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renderdoc/renderdoc/driver/gl/gl_replay_linux.cpp
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314 lines
9.2 KiB
C++

/******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2014 Crytek
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/
#include "gl_replay.h"
#include "gl_driver.h"
#include "gl_resources.h"
#include <dlfcn.h>
typedef Bool (*PFNGLXMAKECURRENTPROC)(Display *dpy, GLXDrawable drawable, GLXContext ctx);
typedef void (*PFNGLXDESTROYCONTEXTPROC)(Display *dpy, GLXContext ctx);
typedef void (*PFNGLXSWAPBUFFERSPROC)(Display *dpy, GLXDrawable drawable);
PFNGLXCHOOSEFBCONFIGPROC glXChooseFBConfigProc = NULL;
PFNGLXCREATEPBUFFERPROC glXCreatePbufferProc = NULL;
PFNGLXDESTROYPBUFFERPROC glXDestroyPbufferProc = NULL;
PFNGLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribsProc = NULL;
PFNGLXGETPROCADDRESSPROC glXGetFuncProc = NULL;
PFNGLXMAKECONTEXTCURRENTPROC glXMakeContextCurrentProc = NULL;
PFNGLXQUERYDRAWABLEPROC glXQueryDrawableProc = NULL;
PFNGLXDESTROYCONTEXTPROC glXDestroyCtxProc = NULL;
PFNGLXSWAPBUFFERSPROC glXSwapProc = NULL;
void GLReplay::MakeCurrentReplayContext(GLWindowingData *ctx)
{
static GLWindowingData *prev = NULL;
if(glXMakeContextCurrentProc && ctx && ctx != prev)
{
prev = ctx;
glXMakeContextCurrentProc(ctx->dpy, ctx->wnd, ctx->wnd, ctx->ctx);
}
}
void GLReplay::SwapBuffers(GLWindowingData *ctx)
{
glXSwapProc(ctx->dpy, ctx->wnd);
}
void GLReplay::CloseReplayContext()
{
if(glXDestroyCtxProc)
{
glXDestroyCtxProc(m_ReplayCtx.dpy, m_ReplayCtx.ctx);
}
}
uint64_t GLReplay::MakeOutputWindow(void *wn, bool depth)
{
void **displayAndDrawable = (void **)wn;
Display *dpy = NULL;
GLXDrawable wnd = 0;
if(wn)
{
dpy = (Display *)displayAndDrawable[0];
wnd = (GLXDrawable)displayAndDrawable[1];
}
else
{
dpy = XOpenDisplay(NULL);
if(dpy == NULL)
return 0;
}
static int visAttribs[] = {
GLX_X_RENDERABLE, True,
GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT,
GLX_RENDER_TYPE, GLX_RGBA_BIT,
GLX_X_VISUAL_TYPE, GLX_TRUE_COLOR,
GLX_RED_SIZE, 8,
GLX_GREEN_SIZE, 8,
GLX_BLUE_SIZE, 8,
GLX_ALPHA_SIZE, 8,
GLX_DOUBLEBUFFER, True,
0
};
int numCfgs = 0;
GLXFBConfig *fbcfg = glXChooseFBConfigProc(dpy, DefaultScreen(dpy), visAttribs, &numCfgs);
if(fbcfg == NULL)
{
XCloseDisplay(dpy);
RDCERR("Couldn't choose default framebuffer config");
return eReplayCreate_APIInitFailed;
}
int attribs[64] = {0};
int i=0;
attribs[i++] = GLX_CONTEXT_MAJOR_VERSION_ARB;
attribs[i++] = 4;
attribs[i++] = GLX_CONTEXT_MINOR_VERSION_ARB;
attribs[i++] = 3;
attribs[i++] = GLX_CONTEXT_FLAGS_ARB;
attribs[i++] = GLX_CONTEXT_DEBUG_BIT_ARB;
GLXContext ctx = glXCreateContextAttribsProc(dpy, fbcfg[0], 0, true, attribs);
if(ctx == NULL)
