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lee
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renderdoc
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75e3a54d32d08c87df9b6e1bcefa37aebad5f674
renderdoc
/
renderdocui
/
Interop
T
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baldurk
035eecfb1e
Show if GL_FRAMEBUFFER_SRGB is 0 for an SRGB FBO attachment
2015-01-16 11:34:35 +00:00
..
Camera.cs
…
CaptureOptions.cs
…
CustomMarshaling.cs
…
D3D11PipelineState.cs
Combine and compress some of the data tables in the D3D11 pipe view
2015-01-15 22:14:03 +00:00
Enums.cs
Centralise debug message processing, and allow adding custom warnings
2015-01-11 00:20:50 +00:00
FetchInfo.cs
Store index format and topology in drawcall, to accommodate GL
2015-01-15 17:17:12 +00:00
Formatter.cs
…
GLPipelineState.cs
Show if GL_FRAMEBUFFER_SRGB is 0 for an SRGB FBO attachment
2015-01-16 11:34:35 +00:00
ReplayRenderer.cs
Centralise debug message processing, and allow adding custom warnings
2015-01-11 00:20:50 +00:00
Shader.cs
Show generic vtx in attributes, and show attribute names from VS
2015-01-15 23:16:55 +00:00
StaticExports.cs
…