoFillBackground(true);
b->setBackgroundRole(QPalette::ToolTipBase);
b->setForegroundRole(QPalette::ToolTipText);
b->setMinimumSizeHint(QSize(250, 0));
b->setFont(Formatter::PreferredFont());
}
for(RDLabel *b : pipeLayoutLabels)
{
b->setAutoFillBackground(true);
b->setBackgroundRole(QPalette::ToolTipBase);
b->setForegroundRole(QPalette::ToolTipText);
b->setMinimumSizeHint(QSize(250, ui->vsShaderViewButton->minimumSizeHint().height()));
b->setFont(Formatter::PreferredFont());
}
// collapse the descriptor groups by default
ui->vsDescGroup->setCollapsed(true);
ui->tcsDescGroup->setCollapsed(true);
ui->tesDescGroup->setCollapsed(true);
ui->gsDescGroup->setCollapsed(true);
ui->fsDescGroup->setCollapsed(true);
ui->csDescGroup->setCollapsed(true);
ui->tsDescGroup->setCollapsed(true);
ui->msDescGroup->setCollapsed(true);
QObject::connect(m_ComputeDebugSelector, &ComputeDebugSelector::beginDebug, this,
&VulkanPipelineStateViewer::computeDebugSelector_beginDebug);
for(QToolButton *b : editButtons)
QObject::connect(b, &QToolButton::clicked, &m_Common, &PipelineStateViewer::shaderEdit_clicked);
for(QToolButton *b : saveButtons)
QObject::connect(b, &QToolButton::clicked, this, &VulkanPipelineStateViewer::shaderSave_clicked);
for(QToolButton *b : messageButtons)
QObject::connect(b, &QToolButton::clicked, this,
&VulkanPipelineStateViewer::shaderMessages_clicked);
for(QToolButton *b : viewPredicateBufferButtons)
QObject::connect(b, &QToolButton::clicked, this,
&VulkanPipelineStateViewer::predicateBufferView_clicked);
QObject::connect(ui->viAttrs, &RDTreeWidget::leave, this, &VulkanPipelineStateViewer::vertex_leave);
QObject::connect(ui->viBuffers, &RDTreeWidget::leave, this,
&VulkanPipelineStateViewer::vertex_leave);
QObject::connect(ui->xfbBuffers, &RDTreeWidget::itemActivated, this,
&VulkanPipelineStateViewer::resource_itemActivated);
QObject::connect(ui->fbAttach, &RDTreeWidget::itemActivated, this,
&VulkanPipelineStateViewer::resource_itemActivated);
for(RDTreeWidget *res : resources)
{
QObject::connect(res, &RDTreeWidget::itemActivated, this,
&VulkanPipelineStateViewer::resource_itemActivated);
QObject::connect(res, &RDTreeWidget::hoverItemChanged, this,
&VulkanPipelineStateViewer::resource_hoverItemChanged);
}
for(RDTreeWidget *ubo : ubos)
QObject::connect(ubo, &RDTreeWidget::itemActivated, this,
&VulkanPipelineStateViewer::ubo_itemActivated);
for(RDTreeWidget *desc : descSets)
QObject::connect(desc, &RDTreeWidget::itemActivated, this,
&VulkanPipelineStateViewer::descSet_itemActivated);
{
QMenu *extensionsMenu = new QMenu(this);
ui->extensions->setMenu(extensionsMenu);
ui->extensions->setPopupMode(QToolButton::InstantPopup);
QObject::connect(extensionsMenu, &QMenu::aboutToShow, [this, extensionsMenu]() {
extensionsMenu->clear();
m_Ctx.Extensions().MenuDisplaying(PanelMenu::PipelineStateViewer, extensionsMenu,
ui->extensions, {});
});
}
addGridLines(ui->rasterizerGridLayout, palette().color(QPalette::WindowText));
addGridLines(ui->MSAAGridLayout, palette().color(QPalette::WindowText));
addGridLines(ui->blendStateGridLayout, palette().color(QPalette::WindowText));
addGridLines(ui->depthStateGridLayout, palette().color(QPalette::WindowText));
{
RDHeaderView *header = new RDHeaderView(Qt::Horizontal, this);
ui->viAttrs->setHeader(header);
ui->viAttrs->setColumns({tr("Index"), tr("Name"), tr("Location"), tr("Binding"), tr("Format"),
tr("Offset"), tr("Go")});
header->setColumnStretchHints({1, 4, 1, 2, 3, 2, -1});
ui->viAttrs->setHoverIconColumn(6, action, action_hover);
ui->viAttrs->setClearSelectionOnFocusLoss(true);
ui->viAttrs->setInstantTooltips(true);
}
{
RDHeaderView *header = new RDHeaderView(Qt::Horizontal, this);
ui->viBuffers->setHeader(header);
ui->viBuffers->setColumns({tr("Slot"), tr("Buffer"), tr("Rate"), tr("Divisor"), tr("Offset"),
tr("Stride"), tr("Byte Length"), tr("Go")});
header->setColumnStretchHints({1, 4, 2, 2, 2, 2, 3, -1});
ui->viBuffers->setHoverIconColumn(7, action, action_hover);
ui->viBuffers->setClearSelectionOnFocusLoss(true);
ui->viBuffers->setInstantTooltips(true);
m_Common.SetupResourceView(ui->viBuffers);
}
for(RDTreeWidget *res : resources)
{
RDHeaderView *header = new RDHeaderView(Qt::Horizontal, this);
res->setHeader(header);
res->setColumns(
{tr("Binding"), tr("Type"), tr("Resource"), tr("Contents"), tr("Additional"), tr("Go")});
header->setColumnStretchHints({2, 2, 2, 4, 4, -1});
res->setHoverIconColumn(5, action, action_hover);
res->setClearSelectionOnFocusLoss(true);
res->setInstantTooltips(true);
m_Common.SetupResourceView(res);
}
for(RDTreeWidget *ubo : ubos)
{
RDHeaderView *header = new RDHeaderView(Qt::Horizontal, this);
ubo->setHeader(header);
ubo->setColumns({tr("Binding"), tr("Buffer"), tr("Byte Range"), tr("Size"), tr("Go")});
header->setColumnStretchHints({2, 4, 3, 3, -1});
ubo->setHoverIconColumn(4, action, action_hover);
ubo->setClearSelectionOnFocusLoss(true);
ubo->setInstantTooltips(true);
m_Common.SetupResourceView(ubo);
}
for(RDTreeWidget *desc : descSets)
{
RDHeaderView *header = new RDHeaderView(Qt::Horizontal, this);
desc->setHeader(header);
// Buffer / Set
desc->setColumns({tr("Index"), tr("Layout"), tr("Buffer"), tr("Buffer Offset"),
tr("Set Offset"), tr("Type"), tr("Go")});
header->setColumnStretchHints({-1, 4, 4, 2, 2, 2, -1});
desc->setHoverIconColumn(6, action, action_hover);
desc->setClearSelectionOnFocusLoss(true);
desc->setInstantTooltips(true);
m_Common.SetupResourceView(desc);
}
ui->vsDescGroupVLayout->activate();
{
RDHeaderView *header = new RDHeaderView(Qt::Horizontal, this);
ui->xfbBuffers->setHeader(header);
ui->xfbBuffers->setColumns({tr("Slot"), tr("Active"), tr("Data Buffer"), tr("Byte Offset"),
tr("Byte Length"), tr("Written Count Buffer"),
tr("Written Count Offset"), tr("Go")});
header->setColumnStretchHints({1, 1, 4, 2, 3, 4, 2, -1});
header->setMinimumSectionSize(40);
ui->xfbBuffers->setHoverIconColumn(7, action, action_hover);
ui->xfbBuffers->setClearSelectionOnFocusLoss(true);
ui->xfbBuffers->setInstantTooltips(true);
m_Common.SetupResourceView(ui->xfbBuffers);
}
{
RDHeaderView *header = new RDHeaderView(Qt::Horizontal, this);
ui->viewports->setHeader(header);
ui->viewports->setColumns({tr("Slot"), tr("X"), tr("Y"), tr("Width"), tr("Height"),
tr("MinDepth"), tr("MaxDepth"), tr("NDCDepthRange")});
header->setColumnStretchHints({-1, -1, -1, -1, -1, -1, -1, 1});
header->setMinimumSectionSize(40);
ui->viewports->setClearSelectionOnFocusLoss(true);
ui->viewports->setInstantTooltips(true);
}
{
RDHeaderView *header = new RDHeaderView(Qt::Horizontal, this);
ui->scissors->setHeader(header);
ui->scissors->setColumns({tr("Slot"), tr("X"), tr("Y"), tr("Width"), tr("Height")});
header->setColumnStretchHints({-1, -1, -1, -1, 1});
header->setMinimumSectionSize(40);
ui->scissors->setClearSelectionOnFocusLoss(true);
ui->scissors->setInstantTooltips(true);
}
{
RDHeaderView *header = new RDHeaderView(Qt::Horizontal, this);
ui->discards->setHeader(header);
ui->discards->setColumns({tr("Slot"), tr("X"), tr("Y"), tr("Width"), tr("Height")});
header->setColumnStretchHints({-1, -1, -1, -1, 1});
header->setMinimumSectionSize(40);
ui->discards->setClearSelectionOnFocusLoss(true);
ui->discards->setInstantTooltips(true);
}
for(RDLabel *rp : {ui->renderpass, ui->framebuffer, ui->predicateBuffer, ui->csPredicateBuffer})
{
rp->setAutoFillBackground(true);
rp->setBackgroundRole(QPalette::ToolTipBase);
rp->setForegroundRole(QPalette::ToolTipText);
rp->setMinimumSizeHint(QSize(250, 0));
}
{
RDHeaderView *header = new RDHeaderView(Qt::Horizontal, this);
ui->fbAttach->setHeader(header);
ui->fbAttach->setColumns({tr("Slot"), tr("Resource"), tr("Type"), tr("Dimensions"),
tr("Format"), tr("Samples"), tr("Go")});
header->setColumnStretchHints({2, 4, 2, 2, 3, 1, -1});
ui->fbAttach->setHoverIconColumn(6, action, action_hover);
ui->fbAttach->setClearSelectionOnFocusLoss(true);
ui->fbAttach->setInstantTooltips(true);
m_Common.SetupResourceView(ui->fbAttach);
}
{
RDHeaderView *header = new RDHeaderView(Qt::Horizontal, this);
ui->blends->setHeader(header);
ui->blends->setColumns({tr("Slot"), tr("Enabled"), tr("Col Src"), tr("Col Dst"), tr("Col Op"),
tr("Alpha Src"), tr("Alpha Dst"), tr("Alpha Op"), tr("Write Mask")});
header->setColumnStretchHints({-1, 1, 2, 2, 2, 2, 2, 2, 1});
ui->blends->setClearSelectionOnFocusLoss(true);
ui->blends->setInstantTooltips(true);
}
{
RDHeaderView *header = new RDHeaderView(Qt::Horizontal, this);
ui->stencils->setHeader(header);
ui->stencils->setColumns({tr("Face"), tr("Func"), tr("Fail Op"), tr("Depth Fail Op"),
tr("Pass Op"), tr("Write Mask"), tr("Comp Mask"), tr("Ref")});
header->setColumnStretchHints({1, 2, 2, 2, 2, 1, 1, 1});
ui->stencils->setClearSelectionOnFocusLoss(true);
ui->stencils->setInstantTooltips(true);
}
// this is often changed just because we're changing some tab in the designer.
ui->stagesTabs->setCurrentIndex(0);
ui->stagesTabs->tabBar()->setVisible(false);
setOldMeshPipeFlow();
ui->pipeFlow->setStagesEnabled({true, true, true, true, true, true, true, true, true});
m_Common.setMeshViewPixmap(ui->meshView);
ui->viAttrs->setFont(Formatter::PreferredFont());
ui->viBuffers->setFont(Formatter::PreferredFont());
ui->tsResources->setFont(Formatter::PreferredFont());
ui->tsUBOs->setFont(Formatter::PreferredFont());
ui->msResources->setFont(Formatter::PreferredFont());
ui->msUBOs->setFont(Formatter::PreferredFont());
ui->vsResources->setFont(Formatter::PreferredFont());
ui->vsUBOs->setFont(Formatter::PreferredFont());
ui->gsResources->setFont(Formatter::PreferredFont());
ui->gsUBOs->setFont(Formatter::PreferredFont());
ui->tcsResources->setFont(Formatter::PreferredFont());
ui->tcsUBOs->setFont(Formatter::PreferredFont());
ui->tesResources->setFont(Formatter::PreferredFont());
ui->tesUBOs->setFont(Formatter::PreferredFont());
ui->fsResources->setFont(Formatter::PreferredFont());
ui->fsUBOs->setFont(Formatter::PreferredFont());
ui->csResources->setFont(Formatter::PreferredFont());
ui->csUBOs->setFont(Formatter::PreferredFont());
ui->xfbBuffers->setFont(Formatter::PreferredFont());
ui->viewports->setFont(Formatter::PreferredFont());
ui->scissors->setFont(Formatter::PreferredFont());
ui->renderpass->setFont(Formatter::PreferredFont());
ui->framebuffer->setFont(Formatter::PreferredFont());
ui->fbAttach->setFont(Formatter::PreferredFont());
ui->blends->setFont(Formatter::PreferredFont());
m_ExportMenu = new QMenu(this);
m_ExportHTML = new QAction(tr("Export current state to &HTML"), this);
m_ExportHTML->setIcon(Icons::save());
m_ExportFOZ = new QAction(tr("Export to &Fossilize database"), this);
m_ExportFOZ->setIcon(Icons::save());
m_ExportMenu->addAction(m_ExportHTML);
m_ExportMenu->addAction(m_ExportFOZ);
ui->exportDrop->setMenu(m_ExportMenu);
QObject::connect(m_ExportHTML, &QAction::triggered, this,
&VulkanPipelineStateViewer::exportHTML_clicked);
QObject::connect(m_ExportFOZ, &QAction::triggered, this,
&VulkanPipelineStateViewer::exportFOZ_clicked);
QObject::connect(ui->exportDrop, &QToolButton::clicked, this,
&VulkanPipelineStateViewer::exportHTML_clicked);
// reset everything back to defaults
clearState();
}
VulkanPipelineStateViewer::~VulkanPipelineStateViewer()
{
m_CombinedImageSamplers.clear();
delete ui;
delete m_ComputeDebugSelector;
}
void VulkanPipelineStateViewer::OnCaptureLoaded()
{
OnEventChanged(m_Ctx.CurEvent());
}
void VulkanPipelineStateViewer::OnCaptureClosed()
{
setOldMeshPipeFlow();
ui->pipeFlow->setStagesEnabled({true, true, true, true, true, true, true, true, true});
clearState();
}
void VulkanPipelineStateViewer::OnEventChanged(uint32_t eventId)
{
setState();
}
void VulkanPipelineStateViewer::SelectPipelineStage(PipelineStage stage)
{
if(stage == PipelineStage::SampleMask)
ui->pipeFlow->setSelectedStage((int)PipelineStage::Rasterizer);
else
ui->pipeFlow->setSelectedStage((int)stage);
}
ResourceId VulkanPipelineStateViewer::GetResource(RDTreeWidgetItem *item)
{
QVariant tag = item->tag();
if(tag.canConvert<ResourceId>())
{
return tag.value<ResourceId>();
}
else if(tag.canConvert<VulkanTextureTag>())
{
VulkanTextureTag texTag = tag.value<VulkanTextureTag>();
return texTag.ID;
}
else if(tag.canConvert<VulkanBufferTag>())
{
VulkanBufferTag buf = tag.value<VulkanBufferTag>();
return buf.descriptor.resource;
}
else if(tag.canConvert<VulkanVBIBTag>())
{
VulkanVBIBTag buf = tag.value<VulkanVBIBTag>();
return buf.id;
}
else if(tag.canConvert<VulkanCBufferTag>())
{
const VKPipe::Shader *stage = stageForSender(item->treeWidget());
if(stage == NULL)
return ResourceId();
VulkanCBufferTag cb = tag.value<VulkanCBufferTag>();
if(cb.index == DescriptorAccess::NoShaderBinding)
return cb.descriptor.resource;
return m_Ctx.CurPipelineState()
.GetConstantBlock(stage->stage, cb.index, cb.arrayElement)
.descriptor.resource;
}
return ResourceId();
}
void VulkanPipelineStateViewer::on_showUnused_toggled(bool checked)
{
setState();
}
void VulkanPipelineStateViewer::on_showEmpty_toggled(bool checked)
{
setState();
}
void VulkanPipelineStateViewer::setInactiveRow(RDTreeWidgetItem *node)
{
node->setItalic(true);
}
void VulkanPipelineStateViewer::setEmptyRow(RDTreeWidgetItem *node)
{
node->setBackgroundColor(QColor(255, 70, 70));
node->setForegroundColor(QColor(0, 0, 0));
}
bool VulkanPipelineStateViewer::setViewDetails(RDTreeWidgetItem *node, const Descriptor &descriptor,
TextureDescription *tex,
const QString &hiddenCombinedSampler,
bool includeSampleLocations, bool includeOffsets)
{
if(tex == NULL)
return false;
QString text;
bool viewdetails = false;
const VKPipe::State &state = *m_Ctx.CurVulkanPipelineState();
{
for(const VKPipe::ImageData &im : state.images)
{
if(im.resourceId == tex->resourceId)
{
text += tr("Texture is in the '%1' layout\n").arg(im.layouts[0].name);
break;
}
}
text += hiddenCombinedSampler;
text += lit("\n");
if(descriptor.format != tex->format)
{
text += tr("The texture is format %1, the view treats it as %2.\n")
.arg(tex->format.Name())
.arg(descriptor.format.Name());
viewdetails = true;
}
if(tex->mips > 1 && (tex->mips != descriptor.numMips || descriptor.firstMip > 0))
{
if(descriptor.numMips == 1)
text += tr("The texture has %1 mips, the view covers mip %2.\n")
.arg(tex->mips)
.arg(descriptor.firstMip);
else
text += tr("The texture has %1 mips, the view covers mips %2-%3.\n")
.arg(tex->mips)
.arg(descriptor.firstMip)
.arg(descriptor.firstMip + descriptor.numMips - 1);
viewdetails = true;
}
if(tex->arraysize > 1 && (tex->arraysize != descriptor.numSlices || descriptor.firstSlice > 0))
{
if(descriptor.numSlices == 1)
text += tr("The texture has %1 array slices, the view covers slice %2.\n")
.arg(tex->arraysize)
.arg(descriptor.firstSlice);
else
text += tr("The texture has %1 array slices, the view covers slices %2-%3.\n")
.arg(tex->arraysize)
.arg(descriptor.firstSlice)
.arg(descriptor.firstSlice + descriptor.numSlices - 1);
viewdetails = true;
}
if(tex->depth > 1 && ((tex->depth != descriptor.numSlices && descriptor.numSlices > 0) ||
descriptor.firstSlice > 0))
{
if(descriptor.numSlices == 1)
text += tr("The texture has %1 3D slices, the view covers slice %2.\n")
.arg(tex->depth)
.arg(descriptor.firstSlice);
else
text += tr("The texture has %1 3D slices, the view covers slices %2-%3.\n")
.arg(tex->depth)
.arg(descriptor.firstSlice)
.arg(descriptor.firstSlice + descriptor.numSlices - 1);
viewdetails = true;
}
}
if(descriptor.minLODClamp != 0.0f)
{
text += tr("Clamped to a minimum LOD of %1\n").arg(descriptor.minLODClamp);
}
if(includeSampleLocations && state.multisample.rasterSamples > 1 &&
!state.multisample.sampleLocations.customLocations.isEmpty())
{
text += tr("Rendering with custom sample locations over %1x%2 grid:\n")
.arg(state.multisample.sampleLocations.gridWidth)
.arg(state.multisample.sampleLocations.gridHeight);
const rdcarray<FloatVector> &locations = state.multisample.sampleLocations.customLocations;
for(int i = 0; i < locations.count(); i++)
{
text += QFormatStr(" [%1]: %2, %3\n")
.arg(i)
.arg(Formatter::Format(locations[i].x))
.arg(Formatter::Format(locations[i].y));
}
viewdetails = true;
}
if(includeOffsets)
{
text += tr("Rendering with %1 offsets:\n")
.arg(state.currentPass.renderpass.fragmentDensityOffsets.size());
for(uint32_t j = 0; j < state.currentPass.renderpass.fragmentDensityOffsets.size(); j++)
{
const Offset &o = state.currentPass.renderpass.fragmentDensityOffsets[j];
if(j > 0)
text += tr(", ");
text += tr(" %1x%2").arg(o.x).arg(o.y);
}
text += lit("\n");
}
text = text.trimmed();
node->setToolTip(text);
if(viewdetails)
{
node->setBackgroundColor(m_Common.GetViewDetailsColor());
}
return viewdetails;
}
bool VulkanPipelineStateViewer::setViewDetails(RDTreeWidgetItem *node, const Descriptor &descriptor,
BufferDescription *buf, uint32_t dynamicOffset)
{
if(buf == NULL)
return false;
QString text;
if(descriptor.byteOffset + dynamicOffset > 0 || descriptor.byteSize < buf->length)
{
uint64_t effectiveSize = descriptor.byteSize;
if(descriptor.byteSize == UINT64_MAX)
effectiveSize = buf->length - (descriptor.byteOffset + dynamicOffset);
text +=
tr("The view covers bytes %1-%2.\nThe buffer is %3 bytes in length.\n")
.arg(Formatter::HumanFormat(descriptor.byteOffset + dynamicOffset, Formatter::OffsetSize))
.arg(Formatter::HumanFormat(descriptor.byteOffset + dynamicOffset + effectiveSize,
Formatter::OffsetSize))
.arg(Formatter::HumanFormat(buf->length, Formatter::OffsetSize));
}
else
{
return false;
}
node->setToolTip(text);
node->setBackgroundColor(m_Common.GetViewDetailsColor());
return true;
}
bool VulkanPipelineStateViewer::showNode(bool usedSlot, bool filledSlot)
{
// show if it's referenced by the shader - regardless of empty or not
if(usedSlot)
return true;
// it's not referenced, but if it's bound and we have "show unused" then show it
if(m_ShowUnused && filledSlot)
return true;
// it's empty, and we have "show empty"
if(m_ShowEmpty && !filledSlot)
return true;
return false;