{
XCloseDisplay(dpy);
RDCERR("Couldn't create 4.3 context - RenderDoc requires OpenGL 4.3 availability");
return 0;
}
if(wnd == 0)
{
// don't care about pbuffer properties as we won't render directly to this
int pbAttribs[] = { GLX_PBUFFER_WIDTH, 32, GLX_PBUFFER_HEIGHT, 32, 0 };
wnd = glXCreatePbufferProc(dpy, fbcfg[0], pbAttribs);
}
XFree(fbcfg);
OutputWindow win;
win.dpy = dpy;
win.ctx = ctx;
win.wnd = wnd;
glXQueryDrawableProc(dpy, wnd, GLX_WIDTH, (unsigned int *)&win.width);
glXQueryDrawableProc(dpy, wnd, GLX_HEIGHT, (unsigned int *)&win.height);
MakeCurrentReplayContext(&win);
InitOutputWindow(win);
CreateOutputWindowBackbuffer(win);
uint64_t ret = m_OutputWindowID++;
m_OutputWindows[ret] = win;
return ret;
}
void GLReplay::DestroyOutputWindow(uint64_t id)
{
auto it = m_OutputWindows.find(id);
if(id == 0 || it == m_OutputWindows.end())
return;
OutputWindow &outw = it->second;
glXDestroyCtxProc(outw.dpy, outw.ctx);
m_OutputWindows.erase(it);
}
void GLReplay::GetOutputWindowDimensions(uint64_t id, int32_t &w, int32_t &h)
{
if(id == 0 || m_OutputWindows.find(id) == m_OutputWindows.end())
return;
OutputWindow &outw = m_OutputWindows[id];
glXQueryDrawableProc(outw.dpy, outw.wnd, GLX_WIDTH, (unsigned int *)&w);
glXQueryDrawableProc(outw.dpy, outw.wnd, GLX_HEIGHT, (unsigned int *)&h);
}
bool GLReplay::IsOutputWindowVisible(uint64_t id)
{
if(id == 0 || m_OutputWindows.find(id) == m_OutputWindows.end())
return false;
GLNOTIMP("Optimisation missing - output window always returning true");
return true;
}
const GLHookSet &GetRealFunctions();
ReplayCreateStatus GL_CreateReplayDevice(const wchar_t *logfile, IReplayDriver **driver)
{
RDCDEBUG("Creating an OpenGL replay device");
if(glXCreateContextAttribsProc == NULL)
{
glXGetFuncProc = (PFNGLXGETPROCADDRESSPROC)dlsym(RTLD_NEXT, "glXGetProcAddress");
glXDestroyCtxProc = (PFNGLXDESTROYCONTEXTPROC)dlsym(RTLD_NEXT, "glXDestroyContext");
glXSwapProc = (PFNGLXSWAPBUFFERSPROC)dlsym(RTLD_NEXT, "glXSwapBuffers");
glXChooseFBConfigProc = (PFNGLXCHOOSEFBCONFIGPROC)dlsym(RTLD_NEXT, "glXChooseFBConfig");
glXCreatePbufferProc = (PFNGLXCREATEPBUFFERPROC)dlsym(RTLD_NEXT, "glXCreatePbuffer");
glXDestroyPbufferProc = (PFNGLXDESTROYPBUFFERPROC)dlsym(RTLD_NEXT, "glXDestroyPbuffer");
glXQueryDrawableProc = (PFNGLXQUERYDRAWABLEPROC)dlsym(RTLD_NEXT, "glXQueryDrawable");
if(glXGetFuncProc == NULL || glXDestroyCtxProc == NULL ||
glXSwapProc == NULL || glXChooseFBConfigProc == NULL ||
glXCreatePbufferProc == NULL || glXDestroyPbufferProc == NULL ||
glXQueryDrawableProc == NULL)
{
RDCERR("Couldn't find required entry points, glXGetProcAddress glXDestroyContext glXSwapBuffers");
return eReplayCreate_APIInitFailed;
}
