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mirror of https://github.com/baldurk/renderdoc.git synced 2026-05-04 17:10:47 +00:00
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77fe1314e2039207c79643c8413c7c1e7ee0e684
renderdoc/renderdocui
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baldurk 77fe1314e2 Properly interpret format elements when calculating mesh bounding box
* This fixes mesh display of e.g. SNORM components
2016-07-25 18:27:12 +02:00
..
3rdparty
Rename 'Profile' target in visual studio to 'Development'
2016-02-28 11:33:23 +01:00
Code
Add menu item to jump from pixel history modifications to each primitive
2016-07-22 14:40:40 +02:00
Controls
Add null check in TreeListView - fixes crash hitting pagedown if empty
2016-07-22 14:21:29 +02:00
Interop
Report supported windowing systems from replay, and choose which to use
2016-07-22 18:23:30 +02:00
Plugins
Batch update copyright years everywhere
2016-02-07 18:50:45 +01:00
Properties
Add an editor dialog for ordered lists of items (text or paths)
2016-05-10 22:34:58 +02:00
Resources
Add an editor dialog for ordered lists of items (text or paths)
2016-05-10 22:34:58 +02:00
Windows
Properly interpret format elements when calculating mesh bounding box
2016-07-25 18:27:12 +02:00
app.config
…
renderdocui.csproj
Add a little Ctrl-G popup on the texture viewer to jump to a pixel
2016-07-22 12:28:26 +02:00
Settings.cs
Batch update copyright years everywhere
2016-02-07 18:50:45 +01:00
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