}
QString VulkanPipelineStateViewer::formatByteRange(const BufferDescription *buf,
const Descriptor &descriptor,
uint32_t dynamicOffset)
{
if(buf == NULL)
return lit("-");
uint64_t byteOffset = descriptor.byteOffset + dynamicOffset;
if(descriptor.byteSize == 0)
{
return tr("%1 - %2 (empty view)").arg(byteOffset).arg(byteOffset);
}
else if(descriptor.byteSize == UINT64_MAX)
{
return QFormatStr("%1 - %2 (VK_WHOLE_SIZE)")
.arg(Formatter::HumanFormat(byteOffset, Formatter::OffsetSize))
.arg(Formatter::HumanFormat(byteOffset + (buf->length - byteOffset), Formatter::OffsetSize));
}
else
{
return QFormatStr("%1 - %2")
.arg(Formatter::HumanFormat(byteOffset, Formatter::OffsetSize))
.arg(Formatter::HumanFormat(byteOffset + descriptor.byteSize, Formatter::OffsetSize));
}
}
const VKPipe::Shader *VulkanPipelineStateViewer::stageForSender(QWidget *widget)
{
if(!m_Ctx.IsCaptureLoaded())
return NULL;
while(widget)
{
if(widget == ui->stagesTabs->widget(0))
return &m_Ctx.CurVulkanPipelineState()->vertexShader;
if(widget == ui->stagesTabs->widget(1))
return &m_Ctx.CurVulkanPipelineState()->vertexShader;
if(widget == ui->stagesTabs->widget(2))
return &m_Ctx.CurVulkanPipelineState()->tessControlShader;
if(widget == ui->stagesTabs->widget(3))
return &m_Ctx.CurVulkanPipelineState()->tessEvalShader;
if(widget == ui->stagesTabs->widget(4))
return &m_Ctx.CurVulkanPipelineState()->geometryShader;
if(widget == ui->stagesTabs->widget(5))
return &m_Ctx.CurVulkanPipelineState()->fragmentShader;
if(widget == ui->stagesTabs->widget(6))
return &m_Ctx.CurVulkanPipelineState()->fragmentShader;
if(widget == ui->stagesTabs->widget(7))
return &m_Ctx.CurVulkanPipelineState()->fragmentShader;
if(widget == ui->stagesTabs->widget(8))
return &m_Ctx.CurVulkanPipelineState()->computeShader;
if(widget == ui->stagesTabs->widget(9))
return &m_Ctx.CurVulkanPipelineState()->taskShader;
if(widget == ui->stagesTabs->widget(10))
return &m_Ctx.CurVulkanPipelineState()->meshShader;
widget = widget->parentWidget();
}
qCritical() << "Unrecognised control calling event handler";
return NULL;
}
void VulkanPipelineStateViewer::setOldMeshPipeFlow()
{
m_MeshPipe = false;
ui->pipeFlow->setStages(
{
lit("VTX"),
lit("VS"),
lit("TCS"),
lit("TES"),
lit("GS"),
lit("RS"),
lit("FS"),
lit("FB"),
lit("CS"),
},
{
tr("Vertex Input"),
tr("Vertex Shader"),
tr("Tess. Control Shader"),
tr("Tess. Eval. Shader"),
tr("Geometry Shader"),
tr("Rasterizer"),
tr("Fragment Shader"),
tr("Framebuffer Output"),
tr("Compute Shader"),
});
ui->pipeFlow->setIsolatedStage(8); // compute shader isolated
}
void VulkanPipelineStateViewer::setNewMeshPipeFlow()
{
m_MeshPipe = true;
ui->pipeFlow->setStages(
{
lit("TS"),
lit("MS"),
lit("RS"),
lit("FS"),
lit("FB"),
lit("CS"),
},
{
tr("Task Shader"),
tr("Mesh Shader"),
tr("Rasterizer"),
tr("Fragment Shader"),
tr("Framebuffer Output"),
tr("Compute Shader"),
});
ui->pipeFlow->setIsolatedStage(5); // compute shader isolated
}
void VulkanPipelineStateViewer::clearShaderState(RDLabel *pipeline, RDLabel *shader,
RDLabel *shaderDebug, RDLabel *pipeLayout,
RDTreeWidget *resources, RDTreeWidget *cbuffers,
RDTreeWidget *descSets)
{
pipeLayout->setText(tr("Pipeline Layout"));
pipeline->show();
pipeline->setText(ToQStr(ResourceId()));
shader->setText(ToQStr(ResourceId()));
shaderDebug->hide();
resources->clear();
cbuffers->clear();
descSets->clear();
}
void VulkanPipelineStateViewer::clearState()
{
m_CombinedImageSamplers.clear();
m_VBNodes.clear();
m_BindNodes.clear();
m_EmptyNodes.clear();
ui->viAttrs->clear();
ui->viBuffers->clear();
ui->topology->setText(QString());
ui->primRestart->setVisible(false);
ui->topologyDiagram->setPixmap(QPixmap());
clearShaderState(ui->tsPipeline, ui->tsShader, ui->tsShaderDebug, ui->tsPipeLayout,
ui->tsResources, ui->tsUBOs, ui->tsDescSets);
clearShaderState(ui->msPipeline, ui->msShader, ui->msShaderDebug, ui->msPipeLayout,
ui->msResources, ui->msUBOs, ui->msDescSets);
clearShaderState(ui->vsPipeline, ui->vsShader, ui->vsShaderDebug, ui->vsPipeLayout,
ui->vsResources, ui->vsUBOs, ui->vsDescSets);
clearShaderState(ui->tcsPipeline, ui->tcsShader, ui->tcsShaderDebug, ui->tcsPipeLayout,
ui->tcsResources, ui->tcsUBOs, ui->tcsDescSets);
clearShaderState(ui->tesPipeline, ui->tesShader, ui->tesShaderDebug, ui->tesPipeLayout,
ui->tesResources, ui->tesUBOs, ui->tesDescSets);
clearShaderState(ui->gsPipeline, ui->gsShader, ui->gsShaderDebug, ui->gsPipeLayout,
ui->gsResources, ui->gsUBOs, ui->gsDescSets);
clearShaderState(ui->fsPipeline, ui->fsShader, ui->fsShaderDebug, ui->fsPipeLayout,
ui->fsResources, ui->fsUBOs, ui->fsDescSets);
clearShaderState(ui->csPipeline, ui->csShader, ui->csShaderDebug, ui->csPipeLayout,
ui->csResources, ui->csUBOs, ui->csDescSets);
ui->xfbBuffers->clear();
QToolButton *shaderButtons[] = {
// view buttons
ui->tsShaderViewButton,
ui->msShaderViewButton,
ui->vsShaderViewButton,
ui->tcsShaderViewButton,
ui->tesShaderViewButton,
ui->gsShaderViewButton,
ui->fsShaderViewButton,
ui->csShaderViewButton,
// edit buttons
ui->tsShaderEditButton,
ui->msShaderEditButton,
ui->vsShaderEditButton,
ui->tcsShaderEditButton,
ui->tesShaderEditButton,
ui->gsShaderEditButton,
ui->fsShaderEditButton,
ui->csShaderEditButton,
// save buttons
ui->tsShaderSaveButton,
ui->msShaderSaveButton,
ui->vsShaderSaveButton,
ui->tcsShaderSaveButton,
ui->tesShaderSaveButton,
ui->gsShaderSaveButton,
ui->fsShaderSaveButton,
ui->csShaderSaveButton,
};
for(QToolButton *b : shaderButtons)
b->setEnabled(false);
QToolButton *messageButtons[] = {
ui->tsShaderMessagesButton, ui->msShaderMessagesButton, ui->vsShaderMessagesButton,
ui->tcsShaderMessagesButton, ui->tesShaderMessagesButton, ui->gsShaderMessagesButton,
ui->fsShaderMessagesButton, ui->csShaderMessagesButton,
};
for(QToolButton *b : messageButtons)
b->setVisible(false);
const QPixmap &tick = Pixmaps::tick(this);
const QPixmap &cross = Pixmaps::cross(this);
ui->fillMode->setText(tr("Solid", "Fill Mode"));
ui->cullMode->setText(tr("Front", "Cull Mode"));
ui->frontCCW->setPixmap(tick);
ui->depthBias->setText(lit("0.0"));
ui->depthBiasClamp->setText(lit("0.0"));
ui->slopeScaledBias->setText(lit("0.0"));
ui->depthClamp->setPixmap(tick);
ui->depthClip->setPixmap(cross);
ui->rasterizerDiscard->setPixmap(tick);
ui->lineWidth->setText(lit("1.0"));
ui->conservativeRaster->setText(tr("Disabled"));
ui->multiview->setText(tr("Disabled"));
ui->stippleFactor->setText(QString());
ui->stippleFactor->setPixmap(cross);
ui->stipplePattern->setText(QString());
ui->stipplePattern->setPixmap(cross);
ui->pipelineShadingRate->setText(tr("1x1"));
ui->shadingRateCombiners->setText(tr("Keep, Keep"));
ui->provokingVertex->setText(tr("First"));
ui->sampleCount->setText(lit("1"));
ui->sampleShading->setPixmap(tick);
ui->minSampleShading->setText(lit("0.0"));
ui->sampleMask->setText(lit("FFFFFFFF"));
ui->viewports->clear();
ui->scissors->clear();
ui->discards->clear();
ui->discardMode->setText(tr("Inclusive"));
ui->discardGroup->setVisible(false);
ui->renderpass->setText(QFormatStr("Render Pass: %1").arg(ToQStr(ResourceId())));
ui->framebuffer->setText(QFormatStr("Framebuffer: %1").arg(ToQStr(ResourceId())));
ui->fbAttach->clear();
ui->blends->clear();
ui->blendFactor->setText(lit("0.00, 0.00, 0.00, 0.00"));
ui->logicOp->setText(lit("-"));
ui->alphaToOne->setPixmap(tick);
ui->depthEnabled->setPixmap(tick);
ui->depthFunc->setText(lit("GREATER_EQUAL"));
ui->depthWrite->setPixmap(tick);
ui->depthBounds->setPixmap(QPixmap());
ui->depthBounds->setText(lit("0.0-1.0"));
ui->stencils->clear();
ui->computeDebugSelector->setEnabled(false);
ui->conditionalRenderingGroup->setVisible(false);
ui->csConditionalRenderingGroup->setVisible(false);
}
QVariantList VulkanPipelineStateViewer::makeSampler(const QString &slotname,
const SamplerDescriptor &descriptor)
{
QString addressing;
QString addPrefix;
QString addVal;
QString filter;
QString addr[] = {ToQStr(descriptor.addressU, GraphicsAPI::Vulkan),
ToQStr(descriptor.addressV, GraphicsAPI::Vulkan),
ToQStr(descriptor.addressW, GraphicsAPI::Vulkan)};
// arrange like either UVW: WRAP or UV: WRAP, W: CLAMP
for(int a = 0; a < 3; a++)
{
const char *uvw = "UVW";
QString prefix = QString(QLatin1Char(uvw[a]));
if(a == 0 || addr[a] == addr[a - 1])
{
addPrefix += prefix;
}
else
{
addressing += addPrefix + lit(": ") + addVal + lit(", ");
addPrefix = prefix;
}
addVal = addr[a];
}
addressing += addPrefix + lit(": ") + addVal;
if(descriptor.UseBorder())
{
if(descriptor.borderColorType == CompType::Float)
addressing += QFormatStr(" <%1, %2, %3, %4>")
.arg(descriptor.borderColorValue.floatValue[0])
.arg(descriptor.borderColorValue.floatValue[1])
.arg(descriptor.borderColorValue.floatValue[2])
.arg(descriptor.borderColorValue.floatValue[3]);
else
addressing += QFormatStr(" <%1, %2, %3, %4>")
.arg(descriptor.borderColorValue.uintValue[0])
.arg(descriptor.borderColorValue.uintValue[1])
.arg(descriptor.borderColorValue.uintValue[2])
.arg(descriptor.borderColorValue.uintValue[3]);
}
if(descriptor.unnormalized)
addressing += lit(" (Un-norm)");
filter = ToQStr(descriptor.filter);
if(descriptor.maxAnisotropy >= 1.0f)
filter += lit(" Aniso %1x").arg(descriptor.maxAnisotropy);
if(descriptor.filter.filter == FilterFunction::Comparison)
filter += QFormatStr(" (%1)").arg(ToQStr(descriptor.compareFunction));
else if(descriptor.filter.filter != FilterFunction::Normal)
filter += QFormatStr(" (%1)").arg(ToQStr(descriptor.filter.filter));
QString minLOD = QString::number(descriptor.minLOD);
QString maxLOD = QString::number(descriptor.maxLOD);
if(descriptor.minLOD == -FLT_MAX)
minLOD = lit("0");
if(descriptor.minLOD == -1000.0)
minLOD = lit("VK_LOD_CLAMP_NONE");
if(descriptor.maxLOD == FLT_MAX)
maxLOD = lit("FLT_MAX");
if(descriptor.maxLOD == 1000.0)
maxLOD = lit("VK_LOD_CLAMP_NONE");
QString lod = lit("LODs: %1 - %2").arg(minLOD).arg(maxLOD);
if(descriptor.mipBias != 0.0f)
lod += lit(" Bias %1").arg(descriptor.mipBias);
if(!lod.isEmpty())
lod = lit(", ") + lod;
QString obj = ToQStr(descriptor.object);
if(descriptor.swizzle.red != TextureSwizzle::Red ||
descriptor.swizzle.green != TextureSwizzle::Green ||
descriptor.swizzle.blue != TextureSwizzle::Blue ||
descriptor.swizzle.alpha != TextureSwizzle::Alpha)
{
obj += tr(" swizzle[%1%2%3%4]")
.arg(ToQStr(descriptor.swizzle.red))
.arg(ToQStr(descriptor.swizzle.green))
.arg(ToQStr(descriptor.swizzle.blue))
.arg(ToQStr(descriptor.swizzle.alpha));
}
if(!descriptor.seamlessCubemaps)
addressing += tr(" Non-Seamless");
if(descriptor.ycbcrSampler != ResourceId())
{
obj += lit(" ") + ToQStr(descriptor.ycbcrSampler);
filter +=
QFormatStr(", %1 %2").arg(ToQStr(descriptor.ycbcrModel)).arg(ToQStr(descriptor.ycbcrRange));
addressing += tr(", Chroma %1 [%2,%3]")
.arg(ToQStr(descriptor.chromaFilter))
.arg(ToQStr(descriptor.xChromaOffset))
.arg(ToQStr(descriptor.yChromaOffset));
if(descriptor.forceExplicitReconstruction)
addressing += tr(" Explicit");
}
return {slotname, descriptor.creationTimeConstant ? tr("Immutable Sampler") : tr("Sampler"),
obj, addressing,
filter + lod, QString()};
}
void VulkanPipelineStateViewer::addResourceRow(const ShaderResource *shaderRes,
const ShaderSampler *shaderSamp,
const UsedDescriptor &used, uint32_t dynamicOffset,
RDTreeWidget *resources,
QMap<ResourceId, RDTreeWidgetItem *> &samplers)
{
const Descriptor &descriptor = used.descriptor;
const SamplerDescriptor &samplerDescriptor = used.sampler;
bool filledSlot = (descriptor.resource != ResourceId() || samplerDescriptor.object != ResourceId() ||
samplerDescriptor.creationTimeConstant);
// Vulkan does not report unused elements at all because we enumerate exclusively from the
// perspective of which descriptors are used
bool usedSlot = true;
if(showNode(usedSlot, filledSlot))
{
QString slotname;
if(used.access.index == DescriptorAccess::NoShaderBinding)
{
slotname = m_Locations[{used.access.descriptorStore, used.access.byteOffset}].logicalBindName;
slotname += QFormatStr("[%1]").arg(used.access.arrayElement);
}
else if(shaderRes)
{
if(IsPushSet(used.access.stage, used.access.descriptorStore))
slotname = tr("Push ");
slotname +=
QFormatStr("Set %1, %2").arg(shaderRes->fixedBindSetOrSpace).arg(shaderRes->fixedBindNumber);
if(!shaderRes->name.empty())
slotname += lit(": ") + shaderRes->name;
if(shaderRes->bindArraySize > 1)
slotname += QFormatStr("[%1]").arg(used.access.arrayElement);
}
else if(shaderSamp)
{
if(IsPushSet(used.access.stage, used.access.descriptorStore))
slotname = tr("Push ");
slotname +=
QFormatStr("Set %1, %2").arg(shaderSamp->fixedBindSetOrSpace).arg(shaderSamp->fixedBindNumber);
if(!shaderSamp->name.empty())
slotname += lit(": ") + shaderSamp->name;
if(shaderSamp->bindArraySize > 1)
slotname += QFormatStr("[%1]").arg(used.access.arrayElement);
}
bool isbuf = false;
uint32_t w = 1, h = 1, d = 1;
uint32_t a = 1;
uint32_t samples = 1;
uint64_t resourceByteSize = 0;
QString format = descriptor.format.Name();
TextureType restype = TextureType::Unknown;
QVariant tag;
TextureDescription *tex = NULL;
BufferDescription *buf = NULL;
if(descriptor.resource != ResourceId())
{
// check to see if it's a texture
tex = m_Ctx.GetTexture(descriptor.resource);
if(tex)
{
w = tex->width;
h = tex->height;
d = tex->depth;
a = tex->arraysize;
restype = tex->type;
samples = tex->msSamp;
tag = QVariant::fromValue(VulkanTextureTag(descriptor.resource, descriptor.format.compType));
}
// if not a texture, it must be a buffer
buf = m_Ctx.GetBuffer(descriptor.resource);
if(buf)
{
resourceByteSize = buf->length;
w = 0;
h = 0;
d = 0;
a = 0;
restype = TextureType::Buffer;
tag = QVariant::fromValue(VulkanBufferTag(used.access, used.descriptor, dynamicOffset));
isbuf = true;
}
}
else
{
format = lit("-");
w = h = d = a = 0;
}
RDTreeWidgetItem *node = NULL;
RDTreeWidgetItem *samplerNode = NULL;
QString bindType = ToQStr(used.access.type);
if(shaderRes && shaderRes->isInputAttachment)
bindType = tr("Input Attachment");
if(used.access.type == DescriptorType::ReadWriteBuffer)
{
if(!isbuf)
{
node = new RDTreeWidgetItem({
slotname,
bindType,
ResourceId(),
lit("-"),
QString(),
QString(),
});
setEmptyRow(node);
}
else
{
node = new RDTreeWidgetItem({
slotname,
bindType,
descriptor.resource,
tr("%1 bytes").arg(Formatter::HumanFormat(resourceByteSize, Formatter::OffsetSize)),
QFormatStr("Viewing bytes %1").arg(formatByteRange(buf, descriptor, dynamicOffset)),
QString(),
});
node->setTag(tag);
if(!filledSlot)
setEmptyRow(node);
}
}
else if(used.access.type == DescriptorType::TypedBuffer ||
used.access.type == DescriptorType::ReadWriteTypedBuffer)
{
node = new RDTreeWidgetItem({
slotname,
bindType,
descriptor.resource,
format,
QFormatStr("bytes %1").arg(formatByteRange(buf, descriptor, dynamicOffset)),
QString(),
});
node->setTag(tag);
if(!filledSlot)
setEmptyRow(node);
}
else if(used.access.type == DescriptorType::AccelerationStructure)
{
node = new RDTreeWidgetItem({
slotname,
bindType,
descriptor.resource,
QString(),
QFormatStr("%1 bytes").arg(Formatter::HumanFormat(descriptor.byteSize, Formatter::OffsetSize)),
QString(),
});
node->setTag(tag);
if(!filledSlot)
setEmptyRow(node);
}
else if(used.access.type == DescriptorType::Sampler)
{
if(samplerDescriptor.object == ResourceId())
{
node = new RDTreeWidgetItem({
slotname,
bindType,
ResourceId(),
lit("-"),
QString(),
QString(),
});
setEmptyRow(node);
}
else
{
node = new RDTreeWidgetItem(makeSampler(slotname, samplerDescriptor));
if(!filledSlot)
setEmptyRow(node);
}
}
else
{
if(descriptor.resource == ResourceId())
{
node = new RDTreeWidgetItem({
slotname,
bindType,
ResourceId(),
lit("-"),
QString(),
QString(),
});
setEmptyRow(node);
}
else
{
QString typeName = ToQStr(restype) + lit(" ") + bindType;
QString dim;
if(restype == TextureType::Texture3D)
dim = QFormatStr("%1x%2x%3").arg(w).arg(h).arg(d);
else if(restype == TextureType::Texture1D || restype == TextureType::Texture1DArray)
dim = QString::number(w);
else
dim = QFormatStr("%1x%2").arg(w).arg(h);
if(descriptor.swizzle.red != TextureSwizzle::Red ||
descriptor.swizzle.green != TextureSwizzle::Green ||
descriptor.swizzle.blue != TextureSwizzle::Blue ||
descriptor.swizzle.alpha != TextureSwizzle::Alpha)
{
format += tr(" swizzle[%1%2%3%4]")
.arg(ToQStr(descriptor.swizzle.red))
.arg(ToQStr(descriptor.swizzle.green))
.arg(ToQStr(descriptor.swizzle.blue))
.arg(ToQStr(descriptor.swizzle.alpha));
}
if(restype == TextureType::Texture1DArray || restype == TextureType::Texture2DArray ||
restype == TextureType::Texture2DMSArray || restype == TextureType::TextureCubeArray)
{
dim += QFormatStr(" %1[%2]").arg(ToQStr(restype)).arg(a);
}
if(restype == TextureType::Texture2DMS || restype == TextureType::Texture2DMSArray)
dim += QFormatStr(", %1x MSAA").arg(samples);
node = new RDTreeWidgetItem({
slotname,
typeName,
descriptor.resource,
dim,
format,
QString(),
});
node->setTag(tag);
if(!filledSlot)
setEmptyRow(node);
if(used.access.type == DescriptorType::ImageSampler)
{
if(samplerDescriptor.object == ResourceId())
{
samplerNode = new RDTreeWidgetItem({
slotname,
bindType,
ResourceId(),
lit("-"),
QString(),
QString(),
});
setEmptyRow(samplerNode);
}
else
{
if(!samplers.contains(samplerDescriptor.object))
{
samplerNode = new RDTreeWidgetItem(makeSampler(QString(), samplerDescriptor));
if(!filledSlot)
setEmptyRow(samplerNode);
CombinedSamplerData sampData;
sampData.node = samplerNode;
samplerNode->setTag(QVariant::fromValue(sampData));
samplers.insert(samplerDescriptor.object, samplerNode);
}
{
RDTreeWidgetItem *combinedSamp = m_CombinedImageSamplers[node] =
samplers[samplerDescriptor.object];
CombinedSamplerData sampData = combinedSamp->tag().value<CombinedSamplerData>();
sampData.images.push_back(node);
combinedSamp->setTag(QVariant::fromValue(sampData));
}
}
}
}
}
if(tex)
{
// for rows with view details we can't highlight used combined samplers, so instead we put
// it in the tooltip for that row and remove it from the m_CombinedImageSamplers list.
