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75 lines
2.4 KiB
C++
75 lines
2.4 KiB
C++
/******************************************************************************
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* The MIT License (MIT)
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*
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* Copyright (c) 2015-2019 Baldur Karlsson
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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******************************************************************************/
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#pragma once
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#include "../test_common.h"
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#include "3rdparty/glad/glad.h"
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#include <vector>
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struct OpenGLGraphicsTest : public GraphicsTest
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{
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static const TestAPI API = TestAPI::OpenGL;
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void Prepare(int argc, char **argv);
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bool Init();
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void Shutdown();
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GraphicsWindow *MakeWindow(int width, int height, const char *title);
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void *MakeContext(GraphicsWindow *win, void *share);
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void DestroyContext(void *ctx);
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void ActivateContext(GraphicsWindow *win, void *ctx);
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void PostInit();
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GLuint MakeProgram(std::string vertSrc, std::string fragSrc, std::string geomSrc = "");
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GLuint MakeProgram();
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GLuint MakePipeline();
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GLuint MakeBuffer();
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GLuint MakeTexture();
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GLuint MakeVAO();
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GLuint MakeFBO();
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void pushMarker(const std::string &name);
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void setMarker(const std::string &name);
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void popMarker();
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bool Running();
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void Present(GraphicsWindow *window);
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void Present() { Present(mainWindow); }
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int glMajor = 4;
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int glMinor = 3;
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bool coreProfile = true;
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bool gles = false;
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GraphicsWindow *mainWindow = NULL;
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void *mainContext = NULL;
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bool inited = false;
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struct
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{
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std::vector<GLuint> bufs, texs, progs, pipes, vaos, fbos;
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} managedResources;
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}; |