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renderdoc/qrenderdoc/3rdparty/qt/include/QtCore/qtimer.h
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baldurk 768e812e45 Commit binary dependencies necessary for compilation on windows
* On windows it's strongly desired to be able to compile straight out of
  a clean checkout or source download. This means anyone can download
  the source and investigate something quickly, without having to worry
  about the hassle of figuring out how the project downloads 3rd party
  dependencies, fetching them, getting them registered in the right
  place.
* This can't be put in a submodule as git submodules don't get
  downloaded by default so people new to git will get confusing
  compilation messages, and someone downloading the source from github
  directly without cloning via git won't get submodules included.
* It does add some extra size to a fresh download/checkout which is
  unfortunate, but absolutely worth the cost. Shallow checkouts still
  aren't unfeasibly large, and it's only a one-off cost at clone time.
2018-02-02 20:49:35 +00:00

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9.3 KiB
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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtCore module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QTIMER_H
#define QTIMER_H
#include <QtCore/qglobal.h>
#ifndef QT_NO_QOBJECT
#include <QtCore/qbasictimer.h> // conceptual inheritance
#include <QtCore/qobject.h>
#if QT_HAS_INCLUDE(<chrono>)
# include <chrono>
#endif
QT_BEGIN_NAMESPACE
class Q_CORE_EXPORT QTimer : public QObject
{
Q_OBJECT
Q_PROPERTY(bool singleShot READ isSingleShot WRITE setSingleShot)
Q_PROPERTY(int interval READ interval WRITE setInterval)
Q_PROPERTY(int remainingTime READ remainingTime)
Q_PROPERTY(Qt::TimerType timerType READ timerType WRITE setTimerType)
Q_PROPERTY(bool active READ isActive)
public:
explicit QTimer(QObject *parent = Q_NULLPTR);
~QTimer();
inline bool isActive() const { return id >= 0; }
int timerId() const { return id; }
void setInterval(int msec);
int interval() const { return inter; }
int remainingTime() const;
void setTimerType(Qt::TimerType atype) { this->type = atype; }
Qt::TimerType timerType() const { return Qt::TimerType(type); }
inline void setSingleShot(bool singleShot);
inline bool isSingleShot() const { return single; }
static void singleShot(int msec, const QObject *receiver, const char *member);
static void singleShot(int msec, Qt::TimerType timerType, const QObject *receiver, const char *member);
#ifdef Q_QDOC
template<typename PointerToMemberFunction>
static void singleShot(int msec, const QObject *receiver, PointerToMemberFunction method);
template<typename PointerToMemberFunction>
static void singleShot(int msec, Qt::TimerType timerType, const QObject *receiver, PointerToMemberFunction method);
template<typename Functor>
static void singleShot(int msec, Functor functor);
template<typename Functor>
static void singleShot(int msec, Qt::TimerType timerType, Functor functor);
template<typename Functor, int>
static void singleShot(int msec, const QObject *context, Functor functor);
template<typename Functor, int>
static void singleShot(int msec, Qt::TimerType timerType, const QObject *context, Functor functor);
#else
// singleShot to a QObject slot
template <typename Duration, typename Func1>
static inline void singleShot(Duration interval, const typename QtPrivate::FunctionPointer<Func1>::Object *receiver, Func1 slot)
{
singleShot(interval, defaultTypeFor(interval), receiver, slot);
}
template <typename Duration, typename Func1>
static inline void singleShot(Duration interval, Qt::TimerType timerType, const typename QtPrivate::FunctionPointer<Func1>::Object *receiver,
Func1 slot)
{
typedef QtPrivate::FunctionPointer<Func1> SlotType;
//compilation error if the slot has arguments.