QString samplerString =
used.access.type == DescriptorType::ImageSampler
? tr("Image combined with sampler %1\n").arg(m_Ctx.GetResourceName(descriptor.secondary))
: QString();
bool hasViewDetails = setViewDetails(node, descriptor, tex, samplerString);
if(hasViewDetails)
{
node->setText(
4, tr("%1 viewed by %2").arg(ToQStr(descriptor.resource)).arg(ToQStr(descriptor.view)));
if(used.access.type == DescriptorType::ImageSampler)
{
RDTreeWidgetItem *combinedSamp = m_CombinedImageSamplers[node];
if(combinedSamp)
{
CombinedSamplerData sampData = combinedSamp->tag().value<CombinedSamplerData>();
sampData.images.removeOne(node);
combinedSamp->setTag(QVariant::fromValue(sampData));
m_CombinedImageSamplers.remove(node);
}
}
}
}
else if(buf)
{
setViewDetails(node, descriptor, buf, dynamicOffset);
}
resources->addTopLevelItem(node);
if(samplerNode)
resources->addTopLevelItem(samplerNode);
}
}
void VulkanPipelineStateViewer::addConstantBlockRow(const ConstantBlock *cblock,
const UsedDescriptor &used,
uint32_t dynamicOffset, RDTreeWidget *ubos)
{
const Descriptor &descriptor = used.descriptor;
VulkanCBufferTag tag(used.access.index, used.access.arrayElement, dynamicOffset);
bool filledSlot = (descriptor.resource != ResourceId());
// Vulkan does not report unused elements at all because we enumerate exclusively from the
// perspective of which descriptors are used
bool usedSlot = true;
if(showNode(usedSlot, filledSlot))
{
QString slotname;
if(used.access.index == DescriptorAccess::NoShaderBinding)
{
slotname = m_Locations[{used.access.descriptorStore, used.access.byteOffset}].logicalBindName;
slotname += QFormatStr("[%1]").arg(used.access.arrayElement);
}
else if(cblock)
{
if(IsPushSet(used.access.stage, used.access.descriptorStore))
slotname = tr("Push ");
slotname +=
QFormatStr("Set %1, %2").arg(cblock->fixedBindSetOrSpace).arg(cblock->fixedBindNumber);
if(!cblock->name.empty())
slotname += lit(": ") + cblock->name;
if(cblock->bindArraySize > 1)
slotname += QFormatStr("[%1]").arg(used.access.arrayElement);
}
uint64_t bufferByteSize = descriptor.byteSize;
int numvars = cblock != NULL ? cblock->variables.count() : 0;
uint64_t declaredByteSize = cblock != NULL ? cblock->byteSize : 0;
QString byteRange = lit("-");
uint64_t byteOffset = descriptor.byteOffset + dynamicOffset;
{
BufferDescription *buf = m_Ctx.GetBuffer(descriptor.resource);
if(buf && bufferByteSize == UINT64_MAX)
bufferByteSize = buf->length - byteOffset;
byteRange = formatByteRange(buf, descriptor, dynamicOffset);
}
QString sizestr;
QVariant name = descriptor.resource;
// push constants or specialization constants
if(cblock && !cblock->bufferBacked)
{
slotname = cblock->name;
if(cblock->compileConstants)
{
name = tr("Specialization constants");
byteRange = QString();
}
else
{
name = tr("Push constants");
uint32_t minOffset = getMinOffset(cblock->variables);
if(minOffset == ~0U)
minOffset = 0;
byteRange =
QFormatStr("%1 - %2 bytes")
.arg(Formatter::HumanFormat(byteOffset + minOffset, Formatter::OffsetSize))
.arg(Formatter::HumanFormat(byteOffset + cblock->byteSize, Formatter::OffsetSize));
if(byteOffset + descriptor.byteSize > m_Ctx.CurVulkanPipelineState()->pushconsts.size())
{
filledSlot = false;
byteRange +=
tr(", only %1 bytes pushed")
.arg(Formatter::HumanFormat(m_Ctx.CurVulkanPipelineState()->pushconsts.size(),
Formatter::OffsetSize));
}
}
sizestr = tr("%1 Variables").arg(numvars);
}
else
{
if(descriptor.flags & DescriptorFlags::InlineData)
{
name = tr("Inline block");
byteRange = tr("%1 bytes").arg(Formatter::HumanFormat(bufferByteSize, Formatter::OffsetSize));
}
if(bufferByteSize == declaredByteSize)
sizestr = tr("%1 Variables, %2 bytes")
.arg(numvars)
.arg(Formatter::HumanFormat(bufferByteSize, Formatter::OffsetSize));
else
sizestr = tr("%1 Variables, %2 bytes needed, %3 provided")
.arg(numvars)
.arg(Formatter::HumanFormat(declaredByteSize, Formatter::OffsetSize))
.arg(Formatter::HumanFormat(bufferByteSize, Formatter::OffsetSize));
if(bufferByteSize < declaredByteSize)
filledSlot = false;
}
RDTreeWidgetItem *node = new RDTreeWidgetItem({slotname, name, byteRange, sizestr, QString()});
node->setTag(QVariant::fromValue(tag));
if(!filledSlot)
setEmptyRow(node);
if(!usedSlot)
setInactiveRow(node);
ubos->addTopLevelItem(node);
}
}
void VulkanPipelineStateViewer::setShaderState(const VKPipe::Pipeline &pipe,
const VKPipe::Shader &stage, RDLabel *pipeline,
RDLabel *shader, RDLabel *shaderDebug,
RDLabel *pipeLayout, RDTreeWidget *descSets)
{
const ShaderReflection *shaderDetails = stage.reflection;
if(stage.shaderObject)
{
pipeline->hide();
shader->setText(ToQStr(stage.resourceId));
}
else
{
pipeline->show();
pipeline->setText(ToQStr(pipe.pipelineResourceId));
shader->setText(ToQStr(stage.resourceId));
}
if(shaderDetails != NULL)
{
QString entryFunc = shaderDetails->entryPoint;
QString shText = entryFunc + lit("()");
const ShaderDebugInfo &dbg = shaderDetails->debugInfo;
int entryFile = qMax(0, dbg.entryLocation.fileIndex);
if(!dbg.files.isEmpty())
{
QString filename = QFileInfo(dbg.files[entryFile].filename).fileName();
TruncateStringFromEnd(filename);
shText += lit(" - ") + filename;
}
if(stage.requiredSubgroupSize != 0)
shText += tr(" (Subgroup size %1)").arg(stage.requiredSubgroupSize);
shaderDebug->show();
shaderDebug->setText(shText);
}
else
{
shaderDebug->hide();
}
if(pipe.pipelineComputeLayoutResourceId != ResourceId())
{
pipeLayout->setText(tr("Pipeline Layout: %1").arg(ToQStr(pipe.pipelineComputeLayoutResourceId)));
}
else if(pipe.pipelinePreRastLayoutResourceId == pipe.pipelineFragmentLayoutResourceId)
{
pipeLayout->setText(tr("Pipeline Layout: %1").arg(ToQStr(pipe.pipelineFragmentLayoutResourceId)));
}
else
{
pipeLayout->setText(tr("Pipeline Layouts: %1 and %2")
.arg(ToQStr(pipe.pipelinePreRastLayoutResourceId))
.arg(ToQStr(pipe.pipelineFragmentLayoutResourceId)));
}
bool descBuf = false;
for(uint32_t i = 0; i < pipe.descriptorSets.size(); i++)
{
if(pipe.descriptorSets[i].descriptorBufferIndex >= 0)
{
descBuf = true;
break;
}
}
if(descBuf)
{
descSets->setHeaderText(2, tr(" Buffer"));
descSets->header()->showSection(3); // buffer offset
descSets->header()->showSection(4); // set offset
descSets->header()->showSection(5); // type
}
else
{
descSets->setHeaderText(2, tr("Set"));
descSets->header()->hideSection(3); // buffer offset
descSets->header()->hideSection(4); // set offset
descSets->header()->hideSection(5); // type
}
descSets->clear();
if(descBuf)
{
for(uint32_t i = 0; i < pipe.descriptorSets.size(); i++)
{
RDTreeWidgetItem *item = new RDTreeWidgetItem(
{i, pipe.descriptorSets[i].layoutResourceId, QString(), QString(),
qulonglong(pipe.descriptorSets[i].descriptorBufferByteOffset), QString(), QString()});
item->setTag(i);
if(pipe.descriptorSets[i].descriptorBufferEmbeddedSamplers)
{
item->setText(2, tr("Embedded Samplers"));
item->setText(4, QString());
item->setText(5, tr("Immutable Samplers"));
}
else if(pipe.descriptorSets[i].pushDescriptor)
{
item->setText(2, tr("Bufferless"));
for(size_t b = 0; b < pipe.descriptorBuffers.size(); b++)
if(pipe.descriptorBuffers[b].pushBuffer != ResourceId())
item->setText(2, ToQStr(pipe.descriptorBuffers[b].pushBuffer));
item->setText(4, QString());
item->setText(5, tr("Push Descriptors"));
}
else if(pipe.descriptorSets[i].descriptorBufferIndex < 0 ||
pipe.descriptorSets[i].descriptorBufferIndex >= pipe.descriptorBuffers.count())
{
setEmptyRow(item);
}
else
{
const VKPipe::DescriptorBuffer &buf =
pipe.descriptorBuffers[pipe.descriptorSets[i].descriptorBufferIndex];
item->setText(2, buf.buffer);
item->setText(3, qulonglong(buf.offset));
QString type = tr("None");
if(buf.resourceBuffer && buf.samplerBuffer)
type = tr("Resources+Samplers");
else if(buf.resourceBuffer)
type = tr("Resources");
else if(buf.samplerBuffer)
type = tr("Samplers");
item->setText(5, type);
}
descSets->addTopLevelItem(item);
}
}
else
{
for(uint32_t i = 0; i < pipe.descriptorSets.size(); i++)
{
RDTreeWidgetItem *item = new RDTreeWidgetItem({i, pipe.descriptorSets[i].layoutResourceId,
pipe.descriptorSets[i].descriptorSetResourceId,
QString(), QString(), QString(), QString()});
item->setTag(i);
descSets->addTopLevelItem(item);
}
}
}
rdcpair<uint32_t, uint32_t> GetSetAndBind(const UsedDescriptor &a, const ShaderReflection *refl)
{
rdcpair<uint32_t, uint32_t> ret = {~0U, ~0U};
if(!refl)
return ret;
DescriptorCategory category = CategoryForDescriptorType(a.access.type);
if(category == DescriptorCategory::ConstantBlock)
{
ret = {
refl->constantBlocks[a.access.index].fixedBindSetOrSpace,
refl->constantBlocks[a.access.index].fixedBindNumber,
};
}
else if(category == DescriptorCategory::ReadOnlyResource)
{
ret = {
refl->readOnlyResources[a.access.index].fixedBindSetOrSpace,
refl->readOnlyResources[a.access.index].fixedBindNumber,
};
}
else if(category == DescriptorCategory::ReadWriteResource)
{
ret = {
refl->readWriteResources[a.access.index].fixedBindSetOrSpace,
refl->readWriteResources[a.access.index].fixedBindNumber,
};
}
else if(category == DescriptorCategory::Sampler)
{
ret = {
refl->samplers[a.access.index].fixedBindSetOrSpace,
refl->samplers[a.access.index].fixedBindNumber,
};
}
return ret;
}
void VulkanPipelineStateViewer::setState()
{
if(!m_Ctx.IsCaptureLoaded())
{
clearState();
return;
}
// cache latest state of these checkboxes
m_ShowUnused = ui->showUnused->isChecked();
m_ShowEmpty = ui->showEmpty->isChecked();
m_CombinedImageSamplers.clear();
const VKPipe::State &state = *m_Ctx.CurVulkanPipelineState();
const ActionDescription *action = m_Ctx.CurAction();
bool showUnused = ui->showUnused->isChecked();
bool showEmpty = ui->showEmpty->isChecked();
const QPixmap &tick = Pixmaps::tick(this);
const QPixmap &cross = Pixmaps::cross(this);
bool usedBindings[128] = {};
// highlight the appropriate stages in the flowchart
if(action == NULL)
{
QList<bool> allOn;
for(int i = 0; i < ui->pipeFlow->stageNames().count(); i++)
allOn.append(true);
ui->pipeFlow->setStagesEnabled(allOn);
}
else if(action->flags & ActionFlags::Dispatch)
{
QList<bool> computeOnly;
for(int i = 0; i < ui->pipeFlow->stageNames().count(); i++)
computeOnly.append(false);
computeOnly.back() = true;
ui->pipeFlow->setStagesEnabled(computeOnly);
}
else if(action->flags & ActionFlags::MeshDispatch)
{
setNewMeshPipeFlow();
ui->pipeFlow->setStagesEnabled(
{state.taskShader.resourceId != ResourceId(), true, true, true, true, false});
}
else
{
bool xfbActive = !state.transformFeedback.buffers.isEmpty();
bool raster = true;
if(state.rasterizer.rasterizerDiscardEnable)
{
raster = false;
}
setOldMeshPipeFlow();
if(state.geometryShader.resourceId == ResourceId() && xfbActive)
{
ui->pipeFlow->setStageName(4, lit("XFB"), tr("Transform Feedback"));
}
else
{
ui->pipeFlow->setStageName(4, lit("GS"), tr("Geometry Shader"));
}
ui->pipeFlow->setStagesEnabled(
{true, true, state.tessControlShader.resourceId != ResourceId(),
state.tessEvalShader.resourceId != ResourceId(),
state.geometryShader.resourceId != ResourceId() || xfbActive, raster,
raster && state.fragmentShader.resourceId != ResourceId(), raster, false});
}
////////////////////////////////////////////////
// Vertex Input
int vs = 0;
if(m_MeshPipe)
{
setShaderState(state.graphics, state.taskShader, ui->tsPipeline, ui->tsShader,
ui->tsShaderDebug, ui->tsPipeLayout, ui->tsDescSets);
setShaderState(state.graphics, state.meshShader, ui->msPipeline, ui->msShader,
ui->msShaderDebug, ui->msPipeLayout, ui->msDescSets);
if(state.meshShader.reflection)
ui->msTopology->setText(ToQStr(state.meshShader.reflection->outputTopology));
else
ui->msTopology->setText(QString());
}
else
{
vs = ui->viAttrs->verticalScrollBar()->value();
ui->viAttrs->beginUpdate();
ui->viAttrs->clear();
{
int i = 0;
for(const VKPipe::VertexAttribute &a : state.vertexInput.attributes)
{
bool usedSlot = false;
QString name = tr("Attribute %1").arg(i);
if(state.vertexShader.resourceId != ResourceId())
{
for(const SigParameter &sigParam : state.vertexShader.reflection->inputSignature)
{
if(sigParam.regIndex == a.location && sigParam.systemValue == ShaderBuiltin::Undefined)
{
name = sigParam.varName;
usedSlot = true;
break;
}
}
}
if(showNode(usedSlot, /*filledSlot*/ true))
{
RDTreeWidgetItem *node = new RDTreeWidgetItem(
{i, name, a.location, a.binding, a.format.Name(), a.byteOffset, QString()});
node->setTag(i);
usedBindings[a.binding] = true;
if(!usedSlot)
setInactiveRow(node);
ui->viAttrs->addTopLevelItem(node);
}
i++;
}
}
ui->viAttrs->clearSelection();
ui->viAttrs->endUpdate();
ui->viAttrs->verticalScrollBar()->setValue(vs);
m_BindNodes.clear();
m_VBNodes.clear();
m_EmptyNodes.clear();
int numCPs = PatchList_Count(state.inputAssembly.topology);
if(numCPs > 0)
{
ui->topology->setText(tr("PatchList (%1 Control Points)").arg(numCPs));
}
else
{
ui->topology->setText(ToQStr(state.inputAssembly.topology));
}
m_Common.setTopologyDiagram(ui->topologyDiagram, state.inputAssembly.topology);
ui->primRestart->setVisible(state.inputAssembly.primitiveRestartEnable);
vs = ui->viBuffers->verticalScrollBar()->value();
ui->viBuffers->beginUpdate();
ui->viBuffers->clear();
bool ibufferUsed = action != NULL && (action->flags & ActionFlags::Indexed);
if(state.inputAssembly.indexBuffer.resourceId != ResourceId())
{
if(ibufferUsed || showUnused)
{
uint64_t length = 1;
if(!ibufferUsed)
length = 0;
BufferDescription *buf = m_Ctx.GetBuffer(state.inputAssembly.indexBuffer.resourceId);
if(buf)
length = qMin(state.inputAssembly.indexBuffer.byteSize, buf->length);
RDTreeWidgetItem *node = new RDTreeWidgetItem(
{tr("Index"), state.inputAssembly.indexBuffer.resourceId, tr("Index"), lit("-"),
(qulonglong)state.inputAssembly.indexBuffer.byteOffset,
(qulonglong)state.inputAssembly.indexBuffer.byteStride, (qulonglong)length, QString()});
QString iformat;
if(state.inputAssembly.indexBuffer.byteStride == 1)
iformat = lit("ubyte");
else if(state.inputAssembly.indexBuffer.byteStride == 2)
iformat = lit("ushort");
else if(state.inputAssembly.indexBuffer.byteStride == 4)
iformat = lit("uint");
iformat +=
lit(" indices[%1]").arg(RENDERDOC_NumVerticesPerPrimitive(state.inputAssembly.topology));
node->setTag(QVariant::fromValue(VulkanVBIBTag(
state.inputAssembly.indexBuffer.resourceId,
state.inputAssembly.indexBuffer.byteOffset +
(action ? action->indexOffset * state.inputAssembly.indexBuffer.byteStride : 0),
iformat)));
if(!ibufferUsed)
setInactiveRow(node);
if(state.inputAssembly.indexBuffer.resourceId == ResourceId())
{
setEmptyRow(node);
m_EmptyNodes.push_back(node);
}
ui->viBuffers->addTopLevelItem(node);
}
}
else
{
if(ibufferUsed || showEmpty)
{
RDTreeWidgetItem *node =
new RDTreeWidgetItem({tr("Index"), ResourceId(), tr("Index"), lit("-"), lit("-"),
lit("-"), lit("-"), QString()});
QString iformat;
if(state.inputAssembly.indexBuffer.byteStride == 1)
iformat = lit("ubyte");
else if(state.inputAssembly.indexBuffer.byteStride == 2)
iformat = lit("ushort");
else if(state.inputAssembly.indexBuffer.byteStride == 4)
iformat = lit("uint");
iformat +=
lit(" indices[%1]").arg(RENDERDOC_NumVerticesPerPrimitive(state.inputAssembly.topology));
node->setTag(QVariant::fromValue(VulkanVBIBTag(
state.inputAssembly.indexBuffer.resourceId,
state.inputAssembly.indexBuffer.byteOffset +
(action ? action->indexOffset * state.inputAssembly.indexBuffer.byteStride : 0),
iformat)));
setEmptyRow(node);
m_EmptyNodes.push_back(node);
if(!ibufferUsed)
setInactiveRow(node);
ui->viBuffers->addTopLevelItem(node);
}
}
{
int i = 0;
for(; i < qMax(state.vertexInput.vertexBuffers.count(), state.vertexInput.bindings.count()); i++)
{
const VKPipe::VertexBuffer *vbuff =
(i < state.vertexInput.vertexBuffers.count() ? &state.vertexInput.vertexBuffers[i]
: NULL);
const VKPipe::VertexBinding *bind = NULL;
for(int b = 0; b < state.vertexInput.bindings.count(); b++)
{
if(state.vertexInput.bindings[b].vertexBufferBinding == (uint32_t)i)
bind = &state.vertexInput.bindings[b];
}
bool filledSlot = ((vbuff != NULL && vbuff->resourceId != ResourceId()) || bind != NULL);
bool usedSlot = (usedBindings[i]);
if(showNode(usedSlot, filledSlot))
{
QString rate = lit("-");
uint64_t length = 1;
uint64_t offset = 0;
uint32_t stride = 0;
uint32_t divisor = 1;
if(vbuff != NULL)
{
offset = vbuff->byteOffset;
stride = vbuff->byteStride;
length = vbuff->byteSize;
BufferDescription *buf = m_Ctx.GetBuffer(vbuff->resourceId);
if(buf && length >= ULONG_MAX)
length = buf->length;
}
if(bind != NULL)
{
rate = bind->perInstance ? tr("Instance") : tr("Vertex");
if(bind->perInstance)
divisor = bind->instanceDivisor;
}
else
{
rate += tr("No Binding");
}
RDTreeWidgetItem *node = NULL;
if(filledSlot)
node = new RDTreeWidgetItem({i, vbuff->resourceId, rate, divisor, (qulonglong)offset,
stride, (qulonglong)length, QString()});
else
node = new RDTreeWidgetItem(
{i, tr("No Binding"), lit("-"), lit("-"), lit("-"), lit("-"), lit("-"), QString()});
node->setTag(QVariant::fromValue(VulkanVBIBTag(
vbuff != NULL ? vbuff->resourceId : ResourceId(),
vbuff != NULL ? vbuff->byteOffset : 0, m_Common.GetVBufferFormatString(i))));
if(!filledSlot || bind == NULL || vbuff == NULL || vbuff->resourceId == ResourceId())
{
setEmptyRow(node);
m_EmptyNodes.push_back(node);
}
if(!usedSlot)
setInactiveRow(node);
m_VBNodes.push_back(node);
ui->viBuffers->addTopLevelItem(node);
}
else
{
m_VBNodes.push_back(NULL);
}
}
for(; i < (int)ARRAY_COUNT(usedBindings); i++)
{
if(usedBindings[i])
{
RDTreeWidgetItem *node = new RDTreeWidgetItem(
{i, tr("No Binding"), lit("-"), lit("-"), lit("-"), lit("-"), lit("-"), QString()});
