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mirror of https://github.com/baldurk/renderdoc.git synced 2026-05-04 17:10:47 +00:00
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renderdoc/renderdocui/Interop
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History
baldurk 9bc7e99d83 If no pixel shader is bound, don't show shader output in pixel history
2016-07-25 18:27:19 +02:00
..
Camera.cs
…
CaptureOptions.cs
…
CustomMarshaling.cs
Pass through image layouts for vulkan and display in tooltips. Refs #199
2016-06-24 17:54:41 +02:00
D3D11PipelineState.cs
Fixup display&export of byte address and structured (with/no counter)
2016-06-23 12:17:58 +02:00
Enums.cs
Add menu item to jump from pixel history modifications to each primitive
2016-07-22 14:40:40 +02:00
FetchInfo.cs
If no pixel shader is bound, don't show shader output in pixel history
2016-07-25 18:27:19 +02:00
Formatter.cs
Fix exponential float formatter to properly use min/max figures
2016-07-21 13:58:21 +02:00
GLPipelineState.cs
Add HTML pipeline export for GL, and minor tweaks on Vulkan/D3D11
2016-06-09 17:37:16 -07:00
ReplayRenderer.cs
Report supported windowing systems from replay, and choose which to use
2016-07-22 18:23:30 +02:00
Shader.cs
Add missing handling of uscaled and sscaled formats
2016-07-21 16:06:10 +02:00
StaticExports.cs
Allow specifying a listen interface and port, for remote replaying
2016-07-12 17:39:22 +02:00
VulkanPipelineState.cs
Pass through image layouts for vulkan and display in tooltips. Refs #199
2016-06-24 17:54:41 +02:00
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