Files
renderdoc/util/test/demos/gl/gl_test.h
T

75 lines
2.4 KiB
C++

/******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2015-2019 Baldur Karlsson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/
#pragma once
#include "../test_common.h"
#include "3rdparty/glad/glad.h"
#include <vector>
struct OpenGLGraphicsTest : public GraphicsTest
{
static const TestAPI API = TestAPI::OpenGL;
void Prepare(int argc, char **argv);
bool Init();
void Shutdown();
GraphicsWindow *MakeWindow(int width, int height, const char *title);
void *MakeContext(GraphicsWindow *win, void *share);
void DestroyContext(void *ctx);
void ActivateContext(GraphicsWindow *win, void *ctx);
void PostInit();
GLuint MakeProgram(std::string vertSrc, std::string fragSrc, std::string geomSrc = "");
GLuint MakeProgram();
GLuint MakePipeline();
GLuint MakeBuffer();
GLuint MakeTexture();
GLuint MakeVAO();
GLuint MakeFBO();
void pushMarker(const std::string &name);
void setMarker(const std::string &name);
void popMarker();
bool Running();
void Present(GraphicsWindow *window);
void Present() { Present(mainWindow); }
int glMajor = 4;
int glMinor = 3;
bool coreProfile = true;
bool gles = false;
GraphicsWindow *mainWindow = NULL;
void *mainContext = NULL;
bool inited = false;
struct
{
std::vector<GLuint> bufs, texs, progs, pipes, vaos, fbos;
} managedResources;
};