node->setTag(QVariant::fromValue(VulkanVBIBTag(ResourceId(), 0)));
setEmptyRow(node);
m_EmptyNodes.push_back(node);
setInactiveRow(node);
ui->viBuffers->addTopLevelItem(node);
m_VBNodes.push_back(node);
}
else
{
m_VBNodes.push_back(NULL);
}
}
}
ui->viBuffers->clearSelection();
ui->viBuffers->endUpdate();
ui->viBuffers->verticalScrollBar()->setValue(vs);
setShaderState(state.graphics, state.vertexShader, ui->vsPipeline, ui->vsShader,
ui->vsShaderDebug, ui->vsPipeLayout, ui->vsDescSets);
setShaderState(state.graphics, state.geometryShader, ui->gsPipeline, ui->gsShader,
ui->gsShaderDebug, ui->gsPipeLayout, ui->gsDescSets);
setShaderState(state.graphics, state.tessControlShader, ui->tcsPipeline, ui->tcsShader,
ui->tcsShaderDebug, ui->tcsPipeLayout, ui->tcsDescSets);
setShaderState(state.graphics, state.tessEvalShader, ui->tesPipeline, ui->tesShader,
ui->tesShaderDebug, ui->tesPipeLayout, ui->tesDescSets);
}
setShaderState(state.graphics, state.fragmentShader, ui->fsPipeline, ui->fsShader,
ui->fsShaderDebug, ui->fsPipeLayout, ui->fsDescSets);
setShaderState(state.compute, state.computeShader, ui->csPipeline, ui->csShader,
ui->csShaderDebug, ui->csPipeLayout, ui->csDescSets);
// fill in descriptor access
{
RDTreeWidget *resources[] = {
ui->vsResources, ui->tcsResources, ui->tesResources, ui->gsResources,
ui->fsResources, ui->csResources, ui->tsResources, ui->msResources,
};
RDTreeWidget *ubos[] = {
ui->vsUBOs, ui->tcsUBOs, ui->tesUBOs, ui->gsUBOs,
ui->fsUBOs, ui->csUBOs, ui->tsUBOs, ui->msUBOs,
};
ScopedTreeUpdater restorers[] = {
ui->vsResources, ui->tcsResources, ui->tesResources, ui->gsResources,
ui->fsResources, ui->csResources, ui->tsResources, ui->msResources,
ui->vsUBOs, ui->tcsUBOs, ui->tesUBOs, ui->gsUBOs,
ui->fsUBOs, ui->csUBOs, ui->tsUBOs, ui->msUBOs,
};
// samplers we only deduplicate within a stage
QMap<ResourceId, RDTreeWidgetItem *> samplers[NumShaderStages];
const ShaderReflection *shaderRefls[NumShaderStages];
for(ShaderStage stage : values<ShaderStage>())
shaderRefls[(uint32_t)stage] = m_Ctx.CurPipelineState().GetShaderReflection(stage);
rdcarray<UsedDescriptor> descriptors = m_Ctx.CurPipelineState().GetAllUsedDescriptors();
const VKPipe::Pipeline &pipeline =
(action && (action->flags & ActionFlags::Dispatch)) ? state.compute : state.graphics;
QMap<QPair<ResourceId, uint64_t>, uint32_t> dynamicOffsets;
for(const VKPipe::DescriptorSet &set : pipeline.descriptorSets)
{
for(const VKPipe::DynamicOffset &offs : set.dynamicOffsets)
{
dynamicOffsets[{set.descriptorSetResourceId, offs.descriptorByteOffset}] =
offs.dynamicBufferByteOffset;
}
}
std::sort(descriptors.begin(), descriptors.end(),
[&shaderRefls](const UsedDescriptor &a, const UsedDescriptor &b) {
// sort stages together, not really needed but keeps the code below simple
if(a.access.stage != b.access.stage)
return a.access.stage < b.access.stage;
const ShaderReflection *refl = shaderRefls[(uint32_t)a.access.stage];
rdcpair<uint32_t, uint32_t> aBind = GetSetAndBind(a, refl);
rdcpair<uint32_t, uint32_t> bBind = GetSetAndBind(b, refl);
// non-set associated things (specialisation constants, push constants, etc) to the end
if(a.access.type == DescriptorType::ConstantBuffer &&
!refl->constantBlocks[a.access.index].bufferBacked)
aBind.first = ~0U;
if(b.access.type == DescriptorType::ConstantBuffer &&
!refl->constantBlocks[b.access.index].bufferBacked)
bBind.first = ~0U;
// most things will have a set and binding, that sorting is enough
if(aBind.first != bBind.first)
return aBind.first < bBind.first;
if(aBind.second != bBind.second)
return aBind.second < bBind.second;
// for non-sets, sort by interface index
return a.access.index < b.access.index;
});
for(const UsedDescriptor &used : descriptors)
{
if(used.access.type == DescriptorType::Unknown || used.access.stage == ShaderStage::Count)
continue;
const ShaderReflection *refl = shaderRefls[(uint32_t)used.access.stage];
uint32_t dynamicOffset = 0;
auto dynIt =
dynamicOffsets.find({used.access.descriptorStore, (uint64_t)used.access.byteOffset});
if(dynIt != dynamicOffsets.end())
dynamicOffset = *dynIt;
if(IsConstantBlockDescriptor(used.access.type))
{
const ConstantBlock *shaderBind = NULL;
if(refl && used.access.index < refl->constantBlocks.size())
shaderBind = &refl->constantBlocks[used.access.index];
addConstantBlockRow(shaderBind, used, dynamicOffset, ubos[(uint32_t)used.access.stage]);
}
else
{
const bool ro = IsReadOnlyDescriptor(used.access.type);
const ShaderResource *shaderRes = NULL;
const ShaderSampler *shaderSamp = NULL;
if(IsSamplerDescriptor(used.access.type))
{
if(refl && used.access.index < refl->samplers.size())
shaderSamp = &refl->samplers[used.access.index];
}
else if(IsReadOnlyDescriptor(used.access.type))
{
if(refl && used.access.index < refl->readOnlyResources.size())
shaderRes = &refl->readOnlyResources[used.access.index];
}
else
{
if(refl && used.access.index < refl->readWriteResources.size())
shaderRes = &refl->readWriteResources[used.access.index];
}
addResourceRow(shaderRes, shaderSamp, used, dynamicOffset,
resources[(uint32_t)used.access.stage], samplers[(uint32_t)used.access.stage]);
}
}
}
QToolButton *shaderButtons[] = {
// view buttons
ui->tsShaderViewButton,
ui->msShaderViewButton,
ui->vsShaderViewButton,
ui->tcsShaderViewButton,
ui->tesShaderViewButton,
ui->gsShaderViewButton,
ui->fsShaderViewButton,
ui->csShaderViewButton,
// edit buttons
ui->tsShaderEditButton,
ui->msShaderEditButton,
ui->vsShaderEditButton,
ui->tcsShaderEditButton,
ui->tesShaderEditButton,
ui->gsShaderEditButton,
ui->fsShaderEditButton,
ui->csShaderEditButton,
// save buttons
ui->tsShaderSaveButton,
ui->msShaderSaveButton,
ui->vsShaderSaveButton,
ui->tcsShaderSaveButton,
ui->tesShaderSaveButton,
ui->gsShaderSaveButton,
ui->fsShaderSaveButton,
ui->csShaderSaveButton,
};
for(QToolButton *b : shaderButtons)
{
const VKPipe::Shader *stage = stageForSender(b);
if(stage == NULL || stage->resourceId == ResourceId())
continue;
ResourceId pipe = stage->stage == ShaderStage::Compute ? state.compute.pipelineResourceId
: state.graphics.pipelineResourceId;
b->setEnabled(stage->reflection && (pipe != ResourceId() || stage->shaderObject));
m_Common.SetupShaderEditButton(b, pipe, stage->resourceId, stage->reflection);
}
QToolButton *messageButtons[] = {
ui->vsShaderMessagesButton, ui->tcsShaderMessagesButton, ui->tesShaderMessagesButton,
ui->gsShaderMessagesButton, ui->fsShaderMessagesButton, ui->csShaderMessagesButton,
ui->tsShaderMessagesButton, ui->msShaderMessagesButton,
};
int numMessages[NumShaderStages] = {};
for(const ShaderMessage &msg : state.shaderMessages)
numMessages[(uint32_t)msg.stage]++;
static_assert(ARRAY_COUNT(messageButtons) <= ARRAY_COUNT(numMessages),
"More buttons than shader stages");
for(uint32_t i = 0; i < ARRAY_COUNT(messageButtons); i++)
{
messageButtons[i]->setVisible(numMessages[i] > 0);
messageButtons[i]->setText(tr("%n Message(s)", "", numMessages[i]));
}
bool xfbSet = false;
vs = ui->xfbBuffers->verticalScrollBar()->value();
ui->xfbBuffers->beginUpdate();
ui->xfbBuffers->clear();
for(int i = 0; i < state.transformFeedback.buffers.count(); i++)
{
const VKPipe::XFBBuffer &s = state.transformFeedback.buffers[i];
bool filledSlot = (s.bufferResourceId != ResourceId());
bool usedSlot = (s.active);
if(showNode(usedSlot, filledSlot))
{
qulonglong length = s.byteSize;
BufferDescription *buf = m_Ctx.GetBuffer(s.bufferResourceId);
if(buf && length == UINT64_MAX)
length = buf->length - s.byteOffset;
RDTreeWidgetItem *node = new RDTreeWidgetItem({
i,
s.active ? tr("Active") : tr("Inactive"),
s.bufferResourceId,
Formatter::HumanFormat(s.byteOffset, Formatter::OffsetSize),
Formatter::HumanFormat(length, Formatter::OffsetSize),
s.counterBufferResourceId,
Formatter::HumanFormat(s.counterBufferOffset, Formatter::OffsetSize),
QString(),
});
node->setTag(QVariant::fromValue(VulkanBufferTag(s.bufferResourceId, s.byteOffset, length)));
if(!filledSlot)
setEmptyRow(node);
if(!usedSlot)
setInactiveRow(node);
xfbSet = true;
ui->xfbBuffers->addTopLevelItem(node);
}
}
ui->xfbBuffers->verticalScrollBar()->setValue(vs);
ui->xfbBuffers->clearSelection();
ui->xfbBuffers->endUpdate();
ui->xfbBuffers->setVisible(xfbSet);
ui->xfbGroup->setVisible(xfbSet);
////////////////////////////////////////////////
// Rasterizer
vs = ui->discards->verticalScrollBar()->value();
ui->discards->beginUpdate();
ui->discards->clear();
{
int i = 0;
for(const VKPipe::RenderArea &v : state.viewportScissor.discardRectangles)
{
RDTreeWidgetItem *node = new RDTreeWidgetItem({i, v.x, v.y, v.width, v.height});
ui->discards->addTopLevelItem(node);
if(v.width == 0 || v.height == 0)
setEmptyRow(node);
i++;
}
}
ui->discards->verticalScrollBar()->setValue(vs);
ui->discards->clearSelection();
ui->discards->endUpdate();
ui->discardMode->setText(state.viewportScissor.discardRectanglesExclusive ? tr("Exclusive")
: tr("Inclusive"));
ui->discardGroup->setVisible(!state.viewportScissor.discardRectanglesExclusive ||
!state.viewportScissor.discardRectangles.isEmpty());
vs = ui->viewports->verticalScrollBar()->value();
ui->viewports->beginUpdate();
ui->viewports->clear();
int vs2 = ui->scissors->verticalScrollBar()->value();
ui->scissors->beginUpdate();
ui->scissors->clear();
if(state.currentPass.renderpass.resourceId != ResourceId() || state.currentPass.renderpass.dynamic)
{
ui->scissors->addTopLevelItem(new RDTreeWidgetItem(
{tr("Render Area"), state.currentPass.renderArea.x, state.currentPass.renderArea.y,
state.currentPass.renderArea.width, state.currentPass.renderArea.height}));
}
{
const QString ndcDepthRange =
state.viewportScissor.depthNegativeOneToOne ? lit("[-1, 1]") : lit("[0, 1]");
int i = 0;
for(const VKPipe::ViewportScissor &v : state.viewportScissor.viewportScissors)
{
RDTreeWidgetItem *node = new RDTreeWidgetItem({i, v.vp.x, v.vp.y, v.vp.width, v.vp.height,
v.vp.minDepth, v.vp.maxDepth, ndcDepthRange});
ui->viewports->addTopLevelItem(node);
if(v.vp.width == 0 || v.vp.height == 0)
setEmptyRow(node);
node = new RDTreeWidgetItem({i, v.scissor.x, v.scissor.y, v.scissor.width, v.scissor.height});
ui->scissors->addTopLevelItem(node);
if(v.scissor.width == 0 || v.scissor.height == 0)
setEmptyRow(node);
i++;
}
}
ui->viewports->verticalScrollBar()->setValue(vs);
ui->viewports->clearSelection();
ui->scissors->clearSelection();
ui->scissors->verticalScrollBar()->setValue(vs2);
ui->viewports->endUpdate();
ui->scissors->endUpdate();
ui->fillMode->setText(ToQStr(state.rasterizer.fillMode));
ui->cullMode->setText(ToQStr(state.rasterizer.cullMode));
ui->frontCCW->setPixmap(state.rasterizer.frontCCW ? tick : cross);
if(state.rasterizer.depthBiasEnable)
{
ui->depthBias->setPixmap(QPixmap());
ui->depthBiasClamp->setPixmap(QPixmap());
ui->slopeScaledBias->setPixmap(QPixmap());
ui->depthBias->setText(Formatter::Format(state.rasterizer.depthBias));
ui->depthBiasClamp->setText(Formatter::Format(state.rasterizer.depthBiasClamp));
ui->slopeScaledBias->setText(Formatter::Format(state.rasterizer.slopeScaledDepthBias));
}
else
{
ui->depthBias->setText(QString());
ui->depthBiasClamp->setText(QString());
ui->slopeScaledBias->setText(QString());
ui->depthBias->setPixmap(cross);
ui->depthBiasClamp->setPixmap(cross);
ui->slopeScaledBias->setPixmap(cross);
}
ui->depthClamp->setPixmap(state.rasterizer.depthClampEnable ? tick : cross);
ui->depthClip->setPixmap(state.rasterizer.depthClipEnable ? tick : cross);
ui->rasterizerDiscard->setPixmap(state.rasterizer.rasterizerDiscardEnable ? tick : cross);
ui->lineWidth->setText(Formatter::Format(state.rasterizer.lineWidth));
QString conservRaster = ToQStr(state.rasterizer.conservativeRasterization);
if(state.rasterizer.conservativeRasterization == ConservativeRaster::Overestimate &&
state.rasterizer.extraPrimitiveOverestimationSize > 0.0f)
conservRaster += QFormatStr(" (+%1)").arg(state.rasterizer.extraPrimitiveOverestimationSize);
ui->conservativeRaster->setText(conservRaster);
if(state.rasterizer.lineStippleFactor == 0)
{
ui->stippleFactor->setText(QString());
ui->stippleFactor->setPixmap(cross);
ui->stipplePattern->setText(QString());
ui->stipplePattern->setPixmap(cross);
}
else
{
ui->stippleFactor->setPixmap(QPixmap());
ui->stippleFactor->setText(ToQStr(state.rasterizer.lineStippleFactor));
ui->stipplePattern->setPixmap(QPixmap());
ui->stipplePattern->setText(QString::number(state.rasterizer.lineStipplePattern, 2));
}
ui->pipelineShadingRate->setText(QFormatStr("%1x%2")
.arg(state.rasterizer.pipelineShadingRate.first)
.arg(state.rasterizer.pipelineShadingRate.second));
ui->shadingRateCombiners->setText(
QFormatStr("%1, %2")
.arg(ToQStr(state.rasterizer.shadingRateCombiners.first, GraphicsAPI::Vulkan))
.arg(ToQStr(state.rasterizer.shadingRateCombiners.second, GraphicsAPI::Vulkan)));
ui->provokingVertex->setText(state.rasterizer.provokingVertexFirst ? tr("First") : tr("Last"));
if(state.currentPass.renderpass.multiviews.isEmpty())
{
ui->multiview->setText(tr("Disabled"));
}
else
{
QString views = tr("Views: ");
for(int i = 0; i < state.currentPass.renderpass.multiviews.count(); i++)
{
if(i > 0)
views += lit(", ");
views += QString::number(state.currentPass.renderpass.multiviews[i]);
}
ui->multiview->setText(views);
}
ui->sampleCount->setText(QString::number(state.multisample.rasterSamples));
ui->sampleShading->setPixmap(state.multisample.sampleShadingEnable ? tick : cross);
ui->minSampleShading->setText(Formatter::Format(state.multisample.minSampleShading));
ui->sampleMask->setText(Formatter::Format(state.multisample.sampleMask, true));
ui->alphaToOne->setPixmap(state.colorBlend.alphaToOneEnable ? tick : cross);
ui->alphaToCoverage->setPixmap(state.colorBlend.alphaToCoverageEnable ? tick : cross);
////////////////////////////////////////////////
// Conditional Rendering
if(state.conditionalRendering.bufferId == ResourceId())
{
ui->conditionalRenderingGroup->setVisible(false);
ui->csConditionalRenderingGroup->setVisible(false);
}
else
{
ui->conditionalRenderingGroup->setVisible(true);
ui->predicateBuffer->setText(QFormatStr("%1 (Byte Offset %2)")
.arg(ToQStr(state.conditionalRendering.bufferId))
.arg(state.conditionalRendering.byteOffset));
ui->predicatePassing->setPixmap(state.conditionalRendering.isPassing ? tick : cross);
ui->predicateInverted->setPixmap(state.conditionalRendering.isInverted ? tick : cross);
ui->csConditionalRenderingGroup->setVisible(true);
ui->csPredicateBuffer->setText(QFormatStr("%1 (Byte Offset %2)")
.arg(ToQStr(state.conditionalRendering.bufferId))
.arg(state.conditionalRendering.byteOffset));
ui->csPredicatePassing->setPixmap(state.conditionalRendering.isPassing ? tick : cross);
ui->csPredicateInverted->setPixmap(state.conditionalRendering.isInverted ? tick : cross);
}
////////////////////////////////////////////////
// Output Merger
if(state.currentPass.renderpass.dynamic)
{
QString dynamic = tr("Dynamic", "Dynamic rendering renderpass name");
QString text = QFormatStr("Render Pass: %1").arg(dynamic);
if(state.currentPass.renderpass.suspended)
text += tr(" (Suspended)", "Dynamic rendering renderpass name");
ui->renderpass->setText(text);
ui->framebuffer->setText(tr("Framebuffer: %1").arg(dynamic));
}
else
{
QString text = QFormatStr("Render Pass: %1 (Subpass %2)")
.arg(ToQStr(state.currentPass.renderpass.resourceId))
.arg(state.currentPass.renderpass.subpass);
if(state.currentPass.renderpass.feedbackLoop)
text += tr(" (Feedback Loop)");
ui->renderpass->setText(text);
ui->framebuffer->setText(
QFormatStr("Framebuffer: %1").arg(ToQStr(state.currentPass.framebuffer.resourceId)));
}
vs = ui->fbAttach->verticalScrollBar()->value();
ui->fbAttach->beginUpdate();
ui->fbAttach->clear();
vs2 = ui->blends->verticalScrollBar()->value();
ui->blends->beginUpdate();
ui->blends->clear();
{
const VKPipe::Framebuffer &fb = state.currentPass.framebuffer;
const VKPipe::RenderPass &rp = state.currentPass.renderpass;
enum class AttType
{
Color,
Resolve,
Depth,
DepthResolve,
Density,
ShadingRate
};
struct AttachRef
{
int32_t fbIdx;
int32_t localIdx;
AttType type;
};
rdcarray<AttachRef> attachs;
// iterate the attachments in logical order, checking each index into the framebuffer
for(int c = 0; c < rp.colorAttachments.count(); c++)
attachs.push_back({int32_t(rp.colorAttachments[c]), c, AttType::Color});
for(int c = 0; c < rp.resolveAttachments.count(); c++)
attachs.push_back({int32_t(rp.resolveAttachments[c]), c, AttType::Resolve});
attachs.push_back({rp.depthstencilAttachment, 0, AttType::Depth});
attachs.push_back({rp.depthstencilResolveAttachment, 0, AttType::DepthResolve});
attachs.push_back({rp.fragmentDensityAttachment, 0, AttType::Density});
attachs.push_back({rp.shadingRateAttachment, 0, AttType::ShadingRate});
for(const AttachRef &a : attachs)
{
int32_t attIdx = a.fbIdx;
// negative index means unused
bool usedSlot = (attIdx >= 0);
bool filledSlot = false;
if(usedSlot && attIdx < fb.attachments.count())
filledSlot = fb.attachments[attIdx].resource != ResourceId();
if(showNode(usedSlot, filledSlot))
{
QString slotname;
if(a.type == AttType::Color)
{
slotname = QFormatStr("Color %1").arg(a.localIdx);
// With dynamic rendering, the API references the framebuffer index everywhere, for
// example when specifying blend state for attachments or with vkCmdClearAttachments. As
// such, RenderDoc shows the same index in Color attachments (i.e. fbIdx == localIdx) to
// avoid confusion, even when VK_KHR_dynamic_rendering_local_read maps these attachments
// to different "locations" used by the shader. In that case, the mapped location is
// shown besides the attachment index.
