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mirror of https://github.com/baldurk/renderdoc.git synced 2026-05-13 05:20:45 +00:00
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7799f107f8d245e57515f90e804709c79be362cc
renderdoc/renderdocui/Interop
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baldurk 7799f107f8 Can only have up to 2 double components in a vector
2014-07-04 22:51:05 +01:00
..
Camera.cs
Initial commit of existing code.
2014-05-02 08:33:01 +01:00
CaptureOptions.cs
Fix default capture options not being applied in 0.20 and above
2014-05-26 13:53:30 +01:00
CustomMarshaling.cs
Initial commit of existing code.
2014-05-02 08:33:01 +01:00
D3D11PipelineState.cs
Initial commit of existing code.
2014-05-02 08:33:01 +01:00
Enums.cs
Bind resources while in READING, as we're replaying edit chunks
2014-06-01 11:54:54 +01:00
FetchInfo.cs
Add toggle to disable gamma 'correction' of linear data. Closes #58
2014-07-04 17:02:11 +01:00
Formatter.cs
Initial commit of existing code.
2014-05-02 08:33:01 +01:00
GLPipelineState.cs
Initial commit of existing code.
2014-05-02 08:33:01 +01:00
ReplayRenderer.cs
Initial commit of existing code.
2014-05-02 08:33:01 +01:00
Shader.cs
Can only have up to 2 double components in a vector
2014-07-04 22:51:05 +01:00
StaticExports.cs
Initial commit of existing code.
2014-05-02 08:33:01 +01:00
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