glXCreateContextAttribsProc = (PFNGLXCREATECONTEXTATTRIBSARBPROC)glXGetFuncProc((const GLubyte*)"glXCreateContextAttribsARB");
glXMakeContextCurrentProc = (PFNGLXMAKECONTEXTCURRENTPROC)glXGetFuncProc((const GLubyte*)"glXMakeContextCurrent");
if(glXCreateContextAttribsProc == NULL || glXMakeContextCurrentProc == NULL)
{
RDCERR("Couldn't get glx function addresses, glXCreateContextAttribsARB glXMakeContextCurrent");
return eReplayCreate_APIInitFailed;
}
}
GLInitParams initParams;
RDCDriver driverType = RDC_OpenGL;
wstring driverName = L"OpenGL";
if(logfile)
RenderDoc::Inst().FillInitParams(logfile, driverType, driverName, (RDCInitParams *)&initParams);
if(initParams.SerialiseVersion != GLInitParams::GL_SERIALISE_VERSION)
{
RDCERR("Incompatible OpenGL serialise version, expected %d got %d", GLInitParams::GL_SERIALISE_VERSION, initParams.SerialiseVersion);
return eReplayCreate_APIIncompatibleVersion;
}
int attribs[64] = {0};
int i=0;
attribs[i++] = GLX_CONTEXT_MAJOR_VERSION_ARB;
attribs[i++] = 4;
attribs[i++] = GLX_CONTEXT_MINOR_VERSION_ARB;
attribs[i++] = 3;
attribs[i++] = GLX_CONTEXT_FLAGS_ARB;
attribs[i++] = GLX_CONTEXT_DEBUG_BIT_ARB;
Display *dpy = XOpenDisplay(NULL);
if(dpy == NULL)
{
RDCERR("Couldn't open default X display");
return eReplayCreate_APIInitFailed;
}
// don't need to care about the fb config as we won't be using the default framebuffer (backbuffer)
static int visAttribs[] = { 0 };
int numCfgs = 0;
GLXFBConfig *fbcfg = glXChooseFBConfigProc(dpy, DefaultScreen(dpy), visAttribs, &numCfgs);
if(fbcfg == NULL)
{
XCloseDisplay(dpy);
RDCERR("Couldn't choose default framebuffer config");
return eReplayCreate_APIInitFailed;
}
GLXContext ctx = glXCreateContextAttribsProc(dpy, fbcfg[0], 0, true, attribs);
if(ctx == NULL)
{
XCloseDisplay(dpy);
RDCERR("Couldn't create 4.3 context - RenderDoc requires OpenGL 4.3 availability");
return eReplayCreate_APIHardwareUnsupported;
}
// don't care about pbuffer properties for same reason as backbuffer
int pbAttribs[] = { GLX_PBUFFER_WIDTH, 32, GLX_PBUFFER_HEIGHT, 32, 0 };
GLXPbuffer pbuffer = glXCreatePbufferProc(dpy, fbcfg[0], pbAttribs);
XFree(fbcfg);
Bool res = glXMakeContextCurrentProc(dpy, pbuffer, pbuffer, ctx);
if(!res)
{
glXDestroyPbufferProc(dpy, pbuffer);
glXDestroyCtxProc(dpy, ctx);
XCloseDisplay(dpy);
RDCERR("Couldn't make pbuffer & context current");
return eReplayCreate_APIInitFailed;
}
WrappedOpenGL *gl = new WrappedOpenGL(logfile, GetRealFunctions());
gl->Initialise(initParams);
RDCLOG("Created device.");
GLReplay *replay = gl->GetReplay();
replay->SetProxy(logfile == NULL);
GLWindowingData data;
data.dpy = dpy;
data.ctx = ctx;
data.wnd = pbuffer;
replay->SetReplayData(data);
*driver = (IReplayDriver *)replay;
return eReplayCreate_Success;
}