uint32_t location = a.localIdx;
if(a.fbIdx < rp.colorAttachmentLocations.count())
{
location = rp.colorAttachmentLocations[a.fbIdx];
if(location == VKPipe::RenderPass::AttachmentUnused)
{
slotname += QFormatStr(" [disabled]");
}
else
{
slotname += QFormatStr(" [location %1]").arg(location);
}
}
if(state.fragmentShader.reflection != NULL)
{
const rdcarray<SigParameter> &outSig = state.fragmentShader.reflection->outputSignature;
for(int s = 0; s < outSig.count(); s++)
{
if(outSig[s].regIndex == location &&
(outSig[s].systemValue == ShaderBuiltin::Undefined ||
outSig[s].systemValue == ShaderBuiltin::ColorOutput))
{
slotname += QFormatStr(": %1").arg(outSig[s].varName);
}
}
}
}
else if(a.type == AttType::Resolve)
{
slotname = QFormatStr("Resolve %1").arg(a.localIdx);
}
else if(a.type == AttType::Depth)
{
slotname = lit("Depth/Stencil");
if(filledSlot)
{
const Descriptor &p = fb.attachments[attIdx];
slotname = lit("Depth");
if(p.format.type == ResourceFormatType::D16S8 ||
p.format.type == ResourceFormatType::D24S8 ||
p.format.type == ResourceFormatType::D32S8)
slotname = lit("Depth/Stencil");
else if(p.format.type == ResourceFormatType::S8)
slotname = lit("Stencil");
}
}
else if(a.type == AttType::DepthResolve)
{
slotname = lit("Depth/Stencil Resolve");
}
else if(a.type == AttType::Density)
{
slotname = lit("Fragment Density Map");
}
else if(a.type == AttType::ShadingRate)
{
slotname = lit("Fragment Shading Rate Map");
}
RDTreeWidgetItem *node;
if(filledSlot)
{
const Descriptor &p = fb.attachments[attIdx];
QString format;
QString typeName;
QString dimensions;
QString samples;
bool tooltipOffsets = false;
if(p.resource != ResourceId())
{
format = p.format.Name();
typeName = tr("Unknown");
}
else
{
format = lit("-");
typeName = lit("-");
dimensions = lit("-");
samples = lit("-");
}
TextureDescription *tex = m_Ctx.GetTexture(p.resource);
if(tex)
{
dimensions += tr("%1x%2").arg(tex->width).arg(tex->height);
if(tex->depth > 1)
dimensions += tr("x%1").arg(tex->depth);
if(tex->arraysize > 1)
dimensions += tr("[%1]").arg(tex->arraysize);
typeName = ToQStr(tex->type);
}
samples = getTextureRenderSamples(tex, state.currentPass.renderpass);
if(p.swizzle.red != TextureSwizzle::Red || p.swizzle.green != TextureSwizzle::Green ||
p.swizzle.blue != TextureSwizzle::Blue || p.swizzle.alpha != TextureSwizzle::Alpha)
{
format += tr(" swizzle[%1%2%3%4]")
.arg(ToQStr(p.swizzle.red))
.arg(ToQStr(p.swizzle.green))
.arg(ToQStr(p.swizzle.blue))
.arg(ToQStr(p.swizzle.alpha));
}
rdcpair<uint32_t, uint32_t> shadingRateTexelSize = {0, 0};
if(a.type == AttType::Density)
{
if(state.currentPass.renderpass.fragmentDensityOffsets.size() > 2)
{
tooltipOffsets = true;
}
else if(state.currentPass.renderpass.fragmentDensityOffsets.size() > 0)
{
dimensions += tr(" : offsets");
for(uint32_t j = 0; j < state.currentPass.renderpass.fragmentDensityOffsets.size(); j++)
{
const Offset &o = state.currentPass.renderpass.fragmentDensityOffsets[j];
if(j > 0)
dimensions += tr(", ");
dimensions += tr(" %1x%2").arg(o.x).arg(o.y);
}
}
}
else if(a.type == AttType::ShadingRate)
{
shadingRateTexelSize = state.currentPass.renderpass.shadingRateTexelSize;
}
QString resName = ToQStr(p.resource);
if(shadingRateTexelSize.first > 0)
resName +=
tr(" (%1x%2 texels)").arg(shadingRateTexelSize.first).arg(shadingRateTexelSize.second);
// append if colour or depth/stencil feedback is allowed
if(a.type == AttType::Color && state.currentPass.colorFeedbackAllowed)
{
resName += tr(" (Feedback)");
}
else if(a.type == AttType::Depth && state.currentPass.depthFeedbackAllowed &&
state.currentPass.stencilFeedbackAllowed)
{
resName += tr(" (Feedback)");
}
else if(a.type == AttType::Depth && (state.currentPass.depthFeedbackAllowed ||
state.currentPass.stencilFeedbackAllowed))
{
// if only one of depth or stencil is allowed, display that specifically
if(tex->format.type == ResourceFormatType::D16S8 ||
tex->format.type == ResourceFormatType::D24S8 ||
tex->format.type == ResourceFormatType::D32S8)
{
if(state.currentPass.depthFeedbackAllowed)
resName += tr(" (Depth Feedback)");
else if(state.currentPass.stencilFeedbackAllowed)
resName += tr(" (Depth Feedback)");
}
else if(tex->format.type == ResourceFormatType::S8 &&
state.currentPass.stencilFeedbackAllowed)
{
resName += tr(" (Feedback)");
}
// this case must be depth-only, since depth/stencil and stencil-only are covered above.
else if(state.currentPass.depthFeedbackAllowed)
{
resName += tr(" (Feedback)");
}
}
node = new RDTreeWidgetItem(
{slotname, resName, typeName, dimensions, format, samples, QString()});
if(tex)
node->setTag(QVariant::fromValue(VulkanTextureTag(p.resource, p.format.compType)));
if(p.resource == ResourceId())
setEmptyRow(node);
else if(!usedSlot)
setInactiveRow(node);
bool hasViewDetails = setViewDetails(
node, p, tex, QString(),
a.type == AttType::Resolve || a.type == AttType::DepthResolve, tooltipOffsets);
if(hasViewDetails)
node->setText(1, tr("%1 viewed by %2").arg(ToQStr(p.resource)).arg(ToQStr(p.view)));
}
else
{
// special simple case for an attachment that's not used. No framebuffer to look up so
// just display the name and empty contents.
node = new RDTreeWidgetItem({slotname, usedSlot ? ToQStr(ResourceId()) : tr("Unused"),
QString(), QString(), QString(), QString(), QString()});
setEmptyRow(node);
}
ui->fbAttach->addTopLevelItem(node);
}
}
int i = 0;
for(const ColorBlend &blend : state.colorBlend.blends)
{
bool usedSlot =
(i < rp.colorAttachments.count() && rp.colorAttachments[i] < fb.attachments.size());
if(showNode(usedSlot, /*filledSlot*/ true))
{
QString writemask = QFormatStr("%1%2%3%4")
.arg((blend.writeMask & 0x1) == 0 ? lit("_") : lit("R"))
.arg((blend.writeMask & 0x2) == 0 ? lit("_") : lit("G"))
.arg((blend.writeMask & 0x4) == 0 ? lit("_") : lit("B"))
.arg((blend.writeMask & 0x8) == 0 ? lit("_") : lit("A"));
// With VK_KHR_dynamic_rendering_local_read, if a color attachment is mapped to
// VK_ATTACHMENT_UNUSED, it is implicitly disabled. The Slot name in the "Render Pass"
// pane already tags the attachment with [disabled], but for clarity the write mask is also
// set to DISABLED here.
if(i < rp.colorAttachmentLocations.count() &&
rp.colorAttachmentLocations[i] == VKPipe::RenderPass::AttachmentUnused)
{
writemask = lit("DISABLED");
}
RDTreeWidgetItem *node = new RDTreeWidgetItem(
{i, blend.enabled ? tr("True") : tr("False"),
ToQStr(blend.colorBlend.source), ToQStr(blend.colorBlend.destination),
ToQStr(blend.colorBlend.operation),
ToQStr(blend.alphaBlend.source), ToQStr(blend.alphaBlend.destination),
ToQStr(blend.alphaBlend.operation),
writemask});
if(!usedSlot)
setInactiveRow(node);
ui->blends->addTopLevelItem(node);
}
i++;
}
}
ui->fbAttach->clearSelection();
ui->fbAttach->endUpdate();
ui->fbAttach->verticalScrollBar()->setValue(vs);
ui->blends->clearSelection();
ui->blends->endUpdate();
ui->blends->verticalScrollBar()->setValue(vs2);
ui->blendFactor->setText(QFormatStr("%1, %2, %3, %4")
.arg(state.colorBlend.blendFactor[0], 0, 'f', 2)
.arg(state.colorBlend.blendFactor[1], 0, 'f', 2)
.arg(state.colorBlend.blendFactor[2], 0, 'f', 2)
.arg(state.colorBlend.blendFactor[3], 0, 'f', 2));
if(state.colorBlend.blends.count() > 0)
ui->logicOp->setText(state.colorBlend.blends[0].logicOperationEnabled
? ToQStr(state.colorBlend.blends[0].logicOperation)
: lit("-"));
else
ui->logicOp->setText(lit("-"));
if(state.depthStencil.depthTestEnable)
{
ui->depthEnabled->setPixmap(tick);
ui->depthFunc->setText(ToQStr(state.depthStencil.depthFunction));
ui->depthWrite->setPixmap(state.depthStencil.depthWriteEnable ? tick : cross);
ui->depthWrite->setText(QString());
}
else
{
ui->depthEnabled->setPixmap(cross);
ui->depthFunc->setText(tr("Disabled"));
ui->depthWrite->setPixmap(QPixmap());
ui->depthWrite->setText(tr("Disabled"));
}
if(state.depthStencil.depthBoundsEnable)
{
ui->depthBounds->setPixmap(QPixmap());
ui->depthBounds->setText(Formatter::Format(state.depthStencil.minDepthBounds) + lit("-") +
Formatter::Format(state.depthStencil.maxDepthBounds));
}
else
{
ui->depthBounds->setText(QString());
ui->depthBounds->setPixmap(cross);
}
ui->stencils->beginUpdate();
ui->stencils->clear();
if(state.depthStencil.stencilTestEnable)
{
ui->stencils->addTopLevelItem(new RDTreeWidgetItem({
tr("Front"),
ToQStr(state.depthStencil.frontFace.function),
ToQStr(state.depthStencil.frontFace.failOperation),
ToQStr(state.depthStencil.frontFace.depthFailOperation),
ToQStr(state.depthStencil.frontFace.passOperation),
QVariant(),
QVariant(),
QVariant(),
}));
m_Common.SetStencilTreeItemValue(ui->stencils->topLevelItem(0), 5,
state.depthStencil.frontFace.writeMask);
m_Common.SetStencilTreeItemValue(ui->stencils->topLevelItem(0), 6,
state.depthStencil.frontFace.compareMask);
m_Common.SetStencilTreeItemValue(ui->stencils->topLevelItem(0), 7,
state.depthStencil.frontFace.reference);
ui->stencils->addTopLevelItem(new RDTreeWidgetItem({
tr("Back"),
ToQStr(state.depthStencil.backFace.function),
ToQStr(state.depthStencil.backFace.failOperation),
ToQStr(state.depthStencil.backFace.depthFailOperation),
ToQStr(state.depthStencil.backFace.passOperation),
QVariant(),
QVariant(),
QVariant(),
}));
m_Common.SetStencilTreeItemValue(ui->stencils->topLevelItem(1), 5,
state.depthStencil.backFace.writeMask);
m_Common.SetStencilTreeItemValue(ui->stencils->topLevelItem(1), 6,
state.depthStencil.backFace.compareMask);
m_Common.SetStencilTreeItemValue(ui->stencils->topLevelItem(1), 7,
state.depthStencil.backFace.reference);
}
else
{
ui->stencils->addTopLevelItem(new RDTreeWidgetItem(
{tr("Front"), lit("-"), lit("-"), lit("-"), lit("-"), lit("-"), lit("-"), lit("-")}));
ui->stencils->addTopLevelItem(new RDTreeWidgetItem(
{tr("Back"), lit("-"), lit("-"), lit("-"), lit("-"), lit("-"), lit("-"), lit("-")}));
}
ui->stencils->clearSelection();
ui->stencils->endUpdate();
// set up thread debugging inputs
bool enableDebug = m_Ctx.APIProps().shaderDebugging && state.computeShader.reflection &&
state.computeShader.reflection->debugInfo.debuggable && action &&
(action->flags & ActionFlags::Dispatch);
if(enableDebug)
{
// Validate dispatch/threadgroup dimensions
enableDebug &= action->dispatchDimension[0] > 0;
enableDebug &= action->dispatchDimension[1] > 0;
enableDebug &= action->dispatchDimension[2] > 0;
const rdcfixedarray<uint32_t, 3> &threadDims =
(action->dispatchThreadsDimension[0] == 0)
? state.computeShader.reflection->dispatchThreadsDimension
: action->dispatchThreadsDimension;
enableDebug &= threadDims[0] > 0;
enableDebug &= threadDims[1] > 0;
enableDebug &= threadDims[2] > 0;
}
if(enableDebug)
{
ui->computeDebugSelector->setEnabled(true);
// set maximums for CS debugging
m_ComputeDebugSelector->SetThreadBounds(
action->dispatchDimension, (action->dispatchThreadsDimension[0] == 0)
? state.computeShader.reflection->dispatchThreadsDimension
: action->dispatchThreadsDimension);
ui->computeDebugSelector->setToolTip(
tr("Debug this compute shader by specifying group/thread ID or dispatch ID"));
}
else
{
ui->computeDebugSelector->setEnabled(false);
if(!m_Ctx.APIProps().shaderDebugging)
ui->computeDebugSelector->setToolTip(tr("This API does not support shader debugging"));
else if(!action || !(action->flags & ActionFlags::Dispatch))
ui->computeDebugSelector->setToolTip(tr("No dispatch selected"));
else if(!state.computeShader.reflection)
ui->computeDebugSelector->setToolTip(tr("No compute shader bound"));
else if(!state.computeShader.reflection->debugInfo.debuggable)
ui->computeDebugSelector->setToolTip(
tr("This shader doesn't support debugging: %1")
.arg(state.computeShader.reflection->debugInfo.debugStatus));
else
ui->computeDebugSelector->setToolTip(tr("Invalid dispatch/threadgroup dimensions."));
}
}
void VulkanPipelineStateViewer::resource_itemActivated(RDTreeWidgetItem *item, int column)
{
const VKPipe::Shader *stage = stageForSender(item->treeWidget());
if(stage == NULL)
return;
QVariant tag = item->tag();
if(tag.canConvert<VulkanTextureTag>())
{
VulkanTextureTag vtex = tag.value<VulkanTextureTag>();
TextureDescription *tex = m_Ctx.GetTexture(vtex.ID);
if(tex)
{
if(tex->type == TextureType::Buffer)
{
IBufferViewer *viewer = m_Ctx.ViewTextureAsBuffer(
tex->resourceId, Subresource(), BufferFormatter::GetTextureFormatString(*tex));
m_Ctx.AddDockWindow(viewer->Widget(), DockReference::AddTo, this);
}
else
{
if(!m_Ctx.HasTextureViewer())
m_Ctx.ShowTextureViewer();
ITextureViewer *viewer = m_Ctx.GetTextureViewer();
viewer->ViewTexture(tex->resourceId, vtex.compType, true);
}
return;
}
}
else if(tag.canConvert<VulkanBufferTag>())
{
VulkanBufferTag buf = tag.value<VulkanBufferTag>();
QString format;
if(stage->reflection)
{
const rdcarray<ShaderResource> &resArray =
(IsReadWriteDescriptor(buf.access.type) ? stage->reflection->readWriteResources
: stage->reflection->readOnlyResources);
if(buf.access.index < resArray.size())
{
const ShaderResource &shaderRes = resArray[buf.access.index];
format = BufferFormatter::GetBufferFormatString(
BufferFormatter::EstimatePackingRules(stage->resourceId, shaderRes.variableType.members),
stage->resourceId, shaderRes, buf.descriptor.format);
}
}
if(buf.descriptor.resource != ResourceId())
{
IBufferViewer *viewer =
m_Ctx.ViewBuffer(buf.descriptor.byteOffset + buf.dynamicOffset, buf.descriptor.byteSize,
buf.descriptor.resource, format);
m_Ctx.AddDockWindow(viewer->Widget(), DockReference::AddTo, this);
}
}
}
void VulkanPipelineStateViewer::resource_hoverItemChanged(RDTreeWidgetItem *hover)
{
// first make all rows transparent.
for(RDTreeWidgetItem *item : m_CombinedImageSamplers.keys())
{
item->setBackground(QBrush());
m_CombinedImageSamplers[item]->setBackground(QBrush());
}
if(hover)
{
// try to get combined sampler data from the current row
CombinedSamplerData sampData = hover->tag().value<CombinedSamplerData>();
// or try to see if it's a combined image
if(m_CombinedImageSamplers.contains(hover))
sampData = m_CombinedImageSamplers[hover]->tag().value<CombinedSamplerData>();
// if we got a sampler, highlight it and all images using it
if(sampData.node)
{
sampData.node->setBackgroundColor(QColor(127, 212, 255, 100));
for(RDTreeWidgetItem *item : sampData.images)
item->setBackgroundColor(QColor(127, 212, 255, 100));
}
}
}
void VulkanPipelineStateViewer::ubo_itemActivated(RDTreeWidgetItem *item, int column)
{
const VKPipe::Shader *stage = stageForSender(item->treeWidget());
if(stage == NULL)
return;
QVariant tag = item->tag();
if(!tag.canConvert<VulkanCBufferTag>())
return;
VulkanCBufferTag cb = tag.value<VulkanCBufferTag>();
if(cb.index == DescriptorAccess::NoShaderBinding)
{
if(cb.descriptor.resource != ResourceId())
{
IBufferViewer *viewer = m_Ctx.ViewBuffer(cb.descriptor.byteOffset + cb.dynamicOffset,
cb.descriptor.byteSize, cb.descriptor.resource);
m_Ctx.AddDockWindow(viewer->Widget(), DockReference::AddTo, this);
}
return;
}
IBufferViewer *prev = m_Ctx.ViewConstantBuffer(stage->stage, cb.index, cb.arrayElement);
m_Ctx.AddDockWindow(prev->Widget(), DockReference::TransientPopupArea, this, 0.3f);
}
void VulkanPipelineStateViewer::descSet_itemActivated(RDTreeWidgetItem *item, int column)
{
const VKPipe::Shader *stage = stageForSender(item->treeWidget());
if(stage == NULL)
return;
int index = item->tag().toInt();
const rdcarray<VKPipe::DescriptorSet> &descSets =
stage->stage == ShaderStage::Compute ? m_Ctx.CurVulkanPipelineState()->compute.descriptorSets
: m_Ctx.CurVulkanPipelineState()->graphics.descriptorSets;
const rdcarray<VKPipe::DescriptorBuffer> &descBufs =
stage->stage == ShaderStage::Compute
? m_Ctx.CurVulkanPipelineState()->compute.descriptorBuffers
: m_Ctx.CurVulkanPipelineState()->graphics.descriptorBuffers;
if(index < descSets.count())
{
if(descSets[index].descriptorBufferIndex >= 0)
{
if(descSets[index].descriptorBufferIndex < descBufs.count())
{
IBufferViewer *viewer =
m_Ctx.ViewBuffer(descBufs[descSets[index].descriptorBufferIndex].offset +
descSets[index].descriptorBufferByteOffset,
0, descBufs[descSets[index].descriptorBufferIndex].buffer);
m_Ctx.AddDockWindow(viewer->Widget(), DockReference::AddTo, this);
}
}
else
{
IDescriptorViewer *viewer = m_Ctx.ViewDescriptorStore(descSets[index].descriptorSetResourceId);
m_Ctx.AddDockWindow(viewer->Widget(), DockReference::AddTo, this);
}
}
}
void VulkanPipelineStateViewer::on_viAttrs_itemActivated(RDTreeWidgetItem *item, int column)
{
on_meshView_clicked();
}
void VulkanPipelineStateViewer::on_viBuffers_itemActivated(RDTreeWidgetItem *item, int column)
{
QVariant tag = item->tag();
if(tag.canConvert<VulkanVBIBTag>())
{
VulkanVBIBTag buf = tag.value<VulkanVBIBTag>();
if(buf.id != ResourceId())
{
IBufferViewer *viewer = m_Ctx.ViewBuffer(buf.offset, UINT64_MAX, buf.id, buf.format);
m_Ctx.AddDockWindow(viewer->Widget(), DockReference::AddTo, this);
}
}
}
void VulkanPipelineStateViewer::highlightIABind(int slot)
{
int idx = ((slot + 1) * 21) % 32; // space neighbouring colours reasonably distinctly
const VKPipe::VertexInput &VI = m_Ctx.CurVulkanPipelineState()->vertexInput;
QColor col = QColor::fromHslF(float(idx) / 32.0f, 1.0f,
qBound(0.05, palette().color(QPalette::Base).lightnessF(), 0.95));
ui->viAttrs->beginUpdate();
ui->viBuffers->beginUpdate();
if(slot < m_VBNodes.count())
{
if(m_VBNodes[slot] && !m_EmptyNodes.contains(m_VBNodes[slot]))
{
m_VBNodes[slot]->setBackgroundColor(col);
m_VBNodes[slot]->setForegroundColor(contrastingColor(col, QColor(0, 0, 0)));
}
}
if(slot < m_BindNodes.count())
{
m_BindNodes[slot]->setBackgroundColor(col);
m_BindNodes[slot]->setForegroundColor(contrastingColor(col, QColor(0, 0, 0)));
}
for(int i = 0; i < ui->viAttrs->topLevelItemCount(); i++)
{
RDTreeWidgetItem *item = ui->viAttrs->topLevelItem(i);
if((int)VI.attributes[item->tag().toUInt()].binding != slot)
{
item->setBackground(QBrush());
item->setForeground(QBrush());
}
else
{
item->setBackgroundColor(col);
item->setForegroundColor(contrastingColor(col, QColor(0, 0, 0)));
}
}
ui->viAttrs->endUpdate();
ui->viBuffers->endUpdate();
}
bool VulkanPipelineStateViewer::IsPushSet(ShaderStage stage, ResourceId id)
{
if(stage == ShaderStage::Compute)
{
for(const VKPipe::DescriptorSet &set : m_Ctx.CurVulkanPipelineState()->compute.descriptorSets)
if(set.descriptorSetResourceId == id)
return set.pushDescriptor;
}
else
{
for(const VKPipe::DescriptorSet &set : m_Ctx.CurVulkanPipelineState()->graphics.descriptorSets)
if(set.descriptorSetResourceId == id)
return set.pushDescriptor;
}
return false;
}
void VulkanPipelineStateViewer::on_viAttrs_mouseMove(QMouseEvent *e)
{
if(!m_Ctx.IsCaptureLoaded())
return;
RDTreeWidgetItem *item = ui->viAttrs->itemAt(e->pos());
vertex_leave(NULL);
const VKPipe::VertexInput &VI = m_Ctx.CurVulkanPipelineState()->vertexInput;
if(item)
{
uint32_t binding = VI.attributes[item->tag().toUInt()].binding;
highlightIABind((int)binding);
}
}
void VulkanPipelineStateViewer::on_viBuffers_mouseMove(QMouseEvent *e)
{
if(!m_Ctx.IsCaptureLoaded())
return;
RDTreeWidgetItem *item = ui->viBuffers->itemAt(e->pos());
vertex_leave(NULL);
if(item)
{
int idx = m_VBNodes.indexOf(item);
if(idx >= 0)
{
highlightIABind(idx);
}
else
{
if(!m_EmptyNodes.contains(item))
{
item->setBackground(ui->viBuffers->palette().brush(QPalette::Window));
item->setForeground(ui->viBuffers->palette().brush(QPalette::WindowText));
}
}
}
}
void VulkanPipelineStateViewer::vertex_leave(QEvent *e)
{
ui->viAttrs->beginUpdate();
ui->viBuffers->beginUpdate();
for(int i = 0; i < ui->viAttrs->topLevelItemCount(); i++)
{
ui->viAttrs->topLevelItem(i)->setBackground(QBrush());
ui->viAttrs->topLevelItem(i)->setForeground(QBrush());
}
for(int i = 0; i < ui->viBuffers->topLevelItemCount(); i++)
{
RDTreeWidgetItem *item = ui->viBuffers->topLevelItem(i);
if(m_EmptyNodes.contains(item))
continue;
item->setBackground(QBrush());
item->setForeground(QBrush());
}
ui->viAttrs->endUpdate();
ui->viBuffers->endUpdate();
}
void VulkanPipelineStateViewer::on_pipeFlow_stageSelected(int index)
{
if(m_MeshPipe)
{
// remap since TS/MS are the last tabs but appear first in the flow
switch(index)
{
// TS
case 0: ui->stagesTabs->setCurrentIndex(9); break;
// MS
case 1: ui->stagesTabs->setCurrentIndex(10); break;
// raster onwards are the same, just skipping VTX,VS,TCS,TES,GS
case 2: ui->stagesTabs->setCurrentIndex(5); break;
case 3: ui->stagesTabs->setCurrentIndex(6); break;
case 4: ui->stagesTabs->setCurrentIndex(7); break;
case 5: ui->stagesTabs->setCurrentIndex(8); break;
}
}
else
{
ui->stagesTabs->setCurrentIndex(index);
}
}
void VulkanPipelineStateViewer::shaderView_clicked()
{
const VKPipe::Shader *stage = stageForSender(qobject_cast<QWidget *>(QObject::sender()));
if(stage == NULL || stage->resourceId == ResourceId())
return;
const ShaderReflection *shaderDetails = stage->reflection;
ResourceId pipe = stage->stage == ShaderStage::Compute
? m_Ctx.CurVulkanPipelineState()->compute.pipelineResourceId
: m_Ctx.CurVulkanPipelineState()->graphics.pipelineResourceId;
if(!shaderDetails)
return;
IShaderViewer *shad = m_Ctx.ViewShader(shaderDetails, pipe);
m_Ctx.AddDockWindow(shad->Widget(), DockReference::AddTo, this);
}
void VulkanPipelineStateViewer::shaderSave_clicked()
{
const VKPipe::Shader *stage = stageForSender(qobject_cast<QWidget *>(QObject::sender()));
if(stage == NULL)
return;
const ShaderReflection *shaderDetails = stage->reflection;
if(stage->resourceId == ResourceId())
return;
m_Common.SaveShaderFile(shaderDetails);
}
void VulkanPipelineStateViewer::shaderMessages_clicked()
{
const VKPipe::Shader *stage = stageForSender(qobject_cast<QWidget *>(QObject::sender()));
if(stage == NULL)
return;
IShaderMessageViewer *shad = m_Ctx.ViewShaderMessages(MaskForStage(stage->stage));
m_Ctx.AddDockWindow(shad->Widget(), DockReference::AddTo, this);
}
void VulkanPipelineStateViewer::predicateBufferView_clicked()
{
const VKPipe::ConditionalRendering &cr = m_Ctx.CurVulkanPipelineState()->conditionalRendering;
IBufferViewer *viewer = m_Ctx.ViewBuffer(cr.byteOffset, sizeof(uint32_t), cr.bufferId, "uint");
m_Ctx.AddDockWindow(viewer->Widget(), DockReference::AddTo, this);
}
void VulkanPipelineStateViewer::exportHTML(QXmlStreamWriter &xml, const VKPipe::VertexInput &vi)
{
{
xml.writeStartElement(lit("h3"));
xml.writeCharacters(tr("Attributes"));
xml.writeEndElement();
QList<QVariantList> rows;
for(const VKPipe::VertexAttribute &attr : vi.attributes)
rows.push_back({attr.location, attr.binding, attr.format.Name(), attr.byteOffset});
m_Common.exportHTMLTable(xml, {tr("Location"), tr("Binding"), tr("Format"), tr("Offset")}, rows);
}
{
xml.writeStartElement(lit("h3"));
xml.writeCharacters(tr("Bindings"));
xml.writeEndElement();
QList<QVariantList> rows;
for(const VKPipe::VertexBinding &attr : vi.bindings)
rows.push_back(
{attr.vertexBufferBinding, attr.perInstance ? tr("PER_INSTANCE") : tr("PER_VERTEX")});
m_Common.exportHTMLTable(xml, {tr("Binding"), tr("Step Rate")}, rows);
}
{
xml.writeStartElement(lit("h3"));
xml.writeCharacters(tr("Vertex Buffers"));
xml.writeEndElement();
QList<QVariantList> rows;
int i = 0;
for(const VKPipe::VertexBuffer &vb : vi.vertexBuffers)
{
uint64_t length = vb.byteSize;
if(vb.resourceId == ResourceId())
{
continue;
}
else
{
BufferDescription *buf = m_Ctx.GetBuffer(vb.resourceId);
if(buf && length >= ULONG_MAX)
length = buf->length;
}
rows.push_back({i, vb.resourceId, (qulonglong)vb.byteOffset, (qulonglong)vb.byteStride,
(qulonglong)length});
i++;
}
m_Common.exportHTMLTable(
xml, {tr("Binding"), tr("Buffer"), tr("Offset"), tr("Byte Stride"), tr("Byte Length")}, rows);
}
}
void VulkanPipelineStateViewer::exportHTML(QXmlStreamWriter &xml, const VKPipe::InputAssembly &ia)
{
const ActionDescription *action = m_Ctx.CurAction();
{
xml.writeStartElement(lit("h3"));
xml.writeCharacters(tr("Index Buffer"));
xml.writeEndElement();
BufferDescription *ib = m_Ctx.GetBuffer(ia.indexBuffer.resourceId);
QString name = tr("Empty");
uint64_t length = 0;
if(ib)
{
name = m_Ctx.GetResourceName(ia.indexBuffer.resourceId);
length = qMin(ib->length, ia.indexBuffer.byteSize);
}
QString ifmt = lit("UNKNOWN");
if(ia.indexBuffer.byteStride == 1)
ifmt = lit("UINT8");
else if(ia.indexBuffer.byteStride == 2)
ifmt = lit("UINT16");
else if(ia.indexBuffer.byteStride == 4)
ifmt = lit("UINT32");
m_Common.exportHTMLTable(
xml, {tr("Buffer"), tr("Format"), tr("Offset"), tr("Byte Length"), tr("Primitive Restart")},
{name, ifmt, (qulonglong)ia.indexBuffer.byteOffset, (qulonglong)length,
ia.primitiveRestartEnable ? tr("Yes") : tr("No")});
}
xml.writeStartElement(lit("p"));
xml.writeEndElement();
m_Common.exportHTMLTable(
xml, {tr("Primitive Topology"), tr("Tessellation Control Points")},
{ToQStr(ia.topology), m_Ctx.CurVulkanPipelineState()->tessellation.numControlPoints});
}
void VulkanPipelineStateViewer::exportHTML(QXmlStreamWriter &xml, const VKPipe::Shader &sh)
{
const ShaderReflection *shaderDetails = sh.reflection;
{
xml.writeStartElement(lit("h3"));
xml.writeCharacters(tr("Shader"));
xml.writeEndElement();
QString shadername = tr("Unknown");
if(sh.resourceId == ResourceId())
shadername = tr("Unbound");
else
shadername = m_Ctx.GetResourceName(sh.resourceId);
if(shaderDetails)
{
QString entryFunc = shaderDetails->entryPoint;
const ShaderDebugInfo &dbg = shaderDetails->debugInfo;
int entryFile = qMax(0, dbg.entryLocation.fileIndex);
if(entryFunc != lit("main"))
shadername = QFormatStr("%1()").arg(entryFunc);
else if(!dbg.files.isEmpty())
shadername = QFormatStr("%1() - %2")
.arg(entryFunc)
.arg(QFileInfo(dbg.files[entryFile].filename).fileName());
}
xml.writeStartElement(lit("p"));
xml.writeCharacters(shadername);
xml.writeEndElement();
if(sh.resourceId == ResourceId())
return;
}
if(!shaderDetails)
return;
const VKPipe::Pipeline &pipeline =
(sh.stage == ShaderStage::Compute ? m_Ctx.CurVulkanPipelineState()->compute
: m_Ctx.CurVulkanPipelineState()->graphics);
QList<QVariantList> uboRows;
QList<QVariantList> roRows;
QList<QVariantList> rwRows;
QList<QVariantList> sampRows;
for(const UsedDescriptor &used : m_Ctx.CurPipelineState().GetConstantBlocks(sh.stage))
{
if(used.access.stage != sh.stage)
continue;
const Descriptor &descriptor = used.descriptor;
uint32_t dynamicOffset = 0;
for(const VKPipe::DescriptorSet &set : pipeline.descriptorSets)
{
for(const VKPipe::DynamicOffset &offs : set.dynamicOffsets)
{
if(set.descriptorSetResourceId == used.access.descriptorStore &&
offs.descriptorByteOffset == used.access.byteOffset)
{
dynamicOffset += offs.dynamicBufferByteOffset;
}
}
}
QString name = m_Ctx.GetResourceName(descriptor.resource);
uint64_t byteOffset = descriptor.byteOffset + dynamicOffset;
uint64_t length = descriptor.byteSize;
int numvars = 0;
uint32_t bindByteSize = 0;
QString slotname;
if(used.access.index == DescriptorAccess::NoShaderBinding)
{
slotname = m_Locations[{used.access.descriptorStore, used.access.byteOffset}].logicalBindName;
slotname += QFormatStr("[%1]").arg(used.access.arrayElement);
}
else
{
const ConstantBlock &b = shaderDetails->constantBlocks[used.access.index];
// push constants
if(!b.bufferBacked)
{
if(b.compileConstants)
name = tr("Specialization constants");
else
name = tr("Push constants");
qulonglong offset = 0, size = 0;
offset = byteOffset;
size = descriptor.byteSize;
// could maybe get range/size from ShaderVariable.reg if it's filled out
// from SPIR-V side.
uboRows.push_back({b.name, name, offset, size, b.variables.count(), b.byteSize});
continue;
}
if(IsPushSet(used.access.stage, used.access.descriptorStore))
slotname = tr("Push ");
slotname += QFormatStr("Set %1, %2").arg(b.fixedBindSetOrSpace).arg(b.fixedBindNumber);
if(!b.name.empty())
slotname += lit(": ") + b.name;
if(b.bindArraySize > 1)
slotname += QFormatStr("[%1]").arg(used.access.arrayElement);
numvars = b.variables.count();
bindByteSize = b.byteSize;
}
if(descriptor.flags & DescriptorFlags::InlineData)
name = tr("Inline block");
if(descriptor.resource == ResourceId())
{
name = tr("Empty");
length = 0;
}
BufferDescription *buf = m_Ctx.GetBuffer(descriptor.resource);
if(buf)
{
if(length == UINT64_MAX)
length = buf->length - byteOffset;
}
uboRows.push_back(
{slotname, name, (qulonglong)byteOffset, (qulonglong)length, numvars, bindByteSize});
}
for(const UsedDescriptor &used : m_Ctx.CurPipelineState().GetReadOnlyResources(sh.stage))
{
if(used.access.stage != sh.stage)
continue;
const Descriptor &descriptor = used.descriptor;
uint32_t dynamicOffset = 0;
for(const VKPipe::DescriptorSet &set : pipeline.descriptorSets)
{
for(const VKPipe::DynamicOffset &offs : set.dynamicOffsets)
{
if(set.descriptorSetResourceId == used.access.descriptorStore &&
offs.descriptorByteOffset == used.access.byteOffset)
{
dynamicOffset += offs.dynamicBufferByteOffset;
}
}
}
exportDescriptorHTML(used, sh.reflection, descriptor, dynamicOffset, roRows);
}
for(const UsedDescriptor &used : m_Ctx.CurPipelineState().GetReadWriteResources(sh.stage))
{
if(used.access.stage != sh.stage)
continue;
const Descriptor &descriptor = used.descriptor;
uint32_t dynamicOffset = 0;
for(const VKPipe::DescriptorSet &set : pipeline.descriptorSets)
{
for(const VKPipe::DynamicOffset &offs : set.dynamicOffsets)
{
if(set.descriptorSetResourceId == used.access.descriptorStore &&
offs.descriptorByteOffset == used.access.byteOffset)
{
dynamicOffset += offs.dynamicBufferByteOffset;
}
}
}
exportDescriptorHTML(used, sh.reflection, descriptor, dynamicOffset, rwRows);
}
for(const UsedDescriptor &used : m_Ctx.CurPipelineState().GetSamplers(sh.stage))
{
if(used.access.stage != sh.stage)
continue;
const SamplerDescriptor &descriptor = used.sampler;
const ShaderSampler *shaderSamp = NULL;
if(used.access.index < sh.reflection->samplers.size())
shaderSamp = &sh.reflection->samplers[used.access.index];
{
QString borderColor;
if(descriptor.borderColorType == CompType::Float)
borderColor = QFormatStr("%1, %2, %3, %4")
.arg(descriptor.borderColorValue.floatValue[0])
.arg(descriptor.borderColorValue.floatValue[1])
.arg(descriptor.borderColorValue.floatValue[2])
.arg(descriptor.borderColorValue.floatValue[3]);
else
borderColor = QFormatStr("%1, %2, %3, %4")
.arg(descriptor.borderColorValue.uintValue[0])
.arg(descriptor.borderColorValue.uintValue[1])
.arg(descriptor.borderColorValue.uintValue[2])
.arg(descriptor.borderColorValue.uintValue[3]);
QString addressing;
QString addPrefix;
QString addVal;
QString addr[] = {ToQStr(descriptor.addressU, GraphicsAPI::D3D12),
ToQStr(descriptor.addressV, GraphicsAPI::D3D12),
ToQStr(descriptor.addressW, GraphicsAPI::D3D12)};
// arrange like either UVW: WRAP or UV: WRAP, W: CLAMP
for(int a = 0; a < 3; a++)
{
const QString str[] = {lit("U"), lit("V"), lit("W")};
QString prefix = str[a];
if(a == 0 || addr[a] == addr[a - 1])
{
addPrefix += prefix;
}
else
{
addressing += QFormatStr("%1: %2, ").arg(addPrefix).arg(addVal);
addPrefix = prefix;
}
addVal = addr[a];
}
addressing += addPrefix + lit(": ") + addVal;
if(descriptor.UseBorder())
addressing += QFormatStr("<%1>").arg(borderColor);
if(descriptor.unnormalized)
addressing += lit(" (Un-norm)");
QString filter = ToQStr(descriptor.filter);
if(descriptor.maxAnisotropy > 1)
filter += QFormatStr(" %1x").arg(descriptor.maxAnisotropy);
if(descriptor.filter.filter == FilterFunction::Comparison)
filter += QFormatStr(" (%1)").arg(ToQStr(descriptor.compareFunction));
else if(descriptor.filter.filter != FilterFunction::Normal)
filter += QFormatStr(" (%1)").arg(ToQStr(descriptor.filter.filter));
QString slotname;
if(used.access.index == DescriptorAccess::NoShaderBinding)
{
slotname = m_Locations[{used.access.descriptorStore, used.access.byteOffset}].logicalBindName;
slotname += QFormatStr("[%1]").arg(used.access.arrayElement);
}
else if(shaderSamp)
{
if(IsPushSet(used.access.stage, used.access.descriptorStore))
slotname = tr("Push ");
slotname +=
QFormatStr("Set %1, %2").arg(shaderSamp->fixedBindSetOrSpace).arg(shaderSamp->fixedBindNumber);
if(!shaderSamp->name.empty())
slotname += lit(": ") + shaderSamp->name;
if(shaderSamp->bindArraySize > 1)
slotname += QFormatStr("[%1]").arg(used.access.arrayElement);
}
sampRows.push_back(
{slotname, addressing, filter,
QFormatStr("%1 - %2")
.arg(descriptor.minLOD == -FLT_MAX ? lit("0") : QString::number(descriptor.minLOD))
.arg(descriptor.maxLOD == FLT_MAX ? lit("FLT_MAX")
: QString::number(descriptor.maxLOD)),
descriptor.mipBias});
}
}
if(!roRows.empty())
{
xml.writeStartElement(lit("h3"));
xml.writeCharacters(tr("Read-only Resources"));
xml.writeEndElement();
m_Common.exportHTMLTable(
xml,
{tr("Binding"), tr("Resource"), tr("Type"), tr("Width"), tr("Height"), tr("Depth"),
tr("Array Size"), tr("Resource Format"), tr("View Parameters")},
roRows);
}
if(!rwRows.empty())
{
xml.writeStartElement(lit("h3"));
xml.writeCharacters(tr("Read-write Resources"));
xml.writeEndElement();
m_Common.exportHTMLTable(
xml,
{tr("Binding"), tr("Resource"), tr("Type"), tr("Width"), tr("Height"), tr("Depth"),
tr("Array Size"), tr("Resource Format"), tr("View Parameters")},
rwRows);
}
if(!sampRows.empty())
{
xml.writeStartElement(lit("h3"));
xml.writeCharacters(tr("Samplers"));
xml.writeEndElement();
m_Common.exportHTMLTable(
xml, {tr("Binding"), tr("Addressing"), tr("Filter"), tr("LOD Clamp"), tr("LOD Bias")},
sampRows);
}
if(!uboRows.empty())
{
xml.writeStartElement(lit("h3"));
xml.writeCharacters(tr("UBOs"));
xml.writeEndElement();
m_Common.exportHTMLTable(xml,
{tr("Binding"), tr("Buffer"), tr("Byte Offset"), tr("Byte Size"),
