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mirror of https://github.com/baldurk/renderdoc.git synced 2026-09-03 12:25:47 +00:00
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780ea478b1b301b10bcbb3ecc1998ccd288ae678
renderdoc/qrenderdoc/Windows/PipelineState
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baldurk 7de3fb54ee Implement new D3D12 state & state setting commands
2023-05-19 14:54:39 +01:00
..
D3D11PipelineStateViewer.cpp
Update copyright years to 2023
2023-02-01 12:23:32 +00:00
D3D11PipelineStateViewer.h
Update copyright years to 2023
2023-02-01 12:23:32 +00:00
D3D11PipelineStateViewer.ui
…
D3D12PipelineStateViewer.cpp
Implement new D3D12 state & state setting commands
2023-05-19 14:54:39 +01:00
D3D12PipelineStateViewer.h
Update copyright years to 2023
2023-02-01 12:23:32 +00:00
D3D12PipelineStateViewer.ui
Implement new D3D12 state & state setting commands
2023-05-19 14:54:39 +01:00
GLPipelineStateViewer.cpp
Update copyright years to 2023
2023-02-01 12:23:32 +00:00
GLPipelineStateViewer.h
Update copyright years to 2023
2023-02-01 12:23:32 +00:00
GLPipelineStateViewer.ui
Account for flip in face culling winding for GL clip origin
2022-06-21 12:51:31 +01:00
PipelineStateViewer.cpp
Update copyright years to 2023
2023-02-01 12:23:32 +00:00
PipelineStateViewer.h
Update copyright years to 2023
2023-02-01 12:23:32 +00:00
PipelineStateViewer.ui
…
VulkanPipelineStateViewer.cpp
Implement D3D12's CreateSampler2 and new sampler parameters
2023-05-19 14:54:39 +01:00
VulkanPipelineStateViewer.h
Update copyright years to 2023
2023-02-01 12:23:32 +00:00
VulkanPipelineStateViewer.ui
Add support for VK_KHR_fragment_shading_rate. Closes #2426
2022-02-04 16:45:15 +00:00
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