Q_STATIC_ASSERT_X(int(SlotType::ArgumentCount) == 0,
"The slot must not have any arguments.");
singleShotImpl(interval, timerType, receiver,
new QtPrivate::QSlotObject<Func1, typename SlotType::Arguments, void>(slot));
}
// singleShot to a functor or function pointer (without context)
template <typename Duration, typename Func1>
static inline typename std::enable_if<!QtPrivate::FunctionPointer<Func1>::IsPointerToMemberFunction &&
!std::is_same<const char*, Func1>::value, void>::type
singleShot(Duration interval, Func1 slot)
{
singleShot(interval, defaultTypeFor(interval), nullptr, slot);
}
template <typename Duration, typename Func1>
static inline typename std::enable_if<!QtPrivate::FunctionPointer<Func1>::IsPointerToMemberFunction &&
!std::is_same<const char*, Func1>::value, void>::type
singleShot(Duration interval, Qt::TimerType timerType, Func1 slot)
{
singleShot(interval, timerType, nullptr, slot);
}
// singleShot to a functor or function pointer (with context)
template <typename Duration, typename Func1>
static inline typename std::enable_if<!QtPrivate::FunctionPointer<Func1>::IsPointerToMemberFunction &&
!std::is_same<const char*, Func1>::value, void>::type
singleShot(Duration interval, QObject *context, Func1 slot)
{
singleShot(interval, defaultTypeFor(interval), context, slot);
}
template <typename Duration, typename Func1>
static inline typename std::enable_if<!QtPrivate::FunctionPointer<Func1>::IsPointerToMemberFunction &&
!std::is_same<const char*, Func1>::value, void>::type
singleShot(Duration interval, Qt::TimerType timerType, QObject *context, Func1 slot)
{
//compilation error if the slot has arguments.
typedef QtPrivate::FunctionPointer<Func1> SlotType;
Q_STATIC_ASSERT_X(int(SlotType::ArgumentCount) <= 0, "The slot must not have any arguments.");
singleShotImpl(interval, timerType, context,
new QtPrivate::QFunctorSlotObject<Func1, 0,
typename QtPrivate::List_Left<void, 0>::Value, void>(slot));
}
#endif
public Q_SLOTS:
void start(int msec);
void start();
void stop();
Q_SIGNALS:
void timeout(QPrivateSignal);
public:
#if QT_HAS_INCLUDE(<chrono>) || defined(Q_QDOC)
Q_ALWAYS_INLINE
void setInterval(std::chrono::milliseconds value)
{
setInterval(int(value.count()));
}
Q_ALWAYS_INLINE
std::chrono::milliseconds intervalAsDuration() const
{
return std::chrono::milliseconds(interval());
}
Q_ALWAYS_INLINE
std::chrono::milliseconds remainingTimeAsDuration() const
{
return std::chrono::milliseconds(remainingTime());
}
Q_ALWAYS_INLINE
static void singleShot(std::chrono::milliseconds value, const QObject *receiver, const char *member)
{
singleShot(int(value.count()), receiver, member);
}
Q_ALWAYS_INLINE
static void singleShot(std::chrono::milliseconds value, Qt::TimerType timerType, const QObject *receiver, const char *member)
{
singleShot(int(value.count()), timerType, receiver, member);
}
Q_ALWAYS_INLINE
void start(std::chrono::milliseconds value)
{
start(int(value.count()));
}
#endif
protected:
void timerEvent(QTimerEvent *) Q_DECL_OVERRIDE;
private:
Q_DISABLE_COPY(QTimer)
inline int startTimer(int){ return -1;}
inline void killTimer(int){}
static Q_DECL_CONSTEXPR Qt::TimerType defaultTypeFor(int msecs) Q_DECL_NOTHROW
{ return msecs >= 2000 ? Qt::CoarseTimer : Qt::PreciseTimer; }
static void singleShotImpl(int msec, Qt::TimerType timerType,
const QObject *receiver, QtPrivate::QSlotObjectBase *slotObj);
#if QT_HAS_INCLUDE(<chrono>)
static Qt::TimerType defaultTypeFor(std::chrono::milliseconds interval)
{ return defaultTypeFor(int(interval.count())); }
static void singleShotImpl(std::chrono::milliseconds interval, Qt::TimerType timerType,
const QObject *receiver, QtPrivate::QSlotObjectBase *slotObj)
{
singleShotImpl(int(interval.count()),
timerType, receiver, slotObj);
}
#endif
int id, inter, del;
uint single : 1;
uint nulltimer : 1;
uint type : 2;
// reserved : 28
};
inline void QTimer::setSingleShot(bool asingleShot) { single = asingleShot; }
QT_END_NAMESPACE
#endif // QT_NO_QOBJECT
#endif // QTIMER_H