tr("Number of Variables"), tr("Bytes Needed")},
uboRows);
}
}
void VulkanPipelineStateViewer::exportHTML(QXmlStreamWriter &xml, const VKPipe::TransformFeedback &xfb)
{
{
xml.writeStartElement(lit("h3"));
xml.writeCharacters(tr("Transform Feedback Bindings"));
xml.writeEndElement();
QList<QVariantList> rows;
int i = 0;
for(const VKPipe::XFBBuffer &b : xfb.buffers)
{
QString name = m_Ctx.GetResourceName(b.bufferResourceId);
uint64_t length = b.byteSize;
QString counterName = m_Ctx.GetResourceName(b.counterBufferResourceId);
if(b.bufferResourceId == ResourceId())
{
name = tr("Empty");
}
else
{
BufferDescription *buf = m_Ctx.GetBuffer(b.bufferResourceId);
if(buf && length == UINT64_MAX)
length = buf->length - b.byteOffset;
}
if(b.counterBufferResourceId == ResourceId())
{
counterName = tr("Empty");
}
rows.push_back({i, name, (qulonglong)b.byteOffset, (qulonglong)length, counterName,
(qulonglong)b.counterBufferOffset});
i++;
}
m_Common.exportHTMLTable(xml,
{tr("Slot"), tr("Buffer"), tr("Byte Offset"), tr("Byte Length"),
tr("Counter Buffer"), tr("Counter Offset")},
rows);
}
}
void VulkanPipelineStateViewer::exportHTML(QXmlStreamWriter &xml, const VKPipe::Rasterizer &rs)
{
{
xml.writeStartElement(lit("h3"));
xml.writeCharacters(tr("Raster State"));
xml.writeEndElement();
m_Common.exportHTMLTable(
xml, {tr("Fill Mode"), tr("Cull Mode"), tr("Front CCW")},
{ToQStr(rs.fillMode), ToQStr(rs.cullMode), rs.frontCCW ? tr("Yes") : tr("No")});
xml.writeStartElement(lit("p"));
xml.writeEndElement();
m_Common.exportHTMLTable(xml,
{
tr("Depth Clamp Enable"),
tr("Depth Clip Enable"),
tr("Rasterizer Discard Enable"),
},
{
rs.depthClampEnable ? tr("Yes") : tr("No"),
rs.depthClipEnable ? tr("Yes") : tr("No"),
rs.rasterizerDiscardEnable ? tr("Yes") : tr("No"),
});
xml.writeStartElement(lit("p"));
xml.writeEndElement();
m_Common.exportHTMLTable(xml,
{tr("Depth Bias Enable"), tr("Depth Bias"), tr("Depth Bias Clamp"),
tr("Slope Scaled Bias"), tr("Line Width")},
{
rs.depthBiasEnable ? tr("Yes") : tr("No"),
Formatter::Format(rs.depthBias),
Formatter::Format(rs.depthBiasClamp),
Formatter::Format(rs.slopeScaledDepthBias),
Formatter::Format(rs.lineWidth),
});
}
const VKPipe::MultiSample &msaa = m_Ctx.CurVulkanPipelineState()->multisample;
{
xml.writeStartElement(lit("h3"));
xml.writeCharacters(tr("Multisampling State"));
xml.writeEndElement();
m_Common.exportHTMLTable(
xml,
{tr("Raster Samples"), tr("Sample-rate shading"), tr("Min Sample Shading Rate"),
tr("Sample Mask")},
{msaa.rasterSamples, msaa.sampleShadingEnable ? tr("Yes") : tr("No"),
Formatter::Format(msaa.minSampleShading), Formatter::Format(msaa.sampleMask, true)});
}
const VKPipe::ViewState &vp = m_Ctx.CurVulkanPipelineState()->viewportScissor;
{
xml.writeStartElement(lit("h3"));
xml.writeCharacters(tr("Viewports"));
xml.writeEndElement();
const QString ndcDepthRange = vp.depthNegativeOneToOne ? lit("[-1, 1]") : lit("[0, 1]");
QList<QVariantList> rows;
int i = 0;
for(const VKPipe::ViewportScissor &vs : vp.viewportScissors)
{
const Viewport &v = vs.vp;
rows.push_back({i, v.x, v.y, v.width, v.height, v.minDepth, v.maxDepth, ndcDepthRange});
i++;
}
QStringList header = {tr("Slot"), tr("X"), tr("Y"), tr("Width"),
tr("Height"), tr("Min Depth"), tr("Max Depth"), tr("NDC Depth Range")};
m_Common.exportHTMLTable(xml, header, rows);
}
{
xml.writeStartElement(lit("h3"));
xml.writeCharacters(tr("Scissors"));
xml.writeEndElement();
QList<QVariantList> rows;
int i = 0;
for(const VKPipe::ViewportScissor &vs : vp.viewportScissors)
{
const Scissor &s = vs.scissor;
rows.push_back({i, s.x, s.y, s.width, s.height});
i++;
}
m_Common.exportHTMLTable(xml, {tr("Slot"), tr("X"), tr("Y"), tr("Width"), tr("Height")}, rows);
}
}
void VulkanPipelineStateViewer::exportHTML(QXmlStreamWriter &xml, const VKPipe::ColorBlendState &cb)
{
xml.writeStartElement(lit("h3"));
xml.writeCharacters(tr("Color Blend State"));
xml.writeEndElement();
QString blendConst = QFormatStr("%1, %2, %3, %4")
.arg(cb.blendFactor[0], 0, 'f', 2)
.arg(cb.blendFactor[1], 0, 'f', 2)
.arg(cb.blendFactor[2], 0, 'f', 2)
.arg(cb.blendFactor[3], 0, 'f', 2);
bool logic = !cb.blends.isEmpty() && cb.blends[0].logicOperationEnabled;
m_Common.exportHTMLTable(
xml, {tr("Alpha to Coverage"), tr("Alpha to One"), tr("Logic Op"), tr("Blend Constant")},
{
cb.alphaToCoverageEnable ? tr("Yes") : tr("No"),
cb.alphaToOneEnable ? tr("Yes") : tr("No"),
logic ? ToQStr(cb.blends[0].logicOperation) : tr("Disabled"),
blendConst,
});
xml.writeStartElement(lit("h3"));
xml.writeCharacters(tr("Attachment Blends"));
xml.writeEndElement();
QList<QVariantList> rows;
int i = 0;
for(const ColorBlend &b : cb.blends)
{
rows.push_back({i, b.enabled ? tr("Yes") : tr("No"), ToQStr(b.colorBlend.source),
ToQStr(b.colorBlend.destination), ToQStr(b.colorBlend.operation),
ToQStr(b.alphaBlend.source), ToQStr(b.alphaBlend.destination),
ToQStr(b.alphaBlend.operation),
((b.writeMask & 0x1) == 0 ? lit("_") : lit("R")) +
((b.writeMask & 0x2) == 0 ? lit("_") : lit("G")) +
((b.writeMask & 0x4) == 0 ? lit("_") : lit("B")) +
((b.writeMask & 0x8) == 0 ? lit("_") : lit("A"))});
i++;
}
m_Common.exportHTMLTable(xml,
{
tr("Slot"),
tr("Blend Enable"),
tr("Blend Source"),
tr("Blend Destination"),
tr("Blend Operation"),
tr("Alpha Blend Source"),
tr("Alpha Blend Destination"),
tr("Alpha Blend Operation"),
tr("Write Mask"),
},
rows);
}
void VulkanPipelineStateViewer::exportHTML(QXmlStreamWriter &xml, const VKPipe::DepthStencil &ds)
{
{
xml.writeStartElement(lit("h3"));
xml.writeCharacters(tr("Depth State"));
xml.writeEndElement();
m_Common.exportHTMLTable(
xml,
{tr("Depth Test Enable"), tr("Depth Writes Enable"), tr("Depth Function"), tr("Depth Bounds")},
{
ds.depthTestEnable ? tr("Yes") : tr("No"),
ds.depthWriteEnable ? tr("Yes") : tr("No"),
ToQStr(ds.depthFunction),
ds.depthBoundsEnable ? QFormatStr("%1 - %2")
.arg(Formatter::Format(ds.minDepthBounds))
.arg(Formatter::Format(ds.maxDepthBounds))
: tr("Disabled"),
});
}
{
xml.writeStartElement(lit("h3"));
xml.writeCharacters(tr("Stencil State"));
xml.writeEndElement();
if(ds.stencilTestEnable)
{
QList<QVariantList> rows;
rows.push_back({
tr("Front"),
Formatter::Format(ds.frontFace.reference, true),
Formatter::Format(ds.frontFace.compareMask, true),
Formatter::Format(ds.frontFace.writeMask, true),
ToQStr(ds.frontFace.function),
ToQStr(ds.frontFace.passOperation),
ToQStr(ds.frontFace.failOperation),
ToQStr(ds.frontFace.depthFailOperation),
});
rows.push_back({
tr("back"),
Formatter::Format(ds.backFace.reference, true),
Formatter::Format(ds.backFace.compareMask, true),
Formatter::Format(ds.backFace.writeMask, true),
ToQStr(ds.backFace.function),
ToQStr(ds.backFace.passOperation),
ToQStr(ds.backFace.failOperation),
ToQStr(ds.backFace.depthFailOperation),
});
m_Common.exportHTMLTable(xml,
{tr("Face"), tr("Ref"), tr("Compare Mask"), tr("Write Mask"),
tr("Function"), tr("Pass Op"), tr("Fail Op"), tr("Depth Fail Op")},
rows);
}
else
{
xml.writeStartElement(lit("p"));
xml.writeCharacters(tr("Disabled"));
xml.writeEndElement();
}
}
}
void VulkanPipelineStateViewer::exportHTML(QXmlStreamWriter &xml, const VKPipe::CurrentPass &pass)
{
{
xml.writeStartElement(lit("h3"));
xml.writeCharacters(tr("Framebuffer"));
xml.writeEndElement();
m_Common.exportHTMLTable(
xml, {tr("Width"), tr("Height"), tr("Layers")},
{pass.framebuffer.width, pass.framebuffer.height, pass.framebuffer.layers});
xml.writeStartElement(lit("p"));
xml.writeEndElement();
QList<QVariantList> rows;
int i = 0;
for(const Descriptor &a : pass.framebuffer.attachments)
{
TextureDescription *tex = m_Ctx.GetTexture(a.resource);
QString name = m_Ctx.GetResourceName(a.resource);
rows.push_back({i, name, tex->width, tex->height, tex->depth, tex->arraysize, a.firstMip,
a.numMips, a.firstSlice, a.numSlices,
getTextureRenderSamples(tex, pass.renderpass)});
i++;
}
m_Common.exportHTMLTable(xml,
{
tr("Slot"),
tr("Image"),
tr("Width"),
tr("Height"),
tr("Depth"),
tr("Array Size"),
tr("First mip"),
tr("Number of mips"),
tr("First array layer"),
tr("Number of layers"),
tr("Sample Count"),
},
rows);
}
{
xml.writeStartElement(lit("h3"));
xml.writeCharacters(tr("Render Pass"));
xml.writeEndElement();
if(!pass.renderpass.inputAttachments.isEmpty())
{
QList<QVariantList> inputs;
for(int i = 0; i < pass.renderpass.inputAttachments.count(); i++)
inputs.push_back({pass.renderpass.inputAttachments[i]});
m_Common.exportHTMLTable(xml,
{
tr("Input Attachment"),
},
inputs);
xml.writeStartElement(lit("p"));
xml.writeEndElement();
}
if(!pass.renderpass.colorAttachments.isEmpty())
{
QList<QVariantList> colors;
for(int i = 0; i < pass.renderpass.colorAttachments.count(); i++)
colors.push_back({pass.renderpass.colorAttachments[i]});
m_Common.exportHTMLTable(xml,
{
tr("Color Attachment"),
},
colors);
xml.writeStartElement(lit("p"));
xml.writeEndElement();
}
if(!pass.renderpass.colorAttachmentLocations.isEmpty())
{
QList<QVariantList> locations;
for(int i = 0; i < pass.renderpass.colorAttachmentLocations.count(); i++)
locations.push_back({pass.renderpass.colorAttachmentLocations[i]});
m_Common.exportHTMLTable(xml,
{
tr("Color Attachment Location"),
},
locations);
xml.writeStartElement(lit("p"));
xml.writeEndElement();
}
if(!pass.renderpass.colorAttachmentInputIndices.isEmpty())
{
QList<QVariantList> inputIndices;
for(int i = 0; i < pass.renderpass.colorAttachmentInputIndices.count(); i++)
inputIndices.push_back({pass.renderpass.colorAttachmentInputIndices[i]});
m_Common.exportHTMLTable(xml,
{
tr("Color Attachment Input Index"),
},
inputIndices);
xml.writeStartElement(lit("p"));
xml.writeEndElement();
}
if(!pass.renderpass.resolveAttachments.isEmpty())
{
QList<QVariantList> resolves;
for(int i = 0; i < pass.renderpass.resolveAttachments.count(); i++)
resolves.push_back({pass.renderpass.resolveAttachments[i]});
m_Common.exportHTMLTable(xml,
{
tr("Resolve Attachment"),
},
resolves);
xml.writeStartElement(lit("p"));
xml.writeEndElement();
}
if(pass.renderpass.depthstencilAttachment >= 0)
{
xml.writeStartElement(lit("p"));
xml.writeCharacters(
tr("Depth-stencil Attachment: %1").arg(pass.renderpass.depthstencilAttachment));
xml.writeEndElement();
}
if(!pass.renderpass.isDepthInputAttachmentIndexImplicit)
{
xml.writeStartElement(lit("p"));
xml.writeCharacters(
tr("Depth Input Attachment Index: %1").arg(pass.renderpass.depthInputAttachmentIndex));
xml.writeEndElement();
}
if(!pass.renderpass.isStencilInputAttachmentIndexImplicit)
{
xml.writeStartElement(lit("p"));
xml.writeCharacters(
tr("Stencil Input Attachment Index: %1").arg(pass.renderpass.stencilInputAttachmentIndex));
xml.writeEndElement();
}
if(pass.renderpass.depthstencilResolveAttachment >= 0)
{
xml.writeStartElement(lit("p"));
xml.writeCharacters(tr("Depth-stencil Resolve Attachment: %1")
.arg(pass.renderpass.depthstencilResolveAttachment));
xml.writeEndElement();
}
if(pass.renderpass.fragmentDensityAttachment >= 0)
{
xml.writeStartElement(lit("p"));
xml.writeCharacters(
tr("Fragment Density Attachment: %1").arg(pass.renderpass.fragmentDensityAttachment));
if(pass.renderpass.fragmentDensityOffsets.size() > 0)
{
xml.writeCharacters(
tr(". Rendering with %1 offsets : ").arg(pass.renderpass.fragmentDensityOffsets.size()));
for(uint32_t j = 0; j < pass.renderpass.fragmentDensityOffsets.size(); j++)
{
const Offset &o = pass.renderpass.fragmentDensityOffsets[j];
if(j > 0)
xml.writeCharacters(tr(", "));
xml.writeCharacters(tr(" %1x%2").arg(o.x).arg(o.y));
}
}
xml.writeEndElement();
}
if(pass.renderpass.shadingRateAttachment >= 0)
{
xml.writeStartElement(lit("p"));
xml.writeCharacters(tr("Fragment Shading Rate Attachment: %1 (texel size %2x%3)")
.arg(pass.renderpass.shadingRateAttachment)
.arg(pass.renderpass.shadingRateTexelSize.first)
.arg(pass.renderpass.shadingRateTexelSize.second));
xml.writeEndElement();
}
}
{
xml.writeStartElement(lit("h3"));
xml.writeCharacters(tr("Render Area"));
xml.writeEndElement();
m_Common.exportHTMLTable(
xml, {tr("X"), tr("Y"), tr("Width"), tr("Height")},
{pass.renderArea.x, pass.renderArea.y, pass.renderArea.width, pass.renderArea.height});
}
}
void VulkanPipelineStateViewer::exportHTML(QXmlStreamWriter &xml,
const VKPipe::ConditionalRendering &cr)
{
if(cr.bufferId == ResourceId())
return;
xml.writeStartElement(lit("h3"));
xml.writeCharacters(tr("Conditional Rendering"));
xml.writeEndElement();
QString bufferName = m_Ctx.GetResourceName(cr.bufferId);
m_Common.exportHTMLTable(
xml, {tr("Predicate Passing"), tr("Is Inverted"), tr("Buffer"), tr("Byte Offset")},
{
cr.isPassing ? tr("Yes") : tr("No"),
cr.isInverted ? tr("Yes") : tr("No"),
bufferName,
(qulonglong)cr.byteOffset,
});
}
const ShaderResource *VulkanPipelineStateViewer::exportDescriptorHTML(const UsedDescriptor &used,
const ShaderReflection *refl,
const Descriptor &descriptor,
uint32_t dynamicOffset,
QList<QVariantList> &rows)
{
const ShaderResource *shaderRes = NULL;
if(IsReadOnlyDescriptor(used.access.type))
{
if(used.access.index < refl->readOnlyResources.size())
shaderRes = &refl->readOnlyResources[used.access.index];
}
else
{
if(used.access.index < refl->readWriteResources.size())
shaderRes = &refl->readWriteResources[used.access.index];
}
QString slotname;
if(used.access.index == DescriptorAccess::NoShaderBinding)
{
slotname = m_Locations[{used.access.descriptorStore, used.access.byteOffset}].logicalBindName;
slotname += QFormatStr("[%1]").arg(used.access.arrayElement);
}
else if(shaderRes)
{
if(IsPushSet(used.access.stage, used.access.descriptorStore))
slotname = tr("Push ");
slotname +=
QFormatStr("Set %1, %2").arg(shaderRes->fixedBindSetOrSpace).arg(shaderRes->fixedBindNumber);
if(!shaderRes->name.empty())
slotname += lit(": ") + shaderRes->name;
if(shaderRes->bindArraySize > 1)
slotname += QFormatStr("[%1]").arg(used.access.arrayElement);
}
ResourceId id = descriptor.resource;
QString name = m_Ctx.GetResourceName(id);
if(id == ResourceId())
name = tr("Empty");
BufferDescription *buf = m_Ctx.GetBuffer(id);
TextureDescription *tex = m_Ctx.GetTexture(id);
uint64_t w = 1;
uint32_t h = 1, d = 1;
uint32_t arr = 0;
QString format = tr("Unknown");
QString viewParams;
if(tex)
{
w = tex->width;
h = tex->height;
d = tex->depth;
arr = tex->arraysize;
format = tex->format.Name();
if(tex->mips > 1)
{
viewParams =
tr("Mips: %1-%2").arg(descriptor.firstMip).arg(descriptor.firstMip + descriptor.numMips - 1);
}
if(tex->arraysize > 1)
{
if(!viewParams.isEmpty())
viewParams += lit(", ");
viewParams += tr("Layers: %1-%2")
.arg(descriptor.firstSlice)
.arg(descriptor.firstSlice + descriptor.numSlices - 1);
}
}
if(buf)
{
w = buf->length;
h = 0;
d = 0;
arr = 0;
format = lit("-");
viewParams = tr("Byte Range: %1").arg(formatByteRange(buf, descriptor, dynamicOffset));
}
if(descriptor.type != DescriptorType::Sampler)
rows.push_back(
{slotname, name, ToQStr(descriptor.type), (qulonglong)w, h, d, arr, format, viewParams});
if(descriptor.type == DescriptorType::ImageSampler)
{
QString samplerName = m_Ctx.GetResourceName(used.sampler.object);
if(used.sampler.object == ResourceId())
samplerName = tr("Empty");
QVariantList sampDetails = makeSampler(QString(), used.sampler);
rows.push_back({slotname, samplerName, ToQStr(descriptor.type), QString(), QString(), QString(),
QString(), sampDetails[3], sampDetails[4]});
}
return shaderRes;
}
QString VulkanPipelineStateViewer::GetFossilizeHash(ResourceId id)
{
uint h = qHash(ToQStr(id));
if(id == ResourceId())
h = 0;
return QFormatStr("%1").arg(h, 16, 16, QLatin1Char('0'));
}
QString VulkanPipelineStateViewer::GetFossilizeFilename(QDir d, uint32_t tag, ResourceId id)
{
return d.absoluteFilePath(
lit("%1.%2.json").arg(tag, 2, 16, QLatin1Char('0')).arg(GetFossilizeHash(id)));
}
QByteArray VulkanPipelineStateViewer::ReconstructSpecializationData(const VKPipe::Shader &sh,
const SDObject *mapEntries)
{
bytebuf specData;
if(mapEntries->NumChildren() == 0)
return specData;
if(sh.reflection == NULL)
{
qCritical("Tried to reconstruct specialization constants but reflection data is missing");
return specData;
}
auto specBlockIt =
std::find_if(sh.reflection->constantBlocks.begin(), sh.reflection->constantBlocks.end(),
[](const ConstantBlock &block) { return block.compileConstants; });
if(specBlockIt == sh.reflection->constantBlocks.end())
{
qCritical("Cannot find the constant block for specialization constants");
return specData;
}
const rdcarray<ShaderConstant> &specVars = specBlockIt->variables;
// We don't have access to the buffers in the original creation info, so we try to reconstruct
// from our preprocessed pipeline state instead. Note that this data might have a different order
// from the original call or have unused entries eliminated based on shader reflection.
const bytebuf &src = sh.specializationData;
for(size_t i = 0; i < mapEntries->NumChildren(); i++)
{
const SDObject *map = mapEntries->GetChild(i);
size_t dstByteOffset = map->FindChild("offset")->AsUInt32();
size_t size = map->FindChild("size")->AsUInt32();
specData.resize_for_index(dstByteOffset + size - 1);
uint32_t constantId = map->FindChild("constantID")->AsUInt32();
int32_t idx = sh.specializationIds.indexOf(constantId);
if(idx == -1)
continue; // Entry was eliminated as it was probably unused --- skip it
size_t srcByteOffset = specVars[idx].byteOffset;
Q_ASSERT(srcByteOffset + size <= src.size());
memcpy(specData.data() + dstByteOffset, src.data() + srcByteOffset, size);
}
return specData;
}
QString VulkanPipelineStateViewer::GetBufferForFossilize(const SDObject *obj)
{
const VKPipe::State *pipe = m_Ctx.CurVulkanPipelineState();
QByteArray ret;
if(obj->name == "pData" && obj->GetParent() && obj->GetParent()->name == "pSpecializationInfo")
{
const SDObject *shad = obj->GetParent()->GetParent();
const SDObject *stage = NULL;
if(shad)
stage = shad->FindChild("stage");
const SDObject *mapEntries = obj->GetParent()->FindChild("pMapEntries");
if(stage)
{
switch(ShaderStageMask(stage->AsUInt32()))
{
case ShaderStageMask::Vertex:
ret = ReconstructSpecializationData(pipe->vertexShader, mapEntries);
break;
case ShaderStageMask::Tess_Control:
ret = ReconstructSpecializationData(pipe->tessControlShader, mapEntries);
break;
case ShaderStageMask::Tess_Eval:
ret = ReconstructSpecializationData(pipe->tessEvalShader, mapEntries);
break;
case ShaderStageMask::Geometry:
ret = ReconstructSpecializationData(pipe->geometryShader, mapEntries);
break;
case ShaderStageMask::Pixel:
ret = ReconstructSpecializationData(pipe->fragmentShader, mapEntries);
break;
case ShaderStageMask::Compute:
ret = ReconstructSpecializationData(pipe->computeShader, mapEntries);
break;
case ShaderStageMask::Task:
ret = ReconstructSpecializationData(pipe->taskShader, mapEntries);
break;
case ShaderStageMask::Mesh:
ret = ReconstructSpecializationData(pipe->meshShader, mapEntries);
break;
default: break;
}
}
const SDObject *size = obj->GetParent()->FindChild("dataSize");
if(size)
{
Q_ASSERT((uint32_t)ret.size() <= size->AsUInt32());
ret.resize(size->AsUInt32());
}
}
return QString::fromLatin1(ret.toBase64());
}
void VulkanPipelineStateViewer::AddFossilizeNexts(QVariantMap &info, const SDObject *baseStruct)
{
QVariantList nexts;
while(baseStruct)
{
const SDObject *next = baseStruct->FindChild("pNext");
if(next && next->type.basetype != SDBasic::Null)
{
QVariant v = ConvertSDObjectToFossilizeJSON(
next, {
// VkPipelineVertexInputDivisorStateCreateInfo
{"pVertexBindingDivisors", "vertexBindingDivisors"},
// VkRenderPassMultiviewCreateInfo
{"subpassCount", ""},
{"pViewMasks", "viewMasks"},
{"dependencyCount", ""},
{"pViewOffsets", "viewOffsets"},
{"correlationMaskCount", ""},
{"pCorrelationMasks", "correlationMasks"},
// VkDescriptorSetLayoutBindingFlagsCreateInfoEXT
{"bindingCount", ""},
{"pBindingFlags", "bindingFlags"},
// VkMutableDescriptorTypeCreateInfoEXT
{"mutableDescriptorTypeListCount", ""},
{"pMutableDescriptorTypeLists", "mutableDescriptorTypeLists"},
// VkSubpassDescriptionDepthStencilResolve
{"pDepthStencilResolveAttachment", "depthStencilResolveAttachment"},
// VkFragmentShadingRateAttachmentInfoKHR
{"pFragmentShadingRateAttachment", "fragmentShadingRateAttachment"},
// VkPipelineRenderingCreateInfo
{"colorAttachmentCount", ""},
{"pColorAttachmentFormats", "colorAttachmentFormats"},
});
QVariantMap &vm = (QVariantMap &)v.data_ptr();
vm[lit("sType")] = next->FindChild("sType")->AsUInt32();
nexts.push_back(v);
baseStruct = next;
}
else
{
break;
}
}
if(!nexts.empty())
{
info[lit("pNext")] = nexts;
}
}
QVariant VulkanPipelineStateViewer::ConvertSDObjectToFossilizeJSON(const SDObject *obj,
QMap<QByteArray, QByteArray> renames)
{
switch(obj->type.basetype)
{
case SDBasic::Chunk:
case SDBasic::Struct:
{
QVariantMap map;
for(size_t i = 0; i < obj->NumChildren(); i++)
{
const SDObject *ch = obj->GetChild(i);
if(ch->name == "sType" || ch->name == "pNext" || ch->name == "pNextType")
continue;
QByteArray name(ch->name.c_str(), (int)ch->name.size());
auto it = renames.find(name);
if(it != renames.end())
name = it.value();
if(name.isEmpty())
continue;
QString key = QString::fromLatin1(name);
QVariant v = ConvertSDObjectToFossilizeJSON(ch, renames);
if(v.isValid())
map[key] = v;
}
// VkMutableDescriptorTypeListEXT
if(map.contains(lit("pDescriptorTypes")))
return map[lit("pDescriptorTypes")];
else if(map.contains(lit("descriptorTypeCount")))
return QVariantList();
AddFossilizeNexts(map, obj);
if(map.contains(lit("sampleMask")))
{
QVariantList sampleMaskArray = QVariantList({map[lit("sampleMask")]});
map[lit("sampleMask")] = sampleMaskArray;
}
return map;
}
case SDBasic::Null: break;
case SDBasic::Buffer: return GetBufferForFossilize(obj);
case SDBasic::Array:
{
if(obj->NumChildren() == 0)
return QVariant();
QVariantList list;
for(size_t j = 0; j < obj->NumChildren(); j++)
list.push_back(ConvertSDObjectToFossilizeJSON(obj->GetChild(j), renames));
return list;
}
case SDBasic::String: return QString(obj->AsString());
case SDBasic::GPUAddress:
case SDBasic::Enum:
case SDBasic::UnsignedInteger: return (qulonglong)obj->AsUInt64();
case SDBasic::SignedInteger: return (qlonglong)obj->AsInt64();
case SDBasic::Float: return obj->AsDouble();
case SDBasic::Boolean: return obj->AsBool() ? 1U : 0U;
case SDBasic::Character: return QString(QLatin1Char(obj->AsChar()));
case SDBasic::Resource: return GetFossilizeHash(obj->AsResourceId());
}
return QVariant();
}
void VulkanPipelineStateViewer::EncodeFossilizeVarint(const bytebuf &spirv, bytebuf &varint)
{
if((spirv.size() % 4) != 0)
return;
const uint32_t *curWord = (const uint32_t *)spirv.data();
varint.reserve(spirv.size() / 2);
for(size_t i = 0; i < spirv.size(); i += 4)
{
uint32_t w = *curWord;
do
{
if(w <= 0x7f)
varint.push_back(uint8_t(w));
else
varint.push_back(uint8_t(w & 0x7fU) | 0x80U);
w >>= 7;
} while(w);
curWord++;
}
}
void VulkanPipelineStateViewer::WriteFossilizeJSON(QIODevice &f, QVariantMap &contents)
{
contents[lit("version")] = 6;
QJsonDocument doc = QJsonDocument::fromVariant(contents);
QByteArray jsontext = doc.toJson(QJsonDocument::Compact);
f.write(jsontext);
}
void VulkanPipelineStateViewer::exportFOZ(QString dir, ResourceId pso)
{
enum
{
TagAppInfo = 0,
TagSampler = 1,
TagDescriptorSetLayout = 2,
TagPipelineLayout = 3,
TagShaderModule = 4,
TagRenderPass = 5,
TagGraphicsPipe = 6,
TagComputePipe = 7,
};
QDir d(dir);
const SDFile &sdfile = m_Ctx.GetStructuredFile();
const VKPipe::State *pipe = m_Ctx.CurVulkanPipelineState();
// enumerate all the parents of the pipeline, and cache the name of the first initialisation
// chunk (easy way to find things by type)
rdcarray<rdcpair<rdcstr, const ResourceDescription *>> resources;
{
rdcarray<ResourceId> todo;
rdcarray<ResourceId> done;
todo.push_back(pso);
while(!todo.empty())
{
ResourceId cur = todo.back();
todo.pop_back();
const ResourceDescription *desc = m_Ctx.GetResource(cur);
resources.push_back({sdfile.chunks[desc->initialisationChunks[0]]->name, desc});
done.push_back(cur);
for(ResourceId parent : desc->parentResources)
{
if(!done.contains(parent))
todo.push_back(parent);
}
}
}
{
const ResourceDescription *instance = NULL;
const ResourceDescription *device = NULL;
for(size_t i = 0; i < resources.size(); i++)
{
if(resources[i].first == "vkCreateInstance")
instance = resources[i].second;
else if(resources[i].first == "vkCreateDevice")
device = resources[i].second;
}
if(!instance || instance->type != ResourceType::Device)
{
RDDialog::critical(this, tr("Couldn't locate instance"),
tr("Couldn't locate VkInstance from current PSO!"));
return;
}
if(!device || device->type != ResourceType::Device)
{
RDDialog::critical(this, tr("Couldn't locate device"),
tr("Couldn't locate VkDevice from current PSO!"));
return;
}
QFile f(GetFossilizeFilename(d, TagAppInfo, instance->resourceId));
if(f.open(QIODevice::WriteOnly | QIODevice::Truncate | QIODevice::Text))
{
QVariantMap instanceData;
const SDChunk *instCreate = sdfile.chunks[instance->initialisationChunks[0]];
QVariantMap appInfo;
QVariantMap physicalDeviceFeatures;
const SDObject *apiVersion = instCreate->FindChildRecursively("APIVersion");
if(apiVersion && apiVersion->AsUInt32() > 0)
{
appInfo[lit("applicationName")] = instCreate->FindChildRecursively("AppName")->AsString();
appInfo[lit("engineName")] = instCreate->FindChildRecursively("EngineName")->AsString();
appInfo[lit("applicationVersion")] =
instCreate->FindChildRecursively("AppVersion")->AsUInt32();
appInfo[lit("engineVersion")] = instCreate->FindChildRecursively("EngineVersion")->AsUInt32();
appInfo[lit("apiVersion")] = apiVersion->AsUInt32();
}
const SDChunk *devCreate = sdfile.chunks[device->initialisationChunks[0]];
// this is a recursive search so we don't need to care if it's in PDF or PDF2
const SDObject *robustBufferAccess = devCreate->FindChildRecursively("robustBufferAccess");
if(robustBufferAccess)
{
physicalDeviceFeatures[lit("robustBufferAccess")] = robustBufferAccess->AsUInt32();
}
instanceData[lit("applicationInfo")] = appInfo;
instanceData[lit("physicalDeviceFeatures")] = physicalDeviceFeatures;
WriteFossilizeJSON(f, instanceData);
}
}
for(size_t i = 0; i < resources.size(); i++)
{
const SDChunk *create = sdfile.chunks[resources[i].second->initialisationChunks[0]];
ResourceId id = resources[i].second->resourceId;
if(resources[i].first == "vkCreateSampler")
{
QFile f(GetFossilizeFilename(d, TagSampler, id));
if(f.open(QIODevice::WriteOnly | QIODevice::Truncate | QIODevice::Text))
{
const SDObject *createInfo = create->FindChildRecursively("CreateInfo");
QVariant samplerData = ConvertSDObjectToFossilizeJSON(createInfo, {});
QVariantMap root({{lit("samplers"), QVariantMap({{GetFossilizeHash(id), samplerData}})}});
WriteFossilizeJSON(f, root);
}
}
else if(resources[i].first == "vkCreateDescriptorSetLayout")
{
QFile f(GetFossilizeFilename(d, TagDescriptorSetLayout, id));
if(f.open(QIODevice::WriteOnly | QIODevice::Truncate | QIODevice::Text))
{
const SDObject *createInfo = create->FindChildRecursively("CreateInfo");
QVariant layoutData =
ConvertSDObjectToFossilizeJSON(createInfo, {
{"bindingCount", ""},
{"pBindings", "bindings"},
});
QVariantMap root({{lit("setLayouts"), QVariantMap({{GetFossilizeHash(id), layoutData}})}});
WriteFossilizeJSON(f, root);
}
}
else if(resources[i].first == "vkCreatePipelineLayout")
{
QFile f(GetFossilizeFilename(d, TagPipelineLayout, id));
if(f.open(QIODevice::WriteOnly | QIODevice::Truncate | QIODevice::Text))
{
const SDObject *createInfo = create->FindChildRecursively("CreateInfo");
QVariant layoutData = ConvertSDObjectToFossilizeJSON(
createInfo, {
{"setLayoutCount", ""},
{"pSetLayouts", "setLayouts"},
{"pushConstantRangeCount", ""},
{"pPushConstantRanges", "pushConstantRanges"},
});
QVariantMap root(
{{lit("pipelineLayouts"), QVariantMap({{GetFossilizeHash(id), layoutData}})}});
WriteFossilizeJSON(f, root);
}
}
else if(resources[i].first == "vkCreateRenderPass" ||
resources[i].first == "vkCreateRenderPass2")
{
QFile f(GetFossilizeFilename(d, TagRenderPass, id));
if(f.open(QIODevice::WriteOnly | QIODevice::Truncate | QIODevice::Text))
{
const SDObject *createInfo = create->FindChildRecursively("CreateInfo");
QVariant layoutData = ConvertSDObjectToFossilizeJSON(
createInfo, {
{"attachmentCount", ""},
{"pAttachments", "attachments"},
{"dependencyCount", ""},
{"pDependencies", "dependencies"},
{"subpassCount", ""},
{"pSubpasses", "subpasses"},
{"pDepthStencilAttachment", "depthStencilAttachment"},
{"colorAttachmentCount", ""},
{"pColorAttachments", "colorAttachments"},
{"inputAttachmentCount", ""},
{"pInputAttachments", "inputAttachments"},
{"preserveAttachmentCount", ""},
{"pPreserveAttachments", "preserveAttachments"},
{"resolveAttachmentCount", ""},
{"pResolveAttachments", "resolveAttachments"},
});
QVariantMap root({{lit("renderPasses"), QVariantMap({{GetFossilizeHash(id), layoutData}})}});
WriteFossilizeJSON(f, root);
}
}
else if(resources[i].first == "vkCreateGraphicsPipelines")
{
QFile f(GetFossilizeFilename(d, TagGraphicsPipe, id));
if(f.open(QIODevice::WriteOnly | QIODevice::Truncate | QIODevice::Text))
{
const SDObject *createInfo = create->FindChildRecursively("CreateInfo");
QVariant layoutData = ConvertSDObjectToFossilizeJSON(
createInfo, {
{"pName", "name"},
{"mapEntryCount", ""},
{"pMapEntries", "mapEntries"},
{"pSpecializationInfo", "specializationInfo"},
{"pData", "data"},
{"pTessellationState", "tessellationState"},
{"pDynamicState", "dynamicState"},
{"pMultisampleState", "multisampleState"},
{"pSampleMask", "sampleMask"},
{"pVertexInputState", "vertexInputState"},
{"vertexAttributeDescriptionCount", ""},
{"vertexBindingDescriptionCount", ""},
{"pVertexAttributeDescriptions", "attributes"},
{"pVertexBindingDescriptions", "bindings"},
{"pRasterizationState", "rasterizationState"},
{"pInputAssemblyState", "inputAssemblyState"},
{"pColorBlendState", "colorBlendState"},
{"attachmentCount", ""},
{"pAttachments", "attachments"},
{"pViewportState", "viewportState"},
{"dynamicStateCount", ""},
{"pDynamicStates", "dynamicState"},
{"pViewports", "viewports"},
{"pScissors", "scissors"},
{"pDepthStencilState", "depthStencilState"},
{"stageCount", ""},
{"pStages", "stages"},
});
QVariantMap root(
{{lit("graphicsPipelines"), QVariantMap({{GetFossilizeHash(id), layoutData}})}});
WriteFossilizeJSON(f, root);
}
}
else if(resources[i].first == "vkCreateComputePipelines")
{
QFile f(GetFossilizeFilename(d, TagComputePipe, id));
if(f.open(QIODevice::WriteOnly | QIODevice::Truncate | QIODevice::Text))
{
const SDObject *createInfo = create->FindChildRecursively("CreateInfo");
QVariant layoutData = ConvertSDObjectToFossilizeJSON(
createInfo, {
{"pName", "name"},
{"mapEntryCount", ""},
{"pMapEntries", "mapEntries"},
{"pSpecializationInfo", "specializationInfo"},
{"pData", "data"},
});
QVariantMap root(
{{lit("computePipelines"), QVariantMap({{GetFossilizeHash(id), layoutData}})}});
WriteFossilizeJSON(f, root);
}
}
else if(resources[i].first == "vkCreateShaderModule")
{
QFile f(GetFossilizeFilename(d, TagShaderModule, id));
if(f.open(QIODevice::WriteOnly | QIODevice::Truncate))
{
// shaders we handle specially
QVariantMap shaderData;
const bytebuf *spirv = NULL;
// we don't care which reflection we get, as long as the ID matches
for(const VKPipe::Shader *sh :
{&pipe->taskShader, &pipe->meshShader, &pipe->vertexShader, &pipe->tessControlShader,
&pipe->tessEvalShader, &pipe->geometryShader, &pipe->fragmentShader,
&pipe->computeShader})
{
if(sh->resourceId == id)
spirv = &sh->reflection->rawBytes;
}
if(!spirv)
{
RDDialog::critical(
this, tr("Shader not found"),
tr("Couldn't get SPIR-V bytes for bound shader %1").arg(m_Ctx.GetResourceName(id)));
return;
}
bytebuf varint;
EncodeFossilizeVarint(*spirv, varint);
shaderData[lit("varintOffset")] = 0;
shaderData[lit("varintSize")] = qulonglong(varint.size());
shaderData[lit("codeSize")] = qulonglong(spirv->size());
shaderData[lit("flags")] =
create->FindChildRecursively("CreateInfo")->FindChild("flags")->AsUInt32();
QVariantMap root({{lit("shaderModules"), QVariantMap({{GetFossilizeHash(id), shaderData}})}});
WriteFossilizeJSON(f, root);
f.write(QByteArray(1, '\0'));
f.write((const char *)varint.data(), (qint64)varint.size());
}
}
}
}
uint32_t VulkanPipelineStateViewer::getMinOffset(const rdcarray<ShaderConstant> &variables)
{
uint32_t minOffset = ~0U;
for(const ShaderConstant &v : variables)
minOffset = qMin(v.byteOffset, minOffset);
return minOffset;
}
void VulkanPipelineStateViewer::exportFOZ_clicked()
{
if(!m_Ctx.IsCaptureLoaded())
return;
if(!m_Ctx.CurAction())
{
RDDialog::critical(this, tr("No action selected"),
tr("To export the pipeline as FOZ an action must be selected."));
return;
}
ResourceId pso;
if(m_Ctx.CurAction()->flags & ActionFlags::Dispatch)
pso = m_Ctx.CurVulkanPipelineState()->compute.pipelineResourceId;
else if(m_Ctx.CurAction()->flags & (ActionFlags::MeshDispatch | ActionFlags::Drawcall))
pso = m_Ctx.CurVulkanPipelineState()->graphics.pipelineResourceId;
if(pso == ResourceId())
{
RDDialog::critical(
this, tr("No pipeline bound"),
tr("To export the pipeline as FOZ an action must be selected which has a pipeline bound."));
return;
}
QString dir = RDDialog::getExistingDirectory(this, tr("Export pipeline state as fossilize DB"));
if(!dir.isEmpty())
exportFOZ(dir, pso);
}
void VulkanPipelineStateViewer::exportHTML_clicked()
{
if(!m_Ctx.IsCaptureLoaded())
return;
QXmlStreamWriter *xmlptr = m_Common.beginHTMLExport();
if(xmlptr)
{
QXmlStreamWriter &xml = *xmlptr;
const QStringList &stageNames = ui->pipeFlow->stageNames();
const QStringList &stageAbbrevs = ui->pipeFlow->stageAbbreviations();
int stage = 0;
for(const QString &sn : stageNames)
{
xml.writeStartElement(lit("div"));
xml.writeStartElement(lit("a"));
xml.writeAttribute(lit("name"), stageAbbrevs[stage]);
xml.writeEndElement();
xml.writeEndElement();
xml.writeStartElement(lit("div"));
xml.writeAttribute(lit("class"), lit("stage"));
xml.writeStartElement(lit("h1"));
xml.writeCharacters(sn);
xml.writeEndElement();
if(m_MeshPipe)
{
switch(stage)
{
case 0: exportHTML(xml, m_Ctx.CurVulkanPipelineState()->taskShader); break;
case 1: exportHTML(xml, m_Ctx.CurVulkanPipelineState()->meshShader); break;
case 2:
exportHTML(xml, m_Ctx.CurVulkanPipelineState()->rasterizer);
exportHTML(xml, m_Ctx.CurVulkanPipelineState()->conditionalRendering);
break;
case 3: exportHTML(xml, m_Ctx.CurVulkanPipelineState()->fragmentShader); break;
case 4:
// FB
xml.writeStartElement(lit("h2"));
xml.writeCharacters(tr("Color Blend"));
xml.writeEndElement();
exportHTML(xml, m_Ctx.CurVulkanPipelineState()->colorBlend);
xml.writeStartElement(lit("h2"));
xml.writeCharacters(tr("Depth Stencil"));
xml.writeEndElement();
exportHTML(xml, m_Ctx.CurVulkanPipelineState()->depthStencil);
xml.writeStartElement(lit("h2"));
xml.writeCharacters(tr("Current Pass"));
xml.writeEndElement();
exportHTML(xml, m_Ctx.CurVulkanPipelineState()->currentPass);
break;
case 5:
exportHTML(xml, m_Ctx.CurVulkanPipelineState()->computeShader);
exportHTML(xml, m_Ctx.CurVulkanPipelineState()->conditionalRendering);
break;
}
}
else
{
switch(stage)
{
case 0:
// VTX
xml.writeStartElement(lit("h2"));
xml.writeCharacters(tr("Input Assembly"));
xml.writeEndElement();
exportHTML(xml, m_Ctx.CurVulkanPipelineState()->inputAssembly);
xml.writeStartElement(lit("h2"));
xml.writeCharacters(tr("Vertex Input"));
xml.writeEndElement();
exportHTML(xml, m_Ctx.CurVulkanPipelineState()->vertexInput);
break;
case 1: exportHTML(xml, m_Ctx.CurVulkanPipelineState()->vertexShader); break;
case 2: exportHTML(xml, m_Ctx.CurVulkanPipelineState()->tessControlShader); break;
case 3: exportHTML(xml, m_Ctx.CurVulkanPipelineState()->tessEvalShader); break;
case 4:
exportHTML(xml, m_Ctx.CurVulkanPipelineState()->geometryShader);
exportHTML(xml, m_Ctx.CurVulkanPipelineState()->transformFeedback);
break;
case 5:
exportHTML(xml, m_Ctx.CurVulkanPipelineState()->rasterizer);
exportHTML(xml, m_Ctx.CurVulkanPipelineState()->conditionalRendering);
break;
case 6: exportHTML(xml, m_Ctx.CurVulkanPipelineState()->fragmentShader); break;
case 7:
// FB
xml.writeStartElement(lit("h2"));
xml.writeCharacters(tr("Color Blend"));
xml.writeEndElement();
exportHTML(xml, m_Ctx.CurVulkanPipelineState()->colorBlend);
xml.writeStartElement(lit("h2"));
xml.writeCharacters(tr("Depth Stencil"));
xml.writeEndElement();
exportHTML(xml, m_Ctx.CurVulkanPipelineState()->depthStencil);
xml.writeStartElement(lit("h2"));
xml.writeCharacters(tr("Current Pass"));
xml.writeEndElement();
exportHTML(xml, m_Ctx.CurVulkanPipelineState()->currentPass);
break;
case 8:
exportHTML(xml, m_Ctx.CurVulkanPipelineState()->computeShader);
exportHTML(xml, m_Ctx.CurVulkanPipelineState()->conditionalRendering);
break;
}
}
xml.writeEndElement();
stage++;
}
m_Common.endHTMLExport(xmlptr);
}
}
void VulkanPipelineStateViewer::on_msMeshButton_clicked()
{
if(!m_Ctx.HasMeshPreview())
m_Ctx.ShowMeshPreview();
ToolWindowManager::raiseToolWindow(m_Ctx.GetMeshPreview()->Widget());
}
void VulkanPipelineStateViewer::on_meshView_clicked()
{
if(!m_Ctx.HasMeshPreview())
m_Ctx.ShowMeshPreview();
ToolWindowManager::raiseToolWindow(m_Ctx.GetMeshPreview()->Widget());
}
void VulkanPipelineStateViewer::on_computeDebugSelector_clicked()
{
// Check whether debugging is valid for this event before showing the dialog
if(!m_Ctx.APIProps().shaderDebugging)
return;
if(!m_Ctx.IsCaptureLoaded())
return;
const ActionDescription *action = m_Ctx.CurAction();
if(!action)
return;
const ShaderReflection *shaderDetails =
m_Ctx.CurPipelineState().GetShaderReflection(ShaderStage::Compute);
if(!shaderDetails)
return;
RDDialog::show(m_ComputeDebugSelector);
}
void VulkanPipelineStateViewer::computeDebugSelector_beginDebug(
const rdcfixedarray<uint32_t, 3> &group, const rdcfixedarray<uint32_t, 3> &thread)
{
const ActionDescription *action = m_Ctx.CurAction();
if(!action)
return;
const ShaderReflection *shaderDetails =
m_Ctx.CurPipelineState().GetShaderReflection(ShaderStage::Compute);
if(!shaderDetails)
return;
struct threadSelect
{
rdcfixedarray<uint32_t, 3> g;
rdcfixedarray<uint32_t, 3> t;
} debugThread = {
// g[]
{group[0], group[1], group[2]},
// t[]
{thread[0], thread[1], thread[2]},
};
bool done = false;
ShaderDebugTrace *trace = NULL;
m_Ctx.Replay().AsyncInvoke([&trace, &done, debugThread](IReplayController *r) {
trace = r->DebugThread(debugThread.g, debugThread.t);
if(trace->debugger == NULL)
{
r->FreeTrace(trace);
trace = NULL;
}
done = true;
});
QString debugContext = lit("Group [%1,%2,%3] Thread [%4,%5,%6]")
.arg(group[0])
.arg(group[1])
.arg(group[2])
.arg(thread[0])
.arg(thread[1])
.arg(thread[2]);
// wait a short while before displaying the progress dialog (which won't show if we're already
// done by the time we reach it)
for(int i = 0; !done && i < 100; i++)
QThread::msleep(5);
ShowProgressDialog(this, tr("Debugging %1").arg(debugContext), [&done]() { return done; });
if(!trace)
{
RDDialog::critical(
this, tr("Error debugging"),
tr("Error debugging thread - make sure a valid group and thread is selected"));
return;
}
// viewer takes ownership of the trace
IShaderViewer *s = m_Ctx.DebugShader(
shaderDetails, m_Ctx.CurPipelineState().GetComputePipelineObject(), trace, debugContext);
m_Ctx.AddDockWindow(s->Widget(), DockReference::AddTo